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Old 02/28/09, 1:05 PM   #181
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Simulationcraft assumes pets have infinite mana. I was trying to do something about that a few months ago, but ran into problems finding conclusive numbers on how their mana regen works.

I've done quite a bit of 25-man raiding with a felguard, and he never had any mana problems. Though of course in Naxx none of the fights take more than 3-4 minutes, so that may not be representative.

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Old 02/28/09, 1:09 PM   #182
Naforce
Piston Honda
 
Human Warlock
 
Frostmane (EU)
Originally Posted by Zakalwe View Post
Simulationcraft assumes pets have infinite mana. I was trying to do something about that a few months ago, but ran into problems finding conclusive numbers on how their mana regen works.

I've done quite a bit of 25-man raiding with a felguard, and he never had any mana problems. Though of course in Naxx none of the fights take more than 3-4 minutes, so that may not be representative.
Oh, I see, didn't know that. They don't really have mana issues in naxx, though there's no dps gain in MS and might be in MF (hance the reason to spec it).

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Old 02/28/09, 1:19 PM   #183
Copola
Von Kaiser
 
Undead Warlock
 
Illidan
So messing around with a 0/41/30 spec I've been wondering to myself why am I taking the conflagorate glyph since I only use conflag at the end of immolate's duration?

I'm thinking of using an immolate glyph instead. At most I'll be able to save 1 tick of immolate with the conflag glyph. So I guess the question I had was "does the immolate glyph yield a dps boost even with 1 tick of it's dot being consumed?"

My average dmg of immolate w/o the glyph was
Landed: 1759
DoT: 1510*5= 7550
1759+7550=9309

this would make my dmg w/the glyph
Landed: (1759*.9)= 1583.1
DoT: (1.2(1510*4))=7248(multiplied by 4 assuming last tick is consumed)
1583+7248=8831

Clearly the conflag glyph is worth it, however these numbers are assuming you dont clip immolate at all even with the conflag glyph. If you are clipping immolate then your DPC w/o the glyph would be 1759+6040=7799

So, I guess if immolate is being clipped then its probably a better glyph choice then conflag, if not then conflag.

My question I guess is, how often do you guys think you clip that last tick of immolate?

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Old 02/28/09, 1:37 PM   #184
henslaved
Von Kaiser
 
Human Rogue
 
Laughing Skull
Zakalwe would you please run http://talent.mmo-champion.com/?warl...0&version=9614 just to confirm previous findings?

I find these results to be very exciting. The easier the rotation is for the top spec the better off we will be in Ulduar. Simcraft is going to play flawlessly, a level that none of us could ever hope to achieve running Affliction, while flawless play for a 41/30, especially one that drops Demonic Empowerment, is much more realistic.

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Old 02/28/09, 1:39 PM   #185
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Could you check 1/3 catalysm vs 1/2 aftermath?

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Old 02/28/09, 1:44 PM   #186
Naforce
Piston Honda
 
Human Warlock
 
Frostmane (EU)
Originally Posted by Warlocomotif View Post
Could you check 1/3 catalysm vs 1/2 aftermath?
Why would we want to spend points in cataclysm?

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Old 02/28/09, 1:45 PM   #187
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by henslaved View Post
Zakalwe would you please run http://talent.mmo-champion.com/?warl...0&version=9614 just to confirm previous findings?
There's no point - that's the spec from the original post with one point moved from MS to MF. Since neither of those talents have any DPS effect in Simulationcraft, the results will be identical.

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Old 02/28/09, 1:48 PM   #188
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by Warlocomotif View Post
Could you check 1/3 catalysm vs 1/2 aftermath?
Good call, cataclysm is better. Original post updated.

Last edited by Zakalwe : 02/28/09 at 1:55 PM.

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Old 02/28/09, 1:49 PM   #189
henslaved
Von Kaiser
 
Human Rogue
 
Laughing Skull
Raug was the one who originally posted his findings, so I didn't know if you had confirmed them or not with your own Simcraft (if at all different).

Thanks.

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Old 02/28/09, 2:12 PM   #190
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Originally Posted by Naforce View Post
Why would we want to spend points in cataclysm?
Because you're still losing DPS time on lifetap. The alternative is 3% damage over time for immolate, which isn't a big part of your damage output. Regardles, neither talent will make a very big difference on DPS- but any little bit is nice.

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Old 02/28/09, 2:27 PM   #191
Naforce
Piston Honda
 
Human Warlock
 
Frostmane (EU)
Originally Posted by Warlocomotif View Post
Because you're still losing DPS time on lifetap. The alternative is 3% damage over time for immolate, which isn't a big part of your damage output. Regardles, neither talent will make a very big difference on DPS- but any little bit is nice.
Depends if you've glyphed life tap or not really, which spec were you thinking about specifically?

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Old 02/28/09, 2:36 PM   #192
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Originally Posted by Naforce View Post
Depends if you've glyphed life tap or not really, which spec were you thinking about specifically?
http://talent.mmo-champion.com/?warl...0&version=9626
+Glyph of Meta

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Old 02/28/09, 2:38 PM   #193
blasfem
Glass Joe
 
Troll Hunter
 
Stormscale
How did 0/55/16 get a whole extra Immolation cycle than 3/52/16 ?


0/55/16:

immolation Count= 4.8|73.2sec


3/52/16:

immolation Count= 5.6|59.9sec

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Old 02/28/09, 2:53 PM   #194
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by blasfem View Post
How did 0/55/16 get a whole extra Immolation cycle than 3/52/16 ?
Other way around, right? Those aren't necessarly full cycles - with the meta glyph there's time for popping immolation again towards the end of meta, so the difference is probably made up by 0/55/16 not getting that second immolation in due to not having enough mana for it. 3/52/16 probably avoided that problem because of cataclysm.

Obviously this needs looking at because a real player would make sure he had enough mana by life tapping to full before meta. It's a tricky thing to model though.

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Old 02/28/09, 2:57 PM   #195
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Originally Posted by Zakalwe View Post
Other way around, right? Those aren't necessarly full cycles - with the meta glyph there's time for popping immolation again towards the end of meta, so the difference is probably made up by 0/55/16 not getting that second immolation in due to not having enough mana for it. 3/52/16 probably avoided that problem because of cataclysm.

Obviously this needs looking at because a real player would make sure he had enough mana by life tapping to full before meta. It's a tricky thing to model though.
Perhaps an interesting question, since immolation won't last full duration will it actually be worth using a second time?

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