I've been using simcraft to run personal dps (optimal_raid=0) to gauge gear upgrades.
Can someone explain to me why Set1 is so much higher?
I leave the Hit rating on each to 446 because I am assured to be hit capped during raid given current raid makeup.
10000 iterations and time=300
Set1
4851 dps Using Gear-Current.simcraft
chardev.org v6 ~ a World of Warcraft character planner
Set2
4791 dps Using Gear.simcraft
chardev.org v6 ~ a World of Warcraft character planner
I change the bottom line of this for each gear set.
#!simcraft
warlock=Warlock_T8_00_13_58
level=80
talents=http://www.wowarmory.com/talent-calc.xml?cid=9&tal=000000000000000000000000000003220030003000000000000000005203205210331051335230351
glyphs=conflagrate/incinerate/immolate
actions=flask,type=frost_wyrm
actions+=/food,type=tender_shoveltusk_steak
actions+=/fire_stone
actions+=/fel_armor
actions+=/summon_pet,imp
actions+=/curse_of_doom,time_to_die>=80
actions+=/immolate
actions+=/conflagrate
actions+=/chaos_bolt
actions+=/incinerate
actions+=/life_tap,mana_percentage<=20,buff_refresh=1,moving=1
actions+=/corruption,time_to_die>=20
actions+=/curse_of_agony,time_to_die>=30
actions+=/corruption
actions+=/curse_of_agony
actions+=/life_tap
Gear-Current.simcraft
Gear-Current i.e. Set1
# Standard Gear Attributes
gear_stamina=1110
gear_intellect=1038
gear_spirit=604
gear_spell_power=2244
gear_hit_rating=446
gear_crit_rating=340
gear_haste_rating=576
tier8_2pc=1
tier8_4pc=1
meta_gem=chaotic_skyflare
# Item Procs
items=illustration_of_the_dragon_soul/dying_curse

SimulationCraft for World of Warcraft build 3.2.0 ( iterations=10000, max_time=300, optimal_raid=0, smooth_rng=0, spell_crit_suppression=0 )
DPS Ranking:
4848 100.0% Raid
4851 100.0% Warlock_T8_00_13_58
Player=Warlock_T8_00_13_58 (destruction) DPS=4850.7 (Error=+/-2.6 Range=+/-455) DPR=16.4 RS=296.6/230.2 (mana)
Origin: input=Warlock_T8_00_13_58.simcraft
Race: undead
Core Stats: strength=58(0) agility=65(0) stamina=1284(1110) intellect=1195(1038) spirit=775(604) health=20203 mana=22030
Spell Stats: power=2244(2244) hit=17.00%(446) crit=19.28%(340) penetration=0(0) haste=17.57%(576) mp5=0
Attack Stats power=48(0) hit=13.60%(446) crit=11.31%(340) expertise=0.00%(0) penetration=0.00%(0) haste=17.57%(576)
Defense Stats: armor=130(0)
Glyphs: conflagrate/incinerate/immolate
Actions:
chaos_bolt Count= 19.8|15.3sec DPE= 7797|11% DPET= 5282 DPR= 32.2 pDPS= 516 Miss=0.0% Hit=5771 Crit=12064|14071|32.2%
conflagrate Count= 27.1|11.2sec DPE= 8226|15% DPET= 6057 DPR= 14.8 pDPS= 742 Miss=0.0% Hit=5290 Crit=11057|12892|50.9%
curse_of_agony Count= 0.5|61.2sec DPE= 4514| 0% DPET= 3321 DPR= 11.7 pDPS= 8 Miss=0.0% TickCount=5 Tick=459
curse_of_doom Count= 4.0|61.3sec DPE= 13244| 4% DPET= 9626 DPR= 22.9 pDPS= 176 Miss=0.0% TickCount=4 Tick=13244
immolate Count= 19.3|15.8sec DPE= 9553|13% DPET= 8221 DPR= 16.2 pDPS= 614 Miss=0.0% Hit=1918 Crit= 4007| 4685|31.5% TickCount=93 Tick=1439
incinerate Count=114.0| 2.6sec DPE= 6447|50% DPET= 3812 DPR= 13.3 pDPS=2450 Miss=0.0% Hit=4601 Crit= 9615|11486|36.8%
imp (DPS=345.8)
fire_bolt Count=144.1| 2.1sec DPE= 718| 7% DPET= 346 DPR= 4.0 pDPS= 345 Miss=0.0% Hit= 683 Crit= 1025| 1134|10.0%
Constant Buffs: fel_armor/illustration_of_the_dragon_soul
Dynamic Buffs:
backdraft : start=27.1 refresh=0.0 interval= 11.2|11.2 uptime=50% benefit=47%
dying_curse : start=5.8 refresh=0.0 interval= 54.7|54.7 uptime=19% trigger=15%
empowered_imp : start=14.3 refresh=0.1 interval= 19.6|19.4 uptime= 5% benefit= 8%
pyroclasm : start=13.8 refresh=0.0 interval= 21.2|21.2 uptime=45% benefit=35%
Up-Times:
92.1% : replenishment
Procs:
9.3 | 21.18sec : life_tap
Gains:
22029.8 : initial_mana
35639.0 : life_tap
12146.7 : replenishment
21269.5 : soul_leech
Auras and De-Buffs:
Dynamic:
Waiting:
All players active 100% of the time.
Baseline Performance:
TotalEvents = 13774611
MaxEventQueue = 17
TargetHealth = 1451431
SimSeconds = 3000975
CpuSeconds = 6.156
SpeedUp = 487488
RNG global Actual/Expected Roll=1.000925 Range=1.000000 Gauss=1.000000
Gear.simcfaft i.e. Set2
# Standard Gear Attributes
gear_stamina=1086
gear_intellect=1027
gear_spirit=507
gear_spell_power=2447
gear_hit_rating=446
gear_crit_rating=239
gear_haste_rating=560
tier8_2pc=1
tier8_4pc=1
meta_gem=chaotic_skyflare
# Item Procs
items=illustration_of_the_dragon_soul/scale_of_fates

SimulationCraft for World of Warcraft build 3.2.0 ( iterations=10000, max_time=300, optimal_raid=0, smooth_rng=0, spell_crit_suppression=0 )
DPS Ranking:
4789 100.0% Raid
4791 100.0% Warlock_T8_00_13_58
Player=Warlock_T8_00_13_58 (destruction) DPS=4791.4 (Error=+/-2.5 Range=+/-487) DPR=16.3 RS=294.5/228.2 (mana)
Origin: input=Warlock_T8_00_13_58.simcraft
Race: undead
Core Stats: strength=58(0) agility=65(0) stamina=1258(1086) intellect=1184(1027) spirit=678(507) health=19935 mana=21860
Spell Stats: power=2447(2447) hit=17.00%(446) crit=17.02%(239) penetration=0(0) haste=17.08%(560) mp5=0
Attack Stats power=48(0) hit=13.60%(446) crit=9.11%(239) expertise=0.00%(0) penetration=0.00%(0) haste=17.08%(560)
Defense Stats: armor=130(0)
Glyphs: conflagrate/incinerate/immolate
Actions:
chaos_bolt Count= 19.7|15.4sec DPE= 7703|11% DPET= 5229 DPR= 31.8 pDPS= 505 Miss=0.0% Hit=5806 Crit=12129|12617|30.0%
conflagrate Count= 26.9|11.3sec DPE= 8199|15% DPET= 6011 DPR= 14.8 pDPS= 735 Miss=0.0% Hit=5351 Crit=11185|11222|48.8%
curse_of_agony Count= 0.6|56.0sec DPE= 4483| 0% DPET= 3281 DPR= 11.6 pDPS= 9 Miss=0.0% TickCount=6 Tick=459
curse_of_doom Count= 4.0|61.3sec DPE= 13259| 4% DPET= 9585 DPR= 22.9 pDPS= 177 Miss=0.0% TickCount=4 Tick=13259
immolate Count= 19.2|15.9sec DPE= 9588|13% DPET= 8190 DPR= 16.3 pDPS= 615 Miss=0.0% Hit=1931 Crit= 4035| 4197|29.4% TickCount=93 Tick=1452
incinerate Count=112.9| 2.6sec DPE= 6386|50% DPET= 3760 DPR= 13.2 pDPS=2405 Miss=0.0% Hit=4630 Crit= 9679|10060|34.8%
imp (DPS=347.0)
fire_bolt Count=144.1| 2.1sec DPE= 720| 7% DPET= 347 DPR= 4.0 pDPS= 346 Miss=0.0% Hit= 686 Crit= 1029| 1029|10.0%
Constant Buffs: fel_armor/illustration_of_the_dragon_soul
Dynamic Buffs:
backdraft : start=26.9 refresh=0.0 interval= 11.3|11.3 uptime=50% benefit=47%
empowered_imp : start=14.3 refresh=0.1 interval= 19.6|19.5 uptime= 5% benefit= 8%
pyroclasm : start=13.1 refresh=0.0 interval= 22.2|22.2 uptime=43% benefit=33%
Up-Times:
91.9% : replenishment
Procs:
10.1 | 19.67sec : life_tap
Gains:
21859.8 : initial_mana
35507.5 : life_tap
12029.6 : replenishment
20914.8 : soul_leech
Auras and De-Buffs:
Dynamic:
Waiting:
All players active 100% of the time.
Baseline Performance:
TotalEvents = 13697350
MaxEventQueue = 17
TargetHealth = 1433414
SimSeconds = 3001060
CpuSeconds = 6.140
SpeedUp = 488772
RNG global Actual/Expected Roll=0.999817 Range=1.000000 Gauss=1.000000
I'm assuming the higher crit and spirit in Set1 outweighs the higher spellpower in Set2.