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Old 12/19/07, 12:55 PM   #2576
Eledorian
Piston Honda
 
Eledorian's Avatar
 
Night Elf Warrior
 
Hellfire (EU)
Originally Posted by dr_AllCOM3 View Post
The latency fix, that is going around, really helps Slam. 30ms are nice
I know it's a bit offtopic in regards to the thread, but could you explain. I've read nothing on this topic and I'm quite intrested in exactly what it means.

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Old 12/19/07, 1:39 PM   #2577
mikebro
Piston Honda
 
Night Elf Warrior
 
Bleeding Hollow
Originally Posted by Eledorian View Post
I know it's a bit offtopic in regards to the thread, but could you explain. I've read nothing on this topic and I'm quite intrested in exactly what it means.
This post: Server locations, Latency & Australia

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Old 12/19/07, 1:47 PM   #2578
Mjollnir
Don Flamenco
 
Pojung
Undead Druid
 
No WoW Account
Originally Posted by mikebro View Post
Just to be perfectly clear (yes this is off-topic but of great interest), this improves latency regardless of world location?

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Old 12/19/07, 1:59 PM   #2579
mikebro
Piston Honda
 
Night Elf Warrior
 
Bleeding Hollow
Originally Posted by Mjollnir View Post
Just to be perfectly clear (yes this is off-topic but of great interest), this improves latency regardless of world location?
I think so, but I'm not entirely sure. I haven't tried it myself because 2.3.2 is supposed to fix the latency problems by disabling the Nagle algorithm (Nagle's algorithm - Wikipedia, the free encyclopedia) From what I understand all of the proxy/registry workarounds that are floating around now are just a temporary workaround until 2.3.2

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Old 12/20/07, 10:12 AM   #2580
Zalein
Von Kaiser
 
Human Death Knight
 
Sylvanas (EU)
Originally Posted by mikebro View Post
The only problem I have with this is that they changed intervene a while ago so that if you have an enemy targeted when you press intervene, you will intervene the enemies target. Yup, I've definitely intervened the MT on Prince during an enfeeble and the tanks on Bog lords when trying to run out before. Luckily I haven't really found any place to attempt this short bus maneuver in MH/BT.
Haha, yeah - had that happen to me once when I was just starting to use this, except I intervened our Archimonde tank. Raid wasn't too happy...

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Old 12/20/07, 11:15 AM   #2581
Lambach
Don Flamenco
 
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Tauren Druid
 
Cenarion Circle
Intercept works fine for it too man, so dont use intervene and risk it if you dont have to.

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Old 12/20/07, 12:06 PM   #2582
mikebro
Piston Honda
 
Night Elf Warrior
 
Bleeding Hollow
Originally Posted by Lambach View Post
Intercept works fine for it too man, so dont use intervene and risk it if you dont have to.
You can't intercept friendly targets so I'm not really sure what you're talking about?

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Old 12/20/07, 12:17 PM   #2583
Bevz
Glass Joe
 
Human Warrior
 
Outland (EU)
He means Archimonde

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Old 12/21/07, 6:29 AM   #2584
Zalein
Von Kaiser
 
Human Death Knight
 
Sylvanas (EU)
Intercept works fine for it too man, so dont use intervene and risk it if you dont have to.
The actual situation was a doomfire that circled back to melee, I tried to select a healer and then intervene back towards him but when I tried clicking the healer, I clicked some raid frame instead. So I still had Archimonde selected when I pushed the intervene key, I had about 2 seconds after the intervene "oh shit!" before he plastered me into the ground.

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Old 12/21/07, 10:20 AM   #2585
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
Originally Posted by Mjollnir View Post
Just to be perfectly clear (yes this is off-topic but of great interest), this improves latency regardless of world location?
I got my perfectly stable german connection from 120ms to 30ms. Very worth it. It is included on 2.3.2, if someone doesn't want to do it.

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Old 12/22/07, 3:14 AM   #2586
Amathal
Glass Joe
 
Night Elf Druid
 
Cenarion Circle
Never mind I'm not sure how to delete, but I think I figured out what I was looking for.

Last edited by Amathal : 12/22/07 at 3:24 AM. Reason: I think I found what I was looking for.

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Old 12/22/07, 10:48 PM   #2587
Bevz
Glass Joe
 
Human Warrior
 
Outland (EU)
Just to change direction a bit, what are you guys hoping for in terms of itemization from the Sunwell?

Personally, I'm hoping for more optional items rather than straight obvious upgrades. I do like big improvments to my gear but ive come to prefer the current tier6 versus random drop decisions were making at the moment. Keeping and swapping parts of my gear as I obtain new ones to balance stats has been quite interesting.
A 3-piece set per armour class would be quite nice to see. Perhaps belt boots and bracers similar to the pvp versions would be cool. Also I seem to remember there being a legendary ranged weapon coming in the Sunwell? Has there been any mention of what type or is it more of a chosen quest reward with totems, gun etc. If it were available to anyone who could use it, do you think guilds would still give priority to the Hunters first?

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Old 12/23/07, 5:17 AM   #2588
Emeraude
Bald Bull
 
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Night Elf Warrior
 
Sargeras
Well there are no Tier sets, which may or may not be a good thing.

Plate DPS gear will be auto-rewarded to your raiding DPS Warriors, so there's no line behind 2 other classes and your MT, which is always a good thing if the RNG gods are kind to you.

In terms of itemization, Armor pen is extremely hot at the moment for Warriors at the moment, I'd LOVE to see more of that, but there seems to be an unwritten rule about having Armor pen/haste in combination with other stats on gear.

Haste has fallen to the way-side, takes entirely too much of an item's budget and not enough bang for your buck unless it's in the form of a proc/use(Dragonstrike/DST/Warglaives, etc).

Weapons will be an area of interest to me, I just got the Vengeful Gladiator Fist weapons, and they're in every meaning of the word perfect, the only upgrade currently are the Warglaives. I expect to see 106 DPS 1-handers(109 from Kil'Jaeden), but itemization is always a big question mark =/ What are the chances of these weapons having a combo of hit/crit/ap/armor pen like the arena ones? Will they be slow? etc. I really do wish they would make a weapon token system for raiding, but forgive me I'm getting off topic.

I'd like to see an additional ring/neck/cloak with strength on it, so that there's a bit more Warrior/Kings synergy.

What I hope NOT to see is more plate armor with agility, another Black Temple exalted trinket fiasco, and a rep grind that's long and annoying for a ring when the instance gives only 3kish or so rep a week!

Fun random itemization would be nice too, PvP gloves reduce hamstring costs by 3 rage, would be nice to see something reduce rage or increase an ability's damage if there are no sets.

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Old 12/23/07, 6:34 AM   #2589
Eledorian
Piston Honda
 
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Night Elf Warrior
 
Hellfire (EU)
Originally Posted by Bevz View Post
Just to change direction a bit, what are you guys hoping for in terms of itemization from the Sunwell?

Personally, I'm hoping for more optional items rather than straight obvious upgrades. I do like big improvments to my gear but ive come to prefer the current tier6 versus random drop decisions were making at the moment. Keeping and swapping parts of my gear as I obtain new ones to balance stats has been quite interesting.
A 3-piece set per armour class would be quite nice to see. Perhaps belt boots and bracers similar to the pvp versions would be cool. Also I seem to remember there being a legendary ranged weapon coming in the Sunwell? Has there been any mention of what type or is it more of a chosen quest reward with totems, gun etc. If it were available to anyone who could use it, do you think guilds would still give priority to the Hunters first?
I like the boots/belt/bracers idea. I'd also like the AQ20 style sets (without the reputation attached to them) Weapon/Cloak/Ring.

Or a set of weapons would be nice, sort of like the warglaives are a set (without the weapons having legendary status ofcourse) you could create really nice looking weapons and give them a nice on proc bonus.

As far as the ranged weapon goes, I think it would be limited to hunters the same way the glaives are limited to warriors/rogue's. Even if it isn't I'd think a guild wouldn't have alot of hunters left if it gave the legendary hunter bow to a melee over a hunter

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Old 12/24/07, 5:28 AM   #2590
Zarcath
Glass Joe
 
Blood Elf Priest
 
<FoH>
Black Dragonflight
I hope to see Set: Gems in either Sunwell or Lich King.

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Old 12/24/07, 9:18 AM   #2591
Amorpheus
Piston Honda
 
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Human Warrior
 
Arthas (EU)
No way. Trying to min/max gems and still meet meta requirements and useful bonuses can be a major pain as it is.

"You are better than I am," Inigo admitted.
"So it seems. But if that is true, then why are you smiling?"
"Because,"
Inigo answered, "I know something you don't know."
"And what is that?" asked the man in black.
"I'm not left-handed."

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Old 01/05/08, 12:44 PM   #2592
Langie
Von Kaiser
 
Orc Warrior
 
Gilneas (EU)
Orcracial Problem

first post, but long time reader.
can´t remeber reading on an issue like this, if this topic was discussed earlier in this thread i´m sorry.


playing an orc with an Axe provides me 5 Expertise.
When I equip a sword in MH and an Axe in OH the charscreen says that i have 5 Expertise.
Now the question is: Does it mind in which hand i put the Axe? So would it be better to use Dragonstrike (as the best pre-Warglaive-MH) for MH and Rising Tide for OH, to get those 5 Expertise?
Provides the Axeracial 5 Expertise for both weapons or not? I used 2 Axes in the past for the full racial bonus, but yesterday i played around with the Weapons in my Bank and this Question came up.

Thanks

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Old 01/05/08, 11:56 PM   #2593
Avoch
Glass Joe
 
Orc Warrior
 
Al'Akir (EU)
The 5 expertise will apply to whichever hand you have an axe in. So if you are dual wielding axes, both get the bonus, but if you are only using an axe in your OH and something else in your MH, only your OH will get the bonus.

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Old 01/06/08, 7:25 AM   #2594
Zarcath
Glass Joe
 
Blood Elf Priest
 
<FoH>
Black Dragonflight
Sorry if this is below the scope of acceptable questions.

I'm a fury war and having a hard time deciding between an Amani Mask of Death or a Gladiator's Plate Helm. The only thing that's really confusing me is if the Meta is worth the loss of AP/Hit?

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Old 01/06/08, 4:20 PM   #2595
Voxx
Piston Honda
 
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Gnome Warlock
 
Whisperwind
The warrior dps spreadsheet is a great place to check stuff like that, in general though I can't see myself using anything without a meta socket anymore

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Old 01/07/08, 10:40 AM   #2596
Kaan
Piston Honda
 
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Human Warrior
 
Arthas (EU)
Sorry, when this was asked before.


Is the 10 Expertise with a Human Warrior wielding a Mace and a Sword in fact 10 Expertise (ergo, a bug), or still 5 Expertise for Mainhand and 5 Expertise for Offhand?

Thanks in advance.

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Old 01/08/08, 10:31 AM   #2597
Malloron
Glass Joe
 
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Human Paladin
 
Earthen Ring (EU)
Originally Posted by Kaan View Post
Sorry, when this was asked before.


Is the 10 Expertise with a Human Warrior wielding a Mace and a Sword in fact 10 Expertise (ergo, a bug), or still 5 Expertise for Mainhand and 5 Expertise for Offhand?

Thanks in advance.
As of now, they stack.

Another question concerning tier 2 Fury talents.

In a 33/28 BF build, i have normally specced 2/5 Booming voice, 3/5 Imp. Demo shout since I read somewhere 3/5 is enough to reduce boss AP to zero.

However, I wonder how many talents you'd need in UB to ensure a rage point on each swing using 3.8 speed weapon.

Anyone knows this? Cant make the Spreadsheet work around it.

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Old 01/08/08, 10:51 AM   #2598
Gruntle
King Hippo
 
Tauren Warrior
 
Earthen Ring (EU)
Tests by Rezarel showed that UBW has a 15 (3 per talent point) ppm mechanic (see post in the spreadsheet thread), not sure if this is included in the latest Excel version of the sheet (I think it is). A 3.8 sec weapon will hit 15.7 times per minute on average, so not even maxing out UBW will give you a certain proc at every hit.

3/5 Imp demo enough to reduce boss AP to zero? Sounds a bit fishy to me, do you have a trustworthy source for that?

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Old 01/08/08, 11:02 AM   #2599
Moogul
Soda Popinski
 
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Human Rogue
 
Argent Dawn (EU)
Originally Posted by Gruntle View Post
Tests by Rezarel showed that UBW has a 15 (3 per talent point) ppm mechanic (see post in the spreadsheet thread), not sure if this is included in the latest Excel version of the sheet (I think it is). A 3.8 sec weapon will hit 15.7 times per minute on average, so not even maxing out UBW will give you a certain proc at every hit.

3/5 Imp demo enough to reduce boss AP to zero? Sounds a bit fishy to me, do you have a trustworthy source for that?
I seem to recall that it was 2/5 imp demo only, in fact. It was discovered a while ago when a hunter was doing some tests with screech and demo shout on various mobs. He basically found that -attack power effects on mobs have a % damage reduction affect, that seemed unnaffected by mob level/type, and that after 2/5 imp demo, any further -attack power effects had no noticeable effect.

However, if you use Curse of Recklessness, then the last 3 points become useful, and 5/5 imp demo + curse of recklessness is the same damage as just 2/5 imp demo, so you can put up CoR on all bosses without worrying about extra damage on the tank.

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Old 01/09/08, 7:38 AM   #2600
Malloron
Glass Joe
 
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Human Paladin
 
Earthen Ring (EU)
Aaah, thats it, Mogul. Seems I remembered only half the story

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