Protection, 2P -- Your Revenge ability now also grants a physical absorption shield equal to 20% of the damage done by Revenge.
Protection, 4P -- Your Shield Wall ability now grants 50% of its effect to all party and raid members.
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I really like the new setbonus.
The first 2P bonus gives revenge a new strong place in my 4.3 rotation, which it had nearly lost due to the threat-change n 4.2.
The warrior however get's really strong on those group CD things. With RalleyCry and the 4P bonus one can drastically improve the raid-alive-time on AoE encounters!
What do you think about those?