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Old 02/03/10, 10:39 PM   #2451
Odeen
Glass Joe
 
Gnome Warlock
 
Cenarius
So I was just running a profile I have set up on WoWhead and ran Patchwerk and Helter Skelter to compare, and while I expect somewhat lower DPE for Helter Skelter due to lower buff/debuff uptime, most spells besides SB and SF lost about 10%, which seems rather large. Then there's curse of doom, which dropped about 40%. Now I know that can't be right. Is this an error in the damage or does does execute time for the spells include movement time in how its calculated?

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Old 02/04/10, 12:52 AM   #2452
Odeen
Glass Joe
 
Gnome Warlock
 
Cenarius
Originally Posted by dedmonwakeen View Post
Helter Skelter includes an "invulnerability" event which clears DoTs....... which can ruin CoD's day.....
Thanks, that would explain it. Is it possible to customize the Helter Skelter mode? Maybe something to consider adding some options for in the UI in the future so you can play with making it more like different fights?

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Old 02/04/10, 2:11 AM   #2453
jordancub
Glass Joe
 
Orc Warlock
 
Blackrock
Deleted

Last edited by jordancub : 02/05/10 at 7:01 PM.

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Old 02/04/10, 8:30 AM   #2454
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by Odeen View Post
Thanks, that would explain it. Is it possible to customize the Helter Skelter mode? Maybe something to consider adding some options for in the UI in the future so you can play with making it more like different fights?
Look in the Examples tab for raid_events+...

Construct the kind of fight you want and put the raid_events+ lines in the Override tab.

Set the fight to Patchwerk to make sure the app doesn't insert its own raid events.

Simulate!


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Old 02/06/10, 8:20 AM   #2455
purefury
Glass Joe
 
Human Warlock
 
Azjol-Nerub (EU)
The results in first post were not updated for a long time, so i decided to check them. I ran Patchwerk fight using the profile used in description (BiS T9) Profiler - Wowhead and:

1) My result is 9693 DPS, 600lower than on first post. Can't find any reason why OP had so high score.
2) As i expected there is a mistake in scale factors-haste. its 1.5, not 1.0

If anyone knows what is the reason for those numbers being so far off, please correct me.

edit:
New sim does 10300 DPS indeed, just typo in scale factors-haste

Last edited by purefury : 02/06/10 at 8:28 AM.

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Old 02/06/10, 12:36 PM   #2456
Jenren22
Banned
 
Blood Elf Warlock
 
Executus (EU)
If I use the Overrides tab to factor out any set bonuses, I get a value of around 320 dps. If I do the same for the 2 piece T9, around 106, for demonology. So 4 piece T10 plus the added stats wins by around 300 dps overall according to my calculations. Rhadatip in-game also agrees with this. However when i run the two profiles with 2 piece T9/T10 and 4 piece T10 with all other gear the same, I only get a 60 dps increase (ignore the profile name, it is indeed demo):

2 piece T9/T10

DPS Ranking:
   8320 100.0%  Raid
   8324  100.0%  Jenerenaaffli

Player: Jenerenaaffli blood_elf warlock demonology 80
  DPS: 8323.7  Error=13.0  Range=526  DPR=25.2  RPS=330.1/277.4  (mana)
  Origin: http://profiler.wowhead.com/?profile=20772189#inventory
  Core Stats:  strength=110|56(0)  agility=124|69(0)  stamina=1771|1281(1076)  intellect=1463|1226(1064)  spirit=679|493(329)  health=24715|20172  mana=26170|22509
  Spell Stats:  power=4027|2635(2635)  hit=14.34%|14.34%(376)  crit=38.97%|32.55%(619)  penetration=0|0(0)  haste=34.70%|23.45%(769)  mp5=0|0(0)
  Attack Stats  power=180|46(0)  hit=11.47%|11.47%(376)  crit=23.57%|17.47%(619)  expertise=0.00|0.00(0)  penetration=0.00%|0.00%(0)  haste=34.70%|23.45%(769)
  Defense Stats:  armor=2350|2240(2102)  blockv=55|28(0)  defense=0|0(0)  miss=0.00%|0.00%  dodge=0.00%|0.00%(0)  parry=0.00%|0.00%(0)  block=0.00%|0.00%(0) crit=13.90%|13.90%
  Glyphs: quick_decay/life_tap/felguard/drain_soul/souls
  Priorities:
    flask,type=frost_wyrm/food,type=fish_feast/spell_stone/fel_armor/summon_pet,felguard
    snapshot_stats/life_tap,buff_refresh=1/arcane_torrent/wild_magic_potion,bloodlust=1
    demonic_empowerment/life_tap,trigger=14000,health_percentage>=35,metamorphosis=0
    metamorphosis/immolation/corruption/curse_of_doom,time_to_die>=90
    curse_of_agony,time_to_die>=28/immolate/soul_fire,decimation=1
    incinerate,molten_core=1/shadow_bolt
    life_tap,mana_percentage<=20,buff_refresh=1,moving=1/life_tap
  Actions:
    corruption      Count= 21.2|14.29sec  DPE=  9007| 8%  DPET=  7734  DPR=  16.7  pDPS= 637  Miss=0.00%  TickCount=125  MissTick=0.0%  Tick=1532|1343|2041
    curse_of_agony  Count=  1.6|25.15sec  DPE= 10135| 1%  DPET=  8664  DPR=  26.3  pDPS=  53  Miss=0.00%  TickCount=19  MissTick=0.0%  Tick=846|742|1105
    curse_of_doom   Count=  4.0|61.01sec  DPE= 22463| 4%  DPET= 19256  DPR=  38.9  pDPS= 301  Miss=0.00%  TickCount=4  MissTick=0.0%  Tick=22463|20453|28298
    immolate        Count= 12.1|25.25sec  DPE= 14560| 7%  DPET= 11929  DPR=  22.2  pDPS= 589  Miss=0.00%  Hit=1920|1679|2399  Crit= 4012| 3508| 5112|47.2%  TickCount=93  MissTick=0.0%  Tick=1520|1309|2006
    immolation      Count=  3.0|126.96sec  DPE= 26059| 3%  DPET= 21497  DPR=  10.6  pDPS= 261  Miss=0.00%  TickCount=45  MissTick=0.0%  Tick=1737|1648|1993
    incinerate      Count= 25.6| 6.97sec  DPE= 10197|10%  DPET=  7286  DPR=  18.9  pDPS= 870  Miss=0.00%  Hit=6533|5707|8746  Crit=13598|11927|18338|51.9%
    shadow_bolt     Count= 65.6| 3.19sec  DPE= 10974|29%  DPET=  5610  DPR=  16.8  pDPS=2399  Miss=0.00%  Hit=7002|6051|9459  Crit=14630|12646|19770|52.1%
    soul_fire       Count= 36.2| 2.33sec  DPE= 15943|23%  DPET=  8472  DPR=  45.9  pDPS=1925  Miss=0.00%  Hit=9652|8025|14528  Crit=20629|16773|30363|57.3%
   felguard  (DPS=1291.1)
    cleave          Count= 50.5| 6.00sec  DPE=  1902| 4%  DPET=  1189  DPR=   5.7  pDPS= 320  Miss=0.00%  Hit=1395| 936|1576  Crit= 2794| 1872| 3151|37.3%  Dodge=1.1%
    felguard_melee  Count=165.0| 1.81sec  DPE=  1762|12%  DPET=   972  DPR=   0.0  pDPS= 969  Miss=0.00%  Hit=1356| 883|1541  Crit= 2712| 1766| 3081|37.0%  Glance=1016|24.2%  Dodge=1.0%
  Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_wisdom/divine_spirit/fel_armor/fortitude/mark_of_the_wild
  Constant Buffs: replenishment
  Dynamic Buffs:
    abyssal_rune                        : start=6.2   refresh=0.0    interval= 51.1|51.1   uptime=20%  trigger=25%
    ashen_band_of_unmatched_destruction : start=4.2   refresh=0.0    interval= 75.6|75.6   uptime=14%  trigger=10%
    decimation                          : start=1.0   refresh=36.3   interval=  0.0|2.3    uptime=28%
    demonic_empowerment                 : start=7.4   refresh=0.0    interval= 42.8|42.8   uptime=36%  benefit=40%
    demonic_frenzy                      : start=1.0   refresh=162.4  interval=  0.0|1.8    uptime=99%  benefit=99%
    demonic_pact                        : start=2.8   refresh=77.1   interval= 93.8|3.7    uptime=97%  benefit=97%
    illustration_of_the_dragon_soul     : start=1.0   refresh=168.3  interval=  0.0|1.8    uptime=100%
    life_tap_glyph                      : start=4.9   refresh=10.5   interval= 72.8|19.8   uptime=99%  benefit=98%
    lightweave_embroidery               : start=5.0   refresh=0.0    interval= 64.1|64.1   uptime=25%  trigger=34%
    metamorphosis                       : start=3.0   refresh=0.0    interval=127.0|0.0    uptime=30%  benefit=32%
    molten_core                         : start=11.2  refresh=3.3    interval= 25.3|19.1   uptime=26%  benefit=85%  trigger=12%
  Procs:
     69.1 |   4.31sec : judgement_of_wisdom
     15.5 |  19.83sec : life_tap
  Gains:
     4710.7 : arcane_torrent        
     6519.2 : blessing_of_wisdom    
    26170.3 : initial_mana          
     5327.4 : judgement_of_wisdom   
    51014.5 : life_tap                (overflow=6.5%)
    15623.5 : replenishment         
        4.5 : spirit_intellect_regen  (overflow=95.1%)
  Pet "felguard" Gains:
     1388.8 : blessing_of_wisdom   (overflow=78.8%)
    12791.8 : initial_mana       
     3415.8 : judgement_of_wisdom  (overflow=48.3%)
    10128.6 : mp5_regen            (overflow=68.0%)
     1807.1 : replenishment        (overflow=76.4%)
  Scale Factors:
    Weights :  Sta=0.0000  Int=0.0000  Spi=0.0000  SP=0.0000  Hit=0.0000  Crit=0.0000  Haste=0.0000
    Wowhead : 
  DPS Plot Data ( min=-200.0 max=200.0 points=21 )

Auras and De-Buffs:
  Constant: bleeding/blood_frenzy/earth_and_moon/faerie_fire/hunters_mark/improved_scorch/insect_swarm
  Constant: judgement_of_wisdom/leader_of_the_pack/mangle/misery/moonkin/poisoned/sanctified_retribution/sunder_armor
  Constant: swift_retribution/thunder_clap/totem_of_wrath/totem_of_wrath_debuff
  Dynamic:
    improved_shadow_bolt : start=1.0   refresh=64.6   interval=  0.0|3.2    uptime=79%  benefit=73%

Waiting:
    All players active 100% of the time.

Baseline Performance:
  TotalEvents   = 2131596
  MaxEventQueue = 23
  TargetHealth  = 2489569
  SimSeconds    = 300086
  CpuSeconds    = 0.670
  SpeedUp       = 447890

RNG global Actual/Expected Roll=1.000097 Range=1.000000 Gauss=1.000234

Scale Factors:
  Jenerenaaffli  Sta=0.0000  Int=0.0000  Spi=0.0000  SP=0.0000  Hit=0.0000  Crit=0.0000  Haste=0.0000
4 piece T10:

DPS Ranking:
   8378 100.0%  Raid
   8382  100.0%  Jenerenaaffli

Player: Jenerenaaffli blood_elf warlock demonology 80
  DPS: 8382.1  Error=12.6  Range=546  DPR=25.1  RPS=333.8/278.9  (mana)
  Origin: http://profiler.wowhead.com/?profile=20772189#inventory
  Core Stats:  strength=110|56(0)  agility=124|69(0)  stamina=1780|1290(1084)  intellect=1472|1234(1072)  spirit=625|444(280)  health=24818|20265  mana=26309|22632
  Spell Stats:  power=4015|2643(2643)  hit=14.49%|14.49%(380)  crit=39.11%|32.68%(623)  penetration=0|0(0)  haste=36.68%|25.38%(832)  mp5=0|0(0)
  Attack Stats  power=180|46(0)  hit=11.59%|11.59%(380)  crit=23.65%|17.56%(623)  expertise=0.00|0.00(0)  penetration=0.00%|0.00%(0)  haste=36.68%|25.38%(832)
  Defense Stats:  armor=2360|2250(2112)  blockv=55|28(0)  defense=0|0(0)  miss=0.00%|0.00%  dodge=0.00%|0.00%(0)  parry=0.00%|0.00%(0)  block=0.00%|0.00%(0) crit=13.90%|13.90%
  Glyphs: quick_decay/life_tap/felguard/drain_soul/souls
  Priorities:
    flask,type=frost_wyrm/food,type=fish_feast/spell_stone/fel_armor/summon_pet,felguard
    snapshot_stats/life_tap,buff_refresh=1/arcane_torrent/wild_magic_potion,bloodlust=1
    demonic_empowerment/life_tap,trigger=14000,health_percentage>=35,metamorphosis=0
    metamorphosis/immolation/corruption/curse_of_doom,time_to_die>=90
    curse_of_agony,time_to_die>=28/immolate/soul_fire,decimation=1
    incinerate,molten_core=1/shadow_bolt
    life_tap,mana_percentage<=20,buff_refresh=1,moving=1/life_tap
  Actions:
    corruption      Count= 21.5|14.12sec  DPE=  9000| 8%  DPET=  7845  DPR=  16.7  pDPS= 646  Miss=0.00%  TickCount=126  MissTick=0.0%  Tick=1533|1338|2034
    curse_of_agony  Count=  1.6|24.95sec  DPE= 10068| 1%  DPET=  8759  DPR=  26.1  pDPS=  54  Miss=0.00%  TickCount=19  MissTick=0.0%  Tick=842|739|1101
    curse_of_doom   Count=  4.0|61.06sec  DPE= 22446| 4%  DPET= 19483  DPR=  38.8  pDPS= 301  Miss=0.00%  TickCount=4  MissTick=0.0%  Tick=22446|20395|28227
    immolate        Count= 12.1|25.32sec  DPE= 14422| 7%  DPET= 11971  DPR=  22.0  pDPS= 582  Miss=0.00%  Hit=1895|1675|2439  Crit= 3994| 3502| 5097|47.1%  TickCount=93  MissTick=0.0%  Tick=1507|1305|1999
    immolation      Count=  3.0|126.94sec  DPE= 25990| 3%  DPET= 21698  DPR=  10.5  pDPS= 260  Miss=0.00%  TickCount=45  MissTick=0.0%  Tick=1733|1643|1994
    incinerate      Count= 26.7| 6.92sec  DPE= 10158|11%  DPET=  7361  DPR=  18.8  pDPS= 907  Miss=0.00%  Hit=6476|5560|8744  Crit=13579|11832|18275|51.8%
    shadow_bolt     Count= 65.6| 3.18sec  DPE= 10922|29%  DPET=  5660  DPR=  16.7  pDPS=2392  Miss=0.00%  Hit=6983|6037|9426  Crit=14583|12617|19700|51.8%
    soul_fire       Count= 36.7| 2.30sec  DPE= 15939|23%  DPET=  8586  DPR=  45.9  pDPS=1955  Miss=0.00%  Hit=9640|8008|14480  Crit=20598|16737|30262|57.5%
   felguard  (DPS=1287.1)
    cleave          Count= 50.4| 6.00sec  DPE=  1883| 4%  DPET=  1176  DPR=   5.7  pDPS= 317  Miss=0.00%  Hit=1393| 935|1572  Crit= 2784| 1870| 3144|36.0%  Dodge=0.8%
    felguard_melee  Count=164.7| 1.81sec  DPE=  1761|12%  DPET=   971  DPR=   0.0  pDPS= 969  Miss=0.00%  Hit=1352| 881|1537  Crit= 2705| 1762| 3074|37.1%  Glance=1014|24.0%  Dodge=0.9%
  Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_wisdom/divine_spirit/fel_armor/fortitude/mark_of_the_wild
  Constant Buffs: replenishment
  Dynamic Buffs:
    abyssal_rune                        : start=6.2   refresh=0.0    interval= 51.1|51.1   uptime=20%  trigger=25%
    ashen_band_of_unmatched_destruction : start=4.2   refresh=0.0    interval= 75.7|75.7   uptime=14%  trigger=10%
    decimation                          : start=1.0   refresh=36.8   interval=  0.0|2.3    uptime=28%
    demonic_empowerment                 : start=7.4   refresh=0.0    interval= 42.8|42.8   uptime=36%  benefit=40%
    demonic_frenzy                      : start=1.0   refresh=162.2  interval=  0.0|1.8    uptime=99%  benefit=99%
    demonic_pact                        : start=2.9   refresh=76.4   interval= 97.7|3.8    uptime=97%  benefit=97%
    illustration_of_the_dragon_soul     : start=1.0   refresh=170.2  interval=  0.0|1.8    uptime=100%
    life_tap_glyph                      : start=4.7   refresh=11.5   interval= 78.0|18.9   uptime=99%  benefit=99%
    lightweave_embroidery               : start=5.0   refresh=0.0    interval= 63.9|63.9   uptime=25%  trigger=35%
    metamorphosis                       : start=3.0   refresh=0.0    interval=126.9|0.0    uptime=30%  benefit=32%
    molten_core                         : start=11.7  refresh=3.6    interval= 24.4|18.4   uptime=27%  benefit=85%  trigger=12%
  Procs:
     69.9 |   4.26sec : judgement_of_wisdom
     16.2 |  18.89sec : life_tap
  Gains:
     4735.7 : arcane_torrent        
     6507.4 : blessing_of_wisdom    
    26309.4 : initial_mana          
     5388.2 : judgement_of_wisdom   
    51174.9 : life_tap                (overflow=6.2%)
    15678.3 : replenishment         
       22.1 : spirit_intellect_regen  (overflow=78.4%)
  Pet "felguard" Gains:
     1382.7 : blessing_of_wisdom   (overflow=78.8%)
    12824.2 : initial_mana       
     3403.4 : judgement_of_wisdom  (overflow=48.5%)
    10142.3 : mp5_regen            (overflow=68.1%)
     1784.6 : replenishment        (overflow=76.7%)
  Scale Factors:
    Weights :  Sta=0.0000  Int=0.0000  Spi=0.0000  SP=0.0000  Hit=0.0000  Crit=0.0000  Haste=0.0000
    Wowhead : 
  DPS Plot Data ( min=-200.0 max=200.0 points=21 )

Auras and De-Buffs:
  Constant: bleeding/blood_frenzy/earth_and_moon/faerie_fire/hunters_mark/improved_scorch/insect_swarm
  Constant: judgement_of_wisdom/leader_of_the_pack/mangle/misery/moonkin/poisoned/sanctified_retribution/sunder_armor
  Constant: swift_retribution/thunder_clap/totem_of_wrath/totem_of_wrath_debuff
  Dynamic:
    improved_shadow_bolt : start=1.0   refresh=64.6   interval=  0.0|3.2    uptime=79%  benefit=73%

Waiting:
    All players active 100% of the time.

Baseline Performance:
  TotalEvents   = 2137660
  MaxEventQueue = 23
  TargetHealth  = 2506347
  SimSeconds    = 299555
  CpuSeconds    = 0.608
  SpeedUp       = 492689

RNG global Actual/Expected Roll=1.002691 Range=1.000000 Gauss=1.000710

Scale Factors:
  Jenerenaaffli  Sta=0.0000  Int=0.0000  Spi=0.0000  SP=0.0000  Hit=0.0000  Crit=0.0000  Haste=0.0000
I ran this with higher iterations also which yielded about 100 dps more for each but the difference was still the same. Am I missing something?

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Old 02/06/10, 6:00 PM   #2457
zacheryah
Glass Joe
 
Undead Warlock
 
Twilight's Hammer (EU)
Originally Posted by Melbuframa View Post
How is the T10 bonus currently calculated in the sim? I ask because you need to recast Corr during the proc to gain the benefit, does the sim account for this or is it simply applying a flat % increase?
Originally Posted by Zakalwe View Post
It does account for that, but it doesn't do anything special to recast corruption to get the bonus rolling.

This is interesting, whats the order that the simulationcraft starts casting the rotation ?

If its the following :

>precombat pot
>lifetap
start fight
>shadowbolt x2
>haunt
>NMIC
>corruption
>UA
...

Then corruption would be without the effect trough the entire fight, since it doesnt do anything to recast it.


If this is the case, then the following scenario should bring way bigger damage done :

lifetap
start fight
>UA (the sooner the 4p procs, the better)
>shadowbolt x2
>haunt
>corruption
>curse of agony
-when devious minds (4pT10) procs-
>NMIC
>corruption
...

The fact that you can roll the p4 like NMIC actually makes this bonus alot better since you get half 4pT9 trough the entire fight basically.
Hope they dont change that.

EDIT : Since the simulcraft also isnt showing critrolled corruption, the actual damage output when rolling 4pT10 and MNIC would be much bigger then shown at the moment

Last edited by zacheryah : 02/06/10 at 6:06 PM.

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Old 02/08/10, 2:03 AM   #2458
Niightblade
Von Kaiser
 
Orc Death Knight
 
Frostmourne
I notice the first post has: "/haunt,debuff=1". I assume that tells the sim to only recast haunt to keep the debuff up? I believe that's a DPS loss.

With my character:
"/haunt,debuff=1" = 23.3 casts.
"/haunt" = 30.3 casts, 107 DPS increase.

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Old 02/08/10, 2:15 AM   #2459
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Originally Posted by Niightblade View Post
I notice the first post has: "/haunt,debuff=1". I assume that tells the sim to only recast haunt to keep the debuff up? I believe that's a DPS loss.

With my character:
"/haunt,debuff=1" = 23.3 casts.
"/haunt" = 30.3 casts, 107 DPS increase.
I suspect this is due to corruption or shadow embrace falling off as a result of this behaviour, you could try add conditionals to make it cast haunt on cooldown during heroism or below 35% and see what happens.

The mind is like a parachute. It works best when it's open.

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Old 02/08/10, 2:54 AM   #2460
ultrajustin
Von Kaiser
 
Orc Warlock
 
Proudmoore
I've found the warlock spreadsheet recommending I cast curse of doom instead of coa in justus's gear.

So I put the following code in simulationcraft for affliction.
actions+=/curse_of_doom,time_to_die>=90
actions+=/curse_of_agony,time_to_die>=28

The simcraft also projects a small dps increase by casting COD in my particular case.


So I took the ideal gear sets from the 3.3 thread and ran the sim with normal actions list and then a second sim with the cod/coa lines -- it shows
dps
13305 300second CoA normal rotation
13303 300second CoD >90, coa > 28 rotation.

I find it interesting that they're projected to be so close in dps (a gain to cast CoD in some cases), and I do think there are situations where the boss is about to go into an untargettable phase where CoD may be superior anyway(sindragosa for instance). A thought for people simming themselves to try out.

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Old 02/08/10, 11:58 AM   #2461
Knasen
Von Kaiser
 
Undead Warlock
 
Jaedenar (EU)
Darkpact and spirit

I wonder if I been missing something or if there is an error in the code. As affliction using 100% dark pact for mana regen the sim give me a spirit value of 1.2. My theoretical value should be (0.3+0.2)*1.1*1.03(human). Is dark pact coded to use spirit instead of spellpower?

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Old 02/08/10, 12:08 PM   #2462
Aestil
Von Kaiser
 
Draenei Hunter
 
Darkspear
Thanks for all the great info guys. Just wanted to point out that the wowhead profile linked to for the best affliction lock template has Glyph of CoA instead of Quick Decay. I'm pretty sure its incorrect.

Profiler - Wowhead

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Old 02/08/10, 12:08 PM   #2463
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Originally Posted by Knasen View Post
I wonder if I been missing something or if there is an error in the code. As affliction using 100% dark pact for mana regen the sim give me a spirit value of 1.2. My theoretical value should be (0.3+0.2)*1.1*1.03(human). Is dark pact coded to use spirit instead of spellpower?
The theoretical value should be (0.3+0.2)*1.1*1.03*[Value of spellpower].
The amount of spellpower it gives is indeed (0.3+0.2)*1.1*1.03, to get the value you also need to multiply it by the value of spellpower.

The mind is like a parachute. It works best when it's open.

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Old 02/08/10, 12:28 PM   #2464
Jenren22
Banned
 
Blood Elf Warlock
 
Executus (EU)
Originally Posted by Warlocomotif View Post
That's the uptime over an infinite timespan, if the cooldown is 90s, and a fight takes 120s, you'll probably get 2 full procs and 33% uptime. Essentially if the fight length wraps neatly around the procs then it can comfortably have higher uptime. I recommend playing with the fight length randomizer a bit.



A demo lock should prioritize spirit over haste/crit, and is actually quite likely to not have 760 haste unless they've been focusing on the wrong stats. It's important to look at the results in perspective though- ie, how much haste and crit and lag do *you* have?
Luckily i have fairly low latencies, and I set my Queue and GCD lag to around 0.1, so haste is still better than spirit, by around 0.2 between them. Spirit is still higher than crit by 0.3. I am at almost 1100 haste buffed with around 500 spirit buffed. Looking fairly low but haste still wins but by unbalancing your stats that way slightly, does it lower or raise the haste and spirit values respectively? My plots show not. I would guess once you change to 4 piece T10 your spirit values will drop and haste will rise.

I do agree though, you need to pay attention to your lag settings when referring to haste values, my guess is that whether or not spirit is better than haste for demo, or vice versa, entirely depends on your lag settings for reasons the OP has stated.

EDIT:

Quick question, if you run a demo lock through simcraft, should you select the 'spell power' buff or not? Or does simcraft already presume you have DP? The reason I ask is because there is also the critical strike debuff which also counts as ToW. If i don't select Spell power I also have to unselect critical strike to eliminate ToW from the simulation (no shaman), when it is already provided by Heart of the Crusader. I presumed that since my DP would overwrite ToW it would make up for it, thus I have been selecting it. But I am also wondering why demo comes out on top of Affliction without it selected.

Thanks in advance.

Last edited by Jenren22 : 02/09/10 at 9:48 AM.

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Old 02/10/10, 1:26 AM   #2465
Niightblade
Von Kaiser
 
Orc Death Knight
 
Frostmourne
Can the sim handle pre-combat mechanics, like life-tap(Rank 1) x5 to stack Eye of the Broodmother for example?

I still can't find a good reference for the "actions=" commands.

Last edited by Niightblade : 02/10/10 at 1:33 AM.

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Old 02/10/10, 10:08 AM   #2466
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by Jenren22 View Post
Quick question, if you run a demo lock through simcraft, should you select the 'spell power' buff or not? Or does simcraft already presume you have DP? The reason I ask is because there is also the critical strike debuff which also counts as ToW. If i don't select Spell power I also have to unselect critical strike to eliminate ToW from the simulation (no shaman), when it is already provided by Heart of the Crusader. I presumed that since my DP would overwrite ToW it would make up for it, thus I have been selecting it. But I am also wondering why demo comes out on top of Affliction without it selected.
Just checked the code: It seems that both the Spell Power buff and the Critical Strike debuff both use the override.totem_of_wrath option, which means that the value selected for the debuff will always "win" since the debuff settings are evaluated after the buff settings.

Unfortunately, this gets a bit tricky to fix. On the debuff side I have the granularity of HotC and Master Poisoner. On the buff side, I can't exactly make the Spell Power buff be Flametongue since that is inferior.

There are several ways to fix this, and I don't like any of them. I may couple this with an option to explicitly specify the size of the DP buff.

Originally Posted by Niightblade View Post
Can the sim handle pre-combat mechanics, like life-tap(Rank 1) x5 to stack Eye of the Broodmother for example?

I still can't find a good reference for the "actions=" commands.
You can't find what doesn't exist. For a long time the modules were a fast moving target, and we had such large holes in our coverage that it seemed silly to invest time in documentation. However, this is no longer the case.

The trouble is that we have so very few devs and SO MANY possibilities in which to invest our time.

To answer your question: Some actions are marked as taking zero time and not generating any gcd or lag affects. Some actions (such as totems) conditionally have this affect: If the player has not yet performed a harmful action, then we assume these totems were dropped before combat and no gcds are triggered. I do not believe that Life Tap has been marked conditionally. If it was, then you could put the following very early in the action list:

actions+=/life_tap,if=buff.eye_of_the_broodmother.stack<5


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Old 02/10/10, 3:16 PM   #2467
Mordekhuul
Don Flamenco
 
Orc Warlock
 
Terenas
Current simcraft has [Nibelung] significantly underperforming other weapons dropped in ICC25. Has anyone managed to account for the increased proc chance as of the recent hotfix well enough to generate some numbers?

Stand in the fire? CHAOS BOLT!

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Old 02/11/10, 5:11 PM   #2468
shdwboxn
Glass Joe
 
Orc Warlock
 
Daggerspine
0/50/21 and decimation

I started toying with a 0/50/21 spec Talent Calculator - World of Warcraft

I have found it to be a personal dps increase in my gear with no apparent decrease in DP uptime even with the loss of Imp Demonic Tactics. I'm still running 2pc t9.

Yesterday I started a post on the Warlocks Den with WoL links illustrating my findings if interested:
0/50/21 ? - The Warlocks Den - WoW Warlock Discussions

My issue is when I try to simcraft this spec, it does not use soulfire at all during the execute phase.

When I enter the override:
actions+=/soul_fire,decimation=1
Soul fire then becomes a tiny sliver in the dps pie chart.

Is there a different/additional override I should be entering? I would like to try and make sense of why dropping meta has yielded a dps increase for me, all while still providing the same raid buffs/debuffs as demo.

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Old 02/11/10, 7:45 PM   #2469
Someonefromhell
Glass Joe
 
Orc Warlock
 
Genjuros (EU)
Originally Posted by shdwboxn View Post
I started toying with a 0/50/21 spec Talent Calculator - World of Warcraft

I have found it to be a personal dps increase in my gear with no apparent decrease in DP uptime even with the loss of Imp Demonic Tactics. I'm still running 2pc t9.

Yesterday I started a post on the Warlocks Den with WoL links illustrating my findings if interested:
0/50/21 ? - The Warlocks Den - WoW Warlock Discussions

My issue is when I try to simcraft this spec, it does not use soulfire at all during the execute phase.

When I enter the override:
actions+=/soul_fire,decimation=1
Soul fire then becomes a tiny sliver in the dps pie chart.

Is there a different/additional override I should be entering? I would like to try and make sense of why dropping meta has yielded a dps increase for me, all while still providing the same raid buffs/debuffs as demo.
I don't see why you have to override anything. Just import your char to simcraft and remove meta/immolation from the action list. Using your talents on my toon, simcraft says I lose ~500dps while I see the ~5% increased crit chance and the right action list (soul fire at decimation phase/etc).

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Old 02/12/10, 12:03 PM   #2470
shdwboxn
Glass Joe
 
Orc Warlock
 
Daggerspine
When I initially imported my toon as 0/50/21, there were a lot of items missing from the action list by default (notably CoD, soul fire and incinerate).


Manually editing the action list, I see similar results to yours; ~500 dps decrease for my gear to the standard meta spec.
Thanks.

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Old 02/13/10, 9:42 PM   #2471
hertzuk
Glass Joe
 
hertzuk's Avatar
 
Human Warlock
 
Outland (EU)
How accurate is Simc's current sims on Nibelung? I'm having a hard time choosing between Mag'Hari Chieftains Staff, and Nibelung.

Both provide similar spell power (Chieftains very marginally more when raid buffed, due to kings).

So it's basically 136 haste, vs Nibelung proc. As demonology in particular haste isn't valued nearly as high as it was before, and since the Nibelung 'buff' (they don't die as often, being one of the worst factors in theorycrafting it previously) would Nibelung be better now?

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Old 02/14/10, 2:05 AM   #2472
AnonAmbientLight
Glass Joe
 
Blood Elf Warlock
 
Laughing Skull
i ran a simcraft on my warlock just a few seconds ago to figure out the stat weights so i can gear accordingly. I'm pretty sure i entered in the correct information but the answer i got was surprising.




Scale Factor

Int - 0.3650
Spi - 1.0013
SP - 1.1111
Crit - 0.6205
Haste - 1.0189

Normalized

Int - 0.3285
Spi - 0.9011
Sp - 1.000
Crit - 0.5585
Haste - 0.9170

Did i mess up? I appologize if im not in the right place. :| I ran 10,000 itirations on a on a 300 second patchwerk style fight. Self buffs only.

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Old 02/17/10, 3:33 PM   #2473
xeonight
Glass Joe
 
Human Warlock
 
Malfurion
Originally Posted by hertzuk View Post
How accurate is Simc's current sims on Nibelung? I'm having a hard time choosing between Mag'Hari Chieftains Staff, and Nibelung.

Both provide similar spell power (Chieftains very marginally more when raid buffed, due to kings).

So it's basically 136 haste, vs Nibelung proc. As demonology in particular haste isn't valued nearly as high as it was before, and since the Nibelung 'buff' (they don't die as often, being one of the worst factors in theorycrafting it previously) would Nibelung be better now?
I would say it comes down to: do you want rDPS or pDPS? Nibelung is for your DPS only since it (the proc'd Val'kyr) provides no spell power, whereas the high spirit on Mag'Hari Staff is better for Demonic Pact spell power.

Correct me if i'm wrong.

Last edited by xeonight : 02/17/10 at 3:53 PM.

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Old 02/18/10, 8:27 PM   #2474
Grappas
Glass Joe
 
Night Elf Hunter
 
Cenarius
Demonology Simcraft numbers

With T10 bonuses, Demonology is the second highest dps spec. Does the simcraft run for that particular spec take into account the multiple times one must lifetap before LT ever drops off?

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Old 02/19/10, 4:30 AM   #2475
Naforce
Piston Honda
 
Human Warlock
 
Frostmane (EU)
Originally Posted by Grappas View Post
With T10 bonuses, Demonology is the second highest dps spec. Does the simcraft run for that particular spec take into account the multiple times one must lifetap before LT ever drops off?
Yes, it accounts for mana pool, mana consumption and mana regeneration. I believe it's set up so that you lifetap whenever you are below 14k mana unless you have metamorphosis up or if the boss will die before you run out of mana.

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