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Old 04/18/09, 6:53 PM   #1201
Bergtau
Von Kaiser
 
Bergtau's Avatar
 
Gnome Warlock
 
Blade's Edge
Does the 3/52/16 build take into account that you can stand closer to the boss to pop Immolate Aura when using Metamorphosis, and if so, does it also take into account that you can't do that if the boss is under 35% because you need to be further away for 1:1 weaving?

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Old 04/18/09, 11:12 PM   #1202
nenad
Piston Honda
 
Undead Warlock
 
Doomhammer (EU)
Originally Posted by Xzael View Post
actions+=/haunt,debuff=1/corruption/curse_of_agony/unstable_affliction/haunt
actions+=/drain_soul,health_percentage<=25,interrupt=1/shadow_bolt/life_tap

How does it prioritize spells, or is that based in the Simulationcraft logic, and this is just a list of abilities it will use (I'm assuming it's not since haunt is listed twice)? Also, what does the "debuff" mean in "haunt,debuff=1", any why don't the other abilities have that parameter?
Well, I started on this only recently so take this with slight reserve, but:

- logic is expressed thru *.simcraft files, not fixed internaly in simulator (well, at least in above example)
- for each step in simulation when player is able to cast anything, simulator check 'actions" one by one, in order they are stated in simcraft file. When he finds first one that is "available", he execute it
- "Available" action means that you have enough resources(mana) for it, that it is not on CD or already applied on target (if DoT)
- in addition to that, sometimes you want to use more restrictions. For example, you dont want to use drain_soul before execute, so you put additional condition ",health_percentage<=25". Without it, it would be used whole fight

As for possible options, there are two types: those available for any spell, and those specific for certain type of spell.

Among those available to all spells you have "rank", "seq","sync", "time>","time<", "time_to_die>","time_to_die<", "health_percentage>""health_percentage<","bloodlust". You can guess usage of most by name.

Those specific for spells are for example "interrupt=" and "debuff=" in above example, and each works specifically for its own spell. That doesnt mean that spell XYZ can not also have "debuff=" option, but it means it can mean or behave differently ;p

In this particular case, I *think* that debuff=1 restriction means "cast Haunt only if debuff is about to expire (or expired) on mob". In this example, that is different from just "/haunt" since second one means "use haunt as soon as available", which is right after 8sec CD. First one means "use it before 12sec debuff goes out". So you basically told simulator:

If haunt debuff is about to expire, cast haunt. otherwise cast Corr or CoA or UA (whichever is not on mob). If they are all already on mob, then cast normal haunt if its 8sec passed. If haunt is still on 8sec CD, cast Shadow Bolt , unless mob is under 25% in which case cast Drain Soul instead of SB. And other option "Interrupt=1" means "if any spell listed before Drain Soul in actions is ready, stop draining and check again actions in order".

Last edited by nenad : 04/18/09 at 11:22 PM.

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Old 04/18/09, 11:23 PM   #1203
Azazael77
Glass Joe
 
Undead Warlock
 
Hellscream
Originally Posted by Bergtau View Post
Does the 3/52/16 build take into account that you can stand closer to the boss to pop Immolate Aura when using Metamorphosis, and if so, does it also take into account that you can't do that if the boss is under 35% because you need to be further away for 1:1 weaving?
Actually, 1:1 weaving is easier at point-blank than at range. If you are close enough for Immolation Aura, the travel time of Incinerate is zero so you get the buff right away. You can't pre-queue the Soul Fire cast, but as soon the Incin animation happens you get the Decimate buff.

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Old 04/19/09, 2:09 AM   #1204
Heeno
Piston Honda
 
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Gnome Warlock
 
Alterac Mountains
No, you are required to be at range to do a 1:1 rotation. The travel time of incinerate is never zero, it is always some small number. If you were to stand on top of the target, you still would be required to pause after each incinerate for a moment, which would absolutely result in a dps loss. I can't see how that would be any easier, it just doesn't compare to the simplicity of standing at max range.

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Old 04/19/09, 8:33 AM   #1205
krilz
Don Flamenco
 
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Orc Warlock
 
Laughing Skull (EU)
Originally Posted by Fecys View Post
What DOTS have priority above soulfire in a 0/41/30 spec?
I'm assuming all of them since Immolate gives Conflagrate and Corruption + Agony procs Molten Core.

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Old 04/19/09, 9:44 AM   #1206
angaroth
Piston Honda
 
Undead Warlock
 
Twisting Nether
Originally Posted by krilz View Post
I'm assuming all of them since Immolate gives Conflagrate and Corruption + Agony procs Molten Core.
In the decimation profiles listed in the OP, it comes before the dots. No dot has priority to casting the SF. Any dot is going to break your weaving however, so right after an incinerate might be the least disruptive.

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Old 04/19/09, 10:07 AM   #1207
wowmeteronline
Glass Joe
 
Deadlyslicer
Orc Warrior
 
Non-US/EU Server
Originally Posted by nenad View Post
BTW, seems that some WMO links from above expired - maybe because I was posting them as private logs, or maybe those links to players are not persistent. I refreshed last link, this time with link to fight not to player. Will refresh others when next time I do tests.
Please keep in mind that WMO only keep wiped log for 7 days.

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Old 04/19/09, 10:30 AM   #1208
Indaria
Glass Joe
 
Undead Warlock
 
Haomarush (EU)
Originally Posted by krilz View Post
Originally Posted by Fecys View Post
What DOTS have priority above soulfire in a 0/41/30 spec?
I'm assuming all of them since Immolate gives Conflagrate and Corruption + Agony procs Molten Core.
Incorrect, as the spec mentioned does not utilize conflagrate.
By just looking at the DPET, you should drop both Agony and Corruption once in Decimation range. However, due to the higher DPET and tick frequency of Agony, you should most likely keep this up at all times for molten core procs.

By a simple simulation you could determine this quite fast in two successive runs where one drops corruption and one does not, whichever yields higher output. I recall it has been concluded earlier in this thread that dropping corruption below 35% is suggested (as this is what is used in the simcraft profile: "corruption,health_percentage>=35").

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Old 04/19/09, 12:59 PM   #1209
Evyle
Von Kaiser
 
Human Warlock
 
Proudmoore
Meta Choice

I saw on the base post that all the specs were ran with one meta gem.
# Meta Gem
chaotic_skyflare=1

So has the Ember Skyflare diamond has lost the "top meta" for even the 53/0/18 spec? Since the majoryity of the haunt/ruin spec damage can now crit I could see that coming. But, as spell power is the strongest stat for haunt/ruin I was curious if that was correct.

25 spell power = 38.75
2% int = approx = 5.4

vs

21 crit = 16.38
3% crit damage = ???

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Old 04/19/09, 5:15 PM   #1210
dcpwns
Von Kaiser
 
Undead Warlock
 
Arthas
Originally Posted by angaroth View Post
In the decimation profiles listed in the OP, it comes before the dots. No dot has priority to casting the SF. Any dot is going to break your weaving however, so right after an incinerate might be the least disruptive.
For me it being 56/15 spec for my guilds 10 man group I find it easier to use a dot after soulfire so I will still have 1 decimation proc up because of the previous shadowbolt cast then go right back to 1:1 shadowbolt to soulfire. This is with shadow bolt now and not with bloodlust.My shadow bolt cast time is near 2 secs something like 2.04 with just the totem haste.

A question I have had is it better to do CoA during 35%>0% even if you know another doom will go off for better MC uptime? Also like some have said do you drop corruption in this time also or just weave it in for more MC uptime? I try to use the method above with each dot/lifetaps seems to work ok but I'm not sure if someone else has found that dropping them yields more dps.

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Old 04/20/09, 12:54 AM   #1211
Draezaal
Glass Joe
 
Undead Warlock
 
Staghelm
The (pre 3.1) Spreadsheet values the [Staff of Endless Winter] higher, which makes sense to me. The MH/OH combo of [Runescribed Blade] and [Ironmender] has combined stats of:
97 sta, 98 int, 82 spi, 52 crit, 36 haste, and 624 spell power. The staff has:
111 sta, 128 int, 84 spi, 104 crit, and 625 spell power (assuming you're gemming with Runed Scarlet Rubies).

Ignoring the white stat gains for the moment, the crit gain from using the staff (1.13%) marginally outweighs the loss of haste (1.1%), as I've always understood haste and crit to be worth equivalent amounts on a percentile basis. Combined with the significantly higher health and mana pools obtained through using the staff (and the 0.18% increase in crit from the extra 30 int), the staff is the clear choice.

EDIT: Once the additional 18 spell power from the staff-only enchant is factored in, the staff pulls even farther ahead.

Last edited by Draezaal : 04/20/09 at 12:55 AM. Reason: Forgot the enchant.

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Old 04/20/09, 8:03 AM   #1212
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
I posted this in the raiding compendium thread, because many people there are claiming conflag still crits for 20k+, but it didn't get much of a response, so I'll post it here too:

If conflag can still crit for 20k, it appears my guess at how to implement the nerf in simcraft was incorrect. I simply multiplied in a 70% modifier after all other buffs. Maybe it's additive with emberstorm or something? Could someone who's specced 0/40/31 please test this in-game?

I'd do it myself, but my account has somehow been permabanned for no discernable reason, so I'm at the mercy of Blizzard's account admin team and their extremely slow response times.

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Old 04/20/09, 11:38 AM   #1213
Dragones
Glass Joe
 
Human Warlock
 
Winterhoof
I am speced 0/40/31 and ever since the hotfix i have not been getting 20k conflags not even close highest ones i have seen are around 14-15k.

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Old 04/20/09, 11:42 AM   #1214
Dragones
Glass Joe
 
Human Warlock
 
Winterhoof
Nvm was wrong

Last edited by Dragones : 04/20/09 at 3:42 PM.

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Old 04/20/09, 11:52 AM   #1215
Injez
Banned
 
Gnome Warlock
 
Король-лич (EU)
Nerfed? When? I saw yesterday enchant +81 spd.

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