Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Warriors

Reply
 
LinkBack Thread Tools
Old 01/03/12, 10:01 PM   #451
Craumb
Glass Joe
 
Blood Elf Priest
 
Borean Tundra
Is there a thread that lists all the Warrior acronyms used in this forum? I've been searching for about an hour and still no success in trying to find a list.

Offline
Reply With Quote
Old 01/04/12, 4:53 AM   #452
Gravebait
Piston Honda
 
Gravebait's Avatar
 
Skru
Orc Warrior
 
No WoW Account
Arms rotation

Is it worth it to delay MS for one GCD if CS comes off CD?

For example, assuming CS is not up: MS - Slam - OP (CS becomes available) - _________
Should that last global be used on MS or CS? My gut says that using CS in those scenarios won't overcome the lost MSs and slightly lower enrage uptime over an entire fight, and certainly not worth it once you have 4pc T13, but I was wondering if anyone has seen or done the math.

Last edited by Gravebait : 01/04/12 at 4:59 AM.

Offline
Reply With Quote
Old 01/09/12, 4:19 PM   #453
greylegend
Glass Joe
 
Human Warrior
 
Ghostlands
Racial Priority With T13 bonus

It seems the t-13 two set bonus has made hit more viable somewhat than crit; any thoughts of human racial now a priority over worgen racial?

Offline
Reply With Quote
Old 01/11/12, 6:22 AM   #454
Lillavarg
Glass Joe
 
Night Elf Druid
 
Balnazzar (EU)
To get the crit cap how much crit should I get from gear without buffs ?

Offline
Reply With Quote
Old 01/11/12, 9:40 AM   #455
Auron
Von Kaiser
 
Orc Warrior
 
Malfurion
You cannot critcap with the current gear

Offline
Reply With Quote
Old 01/11/12, 2:20 PM   #456
Kurathikai
Glass Joe
 
Kurathikai's Avatar
 
Worgen Warrior
 
Korgath
Originally Posted by quickrabbit5
Probably a stupid question, but I'm trying to use these macros (4.3 Arms PvE Guide - Forums - World of Warcraft) for stance dancing into certain abilities, but have to mash the macro twice in order get it to work. I'm guessing it's because WoW checks the stance requirement for the second ability before the stance switch goes off. Is there any way to work around this, possibly through some sort of microscopic delay, so I only have to click the macro once?
While you do have to click twice, you minimize the lag between abilities by spamming your abilities, so for instance just after you use overpower, you start spamming your MS macro, and by the time the global is up, you'll be in zerker stance and ready to go. I'm not talking about precasting here, which is impossible on the CD, just the benefit of stances not being on the GCD.

United States Offline
Reply With Quote
Old 01/11/12, 2:34 PM   #457
Ran Newman
Von Kaiser
 
Orc Warrior
 
Terokkar (EU)
Stances are not on the GCD in the first place. You need to click OP twice since it have stance requirment, but for MS for example you will only need to press the ability once even while in oombat stance and regardless of stance CD.

Offline
Reply With Quote
Old 01/11/12, 3:37 PM   #458
Kurathikai
Glass Joe
 
Kurathikai's Avatar
 
Worgen Warrior
 
Korgath
Yup, I was just pointing out the benefit of spamming to change stance before the MS would actually go off, to benefit from the extra dmg of being in zerker vs. battle.

United States Offline
Reply With Quote
Old 01/11/12, 3:52 PM   #459
Eetabeetay
Von Kaiser
 
Tauren Warrior
 
Destromath
What's the minimum number of targets before Blood and Thunder and/or Bladestorm become worthwhile to use?

Offline
Reply With Quote
Old 01/12/12, 12:33 PM   #460
Runtime
Piston Honda
 
Troll Warrior
 
Hyjal
Originally Posted by Ran Newman View Post
Stances are not on the GCD in the first place. You need to click OP twice since it have stance requirment, but for MS for example you will only need to press the ability once even while in oombat stance and regardless of stance CD.
The problem with that method is that if you go by single pressing your MS macro, MS will actually go off in battle stance, before the stance change. With the macros I use, It still requires 2 presses when you have to stance change.

#showtooltip Mortal Strike
/cast [stance:3]Mortal Strike
/cast [stance:1/2] Berserker Stance

Spamming your abilities is a minor dps increase since most of our abilities cant be queued.

Offline
Reply With Quote
Old 01/18/12, 6:14 PM   #461
parano
Glass Joe
 
Orc Warrior
 
Burning Blade
would if be better to wait after Creche of the Final Dragon proc to use Recklessness so u dont waste crit? Or delaying Recklessness would be bad cause it might not up for DW.

Offline
Reply With Quote
Old 01/19/12, 7:30 AM   #462
Cevs
Glass Joe
 
Worgen Warrior
 
Mannoroth
It's better to wait until Creche of the Final Dragon falls off and then use Recklessness. Stacking two enormous crit buffs is a waste so it's better to wait until the trinket buff falls off.

United States Offline
Reply With Quote
Old 01/19/12, 1:03 PM   #463
Nìt
Glass Joe
 
Human Warrior
 
Sen'jin
Thanks to all who provide data and information in these forums.

Just a couple quick questions from a long time tank looking for a half decent dps parse.

1. I'm having trouble gauging whether or not i will be able to OP twice during a CS. Anyone have a suggested tracking method, perhaps an aura string?

2. I also just wanted to verify that the H Slicer is still better than the Reg Gurth even for humans, and whether or not that changes fight based say for example Ultrax Vs. Yor.

Thx

Offline
Reply With Quote
Old 01/19/12, 6:28 PM   #464
Cevs
Glass Joe
 
Worgen Warrior
 
Mannoroth
1. It's possible to use Overpower twice within the window of the CS debuff but your timing has to be exact. What that means is you delay using the first overpower until the last second before the next overpower proc and that would allow you to be able to fit two Overpowers in. Since you say you're a long tank, I assume you're not fluid or proficient at arms, so I wouldn't recommend you trying this since you would lose overpower procs while trying to fit two in the CS debuff, which results in a DPS loss.

2. It really depends on the warrior and fight. Some warriors choose to use the Heroic Experimental Slicer, while some choose to use the regular Gurthalak.

United States Offline
Reply With Quote
Old 01/20/12, 4:39 PM   #465
Kurathikai
Glass Joe
 
Kurathikai's Avatar
 
Worgen Warrior
 
Korgath
Originally Posted by Nìt View Post
Thanks to all who provide data and information in these forums.

Just a couple quick questions from a long time tank looking for a half decent dps parse.

1. I'm having trouble gauging whether or not i will be able to OP twice during a CS. Anyone have a suggested tracking method, perhaps an aura string?

2. I also just wanted to verify that the H Slicer is still better than the Reg Gurth even for humans, and whether or not that changes fight based say for example Ultrax Vs. Yor.

Thx
If you use powerauras you can track the taste for blood proc. since it will proc every 6 seconds from rend, or at 5 seconds with MS, that's your window.

Here's mine:
Version:4.23; icon:Ability_Rogue_HungerforBlood; buffname:Taste for Blood; x:50; customname:Overpower; mine:true; customtex:true; combat:true; size:0.3; y:-225; timer.h:3.64; timer.Texture:WhiteRabbit; timer.enabled:true; timer.cents:false; timer.Relative:CENTER; timer.Transparent:true; timer.ShowActivation:true

United States Offline
Reply With Quote
Old 01/21/12, 5:05 PM   #466
Farenvinvi
Glass Joe
 
Undead Mage
 
Thrall
This is a bit of a silly question, but I've been poking around and haven't been able to find a definitive answer: How do arms and fury compare at the moment?

I've seen people say arms is parsing higher, other people say that's only because a bunch of skilled warrs went arms to test it changing the skillcap, other say they switched in the first place because it sims higher... etc etc.

Offline
Reply With Quote
Old 01/22/12, 5:30 AM   #467
Amitymod
Glass Joe
 
Worgen Warrior
 
Dreadmaul
Originally Posted by Farenvinvi View Post
This is a bit of a silly question, but I've been poking around and haven't been able to find a definitive answer: How do arms and fury compare at the moment?

I've seen people say arms is parsing higher, other people say that's only because a bunch of skilled warrs went arms to test it changing the skillcap, other say they switched in the first place because it sims higher... etc etc.
These people do not have a lot of insight onto the matter. Arms is performing higher single-target up until you reach roughly 400ish ilvl, in which your stat budget will most likely put fury ahead. However, arms is also a harder rotation, which can drop a players dps if they are not skilled or experienced enough to pull it off.

Australia Offline
Reply With Quote
Old 01/22/12, 8:31 AM   #468
Razual
Glass Joe
 
Tauren Warrior
 
Destromath (EU)
Originally Posted by Amitymod View Post
These people do not have a lot of insight onto the matter. Arms is performing higher single-target up until you reach roughly 400ish ilvl, in which your stat budget will most likely put fury ahead. However, arms is also a harder rotation, which can drop a players dps if they are not skilled or experienced enough to pull it off.
do you have any evidence to prove that? when i look at WoL ultraxion 10 hc for example i see arms performing significantly better than fury. therefore, assuming gear and skill is more or less the same, your assumption seems wrong to me tbh.

Offline
Reply With Quote
Old 01/22/12, 11:56 AM   #469
gming18
Glass Joe
 
Orc Warrior
 
Uldum
Originally Posted by Ran Newman View Post
Few questions about Arms AoE during Yorshaj HC:

1. TC, with Blood and Thunder; Do we use TC on CD or wait for rend to finish ticking?
2. WW, is it worth casting? (number of adds as in Yorshaj)
3. During SS, do we use cleave (glyphed) or HS? Do we use TC?
Originally Posted by Serivola View Post
1. You use it on CD, the damage from TC itself plus that extra tick from Rend on every mob will result in highest damage per GCD of your abilities (~10k per mob, the other abilities are at about 35k-40k, so it's worth on 4+ mobs). If you use Sweeping Strikes only the TC-portion will be doubled. It will be worth to use it on CD anyways (on 6+ mobs) but you may activate SS directly after TC because the gain from SS on TC is just minor compared to the other styles.
2. WW will deal ~6k per mob so it is worth to use on 7+ mobs.
3. You use Cleave because every hit from it will be doubled. You will also use TC, but you want to have as few TC as possible during SS while using it on CD.
Serivola is incorrect in this case on some of his points for 1. and 3. Sweeping strikes benefits every hit of Thunder clap, but not every hit of cleave (this is easy to test on dummies). TC damage (minus the rend bonus damage) is effectively doubled by using sweeping strikes, vs other AoE abilities that do not scale as well. Cleave on the other hand should probably be used during all AoE situations where it hits enough targets, but not b/c of interaction with sweeping strikes. Heroic strike in an AoE situation would sweep for 1 additional target, doubling HS damage, vs. the primary hit of cleave sweeping, plus 2 additional targets from the normal cleave aoe split, resutling in +33% Cleave damage from sweeping strikes. If there are 3 targets, sweeping strikes + cleave will likely outdamage sweeping strikes + HS anyway, but it is important to keep in mind the actual mechanics at work.

The interaction of sweeping strikes with thunder clap is because TC counts as a ranged attack, and all affected targets will cause sweeping strikes to trigger, unlike say... whirlwind, where only the primary hit will trigger sweeping strikes. Of note, heroic leap is also counted as a ranged attack, and sweeping strikes into a heroic leap --> rended TC is very strong for AoE

United States Offline
Reply With Quote
Old 01/22/12, 1:03 PM   #470
Amitymod
Glass Joe
 
Worgen Warrior
 
Dreadmaul
Originally Posted by Razual View Post
do you have any evidence to prove that? when i look at WoL ultraxion 10 hc for example i see arms performing significantly better than fury. therefore, assuming gear and skill is more or less the same, your assumption seems wrong to me tbh.
It's impossible to provide empirical evidence on this since there is there isn't a 100% accurate simulation of the arms model but the reference is to the simcraft arms and landsoul's spreadsheet for fury. 10m isn't an accurate reading since there may be applicable buffs/debuffs missing from encounters and only provide you with the top deviation of results. Ultraxion is also not a fair measure as it has a damage income mechanic that affects rage income. However, after doing some digging through raid bots average parses it seems arms is still 1-3k above in the majority of percentiles; so I retract my statement in that regards, we'll have to wait till full BiS to see if fury can outparse arms.

Australia Offline
Reply With Quote
Old 01/24/12, 12:19 PM   #471
Raiderjim
Glass Joe
 
Tauren Warrior
 
Ursin
Question concerning Inner Rage and Deadly Calm:

I know Deadly Calm rotation is CS>MS>HS>OP>Slam and Inner Rage is spamming HS's. but should I be using them as an opener or as a means of sustaining longer bursts of DPS.

For example, an average boss fight would consist of BS, charge, MS until LttS, Reckless, CS/MS/OP/Slam rotation until recklessness falls off, pop trinket, which is another crit boost.

Should I be using DC and IR during the Recklessness and trinket phase or should I postpone until the trinket drops off as a means of sustaining dps? Dummy work is a bit inconsistant.

Offline
Reply With Quote
Old 01/25/12, 9:25 AM   #472
Auron
Von Kaiser
 
Orc Warrior
 
Malfurion
You always want to stack dmg as much as possible, with that said DC cannot be used during reck/ir but you should use ir/reck and when that falls off DC or vice-versa during your 30sec apparatus window.

Offline
Reply With Quote
Old 01/29/12, 12:53 AM   #473
cyrocj
Glass Joe
 
Dwarf Paladin
 
Kul Tiras
For a prot warrior, what is the desired # aprox for both hit and expertise and still have enough mastery to not be squishy. I have looked at the warrior thread and I didnt see a definate answer?

Last edited by cyrocj : 01/29/12 at 1:05 AM. Reason: spelling error =)

Offline
Reply With Quote
Old 01/30/12, 1:39 PM   #474
Kurathikai
Glass Joe
 
Kurathikai's Avatar
 
Worgen Warrior
 
Korgath
Originally Posted by cyrocj View Post
For a prot warrior, what is the desired # aprox for both hit and expertise and still have enough mastery to not be squishy. I have looked at the warrior thread and I didnt see a definate answer?
Since neither does squat for survivability and threat is trivial you want as little of hit/exp as you can get i favor of mastery/parry/dodge

United States Offline
Reply With Quote
Old 02/09/12, 4:46 PM   #475
Muspel
Piston Honda
 
Muspel's Avatar
 
Human Warrior
 
Korgath
For incredibly short windows of an execute phase (tendons on heroic Spine), is it worth skipping over Executioner in favor of Incite as Arms? (Yes, I know Fury is better for Spine, but I don't have an adequate offhand weapon yet). I've only been able to fit in 3-4 executes before the plate pops off, and it seems to me that having a weak haste buff for such a short period of time isn't great... I'm just not sure if the increased crit chance on HS over both exposes will outweight it.

Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Warriors

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Hunter Simple Questions / Simple Answers: Cataclysm Edition Narcosleepy Hunters 350 05/16/12 4:03 PM
Shaman: Simple Questions / Simple Answers -- Cataclysm Edition Jessamy Shamans 117 04/14/11 9:03 AM