Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Warriors

Closed Thread
 
LinkBack Thread Tools
Old 04/26/08, 7:38 PM   #3476
bigfodee
Glass Joe
 
Troll Warrior
 
Malfurion
Originally Posted by orcsgotbooty View Post
No offense but if your doing 1100 dps on archimonde as melee I'm not really sure why you would be brought at all, BF or not unless you brought about 15 physical dps..., is your wws/recount etc not counting your damage correctly?



What bearing on the current subject does my own DPS have? Since you asked, my current dps set is considerably better than the last time I was in on Archimonde, not to mention plenty of other reasons why my numbers on that fight could've been better. WWS of you doing 1800dps on archimonde?

Last edited by bigfodee : 04/26/08 at 7:46 PM.

Offline
Old 04/26/08, 7:45 PM   #3477
bigfodee
Glass Joe
 
Troll Warrior
 
Malfurion
Originally Posted by Mjollnir View Post
1. Posting WWS reports do nothing to argue your general case on 'which warrior is more deserving of the enhance sham' (the original discussion). They will show your personal gains, but nothing more.
2. You are arguing for WF totem, which has been stated previously would also be present in the tank group (usually).
3. LotP will yield better RDPS gains than unleashed rage due to higher BF uptime (I assume the vast majority of guilds run [2x rogue 1x warr 1x enh sham 1x WF using melee] in their melee group) which will probably be present in the tank group or the hunter group (for many guilds, these 2 are one and the same).

There are plenty of other factors, obviously, and any guild or raid leader who doesn't form strategies and group/raid composition based on his/her guild's makeup and players' abilities is a moron. Ie. the arms warrior has a Sapphire and the fury doesn't, the arms warrior puts out the dps he should but the fury has no clue what he's doing, etc.
Your stereotypical (let's not get too attached to playing devil's advocate) fury warrior will gain more from the Enh Sham's bag o' tricks than the arms. The arms is there primarily for BF while putting out 90% of what the fury is contributing- and should not be forgotten with group makeups and to be given WF and LotP if available.
Voxx pretty much summed it up.


The WWS is for the sake of not just spouting numbers.
As for the WF totem, I'm only concerned with our melee group which is usually 2x Rogue, 1 Warr, 1 Enhance Shammy, and a Ret Pally.




I'll just get back to the point of my original statement. If you're bringing a BF warrior, he's going to need the WF or else he may as well just go spec fury.

Offline
Old 04/27/08, 1:42 AM   #3478
Voxx
Piston Honda
 
Voxx's Avatar
 
Gnome Warlock
 
Whisperwind
Originally Posted by bigfodee View Post
I'll just get back to the point of my original statement. If you're bringing a BF warrior, he's going to need the WF or else he may as well just go spec fury.
Care to elaborate?

First off, there have been warriors on this forum that have output nearly identical numbers in terms of dps without using a single slam to those that do use slam. I'm assuming your comment about windfury and the BF warrior is in regards to the fact that the BF warrior wouldn't be able to keep up his slam rotation without windfury.

I was under the impression that the entire reason of bringing a BF warrior is that he can do decent dps, and keep the debuff up close to 100% of the time. If you're really struggling with keeping the debuff up just by keeping the crits flowing, then you can actually go to battle stance for a second there, hit rend, and then go back to zerker. It's not the end of the world.

The most blatantly odd thing about that statement is that the BF warrior's dps comes from his dps... as well as the dps he contributes from the BF debuff. The fury warrior on the other hand brings nothing to the table other than his own dps (disregarding debuffs, as both specs can do that).

It would seem to me, that if one of the two specs were to lose out on windfury, it should be the BF warrior. The fury warrior loses a percent of his entire dps contribution, while the BF warrior loses a percent, of a portion of his dps contribution. The other physical dps that are benefiting from the BF debuff will see no reduction in dps if the BF warrior doesn't have windfury unless for some reason your BF uptime magically drops by a phenomenal amount just by losing windfury.

Offline
Old 04/27/08, 3:52 AM   #3479
Spuddelkopf
Von Kaiser
 
Night Elf Death Knight
 
Thrall (EU)
As far as I understand and know, WF is a higher percentage increase for an Arms warrior than for a Fury one. Fine. But in the end the percentage increase is not the important one. What is important is that the warrior who has the higher absolute increase in DPS should get WF. Example (with imaginary numbers just to make my point clear):

Arms: 1600 DPS, Fury: 2000 DPS
Arms gains 12% more DPS, which means 1600*1.12=1792
Fury gains 10% more DPS, which means 2000*1.1=2200
The RDPS gain for giving WF to Arms: 1792-1600 = 192
The RDPS gain for giving WF to Fury: 2200-2000=200

As you can see, in this case, giving the WF totem to the Fury warrior would be more beneficial. But this case is close and of course in your specific raid the numbers are prbably different. I also don't know exactly how much of a percentage increase WF would theoretically be for Arms and Fury warriors. As I said, I made up numbers.

Offline
Old 04/27/08, 8:25 AM   #3480
Werelds
Glass Joe
 
Night Elf Hunter
 
Burning Steppes (EU)
So, has anyone confirmed that you can dual wield Dragonstrike next patch and stack the haste proc yet? I'm very interested to see if this is true, because I'll just craft myself another Dragonstrike if the haste procs stack.

I would try it out myself, but I can't get on the PTR at all, unfortunately.

Offline
Old 04/27/08, 10:21 AM   #3481
Mezzlock
Von Kaiser
 
Orc Warrior
 
Frostmane (EU)
Originally Posted by Spuddelkopf View Post
As far as I understand and know, WF is a higher percentage increase for an Arms warrior than for a Fury one. Fine. But in the end the percentage increase is not the important one. What is important is that the warrior who has the higher absolute increase in DPS should get WF. Example (with imaginary numbers just to make my point clear):

Arms: 1600 DPS, Fury: 2000 DPS
Arms gains 12% more DPS, which means 1600*1.12=1792
Fury gains 10% more DPS, which means 2000*1.1=2200
The RDPS gain for giving WF to Arms: 1792-1600 = 192
The RDPS gain for giving WF to Fury: 2200-2000=200

As you can see, in this case, giving the WF totem to the Fury warrior would be more beneficial. But this case is close and of course in your specific raid the numbers are prbably different. I also don't know exactly how much of a percentage increase WF would theoretically be for Arms and Fury warriors. As I said, I made up numbers.
But then again those numbers are as you say, 'imaginary'.
A warrior wielding a 2handed weapon WILL benefit more from windfury than a DW-fury will.

I doubt I would push 1600dps on brut as arms without windfury, and with it 1800dps isn't really that hard.
But then again, why would you ever bring two dpswarriors unless both of them can get a proper meleegroup?


Offline
Old 04/27/08, 11:05 AM   #3482
orcsgotbooty
Banned
 
Orc Warrior
 
Jaedenar
Originally Posted by bigfodee View Post
What bearing on the current subject does my own DPS have? Since you asked, my current dps set is considerably better than the last time I was in on Archimonde, not to mention plenty of other reasons why my numbers on that fight could've been better. WWS of you doing 1800dps on archimonde?

It was more of a suggestion to double check your log/mods etc to make sure they are recording correctly /shrug but you can get all angry and such if you'd like.

Offline
Old 04/27/08, 12:27 PM   #3483
Simprider
Glass Joe
 
Tauren Shaman
 
Kazzak (EU)
Originally Posted by Werelds View Post
So, has anyone confirmed that you can dual wield Dragonstrike next patch and stack the haste proc yet? I'm very interested to see if this is true, because I'll just craft myself another Dragonstrike if the haste procs stack.

I would try it out myself, but I can't get on the PTR at all, unfortunately.

Yes the procs stack indeed. Here is WWS from quick test.

Offline
Old 04/27/08, 5:48 PM   #3484
Klitor
Glass Joe
 
Night Elf Warrior
 
Frostmane
I've been reading these forums for a while now, just decided to register.

My guild uses two DPS warriors. I'm fury, the other 2H BF. I usually get put in the melee group(enh shaman, ret paladin, 2 rogues, myself) and he gets put in the hunters group (resto shaman, feral druid, 2 hunters, BF warrior). The resto shaman only drops GoA but the crit from GoA and LotP seem to be enough to keep BF up.

Offline
Old 04/27/08, 9:12 PM   #3485
Touf
Don Flamenco
 
Tauren Warrior
 
Ner'zhul
Is he really bad or something? You could switch him with one of the rogues. Unless their levels are very different that should be better. Otherwise you could just...bring someone else.

Offline
Old 04/28/08, 1:59 AM   #3486
ch3xmix
Banned
 
Undead Warrior
 
Blackrock
Like Touf said, you should consider swapping him with one of the rogues.

I'm not quite sure which class would benefit more from unleashed rage, but your 2h warrior will benefit more from the windfury than the rogue, who would probably benefit more from the grace of air totem than your warrior.

The logic behind windfury being better for a 2h warrior is because its a single weapon enchant and the 2h naturally has more damage.

I play a 2h BF warrior myself, and I can guarantee you on fights like Brutallus, windfury is a lifesaver in terms of rage generation.

Offline
Old 04/28/08, 7:01 AM   #3487
Cavein
Von Kaiser
 
Orc Warrior
 
Stormreaver (EU)
It's not just the fact you lose wind fury.

Wind fury accounts for ~6.5% of my total dps on a fight like brutallus.

However, I lose another ~5% from losing unleashed rage and improved totems.

Being in a non optimised leatherworking group would not be fun either.

However, I would suspect that most fury warriors would find it difficult to justify their raid spot without being in the melee dps group. Blood frenzy may be enough to justify a spot in another group but it would depend greatly on the raid setup.

I suppose it doesn't matter much as long as the bosses are being downed.

On a side note WWS of Archimonde over 1900dps. Melee got 4 air bursts, dodged one and intercepted the other three.

Last edited by Cavein : 04/28/08 at 8:59 AM.

Offline
Old 04/28/08, 8:14 AM   #3488
Mjollnir
Don Flamenco
 
Pojung
Undead Druid
 
No WoW Account
Is a 2H going to make more use of WF than a DW'er? The more I think about it the less I am convinced.

There are a plethora, yes, of 2h warriors that play w/o using Slam, but I can assume with reason that well beyond the majority have adopted the White~>Slam~>Instant rotation. As such, haste has limited benefits. There is no disputing this.
Flurry: A DW'ing warrior will have on avg 85%-90% of all white attacks hastened by 25%. A 2h MS/BF debuffer will have about the same uptime but with a cap of 15%. Why is this important? WF, obviously, will proc more often for a DW'er than a 2h. There is nothing to be done about this, as the 2h is talent capped by taking BF.

'But a 2h hits harder'. Sure, but let's now bleed this into attack power. If I have 3000 att pwr raid buffed, that is going to be directly applied to my 2h, or directly applied to my MH/OH. If I have 4000 att pwr, the same holds true. Thus, the difference between a 2H and a 1H MH is going to remain constant, but the ratio will dwindle the more gear is involved. As gear is factored in, the DW will 'gain ground' on the 2h in terms of WF usage.

That is for WF, but all shams can give a warrior that crack. As for the added benefits from an Enh Sham:

On the topic of attack power... unleashed rage, without question, is better used with a fury than an arms. It directly stacks with Imp Zerk Stance, and directly influences BT. MS is normalized, whereas Slam is not. There are tradeoffs with a DW performing more HStrikes, but in the end, I'd find it hard for anyone to dispute the fact that UR and IBS multiply each other's benefit, and in turn, directly influence the main rage burnoff for the respective tree (BT) whereas a 2h gains 10% more ap, and the gain is normalized.

Lust? Drums? No question: DW fury. On avg 60-65% of a DW is white dmg or HStrike dmg, compared to an avg of about 50% of an MS/BF. For Slam users: haste is not uniformly beneficial.

----

A fury warrior justifies their raid slot by
1. providing BShout to a group
2. personal output.
An arms warrior justifies their raid slot pretty much simply by
1. applying BF and that's it.
Personal output with as little as 6 other physical dps classes allows the arms warrior to slack to 80% of whatever the fury is capable of doing to have the same total RDPS.
I've seen some 2h PvE warriors put out crazy dps, and there are WWS reports of 2h warriors breaking 2.5k dps on Teron, but I've also seen fury break 3k on these same reports.
All things being equal: be it gear, playstyle, grouping, etc. a Fury will make more use of an Enh Sham than an Arms, not only because of the stacking mechanics, but because he has to. Because if he doesn't, he's deadweight and shouldn't be in the raid. The arms needs a melee group to justify his raid slot by merely slapping up BF (simplified). Anything on top of this is just icing on the proverbial cake that is RDPS.

Last edited by Mjollnir : 04/28/08 at 8:23 AM.

Offline
Old 04/28/08, 10:04 AM   #3489
np|Georgious
Glass Joe
 
Tauren Warrior
 
Gorgonnash (EU)
I don't want to interrupt this discussion, but what about Solarian's Sapphire in Sunwell? Still the best trinket for progress-raids or is e.g. Shard of Contempt better, because it scales with better gear.

Offline
Old 04/28/08, 10:09 AM   #3490
Shha
King Hippo
 
Night Elf Warrior
 
Scilla
Depends. SS is better if you have 5 "high dps" melee in your group. I usually have our feral tank and it provides more dps to use shard. Then on other hand - solarian gives them more threat. Its hard to decide. But in raw dps numbers it seems that

3 pure dpsers (including you) - Shard
4 - either, depends on circumstances
5 -SS

Offline
Old 04/28/08, 10:37 AM   #3491
Vathal
Glass Joe
 
Human Warrior
 
Terenas (EU)
Greetings, I have spent a while reading all these different forums on how to optimise my warriors DPS, 90% of the time i am MT for the guild, but i enjoy 5v5 arena with a few of my guild mates, how ever saddly, I do not get to go DPS very often, but when i do get a break, i like to make the best of it, before i read a few of these warrior posts i was totaly clueless for the most part tbh.

I am currently wearing mostly arena gear, with a few pve items (I find it hard to find arms gear without haste and hit) where as currently my hit is capped, and world breaker, so i reckon my damage output should be quite high, the rotation i am currently using is, Auto,MS,Auto (Thats to start off my dps cycle) then following on from auto, Slam, WW, Auto, Slam, MS, Auto, Slam, etc etc. But i find even with this rotation (Timed correctly) and half decent pve/pvp arms gear, i do not seem to breach over 800dps (When not using windfury) I am not sure if this is natural for arms warriors to do less dps, but more damage, or if simply i should just throw my 2h away and go fury, all tips would be welcome, looking to breach 1k-1.2k dps next time without wf, thanks

Offline
Old 04/28/08, 10:49 AM   #3492
Gruntle
King Hippo
 
Tauren Warrior
 
Earthen Ring (EU)
Hmm, I really doubt you'll breach 1k dps even as DW fury unless you have optimum buffs. Without WF, unleashed rage, LoTP I think 900-1k is quite normal for a SSC/TK geared DW warrior. As arms hybrid you'll do less personal dps than that, not breaching 800 seems more or less normal to me.

Offline
Old 04/28/08, 11:02 AM   #3493
Wafzig
Glass Joe
 
Troll Shaman
 
Gorgonnash
Originally Posted by Simprider View Post
Yes the procs stack indeed. Here is WWS from quick test.
And here's a screenshot of a Shaman dual wielding them on the PTR.

http://anipop.org/double_dragonstrike_2proc.jpg

You'll see two haste buffs from the maces up simultaneously.

I'm fearful they'll change it and make them share an internal CD.

Offline
Old 04/28/08, 11:11 AM   #3494
Giantlol
Piston Honda
 
Gnome Warrior
 
Magtheridon
Originally Posted by Wafzig View Post
And here's a screenshot of a Shaman dual wielding them on the PTR.

http://anipop.org/double_dragonstrike_2proc.jpg

You'll see two haste buffs from the maces up simultaneously.

I'm fearful they'll change it and make them share an internal CD.
I'm tempted to make a second one, but it just doesnt seem worth the overall cost unless you absolutely can't get another 1her D=

Though I guess a simultaneous proc would be like having Warglaives, just with maces

Offline
Old 04/29/08, 12:44 AM   #3495
Kauvian
Glass Joe
 
Kauvian's Avatar
 
Human Rogue
 
Icecrown
Originally Posted by Giantlol View Post
I'm tempted to make a second one, but it just doesnt seem worth the overall cost unless you absolutely can't get another 1her D=

Though I guess a simultaneous proc would be like having Warglaives, just with maces
Honestly, it all boils down to what the proc percentage is.

You can do some quick math and figure out what the "average" haste value of the weapon is based on that and see if it is worth it compared to what you are currently using.

Just do something like your flurry uptime % *.25 for your built in haste, then the mainhand dstrike haste (like 24% i forgot), and whatever other things you have. Then figure out how many swings per minute you get, dont forget to add in like 6 more from whirlwind. Then multiply it by the % chance of the weapon proc thats the total uptime, then just multiply it by the haste rating and you have the average haste per minute.

United States Offline
Old 04/29/08, 8:23 AM   #3496
Bluefang
Glass Joe
 
Undead Warrior
 
Dreadmaul
I am currently having a difficult time with my DPS and am consistently sitting around 1500dps on Brut despite the fact that I think I can/should be higher - and this is unfortunately the trend I’m experiencing on all our bosses at the moment.
I was hoping I could get some assistance as to what I am doing incorrectly. I’ve done a lot of reading but I am obviously missing something.

My Armory - The World of Warcraft Armory
WWS of our Brut kill - Bluefang - WWS

My current Hit rotation consists of BT and WW on every CD with HS over 50rage.
I usually am in a group with two other rogues, a hunter and an enhancement Shaman - no feral druid.
On fights like Brut I’m chugging Haste pots on CD, and have 2-3 drums of battle in my group.
The weapons Im currently using are Dragonstrike (executioner) and Mountaing Vengance (mongoose) however I also have Risingtide (executioner) as well for another option.

I’m sitting around 210 hit rating with Leggings of Endless Rage, and around 180 with Leggings of Devine Retribution and approx 33-34% crit.
So based on that is there anything you see wrong, perhaps with my gear choices?

The other thing I noticed from looking at other guilds WWS's is that despite me having more +hit rating, I do seem to be missing more and a lot of it is on my yellow attacks like execute and BT. When compared to say some warriors that have much less hit (say in the range of 5% less), yet they aren’t missing so much according to WWS's I’ve looked at. I do find this quite puzzling.

The only other piece of info I can think of is that I’m in Australia and constantly raid with latency of around 200-300. Could this play any factor?
Any advice would be most appreciated, thank you.


(side point, Dreadmaul the new Oceanic server is not on the realm selection list, hence why it is not listed in my profile)

Offline
Old 04/29/08, 10:51 AM   #3497
Gnoem
Glass Joe
 
Gnome Warrior
 
Sylvanas (EU)
The other thing I noticed from looking at other guilds WWS's is that despite me having more +hit rating, I do seem to be missing more and a lot of it is on my yellow attacks like execute and BT. When compared to say some warriors that have much less hit (say in the range of 5% less), yet they aren’t missing so much according to WWS's I’ve looked at. I do find this quite puzzling.
Your main problem is not in your gearing choices, but your placement. WWS-reports parse dodges and parries as misses. You are getting specials reported as misses while over 9% hit, so you are not correctly placed behind the boss and are getting parried. Getting specials parried will eat a great deal of your dps, and getting whites parried eats rage which in turn eats even more cycle dps.

Edit: Click on the expand all rows-button on your Dmg Out-tab on the WWS report and you'll see proof of this with actual parry percentages.

Offline
Old 04/29/08, 11:34 AM   #3498
Phlug
King Hippo
 
Phlug's Avatar
 
Blood Elf Priest
 
Bonechewer
Not only will getting parried that much hurt your personal DPS, but leads to your tank taking alot of excess damage. On Brut, that can be a major issue!

Gearing choices look decent, only thing I would point out is ArP, either stack it, or dont, It's only super valuable in large quanitites and has exponential returns the higher you stack it. That being said, brut has pertty high AC, might wanna use straigh AP/CRIT gear for him.

Offline
Old 04/29/08, 12:03 PM   #3499
Voxx
Piston Honda
 
Voxx's Avatar
 
Gnome Warlock
 
Whisperwind
Brut's parry mechanic has actually been disabled seeing as he hits hard enough to slaughter tanks without parry-haste.

Offline
Old 04/29/08, 2:02 PM   #3500
Kauvian
Glass Joe
 
Kauvian's Avatar
 
Human Rogue
 
Icecrown
Originally Posted by Gruntle View Post
Hmm, I really doubt you'll breach 1k dps even as DW fury unless you have optimum buffs. Without WF, unleashed rage, LoTP I think 900-1k is quite normal for a SSC/TK geared DW warrior. As arms hybrid you'll do less personal dps than that, not breaching 800 seems more or less normal to me.
Totally depends on the fight.

United States Offline
Closed Thread

Go Back   Elitist Jerks » Warriors

Thread Tools