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02/27/09, 7:10 AM
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#76
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Von Kaiser
Blood Elf Warlock
Magtheridon
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Originally Posted by Yuckie
I've read through most of this thread, and did not see it mentioned. If it was brought up already and just hasn't been updated then please forgive the repost.
On the test server (02/27/09 @ 3:24am PST) I cast corruption on 4 lvl 60 dummies (this should have no bearing on proc rates) and kept this cycle running for 5 recasts.
4 Targets, 5 Recasts, 6 Ticks per casts, 120 total ticks.
Over the course of this Eradication proc'd 10 times, each time refreshing the duration on the buff. I never lost Eradication during this test.
So currently Eradication has no internal cooldown (I had the buff refresh from 27 seconds back to full). This should play heavily in Afflictions favor if your limiting it to a 30 second internal.
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Just to add visual proof of this. I cast corruption on all the target dummies & Eradication procced 4 seperate times in the span of 5sec.
http://img407.imageshack.us/img407/5...2709070420.jpg
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02/27/09, 7:13 AM
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#77
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qq
Undead Warlock
Tichondrius
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Originally Posted by Zakalwe
Thanks for testing this. I went ahead and removed the internal cooldown, but when doing that I also discovered a bug - eradication was being triggered at a 10% chance (like on Live) rather than 6%. So I fixed that too, and when looking at the results it turns out that those two changes exactly outweighed each other.
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Yeah I was discussing it's proc rate yesterday with another fellow on PTR. We both agreed it seemed to be using a 10% proc chance just like live. Sadly, looks like my hope for affliction to remain vastly superior to our other options may end up being a disappointment. (Still keeping my fingers crossed)
I really wish they would just nerf the Doomguard to normalize some of the ludicrous numbers floating around. As much as I love him, I'd much rather have consistent and reliable dps anyways.
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02/27/09, 7:23 AM
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#78
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The Chairmaker
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Originally Posted by Sedona
And I mentioned as well that if your actions = an actual rotation, I would put Demonic Empowerment at the end of the rotation to maximize its uptime with more stacks of Demonic Frenzy.
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I added an option for holding off on Demonic Empowerment until Demonic Frenzy is fully stacked, and it turned out to be a DPS loss for the particular fight length we're simulating here.
In general I think letting Demonic Frenzy stack up isn't worth the chance of losing out on an additional Demonic Empowerment at the end. Keep in mind that popping DE at the beginning will help DF stack faster.
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02/27/09, 7:33 AM
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#79
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Piston Honda
Blood Elf Warlock
Deathwing
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In terms of Glyphs for Affliction, would it be possible for you to try out a couple others? UA is already starting to pull up as being a viable option, I would like to see how it does in comparison to any of the ones you have in your testing.
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02/27/09, 7:35 AM
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#80
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The Chairmaker
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Does the UA glyph affect the GCD now?
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02/27/09, 7:40 AM
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#81
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Glass Joe
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Thank you for you sim.
Could you test the following build?
http://talent.mmo-champion.com/?warl...0&version=9614
Comments on the build:
Fel synergy:
I dont find that any pets are taking that much damage, so I dont think that 2 points are needed.
I also traded 2 points in suppression and 2 points in Backlash for Soul leech and improved Soul Leech, since I think that life tapping might be skipped on some fights if you are also able to steal an innervate.
I might be wrong here or missing some commenly accceted fact about soul leech and improved soul leech.
The missing 2% hit is something that can be compensated for fairly easy since many items that combines 3 of the following hit/crit/haste/dam give you more bang for the item points.
Perhaps innervate should also be included in the simcraft? not sure if it will make a diff.
could you also post a graph with the dam/time for the different builds? It might be usefull with different speccs for different fights.
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02/27/09, 7:49 AM
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#82
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Piston Honda
Blood Elf Warlock
Deathwing
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Originally Posted by Zakalwe
Does the UA glyph affect the GCD now?
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I have heard it does.
Also, I think a more optimal spec for affliction would be: http://talent.mmo-champion.com/?warl...0&version=9614
After doing some napkin math, I'd put the DPS value of each point in Eradication as 27dps, whereas each point in Aftermath is worth 9-11dps, depending on whether or not you glyph for Immolate. Fel Concentration also has very limited use compared to Amplified Curse, and it is more likely for a warlock in starting Ulduar gear level to not need talents to cap their hit.
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02/27/09, 7:59 AM
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#83
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The Chairmaker
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Originally Posted by rutiene
I have heard it does.
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It's was well established that it didn't in 3.0.8. If that's changed, hopefully you can find a source for that information.
Originally Posted by rutiene
After doing some napkin math, I'd put the DPS value of each point in Eradication as 27dps, whereas each point in Aftermath is worth 9-11dps, depending on whether or not you glyph for Immolate. Fel Concentration also has very limited use compared to Amplified Curse, and it is more likely for a warlock in starting Ulduar gear level to not need talents to cap their hit.
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I don't follow - the spec I tested already includes Aftermath.
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02/27/09, 8:01 AM
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#84
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Von Kaiser
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I have a few questions reguarding 0/41/30 modelling you are doing (and any demon tree spec really). Firstly, I am almost positive that you can afford to drop a point out of MC, I dont think 3 is required if you are using both corruption and CoA to proc it. That would allow you to move a 2nd point into tactics for another 2% crit. The question then, I suppose, would be if the extra 2% crit would be worth more than the (minor) loss of MC uptime. I think it is probably better with 2 and 2 like I suggest.
The second thing is more of a question. I dont know too much about the simulator, but i know enough to read the settings you posted and look for some things. One thing I noticed is that you are modelling every spec with the same 2000 SP. I noticed that you do compensate stamina for demon tree specs versus those without the stamina talents, but where does the increased spell power come in? Do you just not add the increased spell power gained from Demonic Knowledge, or is that somehow calculated during the simulation? Otherwise, any spec with DK should actually be higher DPS than you are currently showing since spell power is the highest DPS increasing stat and DK supplies a significant amount.
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02/27/09, 8:05 AM
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#85
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Von Kaiser
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Originally Posted by Zakalwe
I don't follow - the spec I tested already includes Aftermath.
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2/3 Eradication + 2/2 Aftermath sounds inferior to 3/3 Eradication + 1/2 Aftermath looking at his numbers.
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02/27/09, 8:09 AM
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#86
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The Chairmaker
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So I think I found the best deep destro build - 7/13/51 using DS execute. I included it in the original post.
I doubt this is what Blizzard intended - hopefully they'll add a proper destro execute talent deep in the tree.
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02/27/09, 8:13 AM
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#87
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The Chairmaker
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Originally Posted by Orgath
2/3 Eradication + 2/2 Aftermath sounds inferior to 3/3 Eradication + 1/2 Aftermath looking at his numbers.
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Ah, sorry, I misunderstood. I went ahead and tested it and got a tiny (8 dps) advantage 3/3 Eradication. That's not really enough to warrant an updating of the original thread, but I'll include it with the next major update.
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02/27/09, 8:13 AM
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#88
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Glass Joe
Undead Warlock
Twisting Nether (EU)
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Are we sure that CoD is better than CoA for the Meta warlock, considering MC and the Soulfire execute?
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02/27/09, 8:15 AM
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#89
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The Chairmaker
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Originally Posted by Lrac
Are we sure that CoD is better than CoA for the Meta warlock, considering MC and the Soulfire execute?
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I wasn't, but I am now - quick test:
5789 50.2% Warlock_T8_00_56_15
5745 49.8% Warlock_T8_00_56_15_coa
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02/27/09, 8:17 AM
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#90
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Glass Joe
Undead Warlock
Twisting Nether (EU)
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Cool, cheers. And btw, the link to your 7/13/51 build seems to be borked. Could be my browser perhaps.
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02/27/09, 8:19 AM
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#91
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Von Kaiser
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Originally Posted by Zakalwe
So I think I found the best deep destro build - 7/13/51 using DS execute. I included it in the original post.
I doubt this is what Blizzard intended - hopefully they'll add a proper destro execute talent deep in the tree.
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How is that possible without Deaths Embrace?
There must be a serious bug in your sim, else that would mean we could skip IN alltogether and DS from the start with that spec and that's just absurd.
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02/27/09, 8:22 AM
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#92
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The Chairmaker
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Originally Posted by Orgath
How is that possible without Deaths Embrace?
There must be a serious bug in your sim, else that would mean we could skip IN alltogether and DS from the start with that spec and that's just absurd.
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You're forgetting about the sub-25% quadrupling of DS damage. It has nothing to do with Death's Embrace.
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02/27/09, 8:22 AM
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#93
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Piston Honda
Blood Elf Warlock
Deathwing
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Originally Posted by Zakalwe
Ah, sorry, I misunderstood. I went ahead and tested it and got a tiny (8 dps) advantage 3/3 Eradication. That's not really enough to warrant an updating of the original thread, but I'll include it with the next major update.
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Off-topic: I'm a her.
On-topic: I also changed the spec to include Amp Curse. Did you look at the tree I posted?
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02/27/09, 8:25 AM
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#94
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The Chairmaker
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Originally Posted by Lrac
Cool, cheers. And btw, the link to your 7/13/51 build seems to be borked. Could be my browser perhaps.
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Fixed.
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02/27/09, 8:25 AM
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#95
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The Chairmaker
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Originally Posted by rutiene
On-topic: I also changed the spec to include Amp Curse. Did you look at the tree I posted?
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My spec had Amp Curse all along.
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02/27/09, 8:27 AM
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#96
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The Chairmaker
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BTW, significant caveat about the Soul Siphon / Chaos Bolt build: It probably won't do so good if there are no affliction locks in your raid. The simulator has 15 affliction effects up at all times.
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02/27/09, 8:32 AM
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#97
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Piston Honda
Blood Elf Warlock
Deathwing
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Are you modeling the Haunt Glyph as increasing the Haunt debuff to 23%? When I read the tooltip, it reads like it means a 3% increase of damage to the 20%. I'm not sure if anybody's done any testing on this though...
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02/27/09, 8:34 AM
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#98
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The Chairmaker
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Yes, and I don't think that even needs testing - it's in line with all other "an additional X%" talents.
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02/27/09, 8:41 AM
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#99
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Piston Honda
Blood Elf Warlock
Deathwing
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Right, that would make more sense. I was just doing the math for Glyphs and the wording is very misleading.
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02/27/09, 8:42 AM
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#100
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Von Kaiser
Blood Elf Warlock
Magtheridon
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Also for affliction does using a 25sp Meta or Chaotic Skyflare provide more dps now that pandemic is considered a crit & slightly more SB spam?
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