Originally Posted by Etup
I noticed there was no data on the DMC Hurricane for us and was wondering if it's worth getting or if it just doesn't hold its own vs Heart of Rage/Fury of Angerforge after buff.
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Is this concerning arms or fury? In any case, if you don't raid, go for it. But if you can get the trinkets mentioned, then don't. To put it simply, it's a better trinket for fury than for arms. The proc damage is affected by % damage increases (such as enrage, berserker stance, and rude interruption. But not deathwish because that only modifies physical damage). You also hit far more often causing more procs. But just because it's better for fury, doesn't mean it's good.
[Heart of Rage] and
[Fury of Angerforge] are still better. Considering expertise is better than STR (until cap of course) and how good the STR proc is on
[Heart of Rage] (even if you're gonna be using the normal version). The passive on
[Darkmoon Card: Hurricane] is actually better than
[Fury of Angerforge], but not by much if you reforge the crit to hit. It's the on-use that makes
[Fury of Angerforge] so good, because you can time it with your deathwish (this varies with fight length though, depending on fight length you can time it with every one. Such as if you can only use 2 deathwishes in a fight).
For arms, the passive is decent but I still wouldn't use it over either of those trinkets. You're not gonna be seeing a lot of procs as arms.
[Fury of Angerforge] can be timed with every single Deadly Calm, and the passive is great because crit is the best secondary stat for arms (after hit and expertise cap). Again, just about the same point I made for fury,
[Heart of Rage] will help cap expertise. I won't argue about whether or not expertise or strength is better from a mathematical standpoint, but I'd still take the expertise over the strength (though I'm sure some people will argue with me) for the reasons in my post above. Not even gonna discuss the proc because I did earlier, and it should be obvious that it would be better than the proc from
[Darkmoon Card: Hurricane].

Originally Posted by Trokak
Regarding trinket topic: Morsexy mentioned in the fury dps post that all proc trinkets are now set to an ICD of 5 times the proc duration. I have not found much information to support this, but IF its true this makes proc trinkets a very bad decision in my opinion.
Given they need some time to proc after the ICD they'll most likely end at the same CD as on-use-trinkets (6 times the effect duration), the effects have roughly the same strenght but they dont share the advantages of on use items: you can't align them with you bloodlust, golemblood or recklessness and you cant force their effect on boss phases where you either get a damage bonus (like head down phase on magmaw) or need a dps burst (like chimaeron <20%HP).
While stacking trinkets like License to slay will still have the advantage of giving you a steady boost (and beeing able to use their effect at the same time as the other trinket) proc trinkets right now have no advantage i can see.
So right now i'd take License to slay and (given the fix the proc ICD soon) Fury of Angerforge as BiS.
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As Shha posted, the ICD trinkets have much stronger procs (with the exception of this one due to the ramp up time). Depending on the fight it's very simple to attack until your trinkets proc (as most will proc at the beginning of a fight) then use your deathwish. Of course I added depending on the fight because it depends on fight length and whether or not you need to save your deathwish for a burn phase; though I can't think of a fight where you'll actually need your deathwish until late in the fight after the CD is up again anyway. Besides that this discussion is almost irrelevant.
[Fury of Angerforge] is the only on-use (raiding) trinket available for us to use at the moment, and it isn't good enough to warrant using a non heroic version (the only exception is
[License to Slay] because it's so perfectly itemized), since a heroic one does not exist (at least not currently in the game).
Though if you want to talk purely about non-heroic trinkets, I still don't see
[Fury of Angerforge] being better than
[Heart of Rage] because of the expertise. Getting a large amount of expertise allows you to either hit the cap faster, or go over the cap, and reforge extra expertise into hit, which is currently more valuable than crit (so basically you'll be getting the same amount of stats, number wise, but you'll be getting expertise and hit instead of crit). I haven't been able to test the buff to
[Fury of Angerforge] myself though, so this may very well change and it may end up being better on certain fights, such as Chimaeron (like you mentioned). If the buff is good enough it'll basically come down to expertise vs crit and being able to time deathwish with a 1926 STR proc during burn phases. I didn't include hit because both trinkets can be reforged to the same amount of hit. Also there's the possibility of
[Heart of Rage] proccing during the burn phase anyway. It's a 10% proc chance, and with how often we hit, I've noticed it proccing a few (around 5ish) seconds after I start attacking.