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Old 05/03/10, 7:58 AM   #2566
Caltiom
Von Kaiser
 
Human Priest
 
Eredar (EU)
How about droping the Life Tap glyph for demonolgy?

glyphs=felguard/quick_decay/immolate


actions+=/wild_magic_potion,if=(buff.bloodlust.react)|(!in_combat)
actions+=/demonic_empowerment
actions+=/metamorphosis
actions+=/immolate,time_to_die>=4,if=(dot.immolate.remains<cast_time)
actions+=/immolation,if=(buff.tier10_4pc_caster.react)|(buff.metamorphosis.remains<15)
actions+=/curse_of_doom,time_to_die>=70
actions+=/soul_fire,if=(buff.decimation.react)&(buff.molten_core.react)
actions+=/corruption,time_to_die>=8,if=!ticking
actions+=/soul_fire,if=buff.decimation.react
actions+=/incinerate,if=buff.molten_core.react
actions+=/life_tap,trigger=19000,health_percentage>=35,if=buff.metamorphosis.down
actions+=/curse_of_agony,moving=1,if=(!ticking)&!(dot.curse_of_doom.remains>0)
actions+=/shadow_bolt
actions+=/life_tap
Note that if you just switch life_tap vs. immolate, you loose ~10dps. You need to enhance your mana buffer pre 35%, because there won't be any life_tap after you go execute.

The new simcraft syntax might be a little bit more complex, but note that you should really switch if you got a buff you have to react to, like bloodlust, molten_core,tier10_4pc.

Edit: Yeah, forgot about demonic pact, but I wouldn't call it a "lot", it's about 8 sp (398 spirit * 20% * 10%). Still, that would be more raid dps than the ~20 personal dps you gain.

life_tap action priority list:
actions+=/life_tap,buff_refresh=1
actions+=/wild_magic_potion,if=(buff.bloodlust.react)|(!in_combat)
actions+=/demonic_empowerment
actions+=/metamorphosis
actions+=/immolate,time_to_die>=4,if=(dot.immolate.remains<cast_time)
actions+=/immolation,if=(buff.tier10_4pc_caster.react)|(buff.metamorphosis.remains<15)
actions+=/curse_of_doom,time_to_die>=70
actions+=/soul_fire,if=(buff.decimation.react)&(buff.molten_core.react)
actions+=/corruption,time_to_die>=8,if=!ticking
actions+=/soul_fire,if=buff.decimation.react
actions+=/incinerate,if=buff.molten_core.react
actions+=/life_tap,trigger=12000,health_percentage>=35,if=buff.metamorphosis.down
actions+=/curse_of_agony,moving=1,if=(!ticking)&!(dot.curse_of_doom.remains>0)
actions+=/shadow_bolt
actions+=/life_tap
Edit:
Destruction:
actions+=/wild_magic_potion,if=(buff.bloodlust.react)|(!in_combat)
actions+=/conflagrate
actions+=/immolate,time_to_die>=3,if=(dot.immolate.remains<cast_time)
actions+=/chaos_bolt
actions+=/curse_of_doom,time_to_die>=70
actions+=/curse_of_agony,moving=1,if=(!ticking)&!(dot.curse_of_doom.remains>0)
actions+=/incinerate
actions+=/life_tap
Affliction 55_00_16
actions+=/life_tap,buff_refresh=1
actions+=/wild_magic_potion,if=!in_combat
actions+=/speed_potion,if=buff.bloodlust.react
actions+=/haunt,if=(buff.haunted.remains<3)|(dot.corruption.remains<4)
actions+=/corruption,if=!ticking
actions+=/unstable_affliction,time_to_die>=5,if=(dot.unstable_affliction.remains<cast_time)
actions+=/curse_of_agony,time_to_die>=20,if=!ticking
actions+=/drain_soul,health_percentage<=25,interrupt=1
actions+=/shadow_bolt
actions+=/life_tap
Affliction 56_00_15
actions+=/dark_pact,buff_refresh=1
actions+=/wild_magic_potion,if=!in_combat
actions+=/speed_potion,if=buff.bloodlust.react
actions+=/haunt,if=(buff.haunted.remains<3)|(dot.corruption.remains<4)
actions+=/corruption,if=!ticking
actions+=/unstable_affliction,time_to_die>=5,if=(dot.unstable_affliction.remains<cast_time)
actions+=/curse_of_agony,time_to_die>=20,if=!ticking
actions+=/drain_soul,health_percentage<=25,interrupt=1
actions+=/shadow_bolt
actions+=/dark_pact
Parameters I tested with:
Simcraft r4525
Warlock_T10_00_56_15.simc / Warlock_T10_55_00_16.simc / Warlock_T10_00_13_58.simc
Globals_T10.simc + optimal_raid=1 + iterations=50'000

Last edited by Caltiom : 05/04/10 at 7:16 AM.

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Old 05/03/10, 9:08 AM   #2567
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Dropping glyph of Life tap is not an option due to demonic pact. You personally lose 10 dps, the raid loses a lot more.

The mind is like a parachute. It works best when it's open.

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Old 05/05/10, 6:54 AM   #2568
Caltiom
Von Kaiser
 
Human Priest
 
Eredar (EU)
I updated the action priority list as listed above, see
r4527 - simulationcraft - Project Hosting on Google Code

Hybrid Demo/Destro weren't tested but updated to new syntax.

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Old 05/14/10, 1:24 PM   #2569
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Originally Posted by Caltiom View Post
life_tap action priority list:
actions+=/life_tap,buff_refresh=1
actions+=/wild_magic_potion,if=(buff.bloodlust.react)|(!in_combat)
actions+=/demonic_empowerment
actions+=/metamorphosis
actions+=/immolate,time_to_die>=4,if=(dot.immolate.remains<cast_time)
actions+=/immolation,if=(buff.tier10_4pc_caster.react)|(buff.metamorphosis.remains<15)
actions+=/curse_of_doom,time_to_die>=70
actions+=/soul_fire,if=(buff.decimation.react)&(buff.molten_core.react)
actions+=/corruption,time_to_die>=8,if=!ticking
actions+=/soul_fire,if=buff.decimation.react
actions+=/incinerate,if=buff.molten_core.react
actions+=/life_tap,trigger=12000,health_percentage>=35,if=buff.metamorphosis.down
actions+=/curse_of_agony,moving=1,if=(!ticking)&!(dot.curse_of_doom.remains>0)
actions+=/shadow_bolt
actions+=/life_tap
Im thinking if we add a line somewhere slightly above actions+=/shadow_bolt, check if glyph of lifetap has less than... say 4 seconds left on it- then life tap; should increase DPS slightly. We'd increase glyph of lifetap uptime and reduce the number of times where we have to lifetap before we can refresh on of our dots.

Demonology is still going OOM sothe extra life taps shouldn't be wasted GCD's- just better spread GCD's.

[edit]

After some brief testing, it seems that the 14k mana trigger already produces the same behaviour. I think. Either way the DPS gain is < 5.

Last edited by Warlocomotif : 05/14/10 at 1:33 PM.

The mind is like a parachute. It works best when it's open.

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Old 05/25/10, 2:06 PM   #2570
gakha
Glass Joe
 
Orc Warlock
 
Tichondrius
I have a question about dps output vs machine performance, I haven't seen much discussion about this. I am running an older machine (read as damn near antiquated, single core p4 with 1.2gb ram and shotty video card). Based on spreadsheet analysis and simcraft I should be running an average of about 6500dps (no raid buffs). I know thats ideal, and would be happy if I could get my target dummy dps anywhere close to the 6k mark. I generally put up about 4.5k target dummy dps, I know some of it has to do with human error. I am also wondering how much of that can be attributed to machine error as well.
Using easy numbers for napkin math, say my machine "loses" (due to slower performance and lag time between the server) 10 seconds of fight time for every minute of in game fight time. At an average dps output of 5k, that amounts to a loss of 50k damage done for that 60 seconds period, or 833.33dps lost for that minute of fight due to machine performance.
Am I way off track in thinking this is an actual issue? Does anyone know how to calculate the "lost" time?
Thank you for any input/advise.

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Old 05/25/10, 2:45 PM   #2571
aerocrysil
Glass Joe
 
Orc Warlock
 
Warsong
Originally Posted by gakha View Post
I have a question about dps output vs machine performance, I haven't seen much discussion about this. I am running an older machine (read as damn near antiquated, single core p4 with 1.2gb ram and shotty video card). Based on spreadsheet analysis and simcraft I should be running an average of about 6500dps (no raid buffs). I know thats ideal, and would be happy if I could get my target dummy dps anywhere close to the 6k mark. I generally put up about 4.5k target dummy dps, I know some of it has to do with human error. I am also wondering how much of that can be attributed to machine error as well.
Using easy numbers for napkin math, say my machine "loses" (due to slower performance and lag time between the server) 10 seconds of fight time for every minute of in game fight time. At an average dps output of 5k, that amounts to a loss of 50k damage done for that 60 seconds period, or 833.33dps lost for that minute of fight due to machine performance.
Am I way off track in thinking this is an actual issue? Does anyone know how to calculate the "lost" time?
Thank you for any input/advise.
DPSTime is a great addon to check it.

DPSTime - Addons - Curse

Quoting the addon's page:
"This add-on monitors the time between finishing one cast and starting another, providing this feedback to the user so that they can reduce this lost dps time. It's aim is to help improve this ABC - always be casting. It currently rates the gap as follows, with a summary at the end of combat."

If you have a good latency to the sever ( 100ms < ) this addon should always show something between 0 and 50ms. Lesser is preferable. Zero is no dps loss.

But if you get some big values (150+) then you are experiencing some kind of problem, and if your ISP is good, that's probably hardware latency.

At the end of the fight it shows a summary, with a % of lost time. That's a good index in patchwerk-style encouters, where your dps lost should be something less than 1%

It also does some cast rotation tips which I always ignore lol

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Old 06/09/10, 1:04 AM   #2572
PetiscoW
Glass Joe
 
Orc Warlock
 
Warsong
Hello,

Changed a few pieces of my gear and now I am over hit cap, tried many items combo that brings me as much as possible the hit cap without loosing much DPS stats and all I am getting is strange results, even being over the hit cap, SimCraft tells me that the better gear combo is that which gives me more hit,.

Gloves + Legs with hit
#!./simc 

warlock=Pestitschek
origin="http://us.wowarmory.com/character-sheet.xml?r=Warsong&n=Pestitschek"
level=80
race=orc
use_pre_potion=-1
professions=alchemy=450/jewelcrafting=450
talents=http://www.wowarmory.com/talent-calc.xml?cid=9&tal=235000203002351025351033115100000000000000000000000000055000005000000000000000000
glyphs=quick_decay/drain_soul/kilrogg/life_tap/curse_of_exhausion/haunt
actions=flask,type=frost_wyrm
actions+=/food,type=fish_feast
actions+=/spell_stone
actions+=/fel_armor
actions+=/summon_pet,felhunter
actions+=/snapshot_stats
actions+=/dark_pact,buff_refresh=1
actions+=/blood_fury
actions+=/wild_magic_potion,bloodlust=1
actions+=/haunt
actions+=/corruption
actions+=/curse_of_agony
actions+=/unstable_affliction
actions+=/drain_soul,health_percentage<=25,interrupt=1
actions+=/shadow_bolt
actions+=/dark_pact,mana_percentage<=20,buff_refresh=1,moving=1
actions+=/dark_pact
head=sanctified_dark_coven_hood,heroic=1,stats=300armor_114crit_106haste_139int_186sp_139sta,gems=chaotic_skyflare_10spi_12sp_9sp,enchant=30sp_20crit
neck=amulet_of_the_silent_eulogy,heroic=1,stats=68haste_60hit_78int_110sp_78sta,gems=10haste_12sp_5sp
shoulders=sanctified_dark_coven_shoulderpads,stats=265armor_80crit_72haste_92int_132sp_92sta,gems=10haste_12sp_5sp,enchant=24sp_15crit
chest=sanctified_dark_coven_robe,heroic=1,stats=369armor_122crit_106haste_139int_195sp_139sta,gems=39sp_10haste_12sp_7sp,enchant=10str_10agi_10sta_10int_10spi
waist=crushing_coldwraith_belt,heroic=1,stats=208armor_74crit_90haste_103int_140sp_103sta,gems=10spi_12sp_39sp_39sp_7sp
legs=sanctified_dark_coven_leggings,stats=309armor_108crit_92hit_123int_171sp_123sta,gems=23sp_23sp,enchant=50sp_20spi
feet=plague_scientists_boots,stats=243armor_64crit_80haste_92int_122sp_92sta,gems=10spi_12sp_23sp_7sp,enchant=15sta
wrists=ethersoaked_bracers,heroic=1,stats=155armor_69haste_38hit_69int_97sp_69sta,gems=23sp_5sp,enchant=30sp
hands=gunship_captains_mittens,heroic=1,stats=231armor_90haste_74hit_103int_140sp_103sta,gems=10spi_12sp_23sp_7sp,enchant=28sp
finger1=valanars_other_signet_ring,heroic=1,stats=78haste_44hit_78int_110sp_78sta,gems=23sp
finger2=ashen_band_of_endless_destruction,stats=64haste_51hit_73int_101sp_73sta,gems=10haste_12sp_5sp,equip=onspellcasthit_285sp_10%_10dur_60cd
trinket1=dislodged_foreign_object,heroic=1,stats=170haste,equip=onspellcast_121sp_10stack_10%_20dur_45cd_2tick
trinket2=phylactery_of_the_nameless_lich,stats=152crit,equip=onspelltickdamage_1073sp_30%_20dur_100cd
back=frostbinders_shredded_cape,heroic=1,stats=185armor_68crit_60haste_78int_110sp_78sta,gems=10haste_12sp_5sp,enchant=23haste
main_hand=rigormortis,heroic=1,stats=66haste_50hit_76int_836sp_76sta,gems=23sp,enchant=63sp,weapon=sword_1.80speed_142.56001281738281min_413.55999755859375max
off_hand=shadow_silk_spindle,heroic=1,stats=68crit_68haste_78int_119sp_78sta
ranged=wand_of_ruby_claret,heroic=1,stats=28haste_29hit_35int_51sp_48sta,gems=23sp
# Gear Summary
# gear_strength=10
# gear_agility=10
# gear_stamina=1394
# gear_intellect=1366
# gear_spirit=70
# gear_spell_power=3316
# gear_hit_rating=438
# gear_crit_rating=906
# gear_haste_rating=1288
# gear_armor=2265
# meta_gem=chaotic_skyflare
# tier10_2pc_caster=1
# tier10_4pc_caster=1
# main_hand=rigormortis,heroic=1,weapon=sword_1.80speed_142.56001281738281min_413.55999755859375max
Gloves with hit, legs with no hit
#!./simc 

warlock=Peschek
origin="http://profiler.wowhead.com/profile=21444386"
level=80
race=orc
use_pre_potion=-1
talents=http://www.wowarmory.com/talent-calc.xml?cid=9&tal=235000203002351025351033115100000000000000000000000000055000005000000000000000000
glyphs=quick_decay/life_tap/haunt/drain_soul/kilrogg/curse_of_exhaustion
actions=flask,type=frost_wyrm
actions+=/food,type=fish_feast
actions+=/spell_stone
actions+=/fel_armor
actions+=/summon_pet,felhunter
actions+=/snapshot_stats
actions+=/dark_pact,buff_refresh=1
actions+=/blood_fury
actions+=/wild_magic_potion,bloodlust=1
actions+=/haunt
actions+=/corruption
actions+=/curse_of_agony
actions+=/unstable_affliction
actions+=/drain_soul,health_percentage<=25,interrupt=1
actions+=/shadow_bolt
actions+=/dark_pact,mana_percentage<=20,buff_refresh=1,moving=1
actions+=/dark_pact
head=sanctified_dark_coven_hood,heroic=1,stats=300armor_114crit_106haste_139int_186sp_139sta,gems=chaotic_skyflare_10spi_12sp_9sp,enchant=30sp_20crit
neck=amulet_of_the_silent_eulogy,heroic=1,stats=68haste_60hit_78int_110sp_78sta,gems=10haste_12sp_5sp
shoulders=sanctified_dark_coven_shoulderpads,stats=265armor_80crit_72haste_92int_132sp_92sta,gems=10haste_12sp_5sp,enchant=24sp_15crit
chest=sanctified_dark_coven_robe,heroic=1,stats=369armor_122crit_106haste_139int_195sp_139sta,gems=39sp_10haste_12sp_7sp,enchant=10str_10agi_10sta_10int_10spi
waist=crushing_coldwraith_belt,heroic=1,stats=208armor_74crit_90haste_103int_140sp_103sta,gems=10spi_12sp_39sp_39sp_7sp
legs=leggings_of_woven_death,stats=309armor_84crit_108haste_123int_162sp_123sta,gems=23sp_10haste_12sp_10spi_12sp_9sp,enchant=50sp_20spi
feet=plague_scientists_boots,stats=243armor_64crit_80haste_92int_122sp_92sta,gems=10spi_12sp_23sp_7sp,enchant=15sta
wrists=ethersoaked_bracers,heroic=1,stats=155armor_69haste_38hit_69int_97sp_69sta,gems=23sp_5sp,enchant=30sp
hands=sanctified_dark_coven_gloves,stats=221armor_80crit_72hit_92int_132sp_92sta,gems=23sp,enchant=28sp
finger1=valanars_other_signet_ring,heroic=1,stats=78haste_44hit_78int_110sp_78sta,gems=23sp
finger2=ashen_band_of_endless_destruction,stats=64haste_51hit_73int_101sp_73sta,gems=10haste_12sp_5sp,equip=onspellcasthit_285sp_10%_10dur_60cd
trinket1=dislodged_foreign_object,heroic=1,stats=170haste,equip=onspellcast_121sp_10stack_10%_20dur_45cd_2tick
trinket2=phylactery_of_the_nameless_lich,stats=152crit,equip=onspelltickdamage_1073sp_30%_20dur_100cd
back=frostbinders_shredded_cape,heroic=1,stats=185armor_68crit_60haste_78int_110sp_78sta,gems=10haste_12sp_5sp,enchant=23haste
main_hand=rigormortis,heroic=1,stats=66haste_50hit_76int_836sp_76sta,gems=23sp,enchant=63sp,weapon=sword_1.80speed_142.56001281738281min_413.55999755859375max
off_hand=shadow_silk_spindle,heroic=1,stats=68crit_68haste_78int_119sp_78sta
ranged=wand_of_ruby_claret,heroic=1,stats=28haste_29hit_35int_51sp_48sta,gems=23sp
# Gear Summary
# gear_strength=10
# gear_agility=10
# gear_stamina=1383
# gear_intellect=1355
# gear_spirit=70
# gear_spell_power=3290
# gear_hit_rating=344
# gear_crit_rating=962
# gear_haste_rating=1316
# gear_armor=2255
# meta_gem=chaotic_skyflare
# tier10_2pc_caster=1
# tier10_4pc_caster=1
# main_hand=rigormortis,heroic=1,weapon=sword_1.80speed_142.56001281738281min_413.55999755859375max
I know the gloves is 13 Ilvl higher and gives more spellpower/haste etc, but I am not that confident with the results, it just go way way over hit cap and ignores much crit.

Checked the "Plot - Hit" and it shows the SimCraft "know" I am already over hit cap (M% = 0), the graphs show that if I get more hit the DPS won't change. I don't get why so overestimated haste/hit values.

Any help?

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Old 06/09/10, 3:18 AM   #2573
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by PetiscoW View Post
Any help?
Your second profile has no professions. The DPS loss is from the lack of mixology, not from the gear.

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Old 07/09/10, 11:14 PM   #2574
Kambing
Von Kaiser
 
Gnome Warlock
 
Lightbringer
Not a lot of updates since ICC. Here's the gear string for the heroic charred twilight scale if people were still interested a BIS set:

trinket2=charred_twilight_scale,heroic=1,stats=184haste,equip=onspellcast_861sp_10%_1 5dur_45cd

Turns out to be a 75-100 dps upgrade over heroic phylactery for the current affliction BIS profile (Profiler - Wowhead).

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Old 07/10/10, 3:41 PM   #2575
Darisse
Glass Joe
 
Blood Elf Warlock
 
Proudmoore
Originally Posted by Kambing View Post
Not a lot of updates since ICC. Here's the gear string for the heroic charred twilight scale if people were still interested a BIS set:

trinket2=charred_twilight_scale,heroic=1,stats=184haste,equip=onspellcast_861sp_10%_1 5dur_45cd

Turns out to be a 75-100 dps upgrade over heroic phylactery for the current affliction BIS profile (Profiler - Wowhead).

For comparison's sake the ilvl 271 version string should be:

trinket2=charred_twilight_scale,stats=163haste,equip=onspellcast_763sp_10%_15dur_45cd

If you import it from a wowhead profile it only lists the haste and not the proc.

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Old 07/12/10, 7:44 AM   #2576
hertzuk
Glass Joe
 
hertzuk's Avatar
 
Human Warlock
 
Outland (EU)
Not really sure if this is the correct place to post this, but would it seem to you like Charred Twilight Scale (on normal at least) is under budget?

Using the calculations here (which appear to all be correct): Charred Twilight Scale - Item - World of Warcraft

Isn't -3 Sp and +8 haste a little low for a 7 Ilvl upgrade?

They're Same ICD and, to my knowledge, same proc chance.


Edit: On another note, since acquiring this trinket, my haste has skyrocketed (and i have nowhere near BiS gear). Up to ~1430 as affliction, and 1600(!) or so as demonology due to the improved spellstone.

Haven't run any sims as of yet, but is there a haste cap (soft or hard) that I should be looking for as either spec, as I'm sure I'm over it...?

Last edited by hertzuk : 07/12/10 at 7:53 AM.

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Old 07/17/10, 9:33 AM   #2577
RichardRoyale
Glass Joe
 
Human Priest
 
Wyrmrest Accord
I was doing a little tweaking with the Destruction build when I noticed an issue with Simcraft and Suppression. I wanted to see if I could squeak out more offensive stats by swapping Demonic Aegis for Suppression and adjusting the BiS array to reflect 3.3.5 gear and a target 289 hit. I had a nice gear set going with 291 hit when I decided to run some simulations to compare to the original. That was when I noticed that Simcraft was not applying Suppression to my pet's miss chance.

Now, I was under the impression that Suppression has affected pets since 3.2, having read that in a message board on arena junkies. When I did some digging I saw that it wasn't actually in the patch notes, but this doesn't necessarily mean it hasn't happened. However, I am admittedly a ways off from testing this myself. My warlock just isn't there yet. It would be pretty easy to verify whether this is the case or not for any 80 lock with Suppression, though.

Unfortunately, I don't have a compiler installed on my computer, either, so I can't actually try to "fix" this. It seems to me, however, that you could go into sc_warlock.cpp in Simcraft's engine folder and replace lines 407-410 with the following:

virtual double composite_attack_hit() SC_CONST
{
warlock_t* p = owner -> cast_warlock();
if ( p -> talents.suppression )
{
return owner -> composite_spell_hit() + p -> talents.suppression * 0.01;
}
}
This may solve the issue, provided you recompiled the program afterward. My C++ is far from sharp, however, so please take this code with a big fat grain of salt. I will see if I can track down my old C++ discs and find out if my digital band-aid is worthy.

If nothing else I would just like to get the final word on whether Suppression does indeed affect my pet's chance to hit.

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Old 07/17/10, 10:05 AM   #2578
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
I've personally extensively tested this in the past, the pet doesnt benefit from suppression.

The hit chance conversion you can see in the demonology thread, but if yo uwant to test it, just make a spec with suppression, get >14% <17% hit from gear, and go afk while your imp attacks the level 83 training dummy for a while. If he benefits from suppression, none of his spells should miss.

[edit] You will need a large sample size to prove that he isn't missing anymore- think atleast 500 fire bolts. However a single miss would prove that he doesn't benefit.

This is ofcourse assuming the hit conversion hasn't changed since pet hit scaling was introduced.

[edit 2] A short current test suggests that somethings have changed somewhere, my pet isn't missing @ 15% hit without suppression, he should be. I'll do some extra research to figure out the correct current mechanics.

Last edited by Warlocomotif : 07/17/10 at 10:21 AM.

The mind is like a parachute. It works best when it's open.

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Old 08/09/10, 10:58 PM   #2579
Curiousness
Glass Joe
 
Gnome Warlock
 
Shadowmoon
This might have been addressed earlier, but I don't have time to sift through all 100+ pages of the thread:

Is there a way to apply a Spellstone/Firestone? As it stands, I'm showing Demon to be better than Affliction with my current gear (by about 150 dps) and I'm inclined to think there's something missing, possibly the 1% DoT damage.

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Old 08/10/10, 3:31 AM   #2580
Innulock
Von Kaiser
 
Human Warlock
 
Draenor (EU)
Add

actions+=/spell_stone

somewhere at the start of the action list

Btw, for most ppl demo will come out better;
when you simulate a demo profile it receives 10% extra spellpower with the demonic pact buff, when you simulate an affliction profile it uses the shaman totem (280 sp) spellpower buff. For a rough estimate, you should add affliction_spellpower_scalefacter x (yourspellpower x 0.1 - 280) to the affliction dps if you know there will be another demo lock in your raid. This results might seem like an undisireble bug, but actually it shows that going demo is a dps increase over affliction if there is no demo lock in your raid. You could solve the problem too by simulating your affliction and demo profile together.

Last edited by Innulock : 08/10/10 at 3:46 AM.

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