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02/28/08, 12:54 PM
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#3176
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Don Flamenco
Orc Death Knight
Stormrage (EU)
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Not really a lot to go on there. I assume they're fury rather than furry. Are they DW? Maybe link their armory, but there's not really a rotation, just keep BT and WW on CD and use HS when rage > 60.
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02/28/08, 1:31 PM
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#3177
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Von Kaiser
Tauren Warrior
Ysera (EU)
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It's as he stated.
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just keep BT and WW on CD and use HS when rage > 60.
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Maybe it has something to do with wrong positioning, group build or even gemming. Every aspects adds a little increase if done right. If their only job is DPS they should be doing >700 at least I guess.
They can push their stats with the right enchants on weapons and gear. I'd say buffs make up to 35% of their dmg (speculation). ~15% is only applying 5x sunders on a boss/mob and having cor or ff up (my raid does't use cor). So then you have shamans that will up their dmg for at least another 10% (totems, bloodlust, etc. ) and so on.
As a hint, you can take a look at the various wws reports. Just pick a fury warrior and click to the buff column. Their you will see a list of used/gained buffs during the fight. You might see drums, windfury, elixiers or weapon procs. Just compare that to your warrior setup. Warriors scale excellent with support mechanisms (as do those nice little rogues).
Besides support, picking the right weapon choices can come down to quite some different DPS behaviour. S1 is ok for kara but they should consider arena upgrades (easiest to get, true but sad).
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02/28/08, 4:59 PM
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#3178
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Glass Joe
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Raid MS Blood Frenzy Spec.
Hello guys this is my first post and I hope that you all may shed some light on my situation with raiding and my current spec. I was asked early this week by the GM that I go Blood Frenzy MS, proverbial music to my ears as it were; so I have done so and I feel that with my current spec I have implemented my points nicely, by all means if I need to change some things please let me know. What I am getting at here is after numerous attempts at a steady swing rotation I feel that given enough rage there is one that works particularly good and I have yet to deviate from it, but not doing so I feel I am not opening my doors to other things that may be set in the rotation. This is where I ask your assistance, it is sometimes a bit hard to get some detailed information from other warriors so I am posting this here.
Currently my swings go in order of {White Damage___Slam___MS(if given enough rage to complete the slam WITH the mortal strike, so 45 I believe)___WW.} I constantly keep Battle Shout up and feel that a possible cleave and or an Heroic Strike might be added to boost DPS. I would greatly appreciate it if you provide me with some specs of your own, and or an helpful spread sheet relating to my spec / situation. Please forgive me but after a bit of searching through several pages I did not find anything specifically related to my question, so if it is full of raid swing rotations for BF warriors I am sorry. Thank you all for the input.
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02/28/08, 5:21 PM
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#3179
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POWER = MEAT + OPPORTUNITY = BATTLEWORMS
ChickenArise
Night Elf Warlock
No WoW Account
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Originally Posted by Thulsa Doom
Currently my swings go in order of {White Damage___Slam___MS(if given enough rage to complete the slam WITH the mortal strike, so 45 I believe)___WW.} I constantly keep Battle Shout up and feel that a possible cleave and or an Heroic Strike might be added to boost DPS. I would greatly appreciate it if you provide me with some specs of your own, and or an helpful spread sheet relating to my spec / situation. Please forgive me but after a bit of searching through several pages I did not find anything specifically related to my question, so if it is full of raid swing rotations for BF warriors I am sorry. Thank you all for the input.
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I'm not sure how you missed it, but it's white, slam, instant, white, slam, instant. MS > WW. Keep shouts up, HS to rage dump but don't rage-starve yourself.
The "helpful spreadsheet" that you are looking for is the warrior DPS spreadsheet, which is very easy to find here.
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See you, auntie.
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03/02/08, 2:18 AM
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#3180
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Glass Joe
Tauren Warrior
Lightning's Blade
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Hey all,
I tried reading through most of these pages to find my answers, but 128 pages worth was getting to me. I have a few questions that I thought could be answered here. I am normally a Protection warrior, but have the chance to go fury and I was unsure about a few things.
Firstly is enchants, right now I use Executioner on my MH and Potency on my OH. I have 2 2.6 speed weapons. I have seen warriors do a number of things with weapon enchants, is mongoose better for my OH?
Another is boots, I have yet to enchant them because I am stuck in between Surefooted and 12 Agil.
Does Piercing Howl actually count as a daze and increase HS dmg?
The last question is damage rotation, how can I maximize my dmg? Where should I be on the dmg meter in BT?
Thanks in advance.
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03/02/08, 5:10 AM
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#3181
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VROOM VROOM
Human Death Knight
Turalyon (EU)
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This spreadsheet by Grim13 answers all your questions and more. 
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03/02/08, 9:22 PM
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#3182
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Glass Joe
Tauren Warrior
Tarren Mill (EU)
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Originally Posted by Llyrian
Ive been testing it so far in Hyjal with pretty good success. I've been top in the top 5 as high as 2 with this spec for the fights I manage to stay alive for. :P Your aggro is higher, but not enough to make it insanely hard to DPS well. Just make sure you have salv. I'll link a WWS once we're done.
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So, get any WWS to take a look?
I've tried spec today and I like it. But I was able to dps only on Archimonde which is not the best boss to measure: Wow Web Stats
Last edited by Suntechnique : 03/02/08 at 9:27 PM.
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03/04/08, 4:47 AM
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#3183
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Not enough rage
Gnome Warrior
Argent Dawn (EU)
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Originally Posted by Captron
Hey all,
I tried reading through most of these pages to find my answers, but 128 pages worth was getting to me. I have a few questions that I thought could be answered here. I am normally a Protection warrior, but have the chance to go fury and I was unsure about a few things.
Firstly is enchants, right now I use Executioner on my MH and Potency on my OH. I have 2 2.6 speed weapons. I have seen warriors do a number of things with weapon enchants, is mongoose better for my OH?
Another is boots, I have yet to enchant them because I am stuck in between Surefooted and 12 Agil.
Does Piercing Howl actually count as a daze and increase HS dmg?
The last question is damage rotation, how can I maximize my dmg? Where should I be on the dmg meter in BT?
Thanks in advance.
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Mongoose vs Potency is largely gear dependant.
Crit becomes more and more valuable compared to AP as your gear level improves.
12agi>10hit unless your under 9%
Im pretty sure piercing howl doesnt increase HS damage but dont quote me on that.
Damage rotation is pretty simple. BT>WW>Heroic strike. Refresh rampage, battleshout demo shout and so on a little prematurely when both BT and WW are on cooldown so that you dont have to delay your BT or WW because your doing a buff/debuff.
How often you want to use heroic strike is largely dependant on gear but you just use it so that you dont run dry and become unable to use either BT or WW.
Once you have good gear you should be able to be in the top 5 on most fights that arent clearly melee unfriendly (it really depends alot on how good the rest of your dpsers are). In my own experience its hard to be #1 on anything but Archimonde (as it should be, warriors shouldnt outdps a 2x warglavie rogue) but you can be very close to it.
Id also recomend you download a spreadsheet like the previous poster said, it will make you able to answer many questsions yourself.
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03/04/08, 8:31 AM
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#3184
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Glass Joe
Tauren Warrior
Jaedenar (EU)
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Does Piercing Howl actually count as a daze and increase HS dmg?
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I am pretty sure it does increase HS damage, but no matter how much you use heroic strike it won't be a noticable difference.
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03/04/08, 9:12 AM
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#3185
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Piston Honda
Draenei Shaman
Bloodscalp (EU)
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Piercing Howl does NOT increase the damage of Heroic Strike! It has been changed ages ago, sometime in beta if I remember correctly. Shield Bash however increases HS (and Steady Shot) damage, as does the rogue talent Blade Twisting.
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"Morituri Nolumus Mori!"
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03/04/08, 9:47 AM
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#3186
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Glass Joe
Orc Warrior
Blackrock (EU)
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12 agi vs 10hit? => go for cats swiftness (9agi + runspeed) it hast been shown that in fights of about 6minutes even the stam-runspeed enchant (boars speed) out-dpses 12 agi if you have to move for more than just 8 seconds which is almost every fight in BT/Hyjal. Cats swiftness is even better.
But I have another Question that no spreadsheet could answer:
WHY do many fury-warrior go for two 2.6 speed weapons? Is it just the +dmg from WW or is there the same flurry-"bug" as there is for enh-sham with getting 4 strikes flurried due to main and offhand striking exactly at the same time?
By now i raid with Rising Tide main and Swiftsteel Bludgeon off and i wonder why so many fury-warrior go for Blade of infamy because the stats on the Bludgeon seem superior to the agi on the blade due to the bad warrior multiplicator ~33agi/%crit...
Hope you could help me.
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03/04/08, 9:48 AM
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#3187
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Glass Joe
Tauren Warrior
Burning Legion
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Originally Posted by Captron
Firstly is enchants, right now I use Executioner on my MH and Potency on my OH. I have 2 2.6 speed weapons. I have seen warriors do a number of things with weapon enchants, is mongoose better for my OH?
Another is boots, I have yet to enchant them because I am stuck in between Surefooted and 12 Agil.
Does Piercing Howl actually count as a daze and increase HS dmg?
The last question is damage rotation, how can I maximize my dmg? Where should I be on the dmg meter in BT?
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I have found that having mongoose on my OH allows me to maintain flurry as well as increaseing crits. I have used both during ZA test runs and found my dps to be higher during the runs in which I used the OH with mongoose.
As far as your boots are concerned, it is dependant to what your current +hit is. If your hit is not in the ball park of 200 I would recomend surefooted. If you are going into BT though you should have access to more than enough gear that allows you to reach that point. Approximatley 39-45% of your damage will becoming from white damage, with about 12-14% missed.
I have not found Piercing howl to be benificial, far too many resist/immune to it.
The best damage rotation breakdown I have found was from Meeks dps guide at WoW Forums -> Full DW Fury Guide/FAQ(4th Edition) It also has some good introductionary information to fury.
I have found that my dps is in the range of 900-1k, going to 1.8k (highly dependant on the fight, number of mobs/adds). But of my guild out of the top five dps, two of us are fury warriors.
Last edited by Nektarious : 03/04/08 at 10:54 AM.
Reason: Got updated thread for fury guide
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03/04/08, 10:42 AM
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#3188
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Piston Honda
Night Elf Druid
Emerald Dream (EU)
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Originally Posted by Khurzog
But I have another Question that no spreadsheet could answer:
WHY do many fury-warrior go for two 2.6 speed weapons? Is it just the +dmg from WW or is there the same flurry-"bug" as there is for enh-sham with getting 4 strikes flurried due to main and offhand striking exactly at the same time?
By now i raid with Rising Tide main and Swiftsteel Bludgeon off and i wonder why so many fury-warrior go for Blade of infamy because the stats on the Bludgeon seem superior to the agi on the blade due to the bad warrior multiplicator ~33agi/%crit...
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Ironically, both of your questions can be answered by "Because according to the spreadsheet it gives the best dps".
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03/04/08, 11:28 AM
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#3189
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Glass Joe
Orc Warrior
Blackrock (EU)
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I know, but the spreadsheet has to simulate a fight and this simulation has to be based on some assumptions how the game mechanics work...
and this is what I'm asking for...^^
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03/04/08, 12:47 PM
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#3190
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Don Flamenco
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Originally Posted by Dynalisia
Ironically, both of your questions can be answered by "Because according to the spreadsheet it gives the best dps".
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Which is a poor reason to do it if they dont understand WHY the spreadsheet says that. Im not sure the sheet takes matched speeds into account anyway, at least not fully.
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"Information is ammunition."
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03/04/08, 1:11 PM
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#3191
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Piston Honda
Night Elf Druid
Emerald Dream (EU)
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03/04/08, 3:36 PM
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#3192
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POWER = MEAT + OPPORTUNITY = BATTLEWORMS
ChickenArise
Night Elf Warlock
No WoW Account
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Originally Posted by Machinator
Which is a poor reason to do it if they dont understand WHY the spreadsheet says that. Im not sure the sheet takes matched speeds into account anyway, at least not fully.
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Matched speeds w.r.t. flurry isn't worth thinking too much about, as the Flurry thread has shown. It's a mess.
Slower OH -> more WW damage. Between any 2 given weapons (one fast, one slow), there is a combination of stats + weapon dps that would make one better, worse, or equal to the other. It's not an easy answer.
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See you, auntie.
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03/04/08, 3:46 PM
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#3193
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Von Kaiser
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Originally Posted by Khurzog
12 agi vs 10hit? => go for cats swiftness (9agi + runspeed) it hast been shown that in fights of about 6minutes even the stam-runspeed enchant (boars speed) out-dpses 12 agi if you have to move for more than just 8 seconds which is almost every fight in BT/Hyjal. Cats swiftness is even better.
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Yes, 6Agi+Run Speed > 12 Agi > 10 hit
The hit rating is only better if your under 9% hit (95 hit rating + precision). You should be over that amount without it, and thus take an Agi enchant.
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03/04/08, 9:26 PM
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#3194
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Glass Joe
Dwarf Warrior
Drak'thul (EU)
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A conversation with my guild's 33/28 warrior left me unsure about something that I have been quite sure of. He said that Recklessness during Execute range was superior to a 100-20% Recklessness. His main argument was that he is unable to get rid of all the rage autoattack crits give him without Executes. I think the answer to this is Slam, but I play Arms for PvP only (I am mostly a Protection warrior), so I might be quite wrong. Is there a definite answer to the perfect Arms DPS cycle and when to activate which buffs?
Thank you guys 
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03/05/08, 12:09 AM
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#3195
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Glass Joe
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2 wpn dmg vs 4 stats.
I always belived it was 2 wpn dmg but recently the warglaive rogue in my guild continued to insist that 4 stats was superior. any thoughts?
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03/05/08, 1:30 AM
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#3196
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Bald Bull
Night Elf Warrior
Sargeras
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Originally Posted by Arthenik
A conversation with my guild's 33/28 warrior left me unsure about something that I have been quite sure of. He said that Recklessness during Execute range was superior to a 100-20% Recklessness. His main argument was that he is unable to get rid of all the rage autoattack crits give him without Executes. I think the answer to this is Slam, but I play Arms for PvP only (I am mostly a Protection warrior), so I might be quite wrong. Is there a definite answer to the perfect Arms DPS cycle and when to activate which buffs?
Thank you guys 
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I pop Recklessness during a heroism, I've found overall that line of recklessness popping is better for overall DPS.
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03/05/08, 4:28 AM
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#3197
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Piston Honda
Night Elf Druid
Emerald Dream (EU)
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Originally Posted by Arthenik
A conversation with my guild's 33/28 warrior left me unsure about something that I have been quite sure of. He said that Recklessness during Execute range was superior to a 100-20% Recklessness. His main argument was that he is unable to get rid of all the rage autoattack crits give him without Executes. I think the answer to this is Slam, but I play Arms for PvP only (I am mostly a Protection warrior), so I might be quite wrong. Is there a definite answer to the perfect Arms DPS cycle and when to activate which buffs?
Thank you guys 
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Slamming probably won't set him back enough to get rid of all his rage either, but there's still such things as heroic strike and hamstring. However, I think that at his gear level (judging by your guild's progression) it might very well be that execute is still clearly the superior damage ability, even when it consumes more than the base amount of rage. So making the last 20% into his burn phase is probably not a horrible idea.
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03/05/08, 8:50 AM
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#3198
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King Hippo
Orc Shaman
Blackrock (EU)
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Originally Posted by DecoyBL
2 wpn dmg vs 4 stats.
I always belived it was 2 wpn dmg but recently the warglaive rogue in my guild continued to insist that 4 stats was superior. any thoughts?
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Your rogue is right. 2 weapon damage will result in about a rise of 0,77 DPS per weapon, assuming you use a slow 2.6 weapon. 4 stats offer you 4,4 strength (-> 9 AP), a little bit crit and from a defensive point of view also 4 stamina and dodge/armor (though the latter won't matter on anything than trash). Weapon damage enchants are probably only usefull for dagger rogues.
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03/05/08, 11:32 AM
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#3199
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Piston Honda
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Originally Posted by Mem
Your rogue is right. 2 weapon damage will result in about a rise of 0,77 DPS per weapon, assuming you use a slow 2.6 weapon. 4 stats offer you 4,4 strength (-> 9 AP), a little bit crit and from a defensive point of view also 4 stamina and dodge/armor (though the latter won't matter on anything than trash). Weapon damage enchants are probably only usefull for dagger rogues.
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Stats is better for rogues, and we have fast offhands and worse Agi --> Crit scaling than warriors. I can't imagine +dmg would ever be better for a warrior. You're correct that daggers is the only setup that could/should choose +dmg.
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03/05/08, 12:41 PM
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#3200
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Glass Joe
Human Warrior
Shadow Council
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This may or may not really be the most appropriate place for this. But I'm more or less at a wits end here. For a touch of back story, I was a prot warrior in my guild for several months and nearly a month ago, we had an influx of new tanks who were eager to get much time in. In an effort to alleviate some of the tanks not getting cycled into raids(as well as to fill in the lack of any DPS warrior), I went fury. I spent hours grinding for enchant materials, for consumables and re-gemming the majority of my gear to make sure there wouldn't be a drop off in raid DPS by having me in as fury. I poured over forums, spreadsheets and have been refining my rotation daily. But, I still have so many questions that I can't seem to grasp the answer for myself. Officers in the guild tell me my DPS is just fine, but it feels to me like it isn't where it should be with my current gear. On top of that, I've got a lot of different pieces of gear that I'm having a hell of a time comparing(for some reason, my Excel locks up whenever I try to open a spreadsheet, yay!).
I'm hoping here to get some opinions, perhaps some constructive criticism and generally any ideas I can work on to improve. I'm including some WWS's that I've been a part of as well. Most of which I've run while wearing all of my current gear.
WWS Loading... (Quick three boss kill in ZA)
WWS Loading... (The remainder of the bosses not done in the previous log)
WWS Loading... (A Void Reaver kill)
WWS Loading... (A Lurker Below death)
WWS Loading... (And a Morogrim Tidewalker death)
The build I'm using now is generally the one I use most often(though I've had variations sacrificing some in DW spec for improved execute). In addition to the gear I'm wearing in the armory, I can swap out my Elven battlevest for the BP of Kings, the Vindicator's ring for the Mithril band, Razor-scale for the Dark Reaver drape(though I've been trying to figure out if Dory's Embrace or Vengeance Wrap would be a better investment than either one) and the Pendant for the Savage's Choker. I've also got the Heartless sword from ZA and am waiting for perhaps a Talon of Azshara to see if 10 extra expertise from human racials would net more DPS than my current Fury/Rage setup. Trinket wise, I'm working on replacing my Abacus, hopefully with a DST or Tsunami Talisman(though I wouldn't complain if a Berserker's Call dropped).
Am I missing something, is there something wrong with my talents, my gear setup(should I be using less ArP or pick up Dory's for a little extra, for instance). Or maybe some different gem choices?
Pick me apart, tear me down. I'd appreciate it any input I can get.
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