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Old 11/08/11, 12:04 PM   #421
Wyrmslayer
Glass Joe
 
Worgen Warrior
 
Aerie Peak
Originally Posted by galaad38 View Post
I didn't find the answer for this one elsewhere :
If I get a victory rush proc, should I include it in my rotation as fury TG and how ?

Thank you.
The damage from VRush isn't terribly noteworthy (less than Slam, I believe?). I could see it being used during a free GCD if you're rage starved and Shout isn't up. Alternatively, hold onto the proc and only use it if you can actually benefit from the substantial self-heal.

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Old 12/01/11, 11:04 AM   #422
Alexxcri
Von Kaiser
 
Tauren Warrior
 
Jaedenar (EU)
Has anyone tried the 2 set T13 on live yet? I am very curious if it really makes hit that good that it trumps crit.

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Old 12/02/11, 11:37 AM   #423
Rynok
Dancing Monkey
 
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Rynokism
Human Warrior
 
Non-US/EU Server
Originally Posted by Alexxcri View Post
Has anyone tried the 2 set T13 on live yet? I am very curious if it really makes hit that good that it trumps crit.
There comes a point when you can no longer benefit from more a certain stat, but I'm not sure we can realistically reach that point in the current gear with hit. Find a balance that works for you.

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Old 12/04/11, 9:54 PM   #424
tzuisc
Glass Joe
 
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Undead Warrior
 
Zuluhed (EU)
why everyone see tg over smf? the t13 bonus speaks clear in the smf and incite(hs) direction imho, not to mention the dw wound nerf.

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Old 12/05/11, 2:47 AM   #425
Ran Newman
Von Kaiser
 
Orc Warrior
 
Terokkar (EU)
Originally Posted by tzuisc View Post
why everyone see tg over smf? the t13 bonus speaks clear in the smf and incite(hs) direction imho, not to mention the dw wound nerf.
It seems like gurthalak is extreamly good, making TG superior to SMF.

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Old 12/05/11, 12:46 PM   #426
Rynok
Dancing Monkey
 
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Rynokism
Human Warrior
 
Non-US/EU Server
Originally Posted by Ran Newman View Post
It seems like gurthalak is extreamly good, making TG superior to SMF.
Spec choices are never as simple as a single piece of gear, ever. Gurthalak is currently BiS for TG Fury in both slots (MH and OH), but that by itself is not prompting the focus on TG. TG is simply simming higher over-all.

Originally Posted by tzuisc View Post
why everyone see tg over smf? the t13 bonus speaks clear in the smf and incite(hs) direction imho, not to mention the dw wound nerf.
As mentioned above, Fury is simming higher than SMF. It's never as simple as a single piece of gear, but I'd also be lying if I said that weapon choice didn't have at least something to do with it.

Tyráel: On the off chance that we don't suck at what we do, we should probably stop being so nice to people. They might get the wrong idea.
Rynok: You kicked someone from a PUG last week for sneezing in Vent without permission. How could anyone get the wrong idea about that?!


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Old 12/07/11, 3:31 PM   #427
ragematt2002
Glass Joe
 
Human Warrior
 
Bronze Dragonflight (EU)
Hey need some help currently using 397 Specimen Slicer + 391 Zoid's Firelit sword, I just recently picked up the lfr Gurthalak which is 390. Ive done some testing and it seems the proc is still pretty potent but I just can't tell whether its worth switching out for the offhand due to reduced proc rate or even the Main hand. Any help would be appreciated.

Last edited by ragematt2002 : 12/07/11 at 4:55 PM.

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Old 12/09/11, 8:18 AM   #428
galaad38
Glass Joe
 
Human Warrior
 
Ysondre (EU)
Hello.

I've seen several Wol of arms warriors on HC Zonozz, and it seems that they are performing very well, even better than fury.
Does anyone have an explanation about it ? It seems that the possibility to sweeping strikes the boss and a tentacle during the P2 is a part of the answer, but I'm still not satisfied with this answer.

I'm also curious about the performance of arms nowadays. They seem to be really under fury in theorycrafting, but I don't see this in actual logs. Any ideas?

Thanks

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Old 12/10/11, 1:45 PM   #429
Rynok
Dancing Monkey
 
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Rynokism
Human Warrior
 
Non-US/EU Server
Originally Posted by galaad38 View Post
Hello.

I've seen several Wol of arms warriors on HC Zonozz, and it seems that they are performing very well, even better than fury.
Does anyone have an explanation about it ? It seems that the possibility to sweeping strikes the boss and a tentacle during the P2 is a part of the answer, but I'm still not satisfied with this answer.

I'm also curious about the performance of arms nowadays. They seem to be really under fury in theorycrafting, but I don't see this in actual logs. Any ideas?

Thanks
You're a bit behind the times. Fury received a stealth nerf to Deep Wounds in 4.3 with the fix of a "bug" that was allowing Deep Wounds to scale with Precision (40% buff), plus an outright nerf of 5% to their damage output. Arms is currently simming and performing higher because of these combined nerfs.

Tyráel: On the off chance that we don't suck at what we do, we should probably stop being so nice to people. They might get the wrong idea.
Rynok: You kicked someone from a PUG last week for sneezing in Vent without permission. How could anyone get the wrong idea about that?!


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Old 12/10/11, 8:58 PM   #430
Dragaunus
Glass Joe
 
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Dwarf Warrior
 
Goldrinn
I'm warr fury and after 4.3 started having difficulties with this spec. Even doing everything correct, don't like the final performance. Arms I see that has fared much better in performance or am I mistaken?
I have thought very to swap fury for Arms because I believe that to help the group the dps will be better. I'm having a bad impression of Fury on 4.3? Or am I correct?
Can anyone refresh my mind? :P

Ps¹: And about Stance Dance(macros) with Arms... is necessary for improve the dps? or no matter?
Ps²: Pls, forgive my english...

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Old 12/11/11, 2:24 AM   #431
Ragebark
Glass Joe
 
Worgen Warrior
 
Icecrown
Originally Posted by Dragaunus View Post
I'm warr fury and after 4.3 started having difficulties with this spec. Even doing everything correct, don't like the final performance. Arms I see that has fared much better in performance or am I mistaken?
I have thought very to swap fury for Arms because I believe that to help the group the dps will be better. I'm having a bad impression of Fury on 4.3? Or am I correct?
Can anyone refresh my mind? :P

Ps¹: And about Stance Dance(macros) with Arms... is necessary for improve the dps? or no matter?
Ps²: Pls, forgive my english...
As for what will help the group more it really depends on your raid comp and if you switching will cause you group to lose a buff. Stance dancing is a dps boost but it is also dependent on your latency, if you have higher latency it can end up causing a dps loss. It's best to do what you're most comfortable with, arms isn't really that much higher than fury and according to simcraft TG fury will still end up outscaling it in the end.

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Old 12/13/11, 9:20 AM   #432
Djmill1
Glass Joe
 
Human Warrior
 
Elune
Fury Equations

Hopefully this is a simple answered question.

I'd like to get into theorycrafting but I have no idea where to start. Are the ability equations tucked away somewhere, or do most theorycrafters derive their equations from parses?

After this long, I assume most of the ability equations are the same as they've always been, but with different coefficients, but I don't know where to find them!

If anyone could help that would be wonderful

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Old 12/13/11, 10:25 AM   #433
Runtime
Piston Honda
 
Troll Warrior
 
Hyjal
Most of the equations for the amount of damage an ability will do are on wowhead. For instance Bloodthirst. You take your AP multiply it by 80 and then divide by 100. For the more advanced theorycrafting, Its all about learning the math in school (a lot of statistics and calculus) and then knowing how to apply it properly to the situation.

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Old 12/13/11, 11:47 AM   #434
Warrenar
Glass Joe
 
Orc Warrior
 
Auchindoun (EU)
Haste>Mastery?

I apologize if this question is a bit too advanced for the Simple Questions thread, but I feel a bit dumb asking this in the bigger threads, so here we go.

I run as Arms as one of my guilds primary DPS, been running simulations with SimulationCraft for quite a while, usually every upgrade I get. I recently got multiple upgrades through Dragon Soul, and I ran a simulation which gave me some strange results. I usually run 50k iterations, and I got this:

              Str    Agi    AP     Exp    Hit    Crit   Haste  Mastery Wdps    Wspeed
Scale Factors 2.6256 1.3096 1.1971 1.6054 3.2163 1.6895 1.1341 0.9892  11.5782 404.9759
Normalized    1.0000 0.4988 0.4559 0.6115 1.2250 0.6435 0.4320 0.3768  4.4098  154.2437
Scale Deltas  300    300    300    -200   -300   300    300    300     100     0.20
Error         0.0350 0.0346 0.0347 0.0531 0.0357 0.0347 0.0347 0.0346  0.1055  5.2489
The thing that caught my eye here was, obviously, that SimulationCraft was telling me that Haste is worth more than Mastery. After staring at the screen for a while in disbelief, I decided to do yet another simulation, this time with 100k iterations. It gave similar results.

To take randomness out of the picture, I ran another simulation with 1 million iterations, which took almost a day. It confirmed what I had previously refused to believe:

              Str    Agi    AP     Exp    Hit    Crit   Haste  Mastery Wdps    Wspeed
Scale Factors 2.5993 1.3322 1.1758 1.6257 3.2606 1.7276 1.0474 0.9323  11.5970 386.7368
Normalized    1.0000 0.5125 0.4524 0.6255 1.2544 0.6646 0.4029 0.3587  4.4616  148.7846
Scale Deltas  300    300    300    -200   -300   300    300    300     100     0.20
Error         0.0079 0.0079 0.0079 0.0118 0.0080 0.0079 0.0079 0.0079  0.0239  1.1932
All these simulations are giving me the stat priority of:
Hit>Str>Crit>Exp>Haste>Mastery

Is this an error on part of SimulationCraft, or is it possible that I've reached a stat level where Mastery becomes weaker than Haste? There are plenty of people with better gear than me, so I thought that if Haste does become better than Mastery, it would have been discovered by now, but I don't see any mentioning of it, thus my disbelief.

Here's my armory, incase anybody else wanna run a sim and see what they get.

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Old 12/13/11, 7:10 PM   #435
Djmill1
Glass Joe
 
Human Warrior
 
Elune
Originally Posted by Runtime View Post
Most of the equations for the amount of damage an ability will do are on wowhead. For instance Bloodthirst. You take your AP multiply it by 80 and then divide by 100. For the more advanced theorycrafting, Its all about learning the math in school (a lot of statistics and calculus) and then knowing how to apply it properly to the situation.
Thank you very much for the feedback. I'm actually a calc 3 student at the moment and figured this would be a fun project. I didn't realize the damage information was right in front of me on wowhead. Again, thanks for all of your help!

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