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Old 04/20/09, 7:11 PM   #1226
Woggle
Von Kaiser
 
Undead Warlock
 
Blackrock (EU)
Originally Posted by Leil View Post
This is 100% true, I am getting 18K crits in a TEN man, and do hit 20K-28K crits inside of a 25 man. 28K say on XT-002's heart, and 20K on a normal boss mob. I'm not joking, and got screenshots to prove it. I posted these screenshots on the raiding compendium thread...lemme check what page it was on...see page 8 of the 3.1 raiding compendium to see the proof. I do not believe Simcraft to be modeling the 0/40/31 spec right now. I tested on Iron Council ten man, and XT-002 25 man. I don't have the data on XT, but page 8 will show the 10 man proof.
Please remember that the heart of XT-002 takes 100% increased damage. Seeing 28k Conflag-crits there is nothing apart from the ordinary, as it translates to a 14k Crit without any modifiers.



Edit 2: Well, see Zakalwes post.

Last edited by Woggle : 04/21/09 at 4:36 PM.

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Old 04/20/09, 7:30 PM   #1227
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
The numbers are as expected, if you adjust for the fact that emberstorm is multiplicative for the conflag, but additive for the immolate ticks - here are numbers from the example without glyph and without fel armor:

(157 + 1968 * 0.20) * 1.36 * 5 * 1.15 * 0.7 = 3014

This means simcraft is modeling it correctly right now.

EDIT: That is, in SVN. The most recent release doesn't have the 70% hotfix implemented. A new release should be out shortly though.

Last edited by Zakalwe : 04/20/09 at 7:40 PM.

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Old 04/20/09, 7:30 PM   #1228
Bruscha
Glass Joe
 
Undead Warlock
 
Detheroc
Originally Posted by Zakalwe View Post
I don't need proof that it can crit for 20k, I need detailed testing, specific numbers from training dummies. It shouldn't be too hard to figure out the exact mechanics if I can just get three simple numbers: The damage of an immolate tick, the damage of a conflag on the same immolate, and your total spell power at the time of the test. No buffs, no random procs, and no debuffs on the target would make for easier math.
With Immolate Glyph as 40/31 with no imp
2647 Spell Damage

Immolate ticks: Around 200 or so ticks. Basically no variation.
Average: 1105
Max: 1106 (very rarely was 1106)

Conflag: 150 hits, 40 crits
Min Hit: 4033
Max Hit: 4034
Average Hit: 4034

Min Crit: 8067
Max Crit: 8068
Average Crit: 8068

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Old 04/20/09, 7:57 PM   #1229
Liania
Banned
 
Blood Elf Warlock
 
Mazrigos (EU)
Originally Posted by Leil View Post
This is 100% true, I am getting 18K crits in a TEN man, and do hit 20K-28K crits inside of a 25 man. 28K say on XT-002's heart, and 20K on a normal boss mob. I'm not joking, and got screenshots to prove it. I posted these screenshots on the raiding compendium thread...lemme check what page it was on...see page 8 of the 3.1 raiding compendium to see the proof. I do not believe Simcraft to be modeling the 0/40/31 spec right now. I tested on Iron Council ten man, and XT-002 25 man. I don't have the data on XT, but page 8 will show the 10 man proof.
Both of thos fights have dmg modifiers, xt-00 has 100% on heart as you mentioned yourself, which makes your 28k crit a 14k crit, which is still FAR below the reported 20k unmodifed crit.

Council ALSO has dmg modifiers, 50% more dmg if you stand in the blue circle thingie. So basicly what you posted is faulty info and has no value to them what so ever. You MIGHT be able to pull off a 15-16k crit with no dmg modifiers but that requires trinket proc+tailoring proc etc, my highest crit so far is among the 15k or so and thats with 4k sp.

People should really stop posting screenshots from fights where your dmg is doubled or near doubled and claim they made a 20k crit....

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Old 04/21/09, 12:37 AM   #1230
Yeda
Von Kaiser
 
Yeda's Avatar
 
Undead Warlock
 
Dragonmaw (EU)
I just played around with the SVN version from Simcraft, and I noticed that in Warlock_T8_00_56_15.simcraft, glyph of Immolate was replaced with glyph of meta. I was wondering, if we consider the recent change that Zakalwe made to how the sim works with life taping before meta, if now the meta glyph is better than the immolate one.

Tks for the awsome work

Last edited by Yeda : 04/21/09 at 1:20 AM.

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Old 04/21/09, 6:18 AM   #1231
Mico
Glass Joe
 
Gnome Warlock
 
Twilight's Hammer (EU)
I don't know about you guys but I still get the best numbers with deep aff and second best for me is destro which turned to be a respectable spec, but without good finishing abilities

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Old 04/21/09, 8:05 AM   #1232
tkoreaper
Von Kaiser
 
Blood Elf Paladin
 
Shu'halo
Originally Posted by Mico View Post
I don't know about you guys but I still get the best numbers with deep aff and second best for me is destro which turned to be a respectable spec, but without good finishing abilities
I get my highest dps with the 0/41/30 spec. Where are you testing your dps? If it's the lvl 83 target dummy then keep in mind that it is more than likely to have less than 35% health because people beat on it all the time. This would cause you to see Affliction with higher DPS because of Death's Embrace.

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Old 04/21/09, 9:00 AM   #1233
Kabale
Von Kaiser
 
Undead Warlock
 
Shadowsong (EU)
Originally Posted by rutiene View Post
Going to post this again:
My educated guess would be to change:

actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/spell_stone/fel_armor/summon_pet,imp
actions+=/life_tap,glyph=1/soul_fire,decimation=1/immolate
actions+=/conflagrate/curse_of_agony/corruption,health_percentage>=35/incinerate/life_tap

to:

actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/spell_stone/fel_armor/summon_pet,imp
actions+=/life_tap,glyph=1/immolate
actions+=/conflagrate/curse_of_agony/corruption/incinerate/life_tap

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Old 04/21/09, 9:19 AM   #1234
Mandragoria
Glass Joe
 
Human Warlock
 
Ysondre (EU)
Did anyone already performed a 0/40/31 simulation with a 2:1 weaving instead of 1:1 ? It looks like a perfect 1:1 weaving is almost impossible to execute in real raid conditions, so I wanted to know how much our DPS would suffer with a 2:1 weaving instead.

Thanks for future answers.

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Old 04/21/09, 9:51 AM   #1235
zeraz0r
Glass Joe
 
Blood Elf Warlock
 
Nordrassil (EU)
Originally Posted by Mandragoria View Post
Did anyone already performed a 0/40/31 simulation with a 2:1 weaving instead of 1:1 ? It looks like a perfect 1:1 weaving is almost impossible to execute in real raid conditions, so I wanted to know how much our DPS would suffer with a 2:1 weaving instead.

Thanks for future answers.
it really isn't that hard on most encounters. But I think it was done some time ago. Might not be recent numbers, but they should give the overall picture.

Last edited by zeraz0r : 04/21/09 at 10:26 AM.

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Old 04/21/09, 9:57 AM   #1236
rutiene
Piston Honda
 
Blood Elf Warlock
 
Deathwing
Originally Posted by Kabale View Post
My educated guess would be to change:

actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/spell_stone/fel_armor/summon_pet,imp
actions+=/life_tap,glyph=1/soul_fire,decimation=1/immolate
actions+=/conflagrate/curse_of_agony/corruption,health_percentage>=35/incinerate/life_tap

to:

actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/spell_stone/fel_armor/summon_pet,imp
actions+=/life_tap,glyph=1/immolate
actions+=/conflagrate/curse_of_agony/corruption/incinerate/life_tap
Soul Fire still needs to be apart of the rotation though. The idea behind soul_fire,decimation=1 working is that it models the weave (a 1:1 ratio between soul_fire and incinerate) by saying that its the same as if Incinerate applies the Decimate debuff immediately. (At least that's what I see.)

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Old 04/21/09, 10:13 AM   #1237
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
The option for no weaving is noweave=1.

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Old 04/21/09, 11:13 AM   #1238
Elanduil
Glass Joe
 
Blood Elf Warlock
 
Conseil des Ombres (EU)
You have dropped the 0/28/43 spec from your calculations. Is there a reason? Was its dps really too low?
I'm interested in its results for multiple reasons.

Thanks in advance.

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Old 04/21/09, 11:55 AM   #1239
nikitabanana
Piston Honda
 
Blood Elf Paladin
 
Ysondre
Originally Posted by Elanduil View Post
You have dropped the 0/28/43 spec from your calculations. Is there a reason? Was its dps really too low?
I'm interested in its results for multiple reasons.

Thanks in advance.
It lags behind other specs by quite a bit. At the full t7 gear level, it lags behind chaos bolt by ~400dps.

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Old 04/21/09, 11:59 AM   #1240
Elanduil
Glass Joe
 
Blood Elf Warlock
 
Conseil des Ombres (EU)
But both the 2 T8 and 4 T8 bonusses are awesome for this spec.
It's supposed to be the spec with the better scalling right?

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Old 04/21/09, 12:54 PM   #1241
Mico
Glass Joe
 
Gnome Warlock
 
Twilight's Hammer (EU)
Originally Posted by tkoreaper View Post
I get my highest dps with the 0/41/30 spec. Where are you testing your dps? If it's the lvl 83 target dummy then keep in mind that it is more than likely to have less than 35% health because people beat on it all the time. This would cause you to see Affliction with higher DPS because of Death's Embrace.
I do both rotations.

When the target is below 25% I have around 4.5k dps self buffed (no one else on the dummy)
When I do standard rotation I have around 3.5k same conditions as above.

Also I tried 3 more specs and they didn't turn as good as aff

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Old 04/21/09, 1:07 PM   #1242
fallenman
Piston Honda
 
fallenman's Avatar
 
Undead Warlock
 
Kil'Jaeden
On your T8 gear list, Cowl of Dark Whispers with CSD/Purified Twilight Opal would be just a tad better than [Hood of Rationality] with CSD/Runed Scarlet Ruby. Cowl is 88 spirit, 133 spell power with those gems, and 59 critical strike rating, compared to Hood of Rationality's 81 spirit, 136 spell power, and 50 critical strike rating.

Last edited by fallenman : 04/21/09 at 1:43 PM.

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Old 04/21/09, 2:57 PM   #1243
bhaltayr
Glass Joe
 
Undead Warlock
 
Blackrock
With some new loot discovered I went back and re-optimized the gear choices from the original post. Here is what I came up with using the 53/0/18 Scaling Factors in the original post. I also decided that the T8 4-piece set bonus probably wasn't worth sacrificing the stats of the BiS items.

Warlock_T8_Gear.simcraft

# This is a default gear profile for Tier-8 Warlocks who have 3% hit from talents
# Based on this gear set: (see below)
# Added 75 spell power to account for profession-specific bonuses

# Standard Gear Attributes
gear_stamina=1065
gear_strength=0
gear_agility=0
gear_intellect=1105
gear_spirit=615
gear_attack_power=0
gear_expertise_rating=0
gear_armor_penetration_rating=0
gear_spell_power=2540
gear_hit_rating=289
gear_crit_rating=669
gear_haste_rating=355

tier8_2pc=1
tier8_4pc=0

# Meta Gem
chaotic_skyflare=1

# Item Procs
scale_of_fates=1
flare_of_the_heavens=1

# Gear List until chardev.org is updated:
# Helm: [Conqueror's Deathbringer Hood] + CSD + Runed Scarlet Ruby + sp/crit enchant
# Neck: [Pendant of Fiery Havoc] + Veiled Monarch Topaz
# Shoulder: [Conqueror's Deathbringer Shoulderpads] + Runed Scarlet Ruby + sp/crit enchant
# Back: [Drape of Mortal Downfall] + Runed Scarlet Ruby + 23 haste enchant
# Chest: [Raiments of the Iron Council] + Purified Twilight Opal + Runed Scarlet Ruby + 15spirit enchant
# Wrist: [Unsullied Cuffs] + Runed Scarlet Ruby + 30sp enchant
# Hands: [Handwraps of the Vigilant] + 2*Runed Scarlet Ruby + 28 sp enchant.
# Waist: [Sash of Ancient Power] + Runed Scarlet Ruby + Purified Twilight Opal + Eternal Belt Buckle + Runed Scarlet Ruby
# Legs: [Leggings of the Enslaved Idol] + 3*Runed Scarlet Ruby + 50sp/20spi enchant
# Feet: [Boots of Fiery Resolution] + 2*Runed Scarlet Ruby + Icewalker enchant
# Finger1: [Signet of Manifested Pain]
# Finger2: [Shimmering Seal] + Runed Scarlet Ruby
# Trinket1: [Flare of the Heavens]
# Trinket2: [Scale of Fates]
# Mainhand: [Staff of Endless Winter] + 2*Runed Scarlet Ruby + 81sp enchant
# Ranged: [Belt of Petrified Ivy] + Runed Scarlet Ruby
Warlock_T8_Hit_Gear.simcraft

# This is a default gear profile for Tier-8 Warlocks who don't have hit from talents
# Based on this gear set: (see below)
# Added 75 spell power to account for profession-specific bonuses

# Standard Gear Attributes
gear_stamina=1045
gear_strength=0
gear_agility=0
gear_intellect=1111
gear_spirit=535
gear_attack_power=0
gear_expertise_rating=0
gear_armor_penetration_rating=0
gear_spell_power=2565
gear_hit_rating=393
gear_crit_rating=637
gear_haste_rating=355

tier8_2pc=1
tier8_4pc=0

# Meta Gem
chaotic_skyflare=1

# Item Procs
scale_of_fates=1
flare_of_the_heavens=1

# Gear List until chardev.org is updated:
# Helm: [Collar of the Wyrmhunter] + CSD + Purified Twilight Opal + sp/crit enchant
# Neck: [Pendant of Fiery Havoc] + Runed Scarlet Ruby
# Shoulder: [Conqueror's Deathbringer Shoulderpads] + Runed Scarlet Ruby + sp/crit enchant
# Back: [Drape of Mortal Downfall] + Runed Scarlet Ruby + 23 haste enchant
# Chest: [Conqueror's Deathbringer Robe] + Runed Scarlet Ruby + Reckless Monarch Topaz + 15spirit enchant
# Wrist: [Unsullied Cuffs] + Runed Scarlet Ruby + 30sp enchant
# Hands: [Handwraps of the Vigilant] + 2*Runed Scarlet Ruby + 28 sp enchant.
# Waist: [Sash of Ancient Power] + Runed Scarlet Ruby + Purified Twilight Opal + Eternal Belt Buckle + Runed Scarlet Ruby
# Legs: [Leggings of the Enslaved Idol] + 3*Runed Scarlet Ruby + 50sp/20spi enchant
# Feet: [Boots of Fiery Resolution] + 2*Runed Scarlet Ruby + 18 Spirit enchant
# Finger1: [Signet of Manifested Pain]
# Finger2: [Shimmering Seal] + Runed Scarlet Ruby
# Trinket1: [Flare of the Heavens]
# Trinket2: [Scale of Fates]
# Mainhand: [Staff of Endless Winter] + 2*Runed Scarlet Ruby + 81sp enchant
# Ranged: [Belt of Petrified Ivy] + Runed Scarlet Ruby
Here are a few of my thoughts on these profiles:

1. After reviewing the gear profiles and seeing how low the haste is comparatively to my gear now and other stats, I feel it might be more advantageous to gem the yellow sockets with Reckless Monarch Topazes instead of Runed Scarlet Rubies but I do not have data to back this up yet.

2. Illustration of the Dragon Soul might be better than Scale of Fates

3. I used Scaling Factors for 53/0/18 which may skew the results of the Warlock_T8_Hit_Gear.simcraft for the other specs.

There could be some errors in my math so feel free to double/triple check me.

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Old 04/21/09, 3:23 PM   #1244
Lorre
Glass Joe
 
Gnome Warlock
 
Uldum
Originally Posted by angaroth View Post
In the decimation profiles listed in the OP, it comes before the dots. No dot has priority to casting the SF. Any dot is going to break your weaving however, so right after an incinerate might be the least disruptive.
This is wrong. The way the weave works, your soul fire is cast and decimate is consumed during the travel time of an incinerate, so the best place to put a dot / conflagrate / immolate / etc. is immediately following the soul fire. You will gain the decimate buff from the traveling incinerate and then you can start with incinerate => soulfire weave again following the inserted spell.

[edit] I think the optimal weave ends up being something like incin, sf, conflag, (weave until immo leaves), incin sf immo incin sf conflag (repeat) -- since the DPET on immolate and conflag rival the soulfire DPET and the incinerate DPET is relatively low, this increases the % of high DPET spells in the weave below 35%.

Last edited by Lorre : 04/21/09 at 3:32 PM.

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Old 04/21/09, 3:36 PM   #1245
Tinava
Piston Honda
 
Tinava's Avatar
 
Human Warlock
 
Scarlet Crusade
Originally Posted by Lorre View Post
This is wrong. The way the weave works, your soul fire is cast and decimate is consumed during the travel time of an incinerate, so the best place to put a dot / conflagrate / immolate / etc. is immediately following the soul fire. You will gain the decimate buff from the traveling incinerate and then you can start with incinerate => soulfire weave again following the inserted spell.

[edit] I think the optimal weave ends up being something like incin, sf, conflag, (weave until immo leaves), incin sf immo incin sf conflag (repeat) -- since the DPET on immolate and conflag rival the soulfire DPET and the incinerate DPET is relatively low, this increases the % of high DPET spells in the weave below 35%.
You aren't including CoA/Corr in your rotation for sub 35%? I thought that was still part of it due to molten core procs.

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Old 04/21/09, 3:43 PM   #1246
Heeno
Piston Honda
 
Heeno's Avatar
 
Gnome Warlock
 
Alterac Mountains
The Incinerate/Soul Fire weave can work in two ways: a 1 to 1 weave and a 2 to 1 weave. In a 1:1 weave, Incinerate and Soul Fire must be cast together, otherwise the weave breaks. Other spells should be cast after the soul fire and before the incinerate, in order to maintain the weave. In a 2:1 weave however, other spells should be cast after the incinerate. Think of it as Incinerate, {something}, Soul Fire. That something can be a CoA, Corr, Life Tap, Conflag, etc, and if no other spell is available, you would Incinerate.

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Old 04/21/09, 3:46 PM   #1247
MarcAntony
Von Kaiser
 
Human Warlock
 
Alexstrasza
Corruption should be dropped, but I'm quite certain CoA should remain up < 35%

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Old 04/21/09, 4:19 PM   #1248
fallenman
Piston Honda
 
fallenman's Avatar
 
Undead Warlock
 
Kil'Jaeden
Originally Posted by bhaltayr View Post
With some new loot discovered I went back and re-optimized the gear choices from the original post. Here is what I came up with using the 53/0/18 Scaling Factors in the original post. I also decided that the T8 4-piece set bonus probably wasn't worth sacrificing the stats of the BiS items.
The combination of Soulscribe and Ironmender is better than Staff of Endless Winter. Item Comparison Tool - World of Warcraft

Using 63 SP enchant for soulscribe, and 81 SP enchant for the Staff, along with 2x Runed Scarlet Ruby, then taking the total stats and multiplying by the scaling factors for affliction, I get 1204.11 for the MH/OH combo, and 1182.04 for the staff.

I also think you're underestimating the 4pc T8 bonus. It's roughly a 5% dps increase to our main nuke, and using the numbers from the simcraft, we can use some quick napkin math to see how this might affect results. In the simulation, 87 shadowbolts are cast, with 39% of those critting, while the average crit is 12,863. That gives us 33 crits * 12,863, for a total of 424,479. If we up the crit rate to 44%, we get 38 crits * 12,863, for a total of 488,794.

Then the 5 normal SB's would account for 5317 * 5 for a total of 26,585. Taking the difference from the 5 crit SB's (64,315), we get a grand total of 37,730 / 300 = 126dps increase.

Last edited by fallenman : 04/22/09 at 2:43 PM.

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Old 04/21/09, 5:02 PM   #1249
bhaltayr
Glass Joe
 
Undead Warlock
 
Blackrock
Originally Posted by fallenman View Post
The combination of Soulscribe and Ironmender is better than Staff of Endless Winter. Item Comparison Tool - World of Warcraft

Using 63 SP enchant for soulscribe, and 81 SP enchant for the Staff, along with 2x Runed Scarlet Ruby, then taking the total stats and multiplying by the scaling factors for affliction, I get 1204.11 for the MH/OH combo, and 1182.04 for the staff.

I also think you're underestimating the 4pc T8 bonus. It's roughly a 5% dps increase to our main nuke, and using the numbers from the simcraft, we can use some quick napkin math to see how this might affect results. In the simulation, 87 shadowbolts are cast, with 39% of those critting, while the average crit is 12,863. That gives us 33 crits * 12,863, for a total of 424,479. If we up the crit rate to 44%, we get 38 crits * 12,863, for a total of 488,794. Splitting the difference, that's 64,315 extra damage over a 300 second fight, for a total 214 dps increase.
After looking at my numbers and calculations again I still have Staff of Endless Winter coming out ahead with 1177.85 total DPS points versus 1132.38 for the Soulscribe + Ironmender combo. What scaling factors are you using? I've been calculating everything with the scaling factors located on the first page of this post: Warlock_T8_53_00_18 intellect=0.27 spirit=0.78 spell_power=1.55 crit_rating=0.78 haste_rating=0.98


I agree with the second part of your post and have revised my gear to use the 4-piece bonus but don't have time to crunch all the numbers at the moment. I'll update this post and my original one later today.

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Old 04/21/09, 5:13 PM   #1250
fallenman
Piston Honda
 
fallenman's Avatar
 
Undead Warlock
 
Kil'Jaeden
Actually, you're correct. I made a mistake on the spell power for Staff of Endless Winters, and was using 668 spell power, instead of the 700 spell power it should have.

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