Originally Posted by Molie
As TG myself i'm using this priority; Colossus Smash>Bloodthirst>Raging Blow>Slam>Shout.
With Bloodthirst being ahead of Raging Blow, it gives you a much better rotation.
Though you can prioritize Raging Blow over Bloodthirst, whenever you have a shout off cooldown or a Bloodsurge proc.
That way you're able to maintain a rotation without GCD holes.
For the cooldown tracker you can use EventAlert, or if you're more into configurations; DebuffFilter.
Hope it helped you a bit.
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Can you say where you got this rotation from? I saw it on MMO Champion myself but I am yet to see any solid TC or simcraft on this or the Fury thread relating to putting CS ahead of our rotation in general. I understand the reasoning behind using it before starting our rotation, but actually i'm finding I do alot more DPS using CS after the first rotation (to allow enough rage for a double HS during CS) and prioritising Slam over everything. I'll try and put an example to show you:
BT - Slam (if it procs) / RB - BT - Slam (if it procs) / shout - CS (combined wiith double HS by pooling rage if possible) and repeat.
This has a few benefits over using CS right at the start (like I said i'm yet to see any simcraft or TC with this in mind, or if there is and i've missed it can someone point me in the right direction i'd be very grateful), such as procs are more likely to be up in my experience, if it's a fight with BL being used at the start then usually this isn't fired for 6-7 seconds to allow for trinket procs to come up in unison as much as possible. It also gives you the chance to stack 2% more attack power presuming you have the 4set bonus.
Edited for spelling