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04/19/09, 3:12 PM
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#176
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Don Flamenco
Gnome Warlock
Alterac Mountains
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Originally Posted by timb111
Best thing I can find at the moment is MSBT which you can configure to play you a sound every time Decimation procs. I think we'll find that soon enough popular lock addons like Necrosis will come up with a permanent 'Decimation is up' warning the way they do for Nightfall and Backlash.
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Originally Posted by Beveline
I am currently using Power Auras for notification of making sure myself or any other lock has Immolate up, if I have my Fel Armor on, or there is CoA on the target. I am thinking that you could configure it to make a visual effect that tells you Decimation buff is active.
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This is what I did for DS I'll export my Power aura and post it when I log in later if you are interested. The one I will post is for 25% but it should be very obvius how to change it to 35%.
Originally Posted by KaizokuE
The other question I suppose I should have gotten out of the way is this:
Doing a quick target dummy test, my CoD is hitting for 13260, while 2 casts of CoA dealt 10028 damage. From the looks of things, the 0/40/31 build is using CoD for it's higher DpET, so I assume that this is also true for 0/41/30, but is it really worth the loss in MC uptime or will it generally not adversely effect MC's uptime enough to use the lower DpET CoA?
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The MC uptime drops about 30% when you don't and thus the damage lost far out weights the gains of curse of doom.
Originally Posted by cynics
OP mentions to cast LT every ~20 seconds to keep the buff active, but what about the 4pc are we trying to keep that active? or are we just getting the benefit of 4pc every 10 seconds out of the 20 secondsthat LT Glyph is active?
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20seconds not 10, the 4pc t7 is ok, at best and isn't worth sacraficing a gcd every 10 seconds to keep up.
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The character linked in your profile appears to be below level 10. This may account for your poor Patchwerk DPS.
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04/19/09, 4:35 PM
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#177
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Glass Joe
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Originally Posted by Beveline
I am currently using Power Auras for notification of making sure myself or any other lock has Immolate up, if I have my Fel Armor on, or there is CoA on the target. I am thinking that you could configure it to make a visual effect that tells you Decimation buff is active.
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Specifically...
Open up Power Auras (/powa)
Make a new effect.
In the lower half of the window, select 'Activation by:" and navigate to "Health".
Now set your threshold to either 36% for Decimate specs, or 26% for Afflication specs.
Select the tick box "Only in combat" and "Enemy Target".
Now, navigate to the top half of the window and select your shapes, colours, size and placement and you are done. I myself am using a Red, Glow, Texture 27 which is a giant exclamation mark.
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04/19/09, 5:46 PM
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#178
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Glass Joe
Blood Elf Warlock
Altar of Storms
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I have a question about the value about the Life Tap Glyph's true value. Everyone says it's the best glyph but I haven't really seen any definite math behind that statement and I have looked all over these forums reading the pros and cons of it but nothing seems definite. Here is my breakdown on the matter:
First off I am still using the 0/40/31 spec even after the conflag hot fix nerf, to me the spec still does great dps. I have had great results with 40/31 and I have been beating out Destro locks (chaos bolt), 0/41/30 locks with a FG, and other specs such as affliction. In 25 man ulduar raids I have been topping or always been in the top 5 on the DPS charts. The glyphs I have been using are Immolate, Conflag, and Incinerate. I was using Incinerate over Life Tap because Life Tap wasn't discovered on my server yet. But today it was discovered and I got it today off the AH, however, I am weary of switching it out for the Incinerate glyph and here is why:
Below is a breakdown of some of my damage in 25 man Ulduar on bosses and trash:
As you can see incinerate is my biggest damage almost 50% of my total damage. 1089658/110 = 9905 average damage per incinerate. Now the Incinerate glyph adds 5% more damage so losing it I would lose 495.25 damage on my average Incinerate right?
Now my current spirit raid buffed is around 500 Spirit so the LT glyph would give me 100 more spell power for 20 seconds but it would also cost a GCD once per 20 seconds too. Before I had the LT glyph I would tap when I had to move or there was a break in the action and I would not lose any DPS time. But now with the LT glyph I will tap every 20seconds in my rotation basically losing a GCD when I could cast another spell like another incinerate.
I know that the 100 more SP would help with all of my spells, not just incinerate, but I am really beginning to question the math behind the LT glyph over other glyphs like Glyph of Incinerate. Incinerate is 50% of my damage and losing 500 Damage per hit seems like a lot. Is there a way I can see how much 100 SP but a 500 Damage loss in incinerates would calculate out in overall dps...such as a gain or a loss?
One last thing: As for gear I am currently using Best in slot gear and not 4 PC T7 which has the other the Life Tap bonus. Taking off my BiS gear would lose a lot of SP and Stats. You can look here on the armory:
The World of Warcraft Armory
(note my ring and pants are from Ulduar no idea why they don't show up on the Armory--Overload Legwraps and Flozen Loop)
So my question is would the Life Tap Glyph really make up for the 500 Damage loss per incinerate which is 50% of my overall damage and can you provide some data to prove that? Anyone who is an expert at math who can answer my questions would be greatly appreciated. Thanks.
Originally Posted by scarrylock
conlag doesnt crit for 20k any more after the nerf.
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Just wanted to say to this post on the other page that this is wrong. My conflag still hits like a truck and I get 20K plus crits a lot with it. ^My numbers above are after the hotfix nerf on conflag.
Last edited by Warlockx : 04/19/09 at 6:10 PM.
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04/19/09, 6:43 PM
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#179
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Glass Joe
Gnome Warlock
Khadgar (EU)
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Originally Posted by Warlockx
So my question is would the Life Tap Glyph really make up for the 500 Damage loss per incinerate which is 50% of my overall damage and can you provide some data to prove that? Anyone who is an expert at math who can answer my questions would be greatly appreciated. Thanks.
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On one of the other threads, someone said that after the Conflag hotfix, the best glyphs for your spec are LT, Incinerate and Conflag.
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04/19/09, 7:20 PM
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#180
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Glass Joe
Blood Elf Warlock
Anvilmar
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Hey Supplicium, could you do us a favor and make a little note up at the top of the original thread as to what you've updated/changed? Its hard to skim through and find it  . Thanks!
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04/19/09, 9:18 PM
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#181
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Glass Joe
Human Warlock
Black Dragonflight
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[quote=Zakalwe;1199460]If conflag can still crit for 20k, it appears my guess at how to implement the nerf in simcraft was incorrect. I simply multiplied in a 70% modifier after all other buffs. Maybe it's additive with emberstorm or something? Could someone who's specced 0/40/31 and has some free time on their hands test this in-game?
EDIT: After trying some other implementations, it looks like the only way conflag can still crit for even close to 20k without a *lot* of Ulduar gear is if the nerf is implemented as additive with immolate talents/glyphs.
I have Naxx gear and can crit a conflag for 16-20K. this is without special buffs. I am sure it is when all buffs happen to proc at the same time (LT, dying curse, MC, lightweave, etc...). Just did it today post nerf.
However, been playing with Destro...I can do the same...and probably better.
Of course, need data.
hopefully next week we will start running WWS.
Last edited by dallalr : 04/20/09 at 12:39 AM.
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04/20/09, 2:24 AM
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#182
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Banned
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Ok, I've played through Iron Council, and I can say without a doubt that the 0/40/31 spec is alive and very much well. I tested deep destro with Chaos Bolt, and Affliction both on Council. They do not top 40/31 when you need on-demand burst and need to be moving a lot. Ulduar is a dungeon in which you have to move a considerable amount of time, and below you can see that Council - least on 10 man - really needs this spec a lot. This also proves beyond a shadow of a doubt that Conflag in a 25 man is FOR SURE hitting harder than 20K. The 10 man version had me hitting 18.5K, I'm dang sure with 25 man buffs I'm hitting for 20K+.
I accidentally wiped out the data on my own computer accidentally when I joined a group to do an enchant, otherwise I'd show you the pie charts on the damage for sure. Incinerate was a huge majority of the damage done.

Last edited by Leil : 04/20/09 at 2:29 AM.
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04/20/09, 2:35 AM
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#183
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Don Flamenco
Gnome Warlock
Alterac Mountains
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No one said it was dead and certain fights definitly do really well with it, it scales amazingly well with multiplicitive scale factors like Rune of power far better than some other specs.
It's one of the reasons I left it in the first post, it's simply still very good.
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The character linked in your profile appears to be below level 10. This may account for your poor Patchwerk DPS.
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04/20/09, 4:58 AM
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#184
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Glass Joe
Blood Elf Warlock
Barthilas
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Did you remove the part about weaving from the Destro section? Or am I imagining that I saw it in this thread, and it's actually somewhere else?
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04/20/09, 7:56 AM
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#185
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Banned
Gnome Warlock
Король-лич (EU)
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Originally Posted by TogTogTogTog
Specifically...
Open up Power Auras (/powa)
Make a new effect.
In the lower half of the window, select 'Activation by:" and navigate to "Health".
Now set your threshold to either 36% for Decimate specs, or 26% for Afflication specs.
Select the tick box "Only in combat" and "Enemy Target".
Now, navigate to the top half of the window and select your shapes, colours, size and placement and you are done. I myself am using a Red, Glow, Texture 27 which is a giant exclamation mark.
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35% doesn't mean decimation ready.
Try this:

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04/20/09, 8:42 AM
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#186
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Von Kaiser
Undead Warlock
Skullcrusher (EU)
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@Injez and @TogTogTogTog, Thank you, a very good tip, at the moment I'm using Power Auras only to track Life Tap glyph.
I guess it's wrong thread to ask, but maybe anyone in here knows how to make Power Auras to react to Drain Soul ticks?
P.S. sorry for my bad English.
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04/20/09, 8:57 AM
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#187
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Glass Joe
Human Warlock
Grim Batol (EU)
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For controling the Life Time 20 seconds i use Class Timer, just add the name Life Tap to the extras, and it will show the time as a dot time.
For the Decimation, Molten Core, Backdraft procs the best one i found and it's really good is Event Alert. Detects by default your procs, just setup the size on the icon and the sound to play when this procs are up.
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04/20/09, 9:15 AM
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#188
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Von Kaiser
Blood Elf Warlock
Bronze Dragonflight (EU)
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Originally Posted by Warlockx
So my question is would the Life Tap Glyph really make up for the 500 Damage loss per incinerate which is 50% of my overall damage and can you provide some data to prove that? Anyone who is an expert at math who can answer my questions would be greatly appreciated. Thanks.
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If incinerate is 50% of your damage, then the 5% bonus on your incinerate is worth 2.5% of your dps.
Your spell damage scales directly with spell power, so if we assume that when raid buffed you are ~3500 spell power, +100 equivalent from glyph of life tap is worth 100/3500 = 2.86%
In conclusion, I believe that life tap would benefit you more.
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04/20/09, 10:42 AM
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#189
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Von Kaiser
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Originally Posted by VenomByte
If incinerate is 50% of your damage, then the 5% bonus on your incinerate is worth 2.5% of your dps.
Your spell damage scales directly with spell power, so if we assume that when raid buffed you are ~3500 spell power, +100 equivalent from glyph of life tap is worth 100/3500 = 2.86%
In conclusion, I believe that life tap would benefit you more.
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You forget about the -1 GCD every 20s instead of situational tapping,
so it highly depends on the fight and personal preference..
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for a man hears what he wants to hear and disregards the rest - Simon & Garfunkel
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04/20/09, 11:12 AM
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#190
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The Chairmaker
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I don't think anyone's suggested life tapping every 20 seconds for the glyph buff is a good idea on every fight. My simcraft profiles do so because it ends up being the best strategy on stand-still fights that are 5 minutes long. It's only the best strategy because those life taps are not wasted - the strategy simply results in the life taps being spread out across the fight rather than grouped towards the end.
But for a movement fight, where you can life tap "for free" whenever you move, you shouldn't religiously life tap every 20 seconds. The value of the glyph in such a scenario depends on how frequent the movement is: If those "free" life taps occur at least every 20 seconds, the glyph is worth the same as in simcraft's idealized scenario - but if they occur less frequently, it's worth less.
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04/20/09, 12:10 PM
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#191
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Glass Joe
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Regarding 41/30 in t7 gear, which meta is better to use? Prior to 3.1 it was the Ember Skyflare, but simulationcraft has Chaotic Skyflare for all builds. Is it because Chaotic fits in best w/ the t8 gear, or is it the changes to the talents themselves which made chaotic come up on top?
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04/20/09, 12:12 PM
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#192
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The Chairmaker
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Originally Posted by Soleus
[..] Prior to 3.1 it was the Ember Skyflare [..]
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Where'd you get that idea?
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04/20/09, 12:32 PM
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#193
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Glass Joe
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Just some comparison and wws data for digestion:
Wow Web Stats
Mort (me) was 0-41-30, Evero (other lock) was 0-40-31.
I was running COE and using corruption (no moonkin last night). Other lock was using COA.
Gear is roughly equivalent between us. I am short +hit rating, due to losing the hit talents in destro.
I think the timing with Conflag makes his build a little more cumbersome at times. I liked the relative simplicity of the felguard spec. I typically call out raid damage/timers, so anything that makes my cycle easier is welcome.
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04/20/09, 12:34 PM
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#194
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Glass Joe
Undead Warlock
Feathermoon
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Originally Posted by Mortala
Just some comparison and wws data for digestion:
Wow Web Stats
Mort (me) was 0-41-30, Evero (other lock) was 0-40-31.
I was running COE and using corruption (no moonkin last night). Other lock was using COA.
Gear is roughly equivalent between us. I am short +hit rating, due to losing the hit talents in destro.
I think the timing with Conflag makes his build a little more cumbersome at times. I liked the relative simplicity of the felguard spec. I typically call out raid damage/timers, so anything that makes my cycle easier is welcome.
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How did you get your WWS to parse like that, all of ours are a big mess since 3.1
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04/20/09, 12:52 PM
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#195
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Glass Joe
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Originally Posted by Zakalwe
Where'd you get that idea?
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Does that mean I'm wrong?
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04/20/09, 12:55 PM
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#196
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Banned
Gnome Warlock
Король-лич (EU)
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Originally Posted by Soleus
Regarding 41/30 in t7 gear, which meta is better to use? Prior to 3.1 it was the Ember Skyflare, but simulationcraft has Chaotic Skyflare for all builds. Is it because Chaotic fits in best w/ the t8 gear, or is it the changes to the talents themselves which made chaotic come up on top?
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Spd have higher coefficient, than crit rating. Ember Skyflare should be better. If no, Zakalwe, explain please, why?
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04/20/09, 1:29 PM
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#197
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The Chairmaker
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Because 3% increased crit damage massively outweighs 2% extra intellect? How can you not even consider the main component of the meta gem's bonus?
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04/20/09, 2:10 PM
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#198
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Piston Honda
Human Warlock
Scarlet Crusade
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Supplicium:
What are you thoughts on changing glyph of immolate to incinerate, as illustrated by this post.
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04/20/09, 2:25 PM
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#199
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Von Kaiser
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Originally Posted by Chuo
For controling the Life Time 20 seconds i use Class Timer, just add the name Life Tap to the extras, and it will show the time as a dot time.
For the Decimation, Molten Core, Backdraft procs the best one i found and it's really good is Event Alert. Detects by default your procs, just setup the size on the icon and the sound to play when this procs are up.
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I also use class timer and it does a great job tracking dots. However, I have noticed it also tracks other warlock dots, which can make it difficult to know when to refresh my own. Does anyone know how to set up the add-on so that it only tracks your effects on the target?
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04/20/09, 2:35 PM
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#200
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Piston Honda
Human Warlock
Scarlet Crusade
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Originally Posted by psuman99
I also use class timer and it does a great job tracking dots. However, I have noticed it also tracks other warlock dots, which can make it difficult to know when to refresh my own. Does anyone know how to set up the add-on so that it only tracks your effects on the target?
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Update it. This was an API change in Blizzard's UI that addon authors had to work with. The newest version works fine.
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