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04/21/09, 6:25 PM
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#1251
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Von Kaiser
Undead Warlock
Dragonblight
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Is there any reason why hit rating isn't included in the original post?
It would still be useful for determining gear upgrades from Naxx to Ulduar where re-gemming elsewhere is possible.
Here's what I got from running r2127:
Scale Factors:
Warlock_T8_53_00_18
hit_rating=2.01
spell_power=1.43
haste_rating=0.92
crit_rating=0.79
spirit=0.74
intellect=0.20
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04/21/09, 7:37 PM
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#1252
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Glass Joe
Gnome Warlock
Magtheridon
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Originally Posted by fallenman
Actually, you're correct. I made a mistake on the spell power for Staff of Endless Winters, and was using 668 spell power, instead of the 700 spell power it should have.
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Looks like the second tier arena dagger + Ironmender will beat out the staff by a tiny margin. Good news if your raid can't average 12-15k dps/player on Hodir. :P Even the first tier arena dagger beats out Soulscribe because of the socket.
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04/21/09, 10:08 PM
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#1253
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Don Flamenco
Human Warlock
Emerald Dream (EU)
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We were doing Mimiron tonight, and I noticed some strange behaviour with demonic pact:
Wow Web Stats
If you look at that, it all looks great, however click the 'next' button and you'll find almost the entire next page filled with crits that arent followed by a demonic pact buff.
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The mind is like a parachute. It works best when it's open.
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04/21/09, 11:51 PM
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#1254
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Glass Joe
Undead Warlock
Kel'Thuzad
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I noticed some odd behavior today from demonic pact just on test dummies with a party of people to test it. Sometimes one person in the party would not gain demonic pact and the same issue you described with the crit happening and no demonic pact buff while I was solo on the dummy.
Last edited by genobi : 04/22/09 at 12:00 AM.
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04/22/09, 1:44 AM
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#1255
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Piston Honda
Undead Warlock
Tichondrius
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Originally Posted by Vux
Is there any reason why hit rating isn't included in the original post?
It would still be useful for determining gear upgrades from Naxx to Ulduar where re-gemming elsewhere is possible.
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The gear sets assume you're hit capped.
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04/22/09, 3:07 AM
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#1256
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Glass Joe
Human Warlock
Kul Tiras (EU)
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has anyone accounted for Lightweave proc yet? The damn thing appears to proc off everything as of now.
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04/22/09, 3:54 AM
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#1257
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King Hippo
Gnome Warlock
Spinebreaker
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Originally Posted by Medieval
has anyone accounted for Lightweave proc yet? The damn thing appears to proc off everything as of now.
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Simulationcraft doesn't model profession specific perks because there are too many and it is not worth the bother for a simulator that already models so much. The usual approximation used for the dps contribution of the lightweave proc is 250*15/(45+5)= 75 spell damage.
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04/22/09, 4:37 AM
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#1258
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Glass Joe
Gnome Warlock
Khadgar (EU)
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Originally Posted by Warlocomotif
We were doing Mimiron tonight, and I noticed some strange behaviour with demonic pact:
Wow Web Stats
If you look at that, it all looks great, however click the 'next' button and you'll find almost the entire next page filled with crits that arent followed by a demonic pact buff.
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I'm not seeing that, possibly because it gives a syntax error for your filter?
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04/22/09, 9:02 AM
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#1259
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Von Kaiser
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Warlock_T8_00_41_30 intellect=0.28 spirit=0.78 spell_power=1.22 crit_rating=0.67 haste_rating=1.27
Warlock_T8_03_52_16 intellect=0.40 spirit=1.08 spell_power=1.18 crit_rating=0.71 haste_rating=1.27
If this was posted already I am sorry, I scanned thru the last few pages I missed while I was afk for a few days and didnt see anything.
Is there a reason that Haste is actually rated higher than spell power for the demon heavy builds? Also I know these are calculated assuming hit capped, but I was curious what other people use for hit rating on gear when determining which hit rating items they want to use? You still have to apply some number to hit rating to determine which items are the better upgrades, no? Normally I have been using a number just slightly higher than whatever spell power is rated for since spell power is always higher, but now Im not sure what's going on with haste.
Oh and just to be sure, Incinerate is a better glyph than Immolate for 41/30 spec, but not for the Metamorph specs?
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04/22/09, 9:14 AM
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#1260
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Von Kaiser
Undead Warlock
Dragonmaw (EU)
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Thats because Meta builds, dont use Incinerate at all.
I tested the glyph of meta against glyph of immolate on SVN build of simcraft, and appears meta glyph is giving me a (very) slight dps increase. Can someone more comfortable with simcraft do some testing to bac me up?
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04/22/09, 9:34 AM
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#1261
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Don Flamenco
Human Warlock
Emerald Dream (EU)
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Originally Posted by timb111
I'm not seeing that, possibly because it gives a syntax error for your filter?
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Wow Web Stats
Try that one, anyway- during PTR I heard some rumours about priests who had previously been specced into improved divine spirit causing this problem (Divine spirit overwriting demonic pact). This appears to be not accurate. What I can say however, is that it appears to be somehow related to divine spirit. What the exact trigger is, I don't know- however (in the very limited testing ive managed to do):
I had a priest cast divine spirit on me and I failed to proc demonic pact
I clicked it off, and managed to proc demonic pact
The priest recasted divine spirit, and demonic pact worked again
Unfortunately I did not get a combat log from this, had I known it would've turned out this confusing I would have >_<
For the time being I might spec out of demonic pact.
[edit] I have created a thread on the wow-europe forums to try and get some collaborative information on this issue:
World of Warcraft (en) Forums -> Demonic Pact not proccing
Last edited by Warlocomotif : 04/22/09 at 9:51 AM.
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The mind is like a parachute. It works best when it's open.
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04/22/09, 12:32 PM
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#1262
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Von Kaiser
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Originally Posted by Yeda
Thats because Meta builds, dont use Incinerate at all.
I tested the glyph of meta against glyph of immolate on SVN build of simcraft, and appears meta glyph is giving me a (very) slight dps increase. Can someone more comfortable with simcraft do some testing to bac me up?
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Doh, that was my mistake. I meant to ask if immolate is better than meta glyph. I was cut short typing the response here at work. Thats what happens when your train of thought gets derailed. So incinerate is better than immolate for 41/30 but Meta glyph is not better than immolate for the others? I guess Meta is a difficult talent to model itself let alone trying to determine if extra length is better than the immolate improvement. It would seem the meta glyph gets better the longer the fight lasts and the more likely you are to use the extra time given by the glyph more than once per combat.
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04/22/09, 1:17 PM
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#1263
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Glass Joe
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I'm still debating personally on Meta vs Immolate glyph, to me it comes down to the following:
1. With Meta glyph you can get 2 Immolation Aura casts off (this is an assumption - as i don't have the glyph now). Can be very handy.
2. Immolate glyph is a completely passive bonus, so if you are not efficient about remembering to pop meta you will be penalized less.
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04/22/09, 1:47 PM
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#1264
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Glass Joe
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Originally Posted by fallenman
I also think you're underestimating the 4pc T8 bonus. It's roughly a 5% dps increase to our main nuke, and using the numbers from the simcraft, we can use some quick napkin math to see how this might affect results. In the simulation, 87 shadowbolts are cast, with 39% of those critting, while the average crit is 12,863. That gives us 33 crits * 12,863, for a total of 424,479. If we up the crit rate to 44%, we get 38 crits * 12,863, for a total of 488,794. Splitting the difference, that's 64,315 extra damage over a 300 second fight, for a total 214 dps increase.
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Hang on-- you seem to be saying that the 4t8 grants 5 extra crit SBs in this simulation, and you are calculating
5 * (crit_SB_dmg) = 5 * 12,863 = 64315 extra dmg / 300 = 214 dps increase.
But, shouldn't it really be:
5 * (crit_SB_dmg - non_crit_SB_dmg) ? The 5 SBs that don't crit still do their normal damage.
Don't have that figure handy, but I imagine it is somewhat less than 1/2 the crit value.
So, guessing the 4t8 is worth ~120 dps, not 214.
No?
Or by "average crit" of 12,863, is that already just the "extra" dmg from the crit portion on top of the normal SB dmg? In which case, ignore everything I just said 
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04/22/09, 2:42 PM
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#1265
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Piston Honda
Undead Warlock
Kil'Jaeden
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Originally Posted by terrace215
Hang on-- you seem to be saying that the 4t8 grants 5 extra crit SBs in this simulation, and you are calculating
5 * (crit_SB_dmg) = 5 * 12,863 = 64315 extra dmg / 300 = 214 dps increase.
But, shouldn't it really be:
5 * (crit_SB_dmg - non_crit_SB_dmg) ? The 5 SBs that don't crit still do their normal damage.
Don't have that figure handy, but I imagine it is somewhat less than 1/2 the crit value.
So, guessing the 4t8 is worth ~120 dps, not 214.
No?
Or by "average crit" of 12,863, is that already just the "extra" dmg from the crit portion on top of the normal SB dmg? In which case, ignore everything I just said 
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Yep you are correct. The 5 normal SB's would account for 5317 * 5 for a total of 26,585. Taking the difference from the 5 crit SB's (64,315), we get 37,730 / 300 = 126dps increase. Still a very substantial gain. I've added this to my original post.
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04/22/09, 11:15 PM
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#1266
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Glass Joe
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Anyone looked into making a new gear list, or updating the gear list page on the previous page with using 4/5 t8 and the new pvp weapon since the last few posts have math showing it being better then 2/5 and off pieces.
Last edited by Dragones : 04/23/09 at 12:31 AM.
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04/23/09, 12:37 AM
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#1267
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Glass Joe
Undead Warlock
Proudmoore
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Originally Posted by Izoul
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I've definately seen some decent digits off conflag, (not as nice as pre nerf, saw 24k's there :P)
This was Last night, 40/31
Freya - 16,825
Wow Web Stats - Freya
Xt (cheating since it was on heart :P) - 22987
Wow Web Stats - Xt
If I lined up all the procs, whistles and bells I think I possibly could get 18k on normal, 20k is a bit harder.
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04/23/09, 4:22 AM
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#1268
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Banned
Blood Elf Warlock
Mazrigos (EU)
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Freya also had dmg modifiers, 50% more dmg when near mushrooms, so its MOST likely around 12-13.5k instead of your 16k crit.
I dont get why people keep posting logs and screenshots from fights where your dmg is boosted by 50-100% show me a log from the crazy cat lady or thorim for that matter.
As an example, when all my shit procs I reach around 4k-4.1k sp and still I only get 14.5-15k MAX crits off conflagrate.
It is NOT possible to currently get above 16k crits on conflagrate no matter what you say its not possible unless you got modifiers or the like, but ofcourse your more than welcome to try and prove me wrong.
But nice try.
Last edited by Liania : 04/23/09 at 4:29 AM.
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04/23/09, 7:15 AM
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#1269
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Don Flamenco
Human Warlock
Emerald Dream (EU)
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Potent Pheromones is a 25% damage increase.
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The mind is like a parachute. It works best when it's open.
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04/23/09, 7:19 AM
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#1270
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Banned
Blood Elf Warlock
Mazrigos (EU)
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Either way his data is flawed.
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04/23/09, 7:58 AM
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#1271
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Von Kaiser
Human Warlock
Kargath (EU)
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Simcraft uses two immolation auras per meta. It would be nice if this could be configured with an option. With the default gear, the DPS comes out the same. With lesser gear using Immolation twice per meta comes out in advance.
DPS Ranking:
6953 100.0% Warlock_T8_00_56_15 (39 Immolation ticks)
6954 100.0% Warlock_T8_00_56_15 (30 Immolation ticks)

Player=Warlock_T8_00_56_15 DPS=6953.3 (Error=+/-2.0 Range=+/-696) DPR=19.4 RPS=358.8/299.8 (mana)
Core Stats: strength=54 agility=55 stamina=1131 intellect=1002 spirit=448 health=14661 mana=19055
Spell Stats: power=2383 hit=14.2% crit=18.0% penetration=0 haste=14.8% mp5=0
Attack Stats: power=44 hit=11.4% crit=14.0% expertise=0.0 penetration=0.0 haste=14.8%
Defense Stats: armor=110
Actions:
corruption Count= 11.3|19.9sec DPE= 7528| 4% DPET= 5856 DPR= 13.9 Miss=0.0% TickCount=68 Tick=1255
curse_of_doom Count= 4.3|61.0sec DPE=17499| 4% DPET=13615 DPR= 30.2 Miss=0.0% TickCount=4 Tick=18908
immolate Count= 18.7|16.3sec DPE= 9552| 9% DPET= 7943 DPR= 14.5 Miss=0.0% Hit=1837 Crit= 3841| 5093|42.4% TickCount=90 Tick=1426
immolation Count= 4.0|52.3sec DPE=15270| 3% DPET=11879 DPR= 6.2 Miss=0.0% TickCount=39 Tick=1553
shadow_bolt Count=105.1| 2.8sec DPE= 8487|43% DPET= 4437 DPR= 12.9 Miss=0.0% Hit=5600 Crit=11705|15186|47.3%
soul_fire Count= 21.5| 3.5sec DPE=12174|13% DPET=10085 DPR= 35.0 Miss=0.0% Hit=8339 Crit=17422|22963|42.2%
felguard
cleave Count= 49.0| 6.0sec DPE= 2151| 5% DPET= 359 DPR= 0.0 Miss=0.0% Hit=1740 Crit= 3479| 3769|30.2% Dodge=6.6%
felguard_melee Count=205.3| 1.5sec DPE= 2043|20% DPET= 1403 DPR= 0.0 Miss=0.0% Hit=1706 Crit= 3412| 3730|32.2% Glance=1280|24.0% Dodge=6.5%
Player=Warlock_T8_00_56_15 DPS=6954.1 (Error=+/-2.0 Range=+/-641) DPR=20.1 RPS=346.6/288.4 (mana)
Core Stats: strength=54 agility=55 stamina=1131 intellect=1002 spirit=448 health=14661 mana=19055
Spell Stats: power=2383 hit=14.2% crit=18.0% penetration=0 haste=14.8% mp5=0
Attack Stats: power=44 hit=11.4% crit=14.0% expertise=0.0 penetration=0.0 haste=14.8%
Defense Stats: armor=110
Actions:
corruption Count= 11.6|19.5sec DPE= 7577| 4% DPET= 5894 DPR= 14.0 Miss=0.0% TickCount=70 Tick=1263
curse_of_doom Count= 4.4|61.2sec DPE=17308| 4% DPET=13465 DPR= 29.9 Miss=0.0% TickCount=4 Tick=18910
immolate Count= 18.5|16.4sec DPE= 9623| 9% DPET= 8002 DPR= 14.7 Miss=0.0% Hit=1843 Crit= 3849| 5093|42.3% TickCount=90 Tick=1428
immolation Count= 2.0|126.2sec DPE=23055| 2% DPET=17930 DPR= 9.3 Miss=0.0% TickCount=30 Tick=1537
shadow_bolt Count=107.2| 2.7sec DPE= 8476|44% DPET= 4428 DPR= 12.9 Miss=0.0% Hit=5592 Crit=11687|15186|47.3%
soul_fire Count= 21.2| 3.5sec DPE=12200|12% DPET=10113 DPR= 35.1 Miss=0.0% Hit=8352 Crit=17456|22963|42.3%
felguard
cleave Count= 49.0| 6.0sec DPE= 2150| 5% DPET= 358 DPR= 0.0 Miss=0.0% Hit=1740 Crit= 3480| 3769|30.1% Dodge=6.5%
felguard_melee Count=205.5| 1.5sec DPE= 2044|20% DPET= 1404 DPR= 0.0 Miss=0.0% Hit=1706 Crit= 3412| 3730|32.3% Glance=1280|24.0% Dodge=6.5%
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04/23/09, 8:00 AM
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#1272
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Glass Joe
Blood Elf Warlock
Sylvanas (EU)
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Originally Posted by Liania
Freya also had dmg modifiers, 50% more dmg when near mushrooms, so its MOST likely around 12-13.5k instead of your 16k crit.
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Wrong. Freya's mushrooms give you 25% damage increased buff.
Source: Potent Pheromones - Spell - World of Warcraft
Edit: Sorry I didn't see the next post. You may delete this.
Last edited by Memnarchon : 04/23/09 at 8:11 AM.
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04/23/09, 8:04 AM
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#1273
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Glass Joe
Dwarf Rogue
Azjol-Nerub (EU)
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Originally Posted by Medieval
has anyone accounted for Lightweave proc yet? The damn thing appears to proc off everything as of now.
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I've had it proc from creating a bandage even...
But as fas as i know this was going to be fixed. Or at least i think i read that somewhere. Can't find source however..
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04/23/09, 9:18 AM
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#1274
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Piston Honda
Human Warlock
Scarlet Crusade
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Were you still looking for 40/31 parses Zakalwe?
Here is one, from last night. WMO.
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04/23/09, 3:56 PM
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#1275
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Von Kaiser
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Bakka just finished up his 3.1 spreadsheet. I loaded up my information and it doesnt show haste being better than spell power, I still think that haste having a higher value than spell power on your output for demon based specs is showing a mistake somewhere.
Also his sheet shows the following values for DPS increases for glyphs based on my armory and my 0/41/30 felguard spec...
Incinerate --- 163.46
Lifetap ------ 145.31
Felguard ---- 67.39
Immolate --- 55.23
CoA ---------- 25.89
So the results match the latest findings about switching out Immolate for Incinerate, however it doesnt seem to be even a close comparison. I'm not saying Bakka's sheet is completely accurate since it is the first release and I am sure there are bugs to be found and since your program has been going through constant tweaking for weeks now since 3.1 hit the PTR, I am just trying to compare results hoping to see some correlation between them.
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