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07/03/11, 7:21 PM
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#361
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Glass Joe
Worgen Warrior
Grim Batol (EU)
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trash is not worth caring about, just put vigilance on the dps pulling aggro most often and spam taunt 
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07/03/11, 7:22 PM
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#362
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Von Kaiser
Troll Rogue
Karazhan (EU)
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Originally Posted by Athkore
trash is not worth caring about, just put vigilance on the dps pulling aggro most often and spam taunt 
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That's a fair point indeed, but for the discussion of threat modifiers it would still be interesting to hear some thoughts on where mastery stands.
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07/03/11, 10:20 PM
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#363
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Glass Joe
Troll Warrior
Sunstrider (EU)
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Originally Posted by Alash
That's a fair point indeed, but for the discussion of threat modifiers it would still be interesting to hear some thoughts on where mastery stands.
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It's hard to quantify the threat each point of rage would yield. However, common sense dictates that you would likely see a better threat increase from equipping a hit/expertise set for trash (directly contributing to damage), than you would wearing a mastery set (indirect contribution to damage through rage).
That being said, I can't say I have noticed any threat issues on Firelands trash, even whilst wearing my mastery set. Maybe your damage dealers are a bit too eager?
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07/03/11, 11:28 PM
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#364
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Von Kaiser
Blood Elf Warrior
Daggerspine
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"Firelands" sets seem to favor a bit more hit/expertise then last tier, which is always good (and seems to be blizzards pattern with the last few expansions.. The usual case with DPS pulling agro off the pull, is that you get crappy RNG (miss/parry, etc) on your openers (I know myself I've missed the first SS, conq, rend... you name it!) and the DPS have their good RNG...
Personally, I like to have a second set of gear for trash(and heroics), with a little more heavy on the exp/hit. Aslong as you're staying above 50% block, you should be plenty fine.
Just yell at them, tell them to give you a second if you miss. "Hey I know you guys only stare at the damage meter, not the threat meter... if I'm not on the damage meter, odds are I don't have much threat."
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07/03/11, 11:59 PM
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#365
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Glass Joe
Draenei Warrior
Crushridge
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Quick question about current tanking statistics:
When we reach 102.4%, do we still have to add in the free 5% miss chance that bosses have that's not shown anywhere on the character page (meaning we only have to hit 97.4% on the page), or do we actually need to reach 102.4% via Block Dodge Parry only, without the 5% miss? I'm not sure if that has been tested anywhere in Cata yet.
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07/04/11, 3:39 AM
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#366
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Von Kaiser
Dwarf Warrior
Kel'Thuzad (EU)
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Miss is still on the table, so yes, 97.4% is the cap without hit.
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07/04/11, 8:59 PM
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#367
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Glass Joe
Draenei Warrior
Crushridge
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Originally Posted by kahalm
Miss is still on the table, so yes, 97.4% is the cap without hit.
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Ah ok, thanks a ton.
To add to the discussion, as far as EH is concerned, which is of course what this entire thread is mainly about, Stam should be the obvious choice after reaching the avoidance cap with block+dodge+parry+miss. In this firelands content we have quite a bit of magic damage coming at us, and seeing as how there are no pieces of fire resist worth wearing to take the hit for the damage mitigation, it seems that stam would be the best choice to go for. I don't honestly believe it's even worth considering stacking avoidance higher, or mastery higher for 100% critical block rate, when we have quite a bit of magic damage being thrown at us. Yes, it would be nice to always critical block, but when it comes to EH, I think making sure our health pools are big enough for the healers to look away, or making sure our Last Stand + Enraged Regen combo (in my case, Gift of the Naaru as well) is big enough that it can be used as a clutch self-heal to make myself a lighter load in the times when it's needed. It seems in many cases the self-heal combo is underrated or underused to ease the strain on healers. Last stand doesn't only have to be used to save your life, it can be used to save others by making yourself heal substantially.
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07/05/11, 12:47 AM
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#368
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Von Kaiser
Night Elf Warrior
Jubei'Thos
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Stam is an obvious choice when you are getting one shot which is yet to be determined in the current tier. In most other cases there are better ways of handling the dmg, ie less standing in fire, proper use of cds, maintaining debuff uptimes, correct gearing, reforging, etc.
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07/05/11, 1:53 PM
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#369
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Mr. Sandman
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Originally Posted by Zain
I don't honestly believe it's even worth considering stacking avoidance higher, or mastery higher for 100% critical block rate, when we have quite a bit of magic damage being thrown at us.
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I'm not sure how you come to this conclusion. If it's worth it to go for the 100% block cap, it's more worth it to go for the 100% critical block cap, since 30%->60% damage reduction is a larger relative gain than 0%->30%. That said, it's unlikely we'd ever actually reach the critical block cap, but I'm just not sure of your reasoning here.
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I'm on that good ping and ventrilo, I've got some down bitches I can /tell. I don't know what I would do without y'all, I'mma raid till I get laid.
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07/05/11, 8:28 PM
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#370
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Glass Joe
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For protection warriors, what weight should we be applying to agility now in 4.2? The default value on BiS is 3.5 which I feel is way too high now
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07/06/11, 12:37 AM
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#371
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Glass Joe
Draenei Warrior
Crushridge
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Originally Posted by brian1020
For protection warriors, what weight should we be applying to agility now in 4.2? The default value on BiS is 3.5 which I feel is way too high now
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Because agility no longer adds dodge in any way, and only adds crit, and because crit is the worst current threat stat, I'd treat agility as a dead stat with a value of Zero, like Int or Spirit
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07/06/11, 4:51 AM
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#372
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King Hippo
Dwarf Warrior
Aszune (EU)
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Originally Posted by Vojensky
and just to give an example of what I'm talking about I currently am wearing the exalted rep cloak (turtle wrap) over the friendly FL cloak which has hit on it. as previously discussed on this thread hit really has no purpose in our gear since pummel is now a can't miss for interupts and I never have any threat issues. even after reforging the hit my turtle wrap is better for mitigation. thank you in advance for any response and thank you guys for creating and discussing this here I can't even begin to explain how much this thread has helped me become a better tank.
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Mantle of Patience from the Elemental Bonds questline has the same stat distribution as Turtle Wrap but higher item level.
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07/06/11, 2:04 PM
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#373
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Glass Joe
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Originally Posted by Myko
Mantle of Patience from the Elemental Bonds questline has the same stat distribution as Turtle Wrap but higher item level.
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hmm when i had it linked to me I could have sworn it was the same stats as the 378 cloak from friendly but even still my question is still valid as that is a 365 cloak i believe and the friendly cloak is 378 still giving more stam over mitigation because of the hit
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07/06/11, 4:13 PM
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#374
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Glass Joe
Night Elf Warrior
The Underbog
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Originally Posted by Jvicious
Is the Mr Robot Gear Optimizer tool BiS list Correct. It seems to choose items that favor high doge or parry with no mastery.
It was my understanding that we should strive to have mastery be on every piece of gear we equip.
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I am wondering this myself. Everyone seems to be using this askmrrobot.com to see their BiS gear. For warriors, it's my belief that they don't weigh the stats correctly, as they give parry a 1.54 weight, but mastery is at 1. I believe the list that was posted earlier in the thread is a good route to take.
Anyone else have thoughts on Mr. Robot?
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07/06/11, 7:28 PM
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#375
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Piston Honda
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Originally Posted by Zwolf92
I am wondering this myself. Everyone seems to be using this askmrrobot.com to see their BiS gear. For warriors, it's my belief that they don't weigh the stats correctly, as they give parry a 1.54 weight, but mastery is at 1. I believe the list that was posted earlier in the thread is a good route to take.
Anyone else have thoughts on Mr. Robot?
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Mr. Robot's basic stat weights are pre-DR, so it is saying that Parry rating is better than Mastery rating assuming that Parry is not subject to diminishing returns, which is perfectly accurate.
At a reasonable gear level, Mastery is better than Dodge/Parry, as we know. Mr. Robot does not contradict this and if you check it will even tell you to gem and reforge for Mastery, as you would expect.
Overall, it's a decent model. Note that, for the cloaks, the FR cloak still came ahead for me even when I set Hit to 0, but it was very close. If you are at a higher dodge/parry than me (and thus have greater DR), then the Thrall cloak is probably better. It also depends on how much you value the extra stam. It's not much, but might just be enough to tip your preference one way or the other.
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