Originally Posted by Mupki
Even though it can proc again, the chances that it does before you use all 3 charges is small. The average proc interval seems to be around 20-25 seconds per MC. The average time to cast 3 incinerates is less than 4.4 seconds, so getting a 2nd proc within that time is possible, but not highly likely.
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However when MC procs you're probably doing something already, plus there's reaction time. You're looking at atleast an average extra ~1.25s before consuming all procs, besides as said above, both immolate and corruption take higher priority than incinerate, meaning that there's a ~6-7% chance that you should refresh immolate first after a proc, and a ~10% chance of having to refresh corruption first after a proc. Say 15% chance that you have to cast something else first.
In the real world you're going to clip molten core procs. In the real world it will happen atleast once or twice every fight. It has fairly little to do with player skill- and frankly the math to prove that it will happen is very simple. The math provided to show how much it happens is pretty poor.
2 formulas that at a very low level of accuracy could tell you something:
Likelyhood of molten core to proc again within [x]s with [y] haste rating
1-(0.88^([x]/(3/(1+[y]/3279))))
Example 0 haste, 3 seconds, 0 haste 6 seconds and 1083 haste and 8 seconds:
1-(0.88^(3/(3/(1+(0/3279))))=0.12 (12%)
1-(0.88^(6/(3/(1+(0/3279))))=0.2256 (23%)
1-(0.88^(8/(3/(1+(1083/3279))))=0.3646 (37%)
Technically you should account for raid haste buffs (5% and 3%) and it would look like:
1-(0.88^([x]/(3/(1+[y]/3279)/1.05/1.03)))
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Calculating the average time to consume molten core:
Average time consumed by refreshing immolate during proc: 1.5/1.[haste]/24*(1.5/1.[haste])
Average chance that you'd have to refresh curse of doom: 1.5/1.[haste]/60*(1.5/1.[haste])
Average chance that you'd have to refresh corruption: 1.5/15 (haste can be ignored since it would show up equally on both sides)
I think it's reasonable to say that you don't need to refresh glyph of lifetap, you'll typically lifetap about 20 seconds before it expires and so long as you keep your mana above 50% you also shouldn't need to lifetap for mana reasons.
Average cast time of incinerate: 7.5*0.7/1.[haste]
Average time left on current cast will be a bit trickier, but 1s is probably a fair estimate.
Reaction time (if you want to factor it in) 0.5s
So @ 600 haste: 1+0.5+(7.5*0.7/1.2=4.375)+(1.5/1.2/24*(1.5/1.2)=0.065)+(1.5/1.2/60*(1.5/1.2)=0.026)+(1.5/15*1.5=0.15)=6.116
These are ballpark formulas, they dont account for having to refresh immolate/corruption after your first incinerate, and a bunch of other stuff, but you should be able to use them to gouge roughly how likely it is that procs will overlap.