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Old 04/06/09, 8:40 AM   #1126
Scrufola
Von Kaiser
 
Human Warlock
 
Kargath (EU)
I didn't see a recent spec including replenishment in this thread. My idea was to get rid of the 6 points solely used to improve the imp and switch to the succubus.

The advantage would be:
  • replenishment
  • soul leach healing and mana gain
  • imp health stone
  • maxed out demonic embrace

The disadvantage would be:
  • melee pet instead of ranged
  • no blood pact
  • lesser damage

With the life tap glyph, the mana gain from improved soul leach is worthless, therefore I switched to the incinerate glyph. Then I disabled the 4 piece T7 bonus for all specs. That will go away anyway and favors the life tap glyph to much.

patch=3.1.0
warlock=Warlock_T8_03_13_55-rep-suc
level=80
talents=http://talent.mmo-champion.com/?warlock=030000000000000000000000000020320030003000000000000000005203215200331051335230051
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armor/summon_pet,succubus
actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T7_Gear.simcraft
glyph_conflagrate=1
glyph_immolate=1
glyph_incinerate=1
That's what I got. 30k iterations, 300s fight. The values are lower than in post 1 because of the removed 4 piece T7 bonus.
DPS Ranking:
   6894   7.6%  Warlock_T8_53_00_18_DG
   6791   7.5%  Warlock_T8_00_40_31
   6615   7.3%  Warlock_T8_00_41_30
   6612   7.3%  Warlock_T8_53_00_18
   6484   7.2%  Warlock_T8_03_13_55
   6429   7.1%  Warlock_T8_03_52_16
   6416   7.1%  Warlock_T8_03_13_55-rep-suc
   6303   7.0%  Warlock_T8_00_28_43
   6277   6.9%  Warlock_T8_00_56_15
The difference is really small between imp destro and succi/replenishment destro.

   6484   7.2%  Warlock_T8_03_13_55
   6416   7.1%  Warlock_T8_03_13_55-rep-suc
Player=Warlock_T8_03_13_55  DPS=6484.2 (Error=+/-10.2 Range=+/-548)  DPR=20.3  RPS=319.8/267.9  (mana)
  Core Stats:  strength=54  agility=55  stamina=1080  intellect=937  spirit=569  health=14134  mana=18051
  Spell Stats:  power=2074  hit=11.1%  crit=13.2%  penetration=0  haste=19.0%  mp5=0
  Attack Stats:  power=44  hit=8.9%  crit=9.6%  expertise=0.0  penetration=0.0  haste=19.0%
  Actions:
    chaos_bolt            Count= 19.5|14.6sec  DPE= 9308|10%  DPET= 6975  DPR=  38.2  Miss=0.0%  Hit=6479  Crit=13549|15854|40.0%
    conflagrate           Count= 25.9|11.0sec  DPE=13002|18%  DPET=10064  DPR=  23.4  Miss=0.0%  Hit=8728  Crit=18227|21326|45.0%
    curse_of_doom         Count=  4.0|61.5sec  DPE=16013| 4%  DPET=12169  DPR=  29.4  Miss=0.0%  TickCount=4  Tick=16013
    immolate              Count= 18.0|15.9sec  DPE=11441|11%  DPET=10545  DPR=  19.4  Miss=0.0%  Hit=2219  Crit= 4631| 5435|40.0%  TickCount=87  T
ick=1701
    incinerate            Count=119.8| 2.3sec  DPE= 7241|47%  DPET= 4820  DPR=  14.9  Miss=0.0%  Hit=4999  Crit=10446|12555|41.2%
   imp
    fire_bolt             Count=152.3| 1.8sec  DPE= 1147|10%  DPET=  620  DPR=   0.0  Miss=2.9%  Hit=1083  Crit= 1625| 1842|17.6%
Player=Warlock_T8_03_13_55-rep-suc  DPS=6415.6 (Error=+/-10.3 Range=+/-512)  DPR=19.4  RPS=329.9/263.1  (mana)
  Core Stats:  strength=54  agility=55  stamina=1110  intellect=937  spirit=569  health=14446  mana=18051
  Spell Stats:  power=2074  hit=11.1%  crit=13.2%  penetration=0  haste=19.0%  mp5=0
  Attack Stats:  power=44  hit=8.9%  crit=9.6%  expertise=0.0  penetration=0.0  haste=19.0%
  Actions:
    chaos_bolt            Count= 19.3|14.7sec  DPE= 8805| 9%  DPET= 6493  DPR=  36.2  Miss=0.0%  Hit=6314  Crit=13203|15459|36.2%
    conflagrate           Count= 26.2|10.9sec  DPE=12480|18%  DPET= 9661  DPR=  22.4  Miss=0.0%  Hit=8396  Crit=17545|20669|44.6%
    curse_of_doom         Count=  4.0|61.0sec  DPE=15740| 3%  DPET=11958  DPR=  28.9  Miss=0.0%  TickCount=4  Tick=15740
    immolate              Count= 18.0|15.9sec  DPE=11001|11%  DPET=10164  DPR=  18.6  Miss=0.0%  Hit=2151  Crit= 4488| 5299|36.2%  TickCount=88  T
ick=1636
    incinerate            Count=125.2| 2.2sec  DPE= 7118|49%  DPET= 4724  DPR=  14.6  Miss=0.0%  Hit=5051  Crit=10551|12713|37.6%
   succubus
    lash_of_pain          Count= 47.1| 6.1sec  DPE=  668| 2%  DPET=  457  DPR=   0.0  Miss=3.0%  Hit= 632  Crit=  948| 1061|17.3%
    succubus_melee        Count=181.5| 1.6sec  DPE=  710| 7%  DPET=  457  DPR=   0.0  Miss=0.0%  Hit= 705  Crit= 1409| 1491|13.3%  Glance= 528|23.
9%  Dodge=6.6%

Gains:
    Warlock_T8_03_13_55:
        blessing_of_wisdom=6140.3
        initial_mana=18050.7
        judgement_of_wisdom=4974.7
        life_tap=49446.7
        replenishment=15042.6

    Warlock_T8_03_13_55-rep-suc:
        blessing_of_wisdom=6140.3
        initial_mana=18050.7
        judgement_of_wisdom=5133.7
        life_tap=26056.4
        replenishment=15042.7
        soul_leech=21878.2

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Old 04/06/09, 9:12 AM   #1127
Dagaves
Glass Joe
 
Human Paladin
 
Ner'zhul
Maybe this is an obvious answer and I just don't get it. When looking at these scaling factors, how much of a difference is .2 in actual dps. For example, take the Shirt of Uber as the baseline for gear improvements and use the scaling factors, what does dps look like? I think I am just not smart enough to figure this out can anyone help point me in the right direction towards how I could do this?

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Old 04/06/09, 1:12 PM   #1128
Soulzar
Von Kaiser
 
Soulzar's Avatar
 
Human Warlock
 
Medivh
Originally Posted by Scrufola View Post
I didn't see a recent spec including replenishment in this thread. My idea was to get rid of the 6 points solely used to improve the imp and switch to the succubus.
From what I see, your DPET for every single one of your spells is lower in the Succubus build, probably because your average crit is about 4% less due to loss of Emp Imp.

It looks like the gains are only seen through ISL as you have about 5 extra incins and 1 added conflag.

What were your results compared to an ISL build using the imp? If I am remembering correctly (could not find the post) there was discussion on dps gains/loss by dropping suppression for ISL.

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Old 04/06/09, 3:49 PM   #1129
dakalro
Don Flamenco
 
Human Warlock
 
Frostmane (EU)
Due to being asked to start making a gearset for Ulduar and not being able to find anything on an idea of that for current known items I wrote a small app to try and calculate one.
Atm it's just the algorithm, every item value needs to be calculated by hand, including enchant/gem variants and entered into a text file (parsing wowhead for weighted items feels so impossible ). IT IS ALSO VERY UNTESTED AS TO CORRECTNESS!!! but it doesn't feel too bad.
Would appreciate some comments on the discovered set if anyone is doing something similar. I used simcraft 1998 PTR output weights for 0/40/31 for calculating item values.
Ulduar known gear set for 341 hit

It uses 1 Orange hit gem and Icewalker. Disregarding set bonuses Hood of Rationality was best item for helm but 4T8 should be worth the minor difference.

For 368 hit, switch helm with Collar of the Wyrmhunter w/ Purple gem and wand for Scepter of Lost Souls.

Anyone know of a site like chardev that has all 3.1 items? On another note, getting a set with less hit rating will be painful.

Basic idea from: Dots and you: The Affliction Warlock Thread

Last edited by dakalro : 04/06/09 at 4:01 PM.

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Old 04/06/09, 3:53 PM   #1130
Emolate
Bald Bull
 
Emolate's Avatar
 
Goblin Warlock
 
Mal'Ganis
deleted

Last edited by Emolate : 04/06/09 at 4:12 PM. Reason: Shitting up the simcraft thread with a post about Scale Factors, sorry. Please by all means move-to-Suck/delete/nuke this.

Originally Posted by Zeln View Post
I'm pretty sure the only reason you're on this planet is the phone rang and startled your dad.

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Old 04/07/09, 2:48 AM   #1131
Klaymen
Glass Joe
 
Undead Warlock
 
Alleria
Originally Posted by dakalro View Post
Due to being asked to start making a gearset for Ulduar and not being able to find anything on an idea of that for current known items I wrote a small app to try and calculate one.
Atm it's just the algorithm, every item value needs to be calculated by hand, including enchant/gem variants and entered into a text file (parsing wowhead for weighted items feels so impossible ). IT IS ALSO VERY UNTESTED AS TO CORRECTNESS!!! but it doesn't feel too bad.
Would appreciate some comments on the discovered set if anyone is doing something similar. I used simcraft 1998 PTR output weights for 0/40/31 for calculating item values.
Ulduar known gear set for 341 hit

It uses 1 Orange hit gem and Icewalker. Disregarding set bonuses Hood of Rationality was best item for helm but 4T8 should be worth the minor difference.

For 368 hit, switch helm with Collar of the Wyrmhunter w/ Purple gem and wand for Scepter of Lost Souls.

Anyone know of a site like chardev that has all 3.1 items? On another note, getting a set with less hit rating will be painful.

Basic idea from: Dots and you: The Affliction Warlock Thread
I think you are on the right track here although i would change the staff for runescribed blade and ironmender off hand, or overcharged fuel rod for extra hit rating.

Also all the t8 simulations are using t7 2 and 4 piece bonuses which is making the value of the life tap glyph way too high. I think that to get a good idea of where each spec will be in ulduar will be to just change too the t8 2 and 4 piece bonuses then we can see how well each spec scales in ulduar.

I have changed all the profiles to use t8 set bonuses on version 1999 of simcraft and have added in 0/13/58 spec into the raid using incinerate glyph instead of life tap and using life tap as needed and found that it isnt far behind the deep destro spec in dps but gives another refreshment to the raid.

6685 3.7% Warlock_T8_00_13_58
6683 3.7% Warlock_T8_03_13_55

Infact its 2 dps higher using the raid_t8 profile

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Old 04/07/09, 5:39 AM   #1132
Scrufola
Von Kaiser
 
Human Warlock
 
Kargath (EU)
To add replenishment, we have to sacrifice something. Probably one of:
  • Empowered Imp
  • Empowered Imp and use the Succubus
  • Pyroclasm
  • Suppression

I, again, disabled the T7 4 piece bonus for all specs because it makes the life tap glyph too good. Otherwise, I kept them unchanged from the simcraft default profiles.

For all replenishment builds I switched to the incinerate glyph.

DPS Ranking:
   6895   8.2%  Warlock_T8_53_00_18_DG
   6774   8.0%  Warlock_T8_00_40_31
   6614   7.8%  Warlock_T8_00_41_30
   6605   7.8%  Warlock_T8_53_00_18
   6497   7.7%  Warlock_T8_0_13_58-rep-w/out-suppression
   6475   7.7%  Warlock_T8_03_13_55-rep-w/out-pyroclasm
   6472   7.6%  Warlock_T8_03_13_55
   6454   7.6%  Warlock_T8_03_13_55-incinerate-glyph
   6424   7.6%  Warlock_T8_03_13_55-rep-suc
   6406   7.6%  Warlock_T8_03_52_16
   6402   7.6%  Warlock_T8_03_13_55-rep-w/out-empowered-imp
   6313   7.5%  Warlock_T8_00_28_43
   6281   7.4%  Warlock_T8_00_56_15
Looks like 3/13/55 performes better with the life tap glyph than the incinerate glyph. That's expected. But two of the replenishement builds perform even better, if T7 4 piece is disabled, as Klaymen noted above.

It looks like we have to decide if we drop suppression or pyroclasm for replenishment.

3% hit are:
3 * 26.23 = 78.69 hit rating

JC gems 16 hit rating or 19 spell power

78.69 * 19 / 16 = 93 spell power
Simcraft calculates an uptime for pyroclasm of about 33%. Therefore, the net effect should be a 2% damage increase.

The scaling factor for Warlock_T8_03_13_55 for spell power is 1.34.

93 * 1.34 => 124 dps
dps * 1.02 = dps + 124

dps = 6200
Therefore, if you do more than 6200 dps pyroclasm should be better than suppression.


Player=Warlock_T8_03_13_55  DPS=6471.6 (Error=+/-10.3 Range=+/-551)  DPR=20.2  RPS=319.8/271.2  (mana)
  Core Stats:  strength=54  agility=55  stamina=1080  intellect=937  spirit=569  health=14134  mana=18051
  Spell Stats:  power=2074  hit=11.1%  crit=13.2%  penetration=0  haste=19.0%  mp5=0
  Attack Stats:  power=44  hit=8.9%  crit=9.6%  expertise=0.0  penetration=0.0  haste=19.0%
  Actions:
    chaos_bolt            Count= 19.1|14.6sec  DPE= 9280|10%  DPET= 6952  DPR=  38.1  Miss=0.0%  Hit=6473  Crit=13538|15854|39.7%
    conflagrate           Count= 25.3|11.0sec  DPE=13012|18%  DPET=10076  DPR=  23.4  Miss=0.0%  Hit=8724  Crit=18233|21326|45.1%
    curse_of_doom         Count=  4.0|61.5sec  DPE=16023| 4%  DPET=12175  DPR=  29.4  Miss=0.0%  TickCount=4  Tick=16023
    immolate              Count= 17.9|15.9sec  DPE=11296|11%  DPET=10427  DPR=  19.1  Miss=0.0%  Hit=2218  Crit= 4636| 5435|38.8%  TickCount=86  Tick=1701
    incinerate            Count=117.3| 2.3sec  DPE= 7229|47%  DPET= 4815  DPR=  14.9  Miss=0.0%  Hit=4998  Crit=10450|12555|40.9%
   imp
    fire_bolt             Count=149.7| 1.8sec  DPE= 1147|10%  DPET=  620  DPR=   0.0  Miss=2.9%  Hit=1083  Crit= 1624| 1842|17.4%

Player=Warlock_T8_03_13_55-incinerate-glyph  DPS=6453.6 (Error=+/-10.3 Range=+/-477)  DPR=20.0  RPS=322.6/256.7  (mana)
  Core Stats:  strength=54  agility=55  stamina=1080  intellect=937  spirit=569  health=14134  mana=18051
  Spell Stats:  power=2074  hit=11.1%  crit=13.2%  penetration=0  haste=19.0%  mp5=0
  Attack Stats:  power=44  hit=8.9%  crit=9.6%  expertise=0.0  penetration=0.0  haste=19.0%
  Actions:
    chaos_bolt            Count= 19.1|14.7sec  DPE= 9041|10%  DPET= 6736  DPR=  37.1  Miss=0.0%  Hit=6319  Crit=13208|15459|39.5%
    conflagrate           Count= 25.4|11.0sec  DPE=12540|18%  DPET= 9703  DPR=  22.5  Miss=0.0%  Hit=8395  Crit=17509|20669|45.5%
    curse_of_doom         Count=  4.0|61.1sec  DPE=15761| 4%  DPET=11984  DPR=  28.9  Miss=0.0%  TickCount=4  Tick=15761
    immolate              Count= 17.8|16.1sec  DPE=10958|11%  DPET=10087  DPR=  18.5  Miss=0.0%  Hit=2146  Crit= 4499| 5299|39.7%  TickCount=86  Tick=1634
    incinerate            Count=119.0| 2.3sec  DPE= 7319|49%  DPET= 4863  DPR=  15.0  Miss=0.0%  Hit=5052  Crit=10555|12713|41.2%
   imp
    fire_bolt             Count=149.7| 1.8sec  DPE= 1125| 9%  DPET=  609  DPR=   0.0  Miss=2.9%  Hit=1063  Crit= 1595| 1811|17.4%

Player=Warlock_T8_03_13_55-rep-suc  DPS=6424.3 (Error=+/-10.6 Range=+/-533)  DPR=19.4  RPS=330.3/262.2  (mana)
  Core Stats:  strength=54  agility=55  stamina=1110  intellect=937  spirit=569  health=14446  mana=18051
  Spell Stats:  power=2074  hit=11.1%  crit=13.2%  penetration=0  haste=19.0%  mp5=0
  Attack Stats:  power=44  hit=8.9%  crit=9.6%  expertise=0.0  penetration=0.0  haste=19.0%
  Actions:
    chaos_bolt            Count= 19.1|14.7sec  DPE= 8829| 9%  DPET= 6524  DPR=  36.3  Miss=0.0%  Hit=6319  Crit=13209|15459|36.4%
    conflagrate           Count= 25.8|10.9sec  DPE=12504|18%  DPET= 9681  DPR=  22.5  Miss=0.0%  Hit=8403  Crit=17548|20669|44.8%
    curse_of_doom         Count=  4.0|61.0sec  DPE=15735| 4%  DPET=11961  DPR=  28.9  Miss=0.0%  TickCount=4  Tick=15735
    immolate              Count= 18.0|15.9sec  DPE=10900|11%  DPET=10075  DPR=  18.4  Miss=0.0%  Hit=2153  Crit= 4495| 5299|36.5%  TickCount=87  Tick=1638
    incinerate            Count=122.8| 2.2sec  DPE= 7114|49%  DPET= 4722  DPR=  14.6  Miss=0.0%  Hit=5050  Crit=10560|12713|37.5%
   succubus
    lash_of_pain          Count= 46.3| 6.1sec  DPE=  670| 2%  DPET=  459  DPR=   0.0  Miss=2.8%  Hit= 632  Crit=  947| 1061|17.7%
    succubus_melee        Count=178.5| 1.6sec  DPE=  709| 7%  DPET=  457  DPR=   0.0  Miss=0.0%  Hit= 705  Crit= 1409| 1491|13.1%  Glance= 528|24.0
%  Dodge=6.6%

Player=Warlock_T8_03_13_55-rep-w/out-empowered-imp  DPS=6401.6 (Error=+/-10.6 Range=+/-519)  DPR=19.4  RPS=330.3/262.0  (mana)
  Core Stats:  strength=54  agility=55  stamina=1110  intellect=937  spirit=569  health=14446  mana=18051
  Spell Stats:  power=2074  hit=11.1%  crit=13.2%  penetration=0  haste=19.0%  mp5=0
  Attack Stats:  power=44  hit=8.9%  crit=9.6%  expertise=0.0  penetration=0.0  haste=19.0%
  Actions:
    chaos_bolt            Count= 19.1|14.7sec  DPE= 8813| 9%  DPET= 6505  DPR=  36.2  Miss=0.0%  Hit=6315  Crit=13202|15459|36.3%
    conflagrate           Count= 25.8|10.9sec  DPE=12509|18%  DPET= 9678  DPR=  22.5  Miss=0.0%  Hit=8401  Crit=17535|20669|45.0%
    curse_of_doom         Count=  4.0|61.0sec  DPE=15734| 4%  DPET=11967  DPR=  28.9  Miss=0.0%  TickCount=4  Tick=15734
    immolate              Count= 18.0|15.9sec  DPE=10891|11%  DPET=10063  DPR=  18.4  Miss=0.0%  Hit=2152  Crit= 4496| 5299|36.4%  TickCount=87  Tick=1637
    incinerate            Count=122.8| 2.2sec  DPE= 7117|49%  DPET= 4725  DPR=  14.6  Miss=0.0%  Hit=5052  Crit=10558|12713|37.5%
   imp
    fire_bolt             Count=149.7| 1.8sec  DPE= 1009| 9%  DPET=  546  DPR=   0.0  Miss=2.9%  Hit= 953  Crit= 1430| 1623|17.6%

Player=Warlock_T8_03_13_55-rep-w/out-pyroclasm  DPS=6475.0 (Error=+/-9.9 Range=+/-485)  DPR=19.6  RPS=330.3/262.2  (mana)
  Core Stats:  strength=54  agility=55  stamina=1110  intellect=937  spirit=569  health=14446  mana=18051
  Spell Stats:  power=2074  hit=11.1%  crit=13.2%  penetration=0  haste=19.0%  mp5=0
  Attack Stats:  power=44  hit=8.9%  crit=9.6%  expertise=0.0  penetration=0.0  haste=19.0%
  Actions:
    chaos_bolt            Count= 19.1|14.7sec  DPE= 8912| 9%  DPET= 6583  DPR=  36.6  Miss=0.0%  Hit=6162  Crit=12874|14584|41.0%
    conflagrate           Count= 25.8|10.9sec  DPE=12544|18%  DPET= 9705  DPR=  22.6  Miss=0.0%  Hit=8396  Crit=17505|20669|45.5%
    curse_of_doom         Count=  4.0|61.0sec  DPE=15481| 3%  DPET=11764  DPR=  28.4  Miss=0.0%  TickCount=4  Tick=15481
    immolate              Count= 18.0|15.9sec  DPE=10692|11%  DPET= 9886  DPR=  18.1  Miss=0.0%  Hit=2100  Crit= 4392| 4999|38.9%  TickCount=87  Tick=1598
    incinerate            Count=122.8| 2.2sec  DPE= 7155|49%  DPET= 4749  DPR=  14.7  Miss=0.0%  Hit=4940  Crit=10324|11993|41.1%
   imp
    fire_bolt             Count=149.7| 1.8sec  DPE= 1126| 9%  DPET=  609  DPR=   0.0  Miss=2.9%  Hit=1063  Crit= 1595| 1811|17.4%

Player=Warlock_T8_0_13_58-rep-w/out-suppression  DPS=6496.7 (Error=+/-10.4 Range=+/-584)  DPR=19.6  RPS=330.9/262.8  (mana)
  Core Stats:  strength=54  agility=55  stamina=1129  intellect=930  spirit=489  health=14639  mana=17942
  Spell Stats:  power=2054  hit=14.2%  crit=12.8%  penetration=0  haste=19.7%  mp5=0
  Attack Stats:  power=44  hit=11.4%  crit=9.2%  expertise=0.0  penetration=0.0  haste=19.7%
  Actions:
    chaos_bolt            Count= 19.1|14.7sec  DPE= 8936| 9%  DPET= 6638  DPR=  36.7  Miss=0.0%  Hit=6249  Crit=13076|15319|39.4%
    conflagrate           Count= 25.5|11.0sec  DPE=12360|18%  DPET= 9614  DPR=  22.2  Miss=0.0%  Hit=8303  Crit=17303|20438|45.1%
    curse_of_doom         Count=  4.0|60.9sec  DPE=15650| 3%  DPET=11961  DPR=  27.0  Miss=0.0%  TickCount=4  Tick=15650
    immolate              Count= 18.0|15.9sec  DPE=10810|11%  DPET=10011  DPR=  18.3  Miss=0.0%  Hit=2130  Crit= 4461| 5250|37.6%  TickCount=87  Tick=1618
    incinerate            Count=123.1| 2.2sec  DPE= 7192|49%  DPET= 4787  DPR=  14.8  Miss=0.0%  Hit=4991  Crit=10424|12576|40.5%
   imp
    fire_bolt             Count=149.7| 1.8sec  DPE= 1151|10%  DPET=  623  DPR=   0.0  Miss=0.0%  Hit=1056  Crit= 1584| 1800|18.1%
Gains:

    Warlock_T8_03_13_55-rep-suc:
        blessing_of_wisdom=6030.7
        initial_mana=18050.7
        judgement_of_wisdom=5047.5
        life_tap=25288.1
        replenishment=14774.1
        soul_leech=21522.0

    Warlock_T8_03_13_55-rep-w/out-pyroclasm:
        blessing_of_wisdom=6030.7
        initial_mana=18050.7
        judgement_of_wisdom=5111.5
        life_tap=25208.3
        replenishment=14774.1
        soul_leech=21535.7

    Warlock_T8_0_13_58-rep-w/out-suppression:
        blessing_of_wisdom=6030.7
        initial_mana=17942.5
        judgement_of_wisdom=5073.6
        life_tap=25575.0
        replenishment=14692.0
        soul_leech=21453.1

    Warlock_T8_03_13_55-rep-w/out-empowered-imp:
        blessing_of_wisdom=6030.7
        initial_mana=18050.7
        judgement_of_wisdom=5079.0
        life_tap=25322.4
        replenishment=14774.1
        soul_leech=21418.9

    Warlock_T8_03_13_55:
        blessing_of_wisdom=6030.6
        initial_mana=18050.7
        judgement_of_wisdom=4917.6
        life_tap=49442.9
        replenishment=14774.0

    Warlock_T8_03_13_55-incinerate-glyph:
        blessing_of_wisdom=6030.7
        initial_mana=18050.7
        judgement_of_wisdom=4977.7
        life_tap=45362.0
        replenishment=14774.1
Procs:

    Warlock_T8_03_13_55-rep-suc:
        dying_curse=5.5|50.08sec
        judgement_of_wisdom=65.3|4.24sec
        life_tap=6.6|41.68sec

    Warlock_T8_03_13_55-rep-w/out-pyroclasm:
        dying_curse=5.5|50.31sec
        judgement_of_wisdom=66.2|4.19sec
        life_tap=6.6|41.81sec

    Warlock_T8_0_13_58-rep-w/out-suppression:
        dying_curse=5.5|50.45sec
        judgement_of_wisdom=65.7|4.22sec
        life_tap=7.2|38.35sec

    Warlock_T8_03_13_55-rep-w/out-empowered-imp:
        dying_curse=5.5|50.38sec
        judgement_of_wisdom=65.7|4.22sec
        life_tap=6.7|41.63sec

    Warlock_T8_03_13_55:
        dying_curse=5.4|51.00sec
        judgement_of_wisdom=63.6|4.35sec
        life_tap=14.0|19.79sec

    Warlock_T8_03_13_55-incinerate-glyph:
        dying_curse=5.5|50.54sec
        judgement_of_wisdom=64.4|4.30sec
        life_tap=11.9|23.24sec
It would be nice if simcraft could report what the "uptime" on your replenishment is. Then we could evaluate 1 or 2 points in imp soul leach. Would be nice to free up one for shadow fury or 1 point in suppression/pyroclasm.

Up-Times:

    Warlock_T8_03_13_55-rep-suc:
        44.2% : backdraft
        10.9% : demonic_soul
        32.9% : pyroclasm
        100.0% : replenishment

    Warlock_T8_03_13_55-rep-w/out-pyroclasm:
        44.2% : backdraft
        10.9% : demonic_soul
        13.8% : empowered_imp
        100.0% : replenishment

    Warlock_T8_0_13_58-rep-w/out-suppression:
        43.6% : backdraft
        10.9% : demonic_soul
        14.3% : empowered_imp
        33.2% : pyroclasm
        100.0% : replenishment

    Warlock_T8_03_13_55-rep-w/out-empowered-imp:
        44.2% : backdraft
        10.8% : demonic_soul
        33.0% : pyroclasm
        100.0% : replenishment

    Warlock_T8_03_13_55:
        45.0% : backdraft
        11.2% : demonic_soul
        14.2% : empowered_imp
        32.7% : pyroclasm
        100.0% : replenishment

    Warlock_T8_03_13_55-incinerate-glyph:
        44.5% : backdraft
        10.9% : demonic_soul
        14.1% : empowered_imp
        33.0% : pyroclasm
        100.0% : replenishment
patch=3.1.0
warlock=Warlock_T8_03_13_55-rep-suc
level=80
talents=http://ptr.wowhead.com/?talent=IcZcu0h0hZVbGqbcuVsAf0t
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armor/summon_pet,succubus
actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T7_Gear.simcraft
glyph_conflagrate=1
glyph_immolate=1
glyph_incinerate=1



patch=3.1.0
warlock=Warlock_T8_03_13_55-rep-w/out-pyroclasm
level=80
talents=http://ptr.wowhead.com/?talent=IcZcu0h0hZVbGqbcuVsVfct
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armor/summon_pet,imp
actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T7_Gear.simcraft
glyph_conflagrate=1
glyph_immolate=1
glyph_incinerate=1



patch=3.1.0
warlock=Warlock_T8_0_13_58-rep-w/out-suppression
level=80
talents=http://ptr.wowhead.com/?talent=IZcu0h0hZVbGqbcuVsAfct
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armor/summon_pet,imp
actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T7_Hit_Gear.simcraft
glyph_conflagrate=1
glyph_immolate=1
glyph_incinerate=1



patch=3.1.0
warlock=Warlock_T8_03_13_55-rep-w/out-empowered-imp
level=80
talents=http://ptr.wowhead.com/?talent=IcZcu0h0hZVbGqbcuVsAf0t
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armor/summon_pet,imp
actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T7_Gear.simcraft
glyph_conflagrate=1
glyph_immolate=1
glyph_incinerate=1



patch=3.1.0
warlock=Warlock_T8_03_13_55
level=80
talents=http://talent.mmo-champion.com/?warlock=030000000000000000000000000003220030003000000000000000005203215220331051035030351
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armor/summon_pet,imp
actions+=/life_tap,glyph=1/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T7_Gear.simcraft
glyph_conflagrate=1
glyph_immolate=1
glyph_life_tap=1



patch=3.1.0
warlock=Warlock_T8_03_13_55-incinerate-glyph
level=80
talents=http://talent.mmo-champion.com/?warlock=030000000000000000000000000003220030003000000000000000005203215220331051035030351
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armor/summon_pet,imp
actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T7_Gear.simcraft
glyph_conflagrate=1
glyph_immolate=1
glyph_incinerate=1

Last edited by Scrufola : 04/07/09 at 6:00 AM.

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Old 04/07/09, 11:25 AM   #1133
dakalro
Don Flamenco
 
Human Warlock
 
Frostmane (EU)
Originally Posted by Klaymen View Post
I think you are on the right track here although i would change the staff for runescribed blade and ironmender off hand, or overcharged fuel rod for extra hit rating.

Also all the t8 simulations are using t7 2 and 4 piece bonuses which is making the value of the life tap glyph way too high. I think that to get a good idea of where each spec will be in ulduar will be to just change too the t8 2 and 4 piece bonuses then we can see how well each spec scales in ulduar.

I have changed all the profiles to use t8 set bonuses on version 1999 of simcraft and have added in 0/13/58 spec into the raid using incinerate glyph instead of life tap and using life tap as needed and found that it isnt far behind the deep destro spec in dps but gives another refreshment to the raid.

6685 3.7% Warlock_T8_00_13_58
6683 3.7% Warlock_T8_03_13_55

Infact its 2 dps higher using the raid_t8 profile
Didn't bother to put in any other item than the hit staff and the endless winter for weapons since as far as I knew Endless winter was best. Will try it but chances of needing hit with the current items are close to nil.
If you do use the hit rating trinket the lowest hit rating I got from the rest of the items was 318. This also includes only 2T8 bonuses. This since the algo doesn't limit to hitcap but searches max dps while counting hit to just cap.
Basicly using 107 hit trink + 135 spell trink gives ~5.3k score and 318 hit (trinkets are not included in anything). Using Illustration + 135 spell trink gives 5.6k score and 338 or so hit. And I'm not sure around 40 hit rating that's not wasted and the proc equal Illustration.
For keeping the item counts down it's common sense to only include best in slot non-hit item and several hit items.

I'll try to have a gui/item retriever/enchanter/gemmer done this weekend, at least something that doesn't crash much so I can test for diff specs, maybe classes, a lot easier and can actually upload something usefull for people to use.

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Old 04/08/09, 8:13 AM   #1134
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Replenishment triggering off imp soul leech hasn't been implemented yet - an oversight on my part, I'll try to get it done today.

Norway Offline
Old 04/08/09, 5:30 PM   #1135
Orgath
Von Kaiser
 
Orgath's Avatar
 
Orc Warlock
 
Kargath (EU)
Yes, it is a lot of pages to read, but the 33 pages on the Destro thread and the 39 pages of this one give detailed information on:
- why CoD replaces CoA with 3.1 (no more MC)
- Glyph of Conflag is mandatory for Conflag builds (hugh dps loss without)
- Glyph of Lifetap is supperior over all others (using LT every 20s to keep the buff up)
- Glyph of Chaosbolt is not worth it (Conflag and CB will still drift apart as CB cooldown starts when casts finshes)

Last edited by Orgath : 04/08/09 at 5:40 PM.

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Old 04/09/09, 6:20 AM   #1136
Asatt
Glass Joe
 
Blood Elf Warlock
 
Malorne
Originally Posted by Klaymen View Post
I don't know if im doing it wrong or not but ive been trying to model short dps times like 90 seconds of DPS then a break for either moving or new target or what have you because that's what usually happens in an actual fight and i think it would play more in the favor of deep destro.
The problem im having though is i change the max_time in the batch file and it doesn't change it properly on the end .txt file but some specs do have lower dps times. Its odd
I like your premise. If you get it working I would suggest modeling something even shorter like a 30 second duration to reflect burst damage potential.

I was looking at getting heavy movement fights modeled . Such as sarth 3d currently is. The potential simulation would model a 5 minute fight with "movement" every 20 seconds and lasting for 5 seconds. The "movement" period would be reflected in the simulation as an inability to use spells with a cast time. Using "movement" periods in a simulation would be more accurate in reflecting real game experiences since your dots and buffs would continue to tick.

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Old 04/09/09, 12:53 PM   #1137
Alkii
Glass Joe
 
Orc Hunter
 
The Underbog
...delete

Last edited by Alkii : 04/10/09 at 4:32 PM.

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Old 04/09/09, 1:51 PM   #1138
Migage
Glass Joe
 
Migage
Blood Elf Warlock
 
Caelestrasz
Refer to Demonic Pact and rDPS vs Personal DPS for a detailed discussion on this and other DP topics

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Old 04/09/09, 2:19 PM   #1139
Darkstarrz
Von Kaiser
 
Orc Warlock
 
Bonechewer
I have raided, and also done some intense testing on the ptr dummies as 0-40-31. I have followed not only this thread but the ej warlock forums for quite some time now and have not only come up with, but have gathered some very valuable information.

When it comes to lifetapping every twenty seconds with lifetap glpyh, I have found that there are situations where liftapping every twenty seconds has seemed to be a dps loss. From simcraft, and the studies done and shown here, are we definately sure that using this gcd every twenty seconds is 100% worth it? I have some parses testing both using it without letting the buff drop from lifetapping, and only lifetapping when needed which I will try and produce as soon as I can for all to see. Has anyone else seen similar results verifying that lifetapping every twenty seconds is in fact worth it or not for optimal dps?

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Old 04/09/09, 4:51 PM   #1140
Arnath
Piston Honda
 
Undead Warlock
 
Tichondrius
Originally Posted by Darkstarrz View Post
When it comes to lifetapping every twenty seconds with lifetap glpyh, I have found that there are situations where liftapping every twenty seconds has seemed to be a dps loss.
I don't mean to sound like an ass, but how? What did you do to decide this was a dps loss?

The general premise is that even if you Life Tap "as needed", you'll still need to Life Tap just as much as if you did it every twenty seconds so you may as well keep the buff up while you can. Obviously there are movement situations where you should Life Tap while moving and you shouldn't do it if you'll waste the mana, but in general the sims show it to be worth Life Tapping every 20 seconds.

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