 |
04/07/12, 9:47 PM
|
#496
|
|
Von Kaiser
|
How does Sweeping Strikes interact with multitarget abilities?
I just did some testing of my own, and observed:
- Glyphed (and presumably unglyphed) Cleave only grants one SS.
- TC only grants one SS.
- Heroic Leap only grants one SS.
- WW only grants one SS.
- Bladestorm only grants one SS per whirlwind.
(This is all minus extra SS hits granted by Opportunity Strikes.)
I'm confused, and posting this, for two reasons.
- There's a discussion of TC+SS on page 18 of the Arms thread where someone posts a log where TC grants multiple (six, specifically) SS hits, each on the same target. It's never fully explained in the thread.
- I've read several 4.3 Arms guides and posts that claim that TC + Heroic Leap grant unlimited SS hits, which is clearly not true 100% of the time (as I saw in my testing).
Is that log a one-off fluke that nobody's been able to replicate? Are the guides I'm reading all wrong re: TC+Heroic Leap?
Thanks.
|
|
|
|
|
04/26/12, 8:54 AM
|
#497
|
|
Von Kaiser
Gnome Warrior
Turalyon (EU)
|
They're just out of date. TC and Leap previously would proc SS for every target hit, but were stealth nerfed/fixed to no longer do so anymore some patch a while ago.
|
|
|
|
|
05/01/12, 8:52 PM
|
#498
|
|
Glass Joe
Human Warrior
Hellscream (EU)
|
As I have been told repeatedly that stance-dancing will improve my dps, I gave it a try. One worry that I have regarding whether or not I do it right, is this: what should I do with my waiting time?
This is the scenario: Colossus Smash is on cooldown, I use Mortal Strike and I know an Overpower is incoming. Do I change to Battle Stance in anticipation of the OP in order not to wait, or is it better to wait in Berserker for the additional damage on my auto-attacks, while then only changing to Battle Stance after Overpower has procced?
|
|
|
|
|
05/01/12, 10:12 PM
|
#499
|
|
Glass Joe
Worgen Warrior
Burning Legion
|
Originally Posted by Edwardson
As I have been told repeatedly that stance-dancing will improve my dps, I gave it a try. One worry that I have regarding whether or not I do it right, is this: what should I do with my waiting time?
This is the scenario: Colossus Smash is on cooldown, I use Mortal Strike and I know an Overpower is incoming. Do I change to Battle Stance in anticipation of the OP in order not to wait, or is it better to wait in Berserker for the additional damage on my auto-attacks, while then only changing to Battle Stance after Overpower has procced?
|
Rage permitting, use Slam. If Overpower hasn't proc'd yet, use Slam again and then Mortal Strike. Usually Overpower will proc by then.
|
|
|
|
|
05/09/12, 5:19 PM
|
#500
|
|
Still not crusading
Night Elf Warrior
Silvermoon (EU)
|
Edit: Delete, found the answer in a different thread.
Last edited by Tauftamir : 05/09/12 at 9:32 PM.
|
Originally Posted by Shaker
Blacksen is actually a computer AI developed by IBM to tackle the world's hardest AI problem: Out-trolling Zyla.
|
|
|
|
05/10/12, 2:08 PM
|
#501
|
|
Glass Joe
Draenei Warrior
Silvermoon (EU)
|
Parry rating from strength
I had a look through a few websites and couldn't quickly find a simple model of the combat table based on armory, so I have been doing a little checking of the numbers with the aim of making my own little spreadsheet without needing to get BoK / MotW each time I want to check the value, which has been very expensive on epic gems. Long story short, can anyone confirm the bonus parry rating from strength? My findings are that base strength (185) does not count towards parry rating, and that actually the bonus value is about 26.97% bonus parry rating from strength-from-gear. This applies equally to bonus strength from temporary buffs (specifically, BoK / food / Battle Shout - I haven't tested any others).
Sites seem to suggest 25%, can anyone explain the ~2% extra (or, alternatively, ~8% more bonus parry rating)? I have tested this with a wide range of bonus strength, base parry values, buffed and unbuffed, arms or prot spec, and the result is consistently 26.97% (within rounding margin of error), I expect it's something very simple but I can't see it.
|
|
|
|
|
05/10/12, 2:09 PM
|
#502
|
|
Piston Honda
Worgen Warrior
Anachronos (EU)
|
It was buffed to 27% when agility/dodge conversion was removed from the strength-based tanks in the 4.2 patch. Patch notes.
Last edited by Junlex : 05/10/12 at 2:15 PM.
|
|
|
|
|
05/11/12, 4:21 AM
|
#503
|
|
Glass Joe
Human Warrior
Die Nachtwache (EU)
|
Hi,
I´d like to ask you for some arms trinket advice.
I could obtain heroic creche and heroic blf as well as normal eye.
Different sources give different answers so I´m curious what you guys think
What would be the best combination for single target and what for multitarget fights?
Simcraft tells me (if I made no mistakes) that on single target:
Normal Eye + Heroic Creche > Normal Eye + Heroic BLF >>> Heroic Creche + Heroic BLF but I am not so certain, if this is really correct or how simcraft models the blf procc.
Maybe someone could double check?
Armory:
Akolon @ Die Nachtwache - Spiel - World of Warcraft
Thanks a lot!
Last edited by Akolon : 05/11/12 at 4:36 AM.
|
|
|
|
|
05/11/12, 8:29 AM
|
#504
|
|
Still not crusading
Night Elf Warrior
Silvermoon (EU)
|
The normal Eye of Unmaking eventually offers you 880 Strength vs 517 from Creche and Bone Link Fetish.
It makes logical sense for it to sim better.
However in practical terms this is largely going to depend on your ability to maintain the stacks on most encounters. For example on Mor'chok you would probably have to use Heroic Throw to refresh the stacks during Black Blood, and time your movement for add phases on every other boss in Dragon Soul except for Ultraxion to try and keep a high uptime on the maximum number of stacks.
There is probably a break-point where if you allow the stacks to drop that Creche and BLF become better, though I'm not experienced enough with simcraft to calculate this for you.
|
Originally Posted by Shaker
Blacksen is actually a computer AI developed by IBM to tackle the world's hardest AI problem: Out-trolling Zyla.
|
|
|
|
05/12/12, 7:26 PM
|
#505
|
|
Piston Honda
|
Originally Posted by Tauftamir
The normal Eye of Unmaking eventually offers you 880 Strength vs 517 from Creche and Bone Link Fetish.
It makes logical sense for it to sim better.
However in practical terms this is largely going to depend on your ability to maintain the stacks on most encounters. For example on Mor'chok you would probably have to use Heroic Throw to refresh the stacks during Black Blood, and time your movement for add phases on every other boss in Dragon Soul except for Ultraxion to try and keep a high uptime on the maximum number of stacks.
There is probably a break-point where if you allow the stacks to drop that Creche and BLF become better, though I'm not experienced enough with simcraft to calculate this for you.
|
The only fights where you run a real risk of losing your stacks are Hagara (ice and lightning phases) and heroic Zon'ozz (if you're killing adds on the far side of the room from him, then there's a chance you'll lose them while coming back, but certain strategies can avoid this issue). Even then, the Eye stacks up so quickly that it's generally worth it anyways.
|
|
|
|
|
05/13/12, 9:57 AM
|
#506
|
|
Von Kaiser
|
Originally Posted by Akolon
Hi,
Simcraft tells me (if I made no mistakes) that on single target:
Normal Eye + Heroic Creche > Normal Eye + Heroic BLF >>> Heroic Creche + Heroic BLF but I am not so certain, if this is really correct or how simcraft models the blf procc.
Maybe someone could double check?
|
Despite what above posters have said, BLF is better than the roughly equivalent ilvl EoU, and H BLF is very superior to N EoU.
Simcraft doesn't model BLF procs with CS properly, so you have to do this manually by calculating the DPS of strength with stat weights and then adding the DPS of the BLF procs from a recent log you have. Doing this shows that BLF comes ahead by up to 500 DPS, depending on your gear and stat weights, if you have 4 pc tier 13 and only for arms. More importantly, BLF procs opportunity strikes AND gurthalak tentacles.
On fights with huge incoming damage (say Zon'ozz and Ultraxion), I can see EoU being competitive due to the higher rage income and thus HS usage, but with Simcraft not working properly for BLF, it's hard to sim a comparison.
|
|
|
|
|
05/31/12, 12:52 PM
|
#507
|
|
Glass Joe
Borris
Tauren Warrior
Non-US/EU Server (EU)
|
Hi all, I'm looking for an older version of the Fury DPS spreadsheet (for burning crusade). I've had a hard drive failure and I'd like to find one to make a level 70 twink. It seems like all of the links provided from the Compendium forum are old and dead 
|
|
|
|
|
05/31/12, 1:46 PM
|
#508
|
|
Piston Honda
|
The older version wouldn't be remotely accurate anyways, because talents and rotations have changed significantly since Burning Crusade.
|
|
|
|
|
07/02/12, 10:55 AM
|
#509
|
|
Glass Joe
|
Berserker stance
2 Questions regarding the Arms spec
1) Has anyone tested sitting in berserker stance during execute phase? Right now I've been switching to berserker stance when it hits 20%. I maintain Lambs of the slaughter. CS on CD, and usually do 4 executes in a row. I've been seeing non-crit executes do more damage than OP crits. And possibly more than MS crits, so that's why I do 4 executes within the CS. refreshing Lambs with MS outside of CS in hops of enrages and CS procs from 4-piece.
2) For recklessless and bloodlust. If I know that lust is coming (for this example let's use hagara coming right out of lightning/frost phase) I switch to zerker stance battle shout, and by the time I charge ill almost always have 100 rage. Charge in, reck, CS MS slam slam (maybe inner rage with HS hits) Ill usually get the full 12 seconds of reck w/o going out of rage fast, depending on HS usage, because of fast attacks from bloodlust. Is this a good use for reck? Or is staying in battle stance better to get the OP crits while dancing of slams/MS?
|
|
|
|
|
07/03/12, 1:42 PM
|
#510
|
|
Glass Joe
Worgen Warrior
Aerie Peak
|
Originally Posted by futbolaholic3
2 Questions regarding the Arms spec
1) Has anyone tested sitting in berserker stance during execute phase?.
2) For recklessless and bloodlust.
|
1): Execute, if you have 30 rage to fuel the full attack, will do more damage than any other ability, shortening the rotation to MS > CS > Execute. However, very rarely will you have the rage to fuel full executes on every single GCD, so switching back to Battle Stance for an OP will sometimes be necessary.
2) Slam is better DPR than Overpower under Recklessness, so you are absolutely correct in what you're doing.
|
|
|
|
|
|