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Old 03/06/09, 5:15 PM   #501
TiaMaster
Banned
 
Human Warlock
 
Terokkar
Oof. Yeah, we raid depending on another afflock for Siphon stacks.

I am not sure why more hasn't been said about that particular part of the notes. Seems like it will really affect raid makeup.

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Old 03/06/09, 5:20 PM   #502
gherkin
Von Kaiser
 
Gnome Warlock
 
Rexxar
Originally Posted by TiaMaster View Post
Oof. Yeah, we raid depending on another afflock for Siphon stacks.

I am not sure why more hasn't been said about that particular part of the notes. Seems like it will really affect raid makeup.
There's a post where GC said they would be looking at Soul Siphon as it forced raids to stack to maximize the buff. With this removed, and the increase in DPS by Demo and Destro, it's less important for all warlocks to be Affliction, without being punishing to the people who remain Affliction.

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Old 03/06/09, 5:38 PM   #503
Mystearica
Von Kaiser
 
Mystearica's Avatar
 
Blood Elf Warlock
 
Magtheridon
World of Warcraft - English (NA) Forums -> Affliction changes = nice start IMO
There is no internal cooldown on Eradication.

I know changes might seem half baked sometimes, but that is often because they are half implemented. We didn't want to delay initial PTR testing until all the changes are in (and they are still not all in).
Does this have any bearing on how Eradiction is being done in the simulator atm? I know the ICD was removed when it was changed to crit, not sure if you added it back or not when the change got reverted.

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Old 03/06/09, 5:41 PM   #504
Sedona
Glass Joe
 
Blood Elf Warlock
 
Exodar
Originally Posted by Natasmai View Post
Holy crap... That should make affliction blow everything else out of the water again. On top of that, they get a Doomguard every 30 minutes meaning they *can* have one 50% of the time. So much for spec parity.
One can assume that the Doomguard won't be used for the early stages of Ulduar due to learning the fights. But once this content is on farm, theoretically one could have the Doomguard up 50% of the time. I do agree that this destroys the spec equality we were seeing. And I for one am extremely frustrated that Blizzard finally got it right by giving Warlocks the ability to play the spec they like rather than being pigeon-holed into one spec just to see it ruined with this change. It's disheartening to see that they messed up such a good thing.

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Old 03/06/09, 5:49 PM   #505
vaestmanaeyjar
Von Kaiser
 
Blood Elf Warlock
 
Mazrigos (EU)
On the other hand, you can pretty much go through "farmed content" with whatever spec you want, it's not as if doomguards will allow for kills otherwise unreachable. It's fluff, really, like doing 7K on patchwerk. It flatters the ego but is pretty useless at that point.

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Old 03/06/09, 8:10 PM   #506
henslaved
Von Kaiser
 
Human Rogue
 
Laughing Skull
deleted

Last edited by henslaved : 03/06/09 at 8:14 PM. Reason: stupid

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Old 03/06/09, 9:10 PM   #507
Hexin
Glass Joe
 
Undead Warlock
 
Shandris
The patch notes posted by Dresorull indicate that Doomguard's cooldown was reduced but its damage was also reduced by 30%.

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Old 03/06/09, 10:13 PM   #508
fallenman
Piston Honda
 
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Undead Warlock
 
Kil'Jaeden
Originally Posted by Hexin View Post
The patch notes posted by Dresorull indicate that Doomguard's cooldown was reduced but its damage was also reduced by 30%.
That would still be a good 300-400dps higher than the succubus.

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Old 03/06/09, 10:15 PM   #509
ilovemrdoe
Welsh
 
ilovemrdoe's Avatar
 
Undead Warlock
 
Balnazzar (EU)
Immolate and Unstable Affliction cannot both be on the same target (The post says immolation, It's fair to assume he means immolate).
World of Warcraft - English (NA) Forums -> 3.1.0 Patch Notes - Updated 3/6/09
That post also has the change to the doomguard in it.
I wonder how the buffs to affliction will outway the loss of immolate


Supplicium is right, they are both still castable on the same target, blizz messed up the patch notes then.

Last edited by ilovemrdoe : 03/06/09 at 10:58 PM. Reason: correction

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Old 03/06/09, 10:35 PM   #510
Kazuha
Glass Joe
 
Orc Warlock
 
Area 52
Originally Posted by ilovemrdoe View Post
Immolate and Unstable Affliction cannot both be on the same target (The post says immolation, It's fair to assume he means immolate).
World of Warcraft - English (NA) Forums -> 3.1.0 Patch Notes - Updated 3/6/09
That post also has the change to the doomguard in it.
I wonder how the buffs to affliction will outway the loss of immolate
Dropping immolate from rotations is really not a huge deal - It's a 100 dps loss on 6200, using numbers from the simcraft parse. The really really big hit to affliction this cycle was the soul siphon hit, which basically counteracted all the corruption and UA buffs.

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Old 03/06/09, 10:37 PM   #511
supplicium
Don Flamenco
 
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Gnome Warlock
 
Alterac Mountains
Who ever is saying you can't have both up, is flat out wrong

Just tested on the ptr, it does in fact allow both to be up at the same time.

The character linked in your profile appears to be below level 10. This may account for your poor Patchwerk DPS.

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Old 03/06/09, 11:13 PM   #512
whi
Von Kaiser
 
Human Warlock
 
Bronzebeard (EU)
This and this might be the answers.
Originally Posted by Dresorull
Currently not all of the class changes are in the latest PTR build. Please test the talent in a future build.
Originally Posted by Dresorull
Sorry about the confusion. The patch notes may not directly reflect what is currently active on the PTR. Some class changes that are listed in the patch notes, are not implemented into the current PTR.
Looking at how they changed Haunt and Shadow Embrace to increase shadow damage-over-time only its pretty obvious what they're trying to accomplish.

Last edited by whi : 03/07/09 at 12:44 AM.

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Old 03/07/09, 12:17 AM   #513
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by Mystearica View Post
World of Warcraft - English (NA) Forums -> Affliction changes = nice start IMO


Does this have any bearing on how Eradiction is being done in the simulator atm? I know the ICD was removed when it was changed to crit, not sure if you added it back or not when the change got reverted.
I did not add any cooldown back in, so the sim should be accurate at this point.

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Old 03/07/09, 1:01 AM   #514
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
OP updated with the doomguard and UA/immolate changes.

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Old 03/07/09, 1:05 AM   #515
tremble
Glass Joe
 
Human Warlock
 
Sargeras
Wow, I am loving how close these trees are to each other right now. I do think destro could use a few tweaks to even up the numbers a little bit more.

Chaos bolt is nice but with the new immo changes I feel a bit underwhelmed at times by it. Or they could change conflag to get the glyph bonuses. A redo of F&B would be really nice too ;P

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Old 03/07/09, 1:12 AM   #516
Eeks
Von Kaiser
 
Eeks's Avatar
 
Orc Warlock
 
Nordrassil
When you have a chance could you update the scale factors Zak? I appreciate your work!

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Old 03/07/09, 1:30 AM   #517
Dellevin
Glass Joe
 
Gnome Warlock
 
Kel'Thuzad
Originally Posted by Zakalwe View Post
OP updated with the doomguard and UA/immolate changes.
What has happened recently that pushed 0/40/31 ahead of 0/41/30? I haven't seen anything in the patch notes that explains this. Is it just variance in the simulations?

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Old 03/07/09, 1:37 AM   #518
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
As noted earlier in the thread, I recently started using some more realistic lag parameters. Since they're lower, they'll tend to favor 40/31, which has a rotation that involves an additional instant cast spell, meaning more spell transitions.

I also tweaked the 40/31 spec to take 3/5 DT and 2/3 MC instead of 2/5 and 3/3.

Both of these things happened long before the most recent update, it's just easier to spot 40/31 being above 41/30 now that the affliction doomguard profile is between them.

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Old 03/07/09, 1:53 AM   #519
supplicium
Don Flamenco
 
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Gnome Warlock
 
Alterac Mountains
Originally Posted by Zakalwe View Post
As noted earlier in the thread, I recently started using some more realistic lag parameters. Since they're lower, they'll tend to favor 40/31, which has a rotation that involves an additional instant cast spell, meaning more spell transitions.

I also tweaked the 40/31 spec to take 3/5 DT and 2/3 MC instead of 2/5 and 3/3.

Both of these things happened long before the most recent update, it's just easier to spot 40/31 being above 41/30 now that the affliction doomguard profile is between them.
Zakalwe, is CoA now better than CoD? I thought it swapped with non aff locks?

The character linked in your profile appears to be below level 10. This may account for your poor Patchwerk DPS.

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Old 03/07/09, 1:54 AM   #520
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
CoA is better if you have MC, obviously.

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Old 03/07/09, 4:02 AM   #521
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by Eeks View Post
When you have a chance could you update the scale factors Zak? I appreciate your work!
I updated them now. Some of the deep demo numbers are looking a little bit odd - I think the high spirit scaling is being caused by the amount of life taps that happen during meta. That can probably be alleviated by having the sim actors be smarter about when to life tap.

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Old 03/07/09, 4:38 AM   #522
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Just spotted a small eradication bug that was adversely affecting its uptime. OP has been updated.

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Old 03/07/09, 5:41 AM   #523
Axarium
Glass Joe
 
Аксариум
Gnome Warlock
 
Черный Шрам
Zakalwe

Did you test aflliction builds with shadowburn?
After patch anyway we will no have any problems with soul shards, so maybe shadowburn will give us more dps?
Can you try something with shadowburn?

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Old 03/07/09, 5:45 AM   #524
Mallenroh
Glass Joe
 
Human Warlock
 
Mannoroth
Originally Posted by fallenman View Post
That would still be a good 300-400dps higher than the succubus.
On a 1 hour run 53/0/18 can expect to put out 6363 average DPS based on DG uptime and subsequent CD. This is lower than the 0/4x/3x specs by approxmiately ~150DPS. In other words the variance is well within player skill, RNG, etc. The aff and demo trees seem to be very well balanced despite any superfical superiority one might perceive due to increased DG uptime.

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Old 03/07/09, 7:45 AM   #525
Grevann
Glass Joe
 
Human Warlock
 
Burning Legion
Originally Posted by Zakalwe View Post
I updated them now. Some of the deep demo numbers are looking a little bit odd - I think the high spirit scaling is being caused by the amount of life taps that happen during meta. That can probably be alleviated by having the sim actors be smarter about when to life tap.
I've been watching the scaling factors, and 0-56-15 jumped from 1.02 spell power to 1.47 spell power after yesterdays new build. As far as I can tell, nothing should have changed to effect this.

In addition, the difference between that build and 3-52-16 seems to just be Demonic Pact. Could that talent have caused such a huge gap between them? (1.47 vs. 1.19)

I'm really wondering about the accuracy of the scaling numbers, they seem to swing wildly all over the place, both of the deep demo specs previously had haste factors under 0.5 and now they are both over 1.1. Is there any chance of a bug in there somewhere?

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