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Old 03/02/09, 10:12 AM   #301
Mystearica
Von Kaiser
 
Mystearica's Avatar
 
Blood Elf Warlock
 
Magtheridon
Originally Posted by Viper007Bond View Post
Oh? Wow then. Odd that it doesn't mention that in the tooltip.
It did when the PTR was first released & also in the patch notes I believe.

Screenshot on the PTR from about 30sec ago:
http://img515.imageshack.us/img515/5...0209090936.jpg

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Old 03/02/09, 10:49 AM   #302
duhwhat
Piston Honda
 
Undead Warlock
 
Area 52
Originally Posted by Zakalwe View Post
The fix results in a pretty big boost to the affliction profile.
Zakalwe, I was wondering how this in turn influences your previous testing with Ruin affecting Pandemic. Do you see even more of an improvement?

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Old 03/02/09, 10:51 AM   #303
Krazen
Don Flamenco
 
Blood Elf Warlock
 
Turalyon
Originally Posted by supplicium View Post
No I said it the other way and edited it, he was right in his post, I just didn't edit quick enough.

I'm not sure that an extra CB every ~70 seconds is better than 5% on incinerate any ways I'm just a curious cat and want to see where that leads me. It's essentially 1 extra cast worth 2-4k more than an incinerate every 70 seconds vs 5% increase on incinerate, so if you get roughly 3k dmg more every 70 seconds from glyph of incinerate than it is better.
The difference isn't anywhere close to that. Chaos bolt does ~200 dmg more than incinerate on 1 of maalaki's parses, and 700 more on the other. 500 dmg over 70 seconds is essentially nothing.

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Old 03/02/09, 10:59 AM   #304
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by duhwhat View Post
Zakalwe, I was wondering how this in turn influences your previous testing with Ruin affecting Pandemic. Do you see even more of an improvement?
This is what it'd look like if ruin affected pandemic crits:


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Old 03/02/09, 11:02 AM   #305
fallenman
Piston Honda
 
fallenman's Avatar
 
Undead Warlock
 
Kil'Jaeden
Originally Posted by Maalakai View Post
Here are some Destruction parses from the DPS Patchwerk boss guy in Ulduar right now:

Patchwerk (PTR DPS Test)

Patchwerk (PTR DPS Test)

Spec I used is 3/13/55, Immolate, Incinerate, and Conflagrate glyphs.

Cordi was using 3/22/46 I believe.




Here's an Affliction parse, but it didn't get my pet for some reason (used a Felhunter):

Patchwerk (PTR DPS Test)

With the pet I was around 5800 or so. Used Immolate, Corruption, and Curse of Agony glyphs.

New glyphs aren't available on the PTR yet.
Thanks for posting these. Yesterday I had done a few DPS attempts with a group on the DPS patchwerk boss, as affliction, and was really disappointed in the results. Without my succubus DPS I was at about 5200 on my best test. The spec I used was here:

Talent Calculator - World of Warcraft

I'm sure glyph of Haunt and Lifetap would help, but they aren't available yet, as you said. Can you link what affliction spec you were using yesterday?

Edit: I see glyph of lifetap and the 200% crit damage from pandemic would definitely be helping affliction out. Zakalwe, for the non-DG simcraft runs for affliction, one would basically remove about 770dps from the DG result, correct?

Last edited by fallenman : 03/02/09 at 11:08 AM.

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Old 03/02/09, 11:58 AM   #306
Evyle
Von Kaiser
 
Human Warlock
 
Proudmoore
Originally Posted by Zakalwe View Post
This is what it'd look like if ruin affected pandemic crits:

I would love to see that happen. Three different lock playstyle specs all within 1% dps of each other. Finally locks would have a choice.

edit - not counting doomguard as that is something you can not sustain for a wipefest learning a boss type situation.

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Old 03/02/09, 12:11 PM   #307
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
I've been testing on the PTR and I really have to question whether it's possible to weave shadow bolts and soul fires while in immolation range. I can't get it to work at all except at max range. I suppose if you had close to 0ms lag you might be able to stand on top of the boss and have your SB hit before your SF cast starts, but that doesn't seem very realistic.

I think I'll have to change the meta profile so it doesn't use immolation below 35%.

EDIT: Turns out this is a loss of less than 10 DPS, so not a big deal.

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Old 03/02/09, 12:21 PM   #308
Arnath
Piston Honda
 
Undead Warlock
 
Tichondrius
Why would adding points in Soul Leech and Improved Soul Leech increase your DPS? Doesn't the sim already assume you have Replenishment?

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Old 03/02/09, 12:24 PM   #309
supplicium
Don Flamenco
 
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Gnome Warlock
 
Alterac Mountains
Originally Posted by Arnath View Post
Why would adding points in Soul Leech and Improved Soul Leech increase your DPS? Doesn't the sim already assume you have Replenishment?

ISL is not exclusively a replenishment, while that is a factor it also generates it's own mana for the warlock and his pet which is a dps boost as you no longer have to LT as often.

The character linked in your profile appears to be below level 10. This may account for your poor Patchwerk DPS.

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Old 03/02/09, 12:24 PM   #310
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Improved Soul Leech doesn't just provide replenishment, it has the personal mana return from pre-3.1 as well, doesn't it?

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Old 03/02/09, 12:30 PM   #311
Xeephran
Von Kaiser
 
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Human Warlock
 
Azjol-Nerub (EU)
Originally Posted by Zakalwe View Post
Improved Soul Leech doesn't just provide replenishment, it has the personal mana return from pre-3.1 as well, doesn't it?
Yes; see also what supplicium wrote above.

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Old 03/02/09, 12:33 PM   #312
Arnath
Piston Honda
 
Undead Warlock
 
Tichondrius
Ah I didn't realize they had kept the original mana return.

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Old 03/02/09, 1:08 PM   #313
Mokoko
Glass Joe
 
Tauren Druid
 
Turalyon
Originally Posted by Zakalwe View Post
I've been testing on the PTR and I really have to question whether it's possible to weave shadow bolts and soul fires while in immolation range. I can't get it to work at all except at max range. I suppose if you had close to 0ms lag you might be able to stand on top of the boss and have your SB hit before your SF cast starts, but that doesn't seem very realistic.

I think I'll have to change the meta profile so it doesn't use immolation below 35%.

EDIT: Turns out this is a loss of less than 10 DPS, so not a big deal.

even if its just a 10 dps loss it is possible to get a 1:1 incin/SB > SF rotation.

You must have spellstone and stand at 25+ yards away. The rotation to make it work at the start is Incin > Immo > Incin > SF.

What happen is the first Incin/SB has the travel time, while this happens you refreash immo (or just LT if you dont need the refreah yet) now decimation should be up. You cast the next Incin/SB to hit after you have consumed the decimation buff (to know if it will work your SF should have a cast time of about 1.3 seconds, if its greater then that you may need to move to 30+ yards, travel time is about 1.5 seconds so if its greater then that you may need more haste or assume you will be under lust at 35% and below). Now once in the rotation you can cast Incin/SB > SF as the rotation, recast dots and get right back into the cast, just dont try and recast all dots at the same time because you will need atleast 3.5 seconds to keep the cycle going or decimation could drop off (silly 10 second buff)


BTW great work so far, I have been following the thread verry close from the side lines

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Old 03/02/09, 1:14 PM   #314
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
I wasn't talking about immolate, I was talking about the meta immolation aura, which requires you to be in melee range. Sorry if it wasn't clear.

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Old 03/02/09, 1:15 PM   #315
leino
Glass Joe
 
Human Warlock
 
Vek'nilash (EU)
I see you didn't take demonic empowerment in your 0/41/30 spec, is 2% crit > DE ?

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Old 03/02/09, 1:20 PM   #316
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Yep. DE needs a buff

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Old 03/02/09, 1:30 PM   #317
Axarium
Glass Joe
 
Аксариум
Gnome Warlock
 
Черный Шрам
Sorry, maybe i missed the answer, but was there immolate in spell chain 53|0|18 ?
Just wandering because i saw much discussions about: SB spam > Immo with glyph and +6% damage talent.

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Old 03/02/09, 1:39 PM   #318
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
The mage module was just updated to support 3.1. Since a 5% drop in the raid-wide crit buff affects the various specs differently, I reran the simulation and updated the OP.

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Old 03/02/09, 2:04 PM   #319
pacanukeha
Glass Joe
 
Undead Warlock
 
Twisting Nether
Zak, is there an option to increase randomness or delay to simulate a more mobile fight? Drop in 3 seconds of "movement" say, every 15 seconds +/- 3 seconds.

For the scaling factors, do you know of any way to provide, in broad brush-strokes, a sense of the diminishing returns you get for high levels of crit which can, raid-buffed, cross the 50% mark? I guess haste is asymptotic too, but we don't have anywhere *near* enough of it to worry about for filler spells.

For each of your specs have you done any stepwise haste variation to detect local maxima/minima where haste makes the filler fit/not fit with the DoTs/CDs?

(( prepares to be modded down since these are more SimCraft questions than Warlock SC questions ))

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Old 03/02/09, 2:05 PM   #320
Mystearica
Von Kaiser
 
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Blood Elf Warlock
 
Magtheridon
How much dps would the Decimation builds lose if they're forced to use 2xfiller 1xsf rotation under 35%? Either due to the nature of the fight or lag.

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Old 03/02/09, 2:12 PM   #321
Xeephran
Von Kaiser
 
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Human Warlock
 
Azjol-Nerub (EU)
About the SB/Inc --> SF weaving below 35% for demonology warlocks:

As a few posters already pointed out, this heavily depends on

a) your haste rating
b) your distance from the boss

The problems I see are:

a) You cannot guarantee a certain distance from a boss (I will exclude trash in this post as what we should be most concerned about are boss fights anyway) throughout a whole fight. While target dummy exercises or the use in a fight like Patchwerk are nice to show that in certain situations it does work, in most fights you will have to move now and again. This movement will obviously screw up your rotation at that point.

b) With heroism most of the time applied below 35%, the distance at which the weaving will work is going to change mid-fight. So, what you basically have to do is figure out a new distance at which spell weaving will work based on your personal haste rating plus taking into account additional haste gained through heroism on the fly.

These two points will, at least in my opinion, make decimation a very difficult talent to use efficiently. Maybe this will become easier the more you use it, but right now, I don't see this talent as very well thought out.

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Old 03/02/09, 2:31 PM   #322
Azazael77
Glass Joe
 
Undead Warlock
 
Hellscream
Originally Posted by Xeephran View Post
These two points will, at least in my opinion, make decimation a very difficult talent to use efficiently. Maybe this will become easier the more you use it, but right now, I don't see this talent as very well thought out.
Honestly, I kinda like that fact that a perfecting Soul Fire weave will be hard. The classic complaints about Demo specs have been "too simple" and "too easy", and having a talent that gives a very, very substantial DPS boost for excellent play is a step in the right direction for the tree. Honestly, I'd love to see Molten Core changed to push Demo even further in that direction (maybe a substantial boost to the damage buff, but a lower proc rate or only proc'ing off Shadow Bolt [which I realized would kill most hybrid demo-destro builds]).

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Old 03/02/09, 2:39 PM   #323
TitanHawk
Glass Joe
 
Troll Mage
 
Lightninghoof
How would a 0/18/53 spec be. Something like: http://talent.mmo-champion.com/?warl...h=000000000000

I read through the thread but I didn't see one mentioned.

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Old 03/02/09, 2:43 PM   #324
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
I really don't think it depends as much on haste as you think. All you need is to be able to cast the decimation-affected soul fire fast enough for it to catch up to the incinerate that's in the air. I'm able to do this reliably at max range on the PTR without any raid buffs or self buffs, and I only have 449 haste from gear.

And it's not like suddenly gaining more haste mid-fight (aka heroism) is going to make it not work if it worked previously, as you seem to suggest. More haste is just gonna make it easier to keep up the weaving.

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Old 03/02/09, 2:49 PM   #325
Ruic
Glass Joe
 
Blood Elf Warlock
 
Dentarg
I agree that perfecting Soulfire weaving will be hard; based on the fights it is going to require a significant amount of "on the fly" positioning. However, more complexity is not something that should be added, especially with new boss fights coming out that are going to be difficult to learn. I think it is going to get rather hectic having to dodge ice pillars or make sure your in this place or that place, and then on top of that have to be thinking "how is my range and what range is going to work for Soulfire weaving?”. Theoretically, the builds with Decimation are at the top, but when it comes down to execution I think they will see a significant drop in DPS.

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