 |
03/04/09, 2:29 AM
|
#401
|
|
Von Kaiser
Undead Warlock
Darkmoon Faire (EU)
|
Some random thoughts I have been mulling over:
0/13/58 is lagging by about 5% at the moment, which is roughly equal to the increase in damage it would receive if Fire and Brimstone lost the now archaic "if the immolate on the target has 5 or fewer seconds remaining" qualifier. If I'm doing my maths correctly, removing that would a) Make Fire and Brimstone a talent people want to take, b) increase the DPET of Conflagrate by about 17% and c) increase the uptime of Pyroclasm by about 17% as well. I call the current wording archaic because it dates from a time when there was no conflagrate glyph, and therefore it was desirable to try and time conflagrate in that 5 second window in the first place.
3/52/16 and 0/56/15 are assuming that you are always in range to use immolation aura when it's available. That necessitates that you either conduct the entire fight from melee range, which is both unsafe on some bosses and impractical on others, or alternatively charge into melee and then retreat (or teleport away) later. Either way, I anticipate that the effective in-game output of these specs will be a little lower than the simulation predicts, except under ideal circumstances.
Decimation is headed for a change of some sort, I cannot see the existing implementation being permitted to go live. The devs are quite intolerant (and I think rightly so) of abilities which have an effectiveness that is influenced by latency to some degree. Arcane mages will know exactly what I am referring to.
|
|
|
|
|
03/04/09, 3:20 AM
|
#402
|
|
Von Kaiser
|
Originally Posted by Mystearica
|
I was referring to the talent, not the buff. 
|
|
|
|
|
03/04/09, 4:15 AM
|
#403
|
|
Don Flamenco
Gnome Warlock
Alterac Mountains
|
Please update simcraft to reflect these results for conflag.
http://elitistjerks.com/1132079-post500.html
Thanks.
|
|
The character linked in your profile appears to be below level 10. This may account for your poor Patchwerk DPS.
|
|
|
|
03/04/09, 4:30 AM
|
#404
|
|
Von Kaiser
Human Warlock
Vol'jin (EU)
|
Originally Posted by Skellum
Will the Lightweave change make it not horrible?
|
I've just tried and got 5 procs (spamming coa) :
09:18:41
09:19:27 00:00:46
09:20:12 00:00:45
09:21:03 00:00:51
09:21:37 00:00:34
09:21:52 00:00:15
(avg time betweend 2 procs : 38sec)
It seams that there is not internal cooldown.
Based on my (very very small) set of data it should be around the proc should be around ... 4% (38/1.5) ?
But I agree that we need a bigger set of data  .
|
|
|
|
|
03/04/09, 4:45 AM
|
#405
|
|
Von Kaiser
Human Warlock
Silvermoon (EU)
|
Maybe the proc rate hasn't changed from the live one and no internal cooldown.
|
|
|
|
|
03/04/09, 6:26 AM
|
#406
|
|
Piston Honda
Human Warlock
Frostmane (EU)
|
Originally Posted by achille
I have a quick question about the base stats used in the simcraft. For example:
Player=Warlock_T8_00_56_15 DPS=5908.6 (Error=+/-1.2 Range=+/-585) DPR=17.7 RPS=334.8/276.7 (mana)
Core Stats: strength=59 agility=61 stamina=1257 intellect=968 spirit=541 health=19353 mana=20722
Spell Stats: power=2000 hit=14.1% crit=16.7% penetration=0 haste=15.2% mp5=0
Attack Stats: power=737 hit=11.3% crit=12.3% expertise=0.0 penetration=0 haste=15.2%
Player=Warlock_T8_03_52_16 DPS=6044.6 (Error=+/-1.2 Range=+/-582) DPR=18.8 RPS=322.2/262.9 (mana)
Core Stats: strength=59 agility=61 stamina=1257 intellect=968 spirit=541 health=19353 mana=20722
Spell Stats: power=2000 hit=11.1% crit=18.4% penetration=0 haste=15.2% mp5=0
Attack Stats: power=737 hit=8.8% crit=14.1% expertise=0.0 penetration=0 haste=15.2%
Why is that again?
|
If you would have read the previous posts, you would have understood since I asked the exact same question earlier. The simulartor assumes that when you spec hit cap instead of gear it, you switch 75 hit rating vs 75 crit rating (I think those was the numbers).
|
|
|
|
|
03/04/09, 6:29 AM
|
#407
|
|
Banned
Human Warlock
Shadowsong (EU)
|
Originally Posted by Naforce
If you would have read the previous posts, you would have understood since I asked the exact same question earlier. The simulartor assumes that when you spec hit cap instead of gear it, you switch 75 hit rating vs 75 crit rating (I think those was the numbers).
|
Weird, I always use the option "go to first unread post", must have skipped it. Anyway, this conversion doesn't make the slightest sense to me, if this is what it does, Warlock_T8_03_52_16 could be the top dps spec.
Last edited by achille : 03/04/09 at 6:58 AM.
|
|
|
|
|
03/04/09, 6:35 AM
|
#408
|
|
Glass Joe
Human Warlock
Burning Legion
|
Originally Posted by achille
Weird, I always use the option "go to first unread post", must have skipped it. Anyway, this conversion doesn't make the slightest sense to me, if this is what it does, Warlock_T8_03_52_16 would be the top dps spec.
|
Go read this post.
|
|
|
|
|
03/04/09, 6:40 AM
|
#409
|
|
Banned
Human Warlock
Shadowsong (EU)
|
Originally Posted by Grevann
|
Thanks, re-reading that page. I'm not exactly sure how fair it is to mantain the ilvl by swapping the best scaling stat with one of the worst stats though, but thanks for the link.
EDIT: just for the sake of it, I swapped the crit gain from the 3% hit from talents with a haste gain. The result is a 6.4 dps increase (the sum of the used crit and haste net 600,53312 dps, swapping the crit gain to a haste gain to preserve the ilvl nets 606,99652), so a very marginal one. Converting the full free budget in spellpower would up the 03_52_16 value more, converting it in intellect would up 03_52_16 less, I guess we can say that with crit being in the middle of the spectrum, it's a reasonable assumption, so I'll retract my previous comment and agree with the numbers here.
Last edited by achille : 03/04/09 at 7:02 AM.
|
|
|
|
|
03/04/09, 8:14 AM
|
#410
|
|
Piston Honda
|
Originally Posted by Anyakfe
I've just tried and got 5 procs (spamming coa) :
09:18:41
09:19:27 00:00:46
09:20:12 00:00:45
09:21:03 00:00:51
09:21:37 00:00:34
09:21:52 00:00:15
(avg time betweend 2 procs : 38sec)
It seams that there is not internal cooldown.
Based on my (very very small) set of data it should be around the proc should be around ... 4% (38/1.5) ?
But I agree that we need a bigger set of data  .
|
My tests show that it has a very high proc rate with a 45 sec CD
PTR 0.1.0.9637
20:01:39> [Your] Lightweave applied [You].
20:02:25> [Your] Lightweave applied [You].
20:03:10> [Your] Lightweave applied [You].
20:04:00> [Your] Lightweave applied [You].
20:04:45> [Your] Lightweave applied [You].
20:05:33> [Your] Lightweave applied [You].
20:06:20> [Your] Lightweave applied [You].
20:07:07> [Your] Lightweave applied [You].
20:07:55> [Your] Lightweave applied [You].
20:08:42> [Your] Lightweave applied [You].
20:09:31> [Your] Lightweave applied [You].
|
|
|
|
03/04/09, 10:09 AM
|
#411
|
|
Banned
|
Excellent. I'm glad I gave Blizzard the chance to do something with Tailoring. I hope it goes live as it is.
|
|
|
|
|
03/04/09, 11:00 AM
|
#412
|
|
Glass Joe
Gnome Warlock
Hellscream (EU)
|
Been playing around with the new talentcalc today and a 30/0/41 shadowdestro with coe+corruption+SP for pyroclasm+SB spam looks like it could do some decent damage.
Has anyone done simulations with this to se how it would turn out?
|
|
|
|
|
03/04/09, 11:14 AM
|
#413
|
|
Von Kaiser
Orc Warlock
Runetotem (EU)
|
Originally Posted by macpain
Been playing around with the new talentcalc today and a 30/0/41 shadowdestro with coe+corruption+SP for pyroclasm+SB spam looks like it could do some decent damage.
Has anyone done simulations with this to se how it would turn out?
|
That build does not make sense. No Soul Siphon, no imp CoA, Pyroclasm without conflagrate (gonna spam Searing Pain or something for that??).
I doubt going deep into destruction is better DPS then filling up on Affliction for Haunt/UA/Pandemic either.
|
|
|
|
|
03/04/09, 12:04 PM
|
#414
|
|
Don Flamenco
Human Warlock
Emerald Dream (EU)
|
That would make tailoring overpowered :/
Between
20:01:39 and 20:09:31 there are 10 non-overlapping procs.
Total time in seconds:
(7*60) + 52=472
Uptime in seconds:
10*15=150
Uptime in %:
150/472=32%
32% of 250 Spellpower = ~79.45 Spellpower.
If I went by scale factors from post 1:
|
Warlock_T8_00_41_30 intellect=0.37 spirit=0.66 spell_power=1.29 hit_rating=2.02 crit_rating=0.60 haste_rating=0.90
|
23 haste * 0.9 = 20.7 dps
79.45 spellpower * 1.29 = 102.49 dps
DPS gain from lightweave = 81.79 DPS
In comparison, enhcanting gives you:
38 * 1.29 = 49.02 DPS
Why can't blizzard just... Make tailoring balanced? It *really* wouldn't be difficult.
|
|
|
|
|
03/04/09, 12:04 PM
|
#415
|
|
Glass Joe
Undead Warlock
Genjuros (EU)
|
Originally Posted by macpain
Been playing around with the new talentcalc today and a 30/0/41 shadowdestro with coe+corruption+SP for pyroclasm+SB spam looks like it could do some decent damage.
Has anyone done simulations with this to se how it would turn out?
|
I doubt that shadow destruction would still be viable. There are just too many talents in the destruction tree that involve fire.
Last edited by madindehead : 03/05/09 at 7:06 AM.
|
|
|
|
|
03/04/09, 12:22 PM
|
#416
|
|
Piston Honda
Blood Elf Warlock
Deathwing
|
Originally Posted by Warlocomotif
That would make tailoring overpowered :/
Between
20:01:39 and 20:09:31 there are 10 non-overlapping procs.
Total time in seconds:
(7*60) + 52=472
Uptime in seconds:
10*15=150
Uptime in %:
150/472=32%
32% of 250 Spellpower = ~79.45 Spellpower.
If I went by scale factors from post 1:
23 haste * 0.9 = 20.7 dps
79.45 spellpower * 1.29 = 102.49 dps
DPS gain from lightweave = 81.79 DPS
In comparison, enhcanting gives you:
38 * 1.29 = 49.02 DPS
Why can't blizzard just... Make tailoring balanced? It *really* wouldn't be difficult.
|
To be honest, I can see them buffing all profession bonuses. If you take a look at Jewelcrafting in 3.1, with the new epic gems, the bonus of using Dragon's Eyes is going to go down significantly.
|
|
|
|
|
03/04/09, 12:37 PM
|
#417
|
|
Banned
|
Originally Posted by Warlocomotif
That would make tailoring overpowered :/
Why can't blizzard just... Make tailoring balanced? It *really* wouldn't be difficult.
|
Considering it has been massively underpowered for so long and that new patterns will be out for other professions i have no problem with it being OP. At least for a time. Lets be honest here, right now this one ability is the only reason someone has to level tailoring to 450 and this only helps casters.
That does not make the entire profession OP. It makes it viable for the people already at 450 and have had nothing to do with it since they made their last glacial bag (which is still not a profession only perk).
|
|
|
|
|
03/04/09, 12:38 PM
|
#418
|
|
Von Kaiser
Undead Warlock
Shadow Council
|
Originally Posted by macpain
Been playing around with the new talentcalc today and a 30/0/41 shadowdestro with coe+corruption+SP for pyroclasm+SB spam looks like it could do some decent damage.
Has anyone done simulations with this to se how it would turn out?
|
That build does not make sense. No Soul Siphon, no imp CoA, Pyroclasm without conflagrate (gonna spam Searing Pain or something for that??).
|
I doubt that shadow destruction would still be viable. There are just too many talents in the destruction tree that involve fire.
|
I doubt going deep into destruction is better DPS then filling up on Affliction for Haunt/UA/Pandemic either.
|
31/0/40
Yeah this would make more sense to me if it was to be tried at all, the added fire talents in destro would strengthen it, but it's probably not better then deep affliction.
|
|
|
|
|
03/04/09, 12:44 PM
|
#419
|
|
Piston Honda
|
Originally Posted by Shodan30
That does not make the entire profession OP.
|
I would disagree with you there, any profession that provides ~25 sp over all others makes it required for all DPS casters.
|
|
|
|
|
03/04/09, 12:44 PM
|
#420
|
|
Von Kaiser
Human Warlock
Bronzebeard (EU)
|
Originally Posted by rutiene
To be honest, I can see them buffing all profession bonuses. If you take a look at Jewelcrafting in 3.1, with the new epic gems, the bonus of using Dragon's Eyes is going to go down significantly.
|
Luckily - at least for us jewelcrafters that would change their profession if its subpar - those are not "epic gems" as we know them from bt/mh. More likely some kind of quest reward similiar to tbc's mgt ones, as they're unique-equipped(as can be seen here) and all the cuts have the same gem name(stormjewel) which seems really unlikely for jewelcrafting.
Last edited by whi : 03/04/09 at 1:00 PM.
|
|
|
|
|
03/04/09, 12:48 PM
|
#421
|
|
Piston Honda
Human Warlock
Frostmane (EU)
|
Originally Posted by rutiene
To be honest, I can see them buffing all profession bonuses. If you take a look at Jewelcrafting in 3.1, with the new epic gems, the bonus of using Dragon's Eyes is going to go down significantly.
|
Not really. You can only have one epic gem.
|
|
|
|
|
03/04/09, 1:04 PM
|
#422
|
|
Don Flamenco
Human Warlock
Emerald Dream (EU)
|
Originally Posted by Shodan30
Considering it has been massively underpowered for so long
|
Should should be a non-argument. Something being underpowered at any point in time is not a good reason to make it overpowered for the next period of time. If that methodology were used we'd never even come close to approaching a balanced game.
As for the rest of your post, if other professions are indeed also getting buffed- then yes it makes sense. However no other professions currently seem to be getting buffed.
|
|
|
|
|
03/04/09, 1:05 PM
|
#423
|
|
Glass Joe
|
Originally Posted by Xaviorm
So far the best numbers are being put up by DoomGuards and that seems to me to be a bit of a gimmick given that on "most" raid bosses you are not going to use it. The Question I am looking to answer is what is going to be the highest DPS spec for raiding which I suppose is a different question that what is being answered here.
So far that spec appears to be 0/41/30 which isn't what it appears with the graph that shows affliction as the hands down winner but only because of the use of a DG..
If we are going to compare specs with DG's can we get the DG damage added to all the specs and perhaps break them out into their own set of graphs?
|
That wouldn't necessarily be productive as the DG is not only the highest dps pet but also makes the largest difference for affliction specs as they invest nothing (or almost nothing) in their pets while all other Warlock specs invest some significant number of talent points buffing their pet and creating synergies.
|
|
|
|
|
03/04/09, 1:06 PM
|
#424
|
|
Von Kaiser
Undead Warlock
Shadow Council
|
Originally Posted by Xaviorm
So far the best numbers are being put up by DoomGuards and that seems to me to be a bit of a gimmick given that on "most" raid bosses you are not going to use it. The Question I am looking to answer is what is going to be the highest DPS spec for raiding which I suppose is a different question that what is being answered here.
So far that spec appears to be 0/41/30 which isn't what it appears with the graph that shows affliction as the hands down winner but only because of the use of a DG..
If we are going to compare specs with DG's can we get the DG damage added to all the specs and perhaps break them out into their own set of graphs?
|
It's been demonstrated that DG is a loss for some specs, so it's only been included from specs that gain dps from it.
useing dual specs to run both 41/30 and haunt doomguard when cooldown is up has been discussed.
|
|
|
|
|
03/04/09, 1:09 PM
|
#425
|
|
Glass Joe
Blood Elf Paladin
Blackwing Lair
|
Originally Posted by Xaviorm
So far the best numbers are being put up by DoomGuards and that seems to me to be a bit of a gimmick given that on "most" raid bosses you are not going to use it. The Question I am looking to answer is what is going to be the highest DPS spec for raiding which I suppose is a different question that what is being answered here.
So far that spec appears to be 0/41/30 which isn't what it appears with the graph that shows affliction as the hands down winner but only because of the use of a DG..
If we are going to compare specs with DG's can we get the DG damage added to all the specs and perhaps break them out into their own set of graphs?
|
If you read through this thread, the topic of adding DG to each spec has been brought up several times and explained why it's not logical to do so. Mainly, for specs that use FG or a buffed up imp (like 0/40/31), it's not a DPS gain to use a DG.
And yes, the graph does show that affliction with a DG summoned is the highest DPS spec. Obviously you can't have a DG out for the majority of fights, but it's worth knowing the DPS potential of affliction even if it's only available for 15 minutes every hour.
|
|
|
|
|
|