Originally Posted by Shyrian
There is a theoretical point where it might be more efficient to start reforging your stats back into dodge.
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Mastery provides comparable damage reduction to dodge and parry going from 100% melees to 70% melees. Going from a 70% melee to a 40% is more damage reduction. Meaning, Mastery is better at reducing damage after unhittable than it was before. Especially since you will be higher up the DR curves on your avoidance stats.
There is no "theoretical point" where we switch back to dodge and parry. If you hit 100% critical block - sure, okay. If you can hit unhittable passively, you'd be ~35% passive critical block. And then when you hit shield block you'd be up another 50% bringing you to ~85% crit block before hold the line. Essentially: when you hit unhittable, shield block will almost bring you to crit block cap.
The question then is: If you can hit 50% passive crit block is it worth it to keep pushing mastery as you push shield block off the combat table. And keep in mind this is all dependent on bosses not catching expertise in later tiers (though this would be independent of block)
So if you are at "Soft Critical Block Cap" then shield block naturally brings you to crit block 1/3rd of the time. And since the mastery argument is always centric in damage reduction comparisons to avoidance... Meaning: independent of "smoothing out the damage" - no I'm not an advocate, but it gives them a leg up stepping into the argument.
Mastery brings your critical block up twice as fast as it does pre unhittable, because the block portion is also converted to critical block. So stepping from a a 70% melee to a 40% melee is a 42.8% damage reduction.
179.28 mastery rating would bring you 3% critical block.
176.71899 dodge would bring you 1% pre dr avoid.
The rest of this will be laid out relatively. Meaning that if you are at 30% avoidance, 1% avoidance is ~1.4% damage reduction, not 1% damage reduction. But since you are at equal levels of avoidance given the argument, the mastery/avoidance argument has the same reference point. If you want, you can bounce the numbers through, but the conclusion should be the same). Just thought I'd mention this in case I am missing a glaring issue where it isn't.
Moving on,
1% pre DR avoid is 1% damage reduction all the time (independent of shield block - pre DR)
3% critical block is 1.28% damage reduction (before shield block), which only works 2/3rds of the time (thanks shield block) and is therefore only worth 0.85% damage reduction on average.
So where does avoidance DR to under 85% efficiency?
Around 1000 avoidance rating. (Nice greens)
TLDR
Until you hit 100% passive
Critical Block, mastery will still warrant more damage reduction than avoidance.
EDIT:
Thought I would include this for the sake of elegance:
Imagine the last 3% of hits that you are trying to cover with avoidance or mastery after unhittable.
Normal Block (baseline)
70 + 70 + 70 = 210
~175 avoidance rating (assuming no DR - lawl)
70 + 70 + 0 = 140
~175 mastery rating
40 + 40 + 40 = 120