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09/02/11, 10:06 AM
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#361
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Glass Joe
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Raging Blow
Is there any data comparisons or thinking that Raging Blow could eliminated from Fury rotation? Is there a minimal Rb % that using HS is more productive or just saving the Rage would be more productive dps? I know in SMF, H.S. is normally second in damage, far out shining RB, due to seemily endless rage.
I've found the whole creation of a very unique swing (RB) to be almost obsolete, any thoughts?
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09/02/11, 10:37 AM
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#362
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Von Kaiser
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Basically no, RB hits harder for less rage. Not sure where you have come up with this theory but HS is simply a ragedump or to be stacked in a CS for the bonus dmg off GCD.
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09/03/11, 3:30 AM
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#363
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Von Kaiser
Night Elf Priest
Bronzebeard (EU)
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Originally Posted by Auron
Basically no, RB hits harder for less rage. Not sure where you have come up with this theory but HS is simply a ragedump or to be stacked in a CS for the bonus dmg off GCD.
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It might be because MH and OH Raging Blow values are listed separately in Recount so the numbers look a bit weird. In my logs (TG) for Chimaeron last night HS was 3rd with 9% of dmg, but combining RB MH + OH comes out at 11.8% dmg. Likewise for the Overall Data HS was only 0.1% behind RB MH, but when the OH component is included it goes to 5% behind.
I have a question about the Execute phase for TG. I've been spamming 5x Exec at the start and they trying to maintain my normal rotation while keeping Exec buff up. But after 5x Exec I'm usually rage starved, and the Exec buff is so short I usually find I can't do much more than BT - Exec - BT - Exec, and CS off cool-down in place of BT. Is there a better way to manage rage in the Execute phase?
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09/05/11, 12:42 PM
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#364
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Von Kaiser
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Originally Posted by Jaybird
I have a question about the Execute phase for TG. I've been spamming 5x Exec at the start and they trying to maintain my normal rotation while keeping Exec buff up. But after 5x Exec I'm usually rage starved, and the Exec buff is so short I usually find I can't do much more than BT - Exec - BT - Exec, and CS off cool-down in place of BT. Is there a better way to manage rage in the Execute phase?
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I find it interesting that you're having this issue. There are 6 GCDs in an execute buff with the 6th GCD needing to be an execute regardless. Also after the initial rage starvation from dumping 5 executes you should have a noticeable increase in rage generation.
So it really should be BT - Spare - BT - Spare - BT - Execute
Are you keeping track of your execute buff? Try setting a power aura with a count down to show the remaining time on the buff. I'd wager you think its shorter than it is.
As an after thought which fights are you running into this problem on? Some fights this Tier are not ideal for rage generation due to unpredictable parries (Domo / Ragneros).
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09/08/11, 5:47 AM
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#365
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Glass Joe
Orc Warrior
Blackrock (EU)
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Hi,
can anyone suggest a list of filler-attacks to use for fury rotation?
I usually use heroic throw, BS or Sunder Armor if everything else is on cd and i hate that swingtime-reset which gets me near to rage-starved or pushing the button of Sunder armor just to see a Battle Trance proc be eaten by this.
For the latter i was wondering if, because we use BS more often due to t12 set bonus, changing the minor glyph for BS to the Sunder Armor ragecost reducing glyph would be some help.
Thanks in Advance
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09/08/11, 6:37 AM
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#366
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Glass Joe
Tauren Warrior
Neptulon (EU)
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Originally Posted by check0790
Hi,
can anyone suggest a list of filler-attacks to use for fury rotation?
I usually use heroic throw, BS or Sunder Armor if everything else is on cd and i hate that swingtime-reset which gets me near to rage-starved or pushing the button of Sunder armor just to see a Battle Trance proc be eaten by this.
For the latter i was wondering if, because we use BS more often due to t12 set bonus, changing the minor glyph for BS to the Sunder Armor ragecost reducing glyph would be some help.
Thanks in Advance
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I tend to line up my battle shout with colossus smash because of the tier bonus. Having said this, if I don't have a slam proc to fill the empty GCD I usually refresh demo shout. It doesn't happen to me very often, with good bloodsurge procs management you should be fine as well. If you are not used to watching your bloodsurge timer, I'd suggest you get the addon TellMeWhen. You can also configure it to display the Battle Trance proc in a more visible manner, which makes it a lot easier for me to use it for HS instead of some other ability.
I never use heroic throw when I am in melee distance of the boss. I find it better to skip the GCD than to reset my swing timer.
I might be completely wrong, tho. If that's the case feel free to correct me.
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09/08/11, 1:12 PM
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#367
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Piston Honda
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Originally Posted by check0790
Hi,
can anyone suggest a list of filler-attacks to use for fury rotation?
I usually use heroic throw, BS or Sunder Armor if everything else is on cd and i hate that swingtime-reset which gets me near to rage-starved or pushing the button of Sunder armor just to see a Battle Trance proc be eaten by this.
For the latter i was wondering if, because we use BS more often due to t12 set bonus, changing the minor glyph for BS to the Sunder Armor ragecost reducing glyph would be some help.
Thanks in Advance
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if none of your normal dps abilities are available the priority is
BS>Whirlwind(only if your rage income is faster than you can spend it with inner rage)
Do not use heroic throw because it resets the swing timer and is a dps loss. If you're the one applying sunders you should pick up the colossus smash glyph and once its up you dont ever half to worry about it.
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09/12/11, 7:01 PM
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#368
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Glass Joe
Draenei Warrior
Blackhand
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Hi, this isn't a question or an answer but I would just like to suggest that if anyone has an opinion on what warriors need or don't need, this would be a good time to speak up. Blizzard has welcomed discussion on the subject in the form of a thread on their forums. I know a lot of people don't feel like they should even bother posting on the official forums but this seems like a guaranteed read post, so if you have something meaningful to say, say it! It might happen.
Class Feedback – Warrior - Forums - World of Warcraft
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09/13/11, 1:19 PM
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#369
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Von Kaiser
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Quick tanking question. What's the best opening priority for tanks on trash?
I haven't really played my warrior since 4.0 and I used to open with Charge>Thunderclap
Now I try the recommended: Charge > Rend > Thunderclap to spread Rend, but I find that in that once GCD mobs will usually take off and then I have to chase after them.
Is it better to still open with TC and wait for the second TC to spread Rend?
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Originally Posted by Mike Booth (TF2)
We have you surrounded, at least from this side.
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09/13/11, 2:13 PM
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#370
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Piston Honda
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Originally Posted by crazy dodo
Quick tanking question. What's the best opening priority for tanks on trash?
I haven't really played my warrior since 4.0 and I used to open with Charge>Thunderclap
Now I try the recommended: Charge > Rend > Thunderclap to spread Rend, but I find that in that once GCD mobs will usually take off and then I have to chase after them.
Is it better to still open with TC and wait for the second TC to spread Rend?
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I usually Charge->Cleave+Rend->Thunder Clap. If the mobs are all in front you, you can open with Shockwave instead, although I prefer to get Rend rolling as fast as possible.
For particularly large packs, lead off with Heroic Leap. Or just use it any time it's up if there aren't any massive packs... it does quite a bit of threat.
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09/13/11, 3:29 PM
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#371
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Glass Joe
Blood Elf Death Knight
Proudmoore
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Originally Posted by crazy dodo
Quick tanking question. What's the best opening priority for tanks on trash?
I haven't really played my warrior since 4.0 and I used to open with Charge>Thunderclap
Now I try the recommended: Charge > Rend > Thunderclap to spread Rend, but I find that in that once GCD mobs will usually take off and then I have to chase after them.
Is it better to still open with TC and wait for the second TC to spread Rend?
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I Charge-Rend-Tclap-Cleave-SW for mob sets of 3 or more, then begin single target rotation on the most dangerous mob present which should be the focus of the dps.
I do however find that when in Heroic Vortex Pinnacle that the air elementals will (either due to glitch or ability) delay you from TC if you rend first. For them, I Charge-TC-Cleave-SW-rend-TC.
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09/14/11, 9:20 AM
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#372
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Glass Joe
Night Elf Warrior
Dun Modr (EU)
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Originally Posted by Muspel
I usually Charge->Cleave+Rend->Thunder Clap. If the mobs are all in front you, you can open with Shockwave instead, although I prefer to get Rend rolling as fast as possible.
For particularly large packs, lead off with Heroic Leap. Or just use it any time it's up if there aren't any massive packs... it does quite a bit of threat.
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You should open with charge AND heroic leap, normally is up on every pull. That way, you will have always enough time and rage to rend before your thunder clap without the mobs spreading around. Personally, I use a simple macro like:
/cast Charge
/cast Heroic Leap
If you use it once, you simply charge. If you double tap it, you will charge and then the ground target for Heroic Leap will appear. You just need to select the zone during the travel time of Charge. Other people prefer to use Heroic Leap normally and then charge to any mob while on the air.
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09/14/11, 11:06 AM
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#373
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Piston Honda
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Originally Posted by Merithra
You should open with charge AND heroic leap, normally is up on every pull. That way, you will have always enough time and rage to rend before your thunder clap without the mobs spreading around. Personally, I use a simple macro like:
/cast Charge
/cast Heroic Leap
If you use it once, you simply charge. If you double tap it, you will charge and then the ground target for Heroic Leap will appear. You just need to select the zone during the travel time of Charge. Other people prefer to use Heroic Leap normally and then charge to any mob while on the air.
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I prefer to keep Charge available for backup stuns on certain pulls, which is why I don't make a habit of this. It is a useful trick, though.
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09/17/11, 9:51 PM
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#374
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Von Kaiser
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I've got a quick tanking question. I predominantly play as a DPS warrior and haven't tanked since Wrath and early in Cataclysm. I used to always spec into Vigilance, but now I'm wondering if there is much of a point to choosing to spend a talent point on this since the change to tanking threat. I've been told it's nearly impossible to pull threat from a half decent tank so long as the DPS don't jump the gun and attack right away. Is Vigilance still a desirable tanking talent for Protection Warriors?
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09/17/11, 10:14 PM
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#375
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Von Kaiser
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Vigilance is fairly fight specific but the fights with multiple adds, especially beth spinners having taunt refreshing quickly is helpful.
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