Is there a thread that lists all the Warrior acronyms used in this forum? I've been searching for about an hour and still no success in trying to find a list.
Is it worth it to delay MS for one GCD if CS comes off CD?
For example, assuming CS is not up: MS - Slam - OP (CS becomes available) - _________
Should that last global be used on MS or CS? My gut says that using CS in those scenarios won't overcome the lost MSs and slightly lower enrage uptime over an entire fight, and certainly not worth it once you have 4pc T13, but I was wondering if anyone has seen or done the math.
Originally Posted by quickrabbit5
Probably a stupid question, but I'm trying to use these macros (4.3 Arms PvE Guide - Forums - World of Warcraft) for stance dancing into certain abilities, but have to mash the macro twice in order get it to work. I'm guessing it's because WoW checks the stance requirement for the second ability before the stance switch goes off. Is there any way to work around this, possibly through some sort of microscopic delay, so I only have to click the macro once?
While you do have to click twice, you minimize the lag between abilities by spamming your abilities, so for instance just after you use overpower, you start spamming your MS macro, and by the time the global is up, you'll be in zerker stance and ready to go. I'm not talking about precasting here, which is impossible on the CD, just the benefit of stances not being on the GCD.
Stances are not on the GCD in the first place. You need to click OP twice since it have stance requirment, but for MS for example you will only need to press the ability once even while in oombat stance and regardless of stance CD.
Yup, I was just pointing out the benefit of spamming to change stance before the MS would actually go off, to benefit from the extra dmg of being in zerker vs. battle.
Stances are not on the GCD in the first place. You need to click OP twice since it have stance requirment, but for MS for example you will only need to press the ability once even while in oombat stance and regardless of stance CD.
The problem with that method is that if you go by single pressing your MS macro, MS will actually go off in battle stance, before the stance change. With the macros I use, It still requires 2 presses when you have to stance change.
would if be better to wait after Creche of the Final Dragon proc to use Recklessness so u dont waste crit? Or delaying Recklessness would be bad cause it might not up for DW.
It's better to wait until Creche of the Final Dragon falls off and then use Recklessness. Stacking two enormous crit buffs is a waste so it's better to wait until the trinket buff falls off.
Thanks to all who provide data and information in these forums.
Just a couple quick questions from a long time tank looking for a half decent dps parse.
1. I'm having trouble gauging whether or not i will be able to OP twice during a CS. Anyone have a suggested tracking method, perhaps an aura string?
2. I also just wanted to verify that the H Slicer is still better than the Reg Gurth even for humans, and whether or not that changes fight based say for example Ultrax Vs. Yor.
1. It's possible to use Overpower twice within the window of the CS debuff but your timing has to be exact. What that means is you delay using the first overpower until the last second before the next overpower proc and that would allow you to be able to fit two Overpowers in. Since you say you're a long tank, I assume you're not fluid or proficient at arms, so I wouldn't recommend you trying this since you would lose overpower procs while trying to fit two in the CS debuff, which results in a DPS loss.
2. It really depends on the warrior and fight. Some warriors choose to use the Heroic Experimental Slicer, while some choose to use the regular Gurthalak.
Thanks to all who provide data and information in these forums.
Just a couple quick questions from a long time tank looking for a half decent dps parse.
1. I'm having trouble gauging whether or not i will be able to OP twice during a CS. Anyone have a suggested tracking method, perhaps an aura string?
2. I also just wanted to verify that the H Slicer is still better than the Reg Gurth even for humans, and whether or not that changes fight based say for example Ultrax Vs. Yor.
Thx
If you use powerauras you can track the taste for blood proc. since it will proc every 6 seconds from rend, or at 5 seconds with MS, that's your window.
This is a bit of a silly question, but I've been poking around and haven't been able to find a definitive answer: How do arms and fury compare at the moment?
I've seen people say arms is parsing higher, other people say that's only because a bunch of skilled warrs went arms to test it changing the skillcap, other say they switched in the first place because it sims higher... etc etc.
This is a bit of a silly question, but I've been poking around and haven't been able to find a definitive answer: How do arms and fury compare at the moment?
I've seen people say arms is parsing higher, other people say that's only because a bunch of skilled warrs went arms to test it changing the skillcap, other say they switched in the first place because it sims higher... etc etc.
These people do not have a lot of insight onto the matter. Arms is performing higher single-target up until you reach roughly 400ish ilvl, in which your stat budget will most likely put fury ahead. However, arms is also a harder rotation, which can drop a players dps if they are not skilled or experienced enough to pull it off.
These people do not have a lot of insight onto the matter. Arms is performing higher single-target up until you reach roughly 400ish ilvl, in which your stat budget will most likely put fury ahead. However, arms is also a harder rotation, which can drop a players dps if they are not skilled or experienced enough to pull it off.
do you have any evidence to prove that? when i look at WoL ultraxion 10 hc for example i see arms performing significantly better than fury. therefore, assuming gear and skill is more or less the same, your assumption seems wrong to me tbh.
1. TC, with Blood and Thunder; Do we use TC on CD or wait for rend to finish ticking?
2. WW, is it worth casting? (number of adds as in Yorshaj)
3. During SS, do we use cleave (glyphed) or HS? Do we use TC?
Originally Posted by Serivola
1. You use it on CD, the damage from TC itself plus that extra tick from Rend on every mob will result in highest damage per GCD of your abilities (~10k per mob, the other abilities are at about 35k-40k, so it's worth on 4+ mobs). If you use Sweeping Strikes only the TC-portion will be doubled. It will be worth to use it on CD anyways (on 6+ mobs) but you may activate SS directly after TC because the gain from SS on TC is just minor compared to the other styles.
2. WW will deal ~6k per mob so it is worth to use on 7+ mobs.
3. You use Cleave because every hit from it will be doubled. You will also use TC, but you want to have as few TC as possible during SS while using it on CD.
Serivola is incorrect in this case on some of his points for 1. and 3. Sweeping strikes benefits every hit of Thunder clap, but not every hit of cleave (this is easy to test on dummies). TC damage (minus the rend bonus damage) is effectively doubled by using sweeping strikes, vs other AoE abilities that do not scale as well. Cleave on the other hand should probably be used during all AoE situations where it hits enough targets, but not b/c of interaction with sweeping strikes. Heroic strike in an AoE situation would sweep for 1 additional target, doubling HS damage, vs. the primary hit of cleave sweeping, plus 2 additional targets from the normal cleave aoe split, resutling in +33% Cleave damage from sweeping strikes. If there are 3 targets, sweeping strikes + cleave will likely outdamage sweeping strikes + HS anyway, but it is important to keep in mind the actual mechanics at work.
The interaction of sweeping strikes with thunder clap is because TC counts as a ranged attack, and all affected targets will cause sweeping strikes to trigger, unlike say... whirlwind, where only the primary hit will trigger sweeping strikes. Of note, heroic leap is also counted as a ranged attack, and sweeping strikes into a heroic leap --> rended TC is very strong for AoE
do you have any evidence to prove that? when i look at WoL ultraxion 10 hc for example i see arms performing significantly better than fury. therefore, assuming gear and skill is more or less the same, your assumption seems wrong to me tbh.
It's impossible to provide empirical evidence on this since there is there isn't a 100% accurate simulation of the arms model but the reference is to the simcraft arms and landsoul's spreadsheet for fury. 10m isn't an accurate reading since there may be applicable buffs/debuffs missing from encounters and only provide you with the top deviation of results. Ultraxion is also not a fair measure as it has a damage income mechanic that affects rage income. However, after doing some digging through raid bots average parses it seems arms is still 1-3k above in the majority of percentiles; so I retract my statement in that regards, we'll have to wait till full BiS to see if fury can outparse arms.
I know Deadly Calm rotation is CS>MS>HS>OP>Slam and Inner Rage is spamming HS's. but should I be using them as an opener or as a means of sustaining longer bursts of DPS.
For example, an average boss fight would consist of BS, charge, MS until LttS, Reckless, CS/MS/OP/Slam rotation until recklessness falls off, pop trinket, which is another crit boost.
Should I be using DC and IR during the Recklessness and trinket phase or should I postpone until the trinket drops off as a means of sustaining dps? Dummy work is a bit inconsistant.
You always want to stack dmg as much as possible, with that said DC cannot be used during reck/ir but you should use ir/reck and when that falls off DC or vice-versa during your 30sec apparatus window.
For a prot warrior, what is the desired # aprox for both hit and expertise and still have enough mastery to not be squishy. I have looked at the warrior thread and I didnt see a definate answer?
Last edited by cyrocj : 01/29/12 at 1:05 AM.
Reason: spelling error =)
For a prot warrior, what is the desired # aprox for both hit and expertise and still have enough mastery to not be squishy. I have looked at the warrior thread and I didnt see a definate answer?
Since neither does squat for survivability and threat is trivial you want as little of hit/exp as you can get i favor of mastery/parry/dodge
For incredibly short windows of an execute phase (tendons on heroic Spine), is it worth skipping over Executioner in favor of Incite as Arms? (Yes, I know Fury is better for Spine, but I don't have an adequate offhand weapon yet). I've only been able to fit in 3-4 executes before the plate pops off, and it seems to me that having a weak haste buff for such a short period of time isn't great... I'm just not sure if the increased crit chance on HS over both exposes will outweight it.