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Old 02/03/10, 2:37 AM   #2446
hdante
Glass Joe
 
Undead Warlock
 
Quel'Thalas
Originally Posted by rutiene View Post
That's because you're still using T9. This change is only beneficial if you're using T10 gear due to the sudden exchange of Spirit for other stats (like Haste and Crit). Since LifeTap scales with Spirit and Dark Pact with Spell Power, therefore people have found a DPS increase by speccing into Dark Pact after changing into T10.

I changed into 2-pc T10 from 4-pc T9 today, and had to make this change based on the Sims I ran.

Additionally, what do you mean by 'trivial' to use? With "Improved Felhunter", my Felhunter's mana is always full even if with my use of Dark Pact, and I'd imagine it'd help on hard modes that have heavy healing. The only issue I'd see is in heavy damage fights, we would have to be far more careful with our pet's survivability.
Then I repeat again my first post, is it possible to include 56/0/15 in post #1 ? Maybe the person who has the T10 profiles could do this.

Dark Pact is not trivial because it has certain weird behaviors. The advantage is obvious, you don't loose health while casting it, the disadvantages are the following:
1) it can't be cast repeatedly, or the felhunter goes oom and it loses its effect (mostly a problem right before the fight, but also when moving)
2) it has glitches (sometimes you think the cast failed for a moment)
3) it has a delay (so you need to have a little more mana all the time, or certain casts would fail because you're oom for 200 milliseconds)
4) the pet must be alive (an AoE-nuke problem or maybe poor healers)
5) the pet must be close to you (you may be out of his range, even though you're on target's range)

For short, an authoritative figure in post #1 could help me (and others) decide what's worth to choose.

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Old 02/03/10, 10:24 AM   #2447
kampfturke
Glass Joe
 
Gnome Warlock
 
Arygos (EU)
Why not both?
I use Dark Pact where I receive damage (how many times have we life tapped to then die from external damage)
Life Tap can then be used on a need basis.

Example Anub'arak post 30%. How many Warlocks have I heard complain about low health and low mana blah blah.

I find the options are fantastic and allow players more flexibility.

Plus with T10 Life Tap starts to lose alot of its value and Dark Pact gains

Easy choice in my eyes

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Old 02/03/10, 12:42 PM   #2448
Vibrátes
Glass Joe
 
Draenei Shaman
 
Nordrassil (EU)
Originally Posted by Karlex View Post
It does seem to point to at least revisiting the situation. However, it really comes down to tests on training dummies and real raid situations. Besides, exact gear makeup can make a huge difference. I doubt your gear is as good as what's being put in those situations. You might not have all the tier gear they have, for instance. That can make a big difference.

I'd assume that any reasonably good geared demo lock (ie at least 2xt9/2xt10) would be sitting over 1k self buffed haste already and i'd expect thats why crit is showing as marginally better as its something they have in abundance. Maybe its pointing us to look at gear with more crit rather than haste. Also noticed that cloth i have seen with + crit on is generally loaded with spirit which could work out a lot more beneficial perhaps depending on current stats ofc

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Old 02/03/10, 7:05 PM   #2449
Naforce
Piston Honda
 
Human Warlock
 
Frostmane (EU)
Tests show that [Phylactery of the Nameless Lich] (normal version) has a 90 second ICD and a 20 sec uptime. Maximum uptime percentage should be 20/90=22,222...%. Modeling it in simcraft though gives me 25% uptime which makes me assume that it is modeled wrong and if so, it's value should drop below that of other trinkets and our BiSlists needs to be altered slightly.

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Old 02/03/10, 8:33 PM   #2450
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Originally Posted by Naforce View Post
Tests show that [Phylactery of the Nameless Lich] (normal version) has a 90 second ICD and a 20 sec uptime. Maximum uptime percentage should be 20/90=22,222...%. Modeling it in simcraft though gives me 25% uptime which makes me assume that it is modeled wrong and if so, it's value should drop below that of other trinkets and our BiSlists needs to be altered slightly.
That's the uptime over an infinite timespan, if the cooldown is 90s, and a fight takes 120s, you'll probably get 2 full procs and 33% uptime. Essentially if the fight length wraps neatly around the procs then it can comfortably have higher uptime. I recommend playing with the fight length randomizer a bit.

Originally Posted by Vibrátes View Post
I'd assume that any reasonably good geared demo lock (ie at least 2xt9/2xt10) would be sitting over 1k self buffed haste already and i'd expect thats why crit is showing as marginally better as its something they have in abundance. Maybe its pointing us to look at gear with more crit rather than haste. Also noticed that cloth i have seen with + crit on is generally loaded with spirit which could work out a lot more beneficial perhaps depending on current stats ofc
A demo lock should prioritize spirit over haste/crit, and is actually quite likely to not have 760 haste unless they've been focusing on the wrong stats. It's important to look at the results in perspective though- ie, how much haste and crit and lag do *you* have?

The mind is like a parachute. It works best when it's open.

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Old 02/03/10, 9:39 PM   #2451
Odeen
Glass Joe
 
Gnome Warlock
 
Cenarius
So I was just running a profile I have set up on WoWhead and ran Patchwerk and Helter Skelter to compare, and while I expect somewhat lower DPE for Helter Skelter due to lower buff/debuff uptime, most spells besides SB and SF lost about 10%, which seems rather large. Then there's curse of doom, which dropped about 40%. Now I know that can't be right. Is this an error in the damage or does does execute time for the spells include movement time in how its calculated?

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Old 02/03/10, 11:52 PM   #2452
Odeen
Glass Joe
 
Gnome Warlock
 
Cenarius
Originally Posted by dedmonwakeen View Post
Helter Skelter includes an "invulnerability" event which clears DoTs....... which can ruin CoD's day.....
Thanks, that would explain it. Is it possible to customize the Helter Skelter mode? Maybe something to consider adding some options for in the UI in the future so you can play with making it more like different fights?

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Old 02/04/10, 1:11 AM   #2453
jordancub
Glass Joe
 
Orc Warlock
 
Blackrock
Deleted

Last edited by jordancub : 02/05/10 at 6:01 PM.

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Old 02/04/10, 7:30 AM   #2454
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by Odeen View Post
Thanks, that would explain it. Is it possible to customize the Helter Skelter mode? Maybe something to consider adding some options for in the UI in the future so you can play with making it more like different fights?
Look in the Examples tab for raid_events+...

Construct the kind of fight you want and put the raid_events+ lines in the Override tab.

Set the fight to Patchwerk to make sure the app doesn't insert its own raid events.

Simulate!


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Old 02/06/10, 7:20 AM   #2455
purefury
Glass Joe
 
Human Warlock
 
Azjol-Nerub (EU)
The results in first post were not updated for a long time, so i decided to check them. I ran Patchwerk fight using the profile used in description (BiS T9) Profiler - Wowhead and:

1) My result is 9693 DPS, 600lower than on first post. Can't find any reason why OP had so high score.
2) As i expected there is a mistake in scale factors-haste. its 1.5, not 1.0

If anyone knows what is the reason for those numbers being so far off, please correct me.

edit:
New sim does 10300 DPS indeed, just typo in scale factors-haste

Last edited by purefury : 02/06/10 at 7:28 AM.

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Old 02/06/10, 11:36 AM   #2456
Jenren22
Banned
 
Blood Elf Warlock
 
Executus (EU)
If I use the Overrides tab to factor out any set bonuses, I get a value of around 320 dps. If I do the same for the 2 piece T9, around 106, for demonology. So 4 piece T10 plus the added stats wins by around 300 dps overall according to my calculations. Rhadatip in-game also agrees with this. However when i run the two profiles with 2 piece T9/T10 and 4 piece T10 with all other gear the same, I only get a 60 dps increase (ignore the profile name, it is indeed demo):

2 piece T9/T10

DPS Ranking:
   8320 100.0%  Raid
   8324  100.0%  Jenerenaaffli

Player: Jenerenaaffli blood_elf warlock demonology 80
  DPS: 8323.7  Error=13.0  Range=526  DPR=25.2  RPS=330.1/277.4  (mana)
  Origin: http://profiler.wowhead.com/?profile=20772189#inventory
  Core Stats:  strength=110|56(0)  agility=124|69(0)  stamina=1771|1281(1076)  intellect=1463|1226(1064)  spirit=679|493(329)  health=24715|20172  mana=26170|22509
  Spell Stats:  power=4027|2635(2635)  hit=14.34%|14.34%(376)  crit=38.97%|32.55%(619)  penetration=0|0(0)  haste=34.70%|23.45%(769)  mp5=0|0(0)
  Attack Stats  power=180|46(0)  hit=11.47%|11.47%(376)  crit=23.57%|17.47%(619)  expertise=0.00|0.00(0)  penetration=0.00%|0.00%(0)  haste=34.70%|23.45%(769)
  Defense Stats:  armor=2350|2240(2102)  blockv=55|28(0)  defense=0|0(0)  miss=0.00%|0.00%  dodge=0.00%|0.00%(0)  parry=0.00%|0.00%(0)  block=0.00%|0.00%(0) crit=13.90%|13.90%
  Glyphs: quick_decay/life_tap/felguard/drain_soul/souls
  Priorities:
    flask,type=frost_wyrm/food,type=fish_feast/spell_stone/fel_armor/summon_pet,felguard
    snapshot_stats/life_tap,buff_refresh=1/arcane_torrent/wild_magic_potion,bloodlust=1
    demonic_empowerment/life_tap,trigger=14000,health_percentage>=35,metamorphosis=0
    metamorphosis/immolation/corruption/curse_of_doom,time_to_die>=90
    curse_of_agony,time_to_die>=28/immolate/soul_fire,decimation=1
    incinerate,molten_core=1/shadow_bolt
    life_tap,mana_percentage<=20,buff_refresh=1,moving=1/life_tap
  Actions:
    corruption      Count= 21.2|14.29sec  DPE=  9007| 8%  DPET=  7734  DPR=  16.7  pDPS= 637  Miss=0.00%  TickCount=125  MissTick=0.0%  Tick=1532|1343|2041
    curse_of_agony  Count=  1.6|25.15sec  DPE= 10135| 1%  DPET=  8664  DPR=  26.3  pDPS=  53  Miss=0.00%  TickCount=19  MissTick=0.0%  Tick=846|742|1105
    curse_of_doom   Count=  4.0|61.01sec  DPE= 22463| 4%  DPET= 19256  DPR=  38.9  pDPS= 301  Miss=0.00%  TickCount=4  MissTick=0.0%  Tick=22463|20453|28298
    immolate        Count= 12.1|25.25sec  DPE= 14560| 7%  DPET= 11929  DPR=  22.2  pDPS= 589  Miss=0.00%  Hit=1920|1679|2399  Crit= 4012| 3508| 5112|47.2%  TickCount=93  MissTick=0.0%  Tick=1520|1309|2006
    immolation      Count=  3.0|126.96sec  DPE= 26059| 3%  DPET= 21497  DPR=  10.6  pDPS= 261  Miss=0.00%  TickCount=45  MissTick=0.0%  Tick=1737|1648|1993
    incinerate      Count= 25.6| 6.97sec  DPE= 10197|10%  DPET=  7286  DPR=  18.9  pDPS= 870  Miss=0.00%  Hit=6533|5707|8746  Crit=13598|11927|18338|51.9%
    shadow_bolt     Count= 65.6| 3.19sec  DPE= 10974|29%  DPET=  5610  DPR=  16.8  pDPS=2399  Miss=0.00%  Hit=7002|6051|9459  Crit=14630|12646|19770|52.1%
    soul_fire       Count= 36.2| 2.33sec  DPE= 15943|23%  DPET=  8472  DPR=  45.9  pDPS=1925  Miss=0.00%  Hit=9652|8025|14528  Crit=20629|16773|30363|57.3%
   felguard  (DPS=1291.1)
    cleave          Count= 50.5| 6.00sec  DPE=  1902| 4%  DPET=  1189  DPR=   5.7  pDPS= 320  Miss=0.00%  Hit=1395| 936|1576  Crit= 2794| 1872| 3151|37.3%  Dodge=1.1%
    felguard_melee  Count=165.0| 1.81sec  DPE=  1762|12%  DPET=   972  DPR=   0.0  pDPS= 969  Miss=0.00%  Hit=1356| 883|1541  Crit= 2712| 1766| 3081|37.0%  Glance=1016|24.2%  Dodge=1.0%
  Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_wisdom/divine_spirit/fel_armor/fortitude/mark_of_the_wild
  Constant Buffs: replenishment
  Dynamic Buffs:
    abyssal_rune                        : start=6.2   refresh=0.0    interval= 51.1|51.1   uptime=20%  trigger=25%
    ashen_band_of_unmatched_destruction : start=4.2   refresh=0.0    interval= 75.6|75.6   uptime=14%  trigger=10%
    decimation                          : start=1.0   refresh=36.3   interval=  0.0|2.3    uptime=28%
    demonic_empowerment                 : start=7.4   refresh=0.0    interval= 42.8|42.8   uptime=36%  benefit=40%
    demonic_frenzy                      : start=1.0   refresh=162.4  interval=  0.0|1.8    uptime=99%  benefit=99%
    demonic_pact                        : start=2.8   refresh=77.1   interval= 93.8|3.7    uptime=97%  benefit=97%
    illustration_of_the_dragon_soul     : start=1.0   refresh=168.3  interval=  0.0|1.8    uptime=100%
    life_tap_glyph                      : start=4.9   refresh=10.5   interval= 72.8|19.8   uptime=99%  benefit=98%
    lightweave_embroidery               : start=5.0   refresh=0.0    interval= 64.1|64.1   uptime=25%  trigger=34%
    metamorphosis                       : start=3.0   refresh=0.0    interval=127.0|0.0    uptime=30%  benefit=32%
    molten_core                         : start=11.2  refresh=3.3    interval= 25.3|19.1   uptime=26%  benefit=85%  trigger=12%
  Procs:
     69.1 |   4.31sec : judgement_of_wisdom
     15.5 |  19.83sec : life_tap
  Gains:
     4710.7 : arcane_torrent        
     6519.2 : blessing_of_wisdom    
    26170.3 : initial_mana          
     5327.4 : judgement_of_wisdom   
    51014.5 : life_tap                (overflow=6.5%)
    15623.5 : replenishment         
        4.5 : spirit_intellect_regen  (overflow=95.1%)
  Pet "felguard" Gains:
     1388.8 : blessing_of_wisdom   (overflow=78.8%)
    12791.8 : initial_mana       
     3415.8 : judgement_of_wisdom  (overflow=48.3%)
    10128.6 : mp5_regen            (overflow=68.0%)
     1807.1 : replenishment        (overflow=76.4%)
  Scale Factors:
    Weights :  Sta=0.0000  Int=0.0000  Spi=0.0000  SP=0.0000  Hit=0.0000  Crit=0.0000  Haste=0.0000
    Wowhead : 
  DPS Plot Data ( min=-200.0 max=200.0 points=21 )

Auras and De-Buffs:
  Constant: bleeding/blood_frenzy/earth_and_moon/faerie_fire/hunters_mark/improved_scorch/insect_swarm
  Constant: judgement_of_wisdom/leader_of_the_pack/mangle/misery/moonkin/poisoned/sanctified_retribution/sunder_armor
  Constant: swift_retribution/thunder_clap/totem_of_wrath/totem_of_wrath_debuff
  Dynamic:
    improved_shadow_bolt : start=1.0   refresh=64.6   interval=  0.0|3.2    uptime=79%  benefit=73%

Waiting:
    All players active 100% of the time.

Baseline Performance:
  TotalEvents   = 2131596
  MaxEventQueue = 23
  TargetHealth  = 2489569
  SimSeconds    = 300086
  CpuSeconds    = 0.670
  SpeedUp       = 447890

RNG global Actual/Expected Roll=1.000097 Range=1.000000 Gauss=1.000234

Scale Factors:
  Jenerenaaffli  Sta=0.0000  Int=0.0000  Spi=0.0000  SP=0.0000  Hit=0.0000  Crit=0.0000  Haste=0.0000
4 piece T10:

DPS Ranking:
   8378 100.0%  Raid
   8382  100.0%  Jenerenaaffli

Player: Jenerenaaffli blood_elf warlock demonology 80
  DPS: 8382.1  Error=12.6  Range=546  DPR=25.1  RPS=333.8/278.9  (mana)
  Origin: http://profiler.wowhead.com/?profile=20772189#inventory
  Core Stats:  strength=110|56(0)  agility=124|69(0)  stamina=1780|1290(1084)  intellect=1472|1234(1072)  spirit=625|444(280)  health=24818|20265  mana=26309|22632
  Spell Stats:  power=4015|2643(2643)  hit=14.49%|14.49%(380)  crit=39.11%|32.68%(623)  penetration=0|0(0)  haste=36.68%|25.38%(832)  mp5=0|0(0)
  Attack Stats  power=180|46(0)  hit=11.59%|11.59%(380)  crit=23.65%|17.56%(623)  expertise=0.00|0.00(0)  penetration=0.00%|0.00%(0)  haste=36.68%|25.38%(832)
  Defense Stats:  armor=2360|2250(2112)  blockv=55|28(0)  defense=0|0(0)  miss=0.00%|0.00%  dodge=0.00%|0.00%(0)  parry=0.00%|0.00%(0)  block=0.00%|0.00%(0) crit=13.90%|13.90%
  Glyphs: quick_decay/life_tap/felguard/drain_soul/souls
  Priorities:
    flask,type=frost_wyrm/food,type=fish_feast/spell_stone/fel_armor/summon_pet,felguard
    snapshot_stats/life_tap,buff_refresh=1/arcane_torrent/wild_magic_potion,bloodlust=1
    demonic_empowerment/life_tap,trigger=14000,health_percentage>=35,metamorphosis=0
    metamorphosis/immolation/corruption/curse_of_doom,time_to_die>=90
    curse_of_agony,time_to_die>=28/immolate/soul_fire,decimation=1
    incinerate,molten_core=1/shadow_bolt
    life_tap,mana_percentage<=20,buff_refresh=1,moving=1/life_tap
  Actions:
    corruption      Count= 21.5|14.12sec  DPE=  9000| 8%  DPET=  7845  DPR=  16.7  pDPS= 646  Miss=0.00%  TickCount=126  MissTick=0.0%  Tick=1533|1338|2034
    curse_of_agony  Count=  1.6|24.95sec  DPE= 10068| 1%  DPET=  8759  DPR=  26.1  pDPS=  54  Miss=0.00%  TickCount=19  MissTick=0.0%  Tick=842|739|1101
    curse_of_doom   Count=  4.0|61.06sec  DPE= 22446| 4%  DPET= 19483  DPR=  38.8  pDPS= 301  Miss=0.00%  TickCount=4  MissTick=0.0%  Tick=22446|20395|28227
    immolate        Count= 12.1|25.32sec  DPE= 14422| 7%  DPET= 11971  DPR=  22.0  pDPS= 582  Miss=0.00%  Hit=1895|1675|2439  Crit= 3994| 3502| 5097|47.1%  TickCount=93  MissTick=0.0%  Tick=1507|1305|1999
    immolation      Count=  3.0|126.94sec  DPE= 25990| 3%  DPET= 21698  DPR=  10.5  pDPS= 260  Miss=0.00%  TickCount=45  MissTick=0.0%  Tick=1733|1643|1994
    incinerate      Count= 26.7| 6.92sec  DPE= 10158|11%  DPET=  7361  DPR=  18.8  pDPS= 907  Miss=0.00%  Hit=6476|5560|8744  Crit=13579|11832|18275|51.8%
    shadow_bolt     Count= 65.6| 3.18sec  DPE= 10922|29%  DPET=  5660  DPR=  16.7  pDPS=2392  Miss=0.00%  Hit=6983|6037|9426  Crit=14583|12617|19700|51.8%
    soul_fire       Count= 36.7| 2.30sec  DPE= 15939|23%  DPET=  8586  DPR=  45.9  pDPS=1955  Miss=0.00%  Hit=9640|8008|14480  Crit=20598|16737|30262|57.5%
   felguard  (DPS=1287.1)
    cleave          Count= 50.4| 6.00sec  DPE=  1883| 4%  DPET=  1176  DPR=   5.7  pDPS= 317  Miss=0.00%  Hit=1393| 935|1572  Crit= 2784| 1870| 3144|36.0%  Dodge=0.8%
    felguard_melee  Count=164.7| 1.81sec  DPE=  1761|12%  DPET=   971  DPR=   0.0  pDPS= 969  Miss=0.00%  Hit=1352| 881|1537  Crit= 2705| 1762| 3074|37.1%  Glance=1014|24.0%  Dodge=0.9%
  Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_wisdom/divine_spirit/fel_armor/fortitude/mark_of_the_wild
  Constant Buffs: replenishment
  Dynamic Buffs:
    abyssal_rune                        : start=6.2   refresh=0.0    interval= 51.1|51.1   uptime=20%  trigger=25%
    ashen_band_of_unmatched_destruction : start=4.2   refresh=0.0    interval= 75.7|75.7   uptime=14%  trigger=10%
    decimation                          : start=1.0   refresh=36.8   interval=  0.0|2.3    uptime=28%
    demonic_empowerment                 : start=7.4   refresh=0.0    interval= 42.8|42.8   uptime=36%  benefit=40%
    demonic_frenzy                      : start=1.0   refresh=162.2  interval=  0.0|1.8    uptime=99%  benefit=99%
    demonic_pact                        : start=2.9   refresh=76.4   interval= 97.7|3.8    uptime=97%  benefit=97%
    illustration_of_the_dragon_soul     : start=1.0   refresh=170.2  interval=  0.0|1.8    uptime=100%
    life_tap_glyph                      : start=4.7   refresh=11.5   interval= 78.0|18.9   uptime=99%  benefit=99%
    lightweave_embroidery               : start=5.0   refresh=0.0    interval= 63.9|63.9   uptime=25%  trigger=35%
    metamorphosis                       : start=3.0   refresh=0.0    interval=126.9|0.0    uptime=30%  benefit=32%
    molten_core                         : start=11.7  refresh=3.6    interval= 24.4|18.4   uptime=27%  benefit=85%  trigger=12%
  Procs:
     69.9 |   4.26sec : judgement_of_wisdom
     16.2 |  18.89sec : life_tap
  Gains:
     4735.7 : arcane_torrent        
     6507.4 : blessing_of_wisdom    
    26309.4 : initial_mana          
     5388.2 : judgement_of_wisdom   
    51174.9 : life_tap                (overflow=6.2%)
    15678.3 : replenishment         
       22.1 : spirit_intellect_regen  (overflow=78.4%)
  Pet "felguard" Gains:
     1382.7 : blessing_of_wisdom   (overflow=78.8%)
    12824.2 : initial_mana       
     3403.4 : judgement_of_wisdom  (overflow=48.5%)
    10142.3 : mp5_regen            (overflow=68.1%)
     1784.6 : replenishment        (overflow=76.7%)
  Scale Factors:
    Weights :  Sta=0.0000  Int=0.0000  Spi=0.0000  SP=0.0000  Hit=0.0000  Crit=0.0000  Haste=0.0000
    Wowhead : 
  DPS Plot Data ( min=-200.0 max=200.0 points=21 )

Auras and De-Buffs:
  Constant: bleeding/blood_frenzy/earth_and_moon/faerie_fire/hunters_mark/improved_scorch/insect_swarm
  Constant: judgement_of_wisdom/leader_of_the_pack/mangle/misery/moonkin/poisoned/sanctified_retribution/sunder_armor
  Constant: swift_retribution/thunder_clap/totem_of_wrath/totem_of_wrath_debuff
  Dynamic:
    improved_shadow_bolt : start=1.0   refresh=64.6   interval=  0.0|3.2    uptime=79%  benefit=73%

Waiting:
    All players active 100% of the time.

Baseline Performance:
  TotalEvents   = 2137660
  MaxEventQueue = 23
  TargetHealth  = 2506347
  SimSeconds    = 299555
  CpuSeconds    = 0.608
  SpeedUp       = 492689

RNG global Actual/Expected Roll=1.002691 Range=1.000000 Gauss=1.000710

Scale Factors:
  Jenerenaaffli  Sta=0.0000  Int=0.0000  Spi=0.0000  SP=0.0000  Hit=0.0000  Crit=0.0000  Haste=0.0000
I ran this with higher iterations also which yielded about 100 dps more for each but the difference was still the same. Am I missing something?

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Old 02/06/10, 5:00 PM   #2457
zacheryah
Glass Joe
 
Undead Warlock
 
Twilight's Hammer (EU)
Originally Posted by Melbuframa View Post
How is the T10 bonus currently calculated in the sim? I ask because you need to recast Corr during the proc to gain the benefit, does the sim account for this or is it simply applying a flat % increase?
Originally Posted by Zakalwe View Post
It does account for that, but it doesn't do anything special to recast corruption to get the bonus rolling.

This is interesting, whats the order that the simulationcraft starts casting the rotation ?

If its the following :

>precombat pot
>lifetap
start fight
>shadowbolt x2
>haunt
>NMIC
>corruption
>UA
...

Then corruption would be without the effect trough the entire fight, since it doesnt do anything to recast it.


If this is the case, then the following scenario should bring way bigger damage done :

lifetap
start fight
>UA (the sooner the 4p procs, the better)
>shadowbolt x2
>haunt
>corruption
>curse of agony
-when devious minds (4pT10) procs-
>NMIC
>corruption
...

The fact that you can roll the p4 like NMIC actually makes this bonus alot better since you get half 4pT9 trough the entire fight basically.
Hope they dont change that.

EDIT : Since the simulcraft also isnt showing critrolled corruption, the actual damage output when rolling 4pT10 and MNIC would be much bigger then shown at the moment

Last edited by zacheryah : 02/06/10 at 5:06 PM.

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Old 02/08/10, 1:03 AM   #2458
Niightblade
Von Kaiser
 
Orc Death Knight
 
Frostmourne
I notice the first post has: "/haunt,debuff=1". I assume that tells the sim to only recast haunt to keep the debuff up? I believe that's a DPS loss.

With my character:
"/haunt,debuff=1" = 23.3 casts.
"/haunt" = 30.3 casts, 107 DPS increase.

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Old 02/08/10, 1:15 AM   #2459
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Originally Posted by Niightblade View Post
I notice the first post has: "/haunt,debuff=1". I assume that tells the sim to only recast haunt to keep the debuff up? I believe that's a DPS loss.

With my character:
"/haunt,debuff=1" = 23.3 casts.
"/haunt" = 30.3 casts, 107 DPS increase.
I suspect this is due to corruption or shadow embrace falling off as a result of this behaviour, you could try add conditionals to make it cast haunt on cooldown during heroism or below 35% and see what happens.

The mind is like a parachute. It works best when it's open.

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Old 02/08/10, 1:54 AM   #2460
ultrajustin
Von Kaiser
 
Worgen Warlock
 
Proudmoore
I've found the warlock spreadsheet recommending I cast curse of doom instead of coa in justus's gear.

So I put the following code in simulationcraft for affliction.
actions+=/curse_of_doom,time_to_die>=90
actions+=/curse_of_agony,time_to_die>=28

The simcraft also projects a small dps increase by casting COD in my particular case.


So I took the ideal gear sets from the 3.3 thread and ran the sim with normal actions list and then a second sim with the cod/coa lines -- it shows
dps
13305 300second CoA normal rotation
13303 300second CoD >90, coa > 28 rotation.

I find it interesting that they're projected to be so close in dps (a gain to cast CoD in some cases), and I do think there are situations where the boss is about to go into an untargettable phase where CoD may be superior anyway(sindragosa for instance). A thought for people simming themselves to try out.

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