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08/07/07, 12:27 PM
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#651
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Don Flamenco
Tauren Warrior
Tichondrius
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Originally Posted by Hozz
Does anyone have any real world data from Pillager's V. Silent Justice? The spreadsheet does not do it for me.
Thanks
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As a general rule of thumb I would suggest the Pillager's for DW and Silent Justice for 2H MS/Slam. Haste stacks great when dual wielding with flurry and bloodlust.
However, 2H MS/Slam should aim for a slow (3.7/3.8) weapon and not be stacking haste. Having a longer weapon delay allows you to more easily weave instant attacks (MS, WW) and slam in-between auto attacks due to the global cooldown. Our MS warrior noticed a significant difference in when upgrading from a 3.6 to 3.7 speed weapon and has since decided to avoid haste gear and focus on other stats.
Originally Posted by nfw
Would it worth it, to switch to a two hander and slam away 75 rage?
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I don't think so. Two weapon swaps would cost you two global cooldowns, plus you would lower your white damage with the 2H instead of dual wielding.
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08/07/07, 1:18 PM
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#652
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Glass Joe
Gnome Warrior
Executus (EU)
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2H Rotation with Heroism/haste potion?
A few weeks ago I was lucky to get my hands on [Twinblade of the Phoenix].
So I decided to go with 33/28/0, and I'm quite happy with the results so far, sword spec combined with windfury is just great.
I run the normal [auto, slam, special, repeat] rotation. But when I get Heroism or use Haste Potions I'm not sure what rotation I should run.
My weapon speed is following:
1. Speed 3.13 with Flurry.
2. Speed 2.41 with Heroism.
3. Speed 1.74 with Heroism & Haste Potion.
So I was wondering what the best rotation would be to run in scenario 2. & 3.? At the moment I either run a rotation where I skip a slam [auto, slam, special, auto, special, auto, repeat] or [auto, slam, auto, slam]. I'm not sure what rotation would be best or if I should consider a rotation with spamstring?
Hope you got some advice.
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08/07/07, 2:40 PM
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#653
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Glass Joe
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Originally Posted by Natural
As a general rule of thumb I would suggest the Pillager's for DW and Silent Justice for 2H MS/Slam. Haste stacks great when dual wielding with flurry and bloodlust.
However, 2H MS/Slam should aim for a slow (3.7/3.8) weapon and not be stacking haste. Having a longer weapon delay allows you to more easily weave instant attacks (MS, WW) and slam in-between auto attacks due to the global cooldown. Our MS warrior noticed a significant difference in when upgrading from a 3.6 to 3.7 speed weapon and has since decided to avoid haste gear and focus on other stats.
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Interesting, going to look more into this. Thanks.
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08/07/07, 6:53 PM
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#654
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King Hippo
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I agree that haste can throw your rotations off, but I don't agree that getting a slower weapon necessarily means it's automatically going to be better. The main thing a slower weapon will generally have is just a higher min and max than a faster as well as getting a bigger benefit from the non normalized AP for Slam. Go for whatever weapon will do the most DPS all around, not just what is slower. Having haste with a 2h just means your timing is going to be off sometimes with a Slam. If you have better timing than most, having haste isn't a bad thing.
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08/07/07, 9:36 PM
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#655
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Piston Honda
Human Warrior
Arthas (EU)
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Originally Posted by viji
My weapon speed is following:
1. Speed 3.13 with Flurry.
2. Speed 2.41 with Heroism.
3. Speed 1.74 with Heroism & Haste Potion.
So I was wondering what the best rotation would be to run in scenario 2. & 3.?
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I haven't touched Haste potions since I went for Slam, but with heroism I just keep the usual cycle, 30% faster. Still works out smoothly with 2.4 - isn't Heroism supposed to lower global cooldown, anyway?
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"You are better than I am," Inigo admitted.
"So it seems. But if that is true, then why are you smiling?"
"Because," Inigo answered, "I know something you don't know."
"And what is that?" asked the man in black.
"I'm not left-handed."
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08/08/07, 1:43 AM
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#656
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Von Kaiser
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Originally Posted by Amorpheus
isn't Heroism supposed to lower global cooldown, anyway?
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It does, yes
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08/08/07, 6:13 AM
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#657
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Glass Joe
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I use a 3.7 speed weapon with flury (3/5) proced I'm swinging 3.0. I enjoy the two pieces of haste gear I currently use.
The thing I'm the most curious about is -armor vs haste and -armor vs ap. There is 3 pairs of legs in BT/Hyjal that are incredible but I can't decide which I would prefer so far.
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08/08/07, 2:58 PM
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#658
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POWER = MEAT + OPPORTUNITY = BATTLEWORMS
ChickenArise
Night Elf Warlock
No WoW Account
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Originally Posted by TotemLover
I use a 3.7 speed weapon with flury (3/5) proced I'm swinging 3.0. I enjoy the two pieces of haste gear I currently use.
The thing I'm the most curious about is -armor vs haste and -armor vs ap. There is 3 pairs of legs in BT/Hyjal that are incredible but I can't decide which I would prefer so far.
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I don't have access to -AC items, but here's what I would do since this is asked far more often than good answers are apparent. Grab MobMitigation. Use it for a bit until you have a good idea of what a relevant level of mitigation is on the bosses that you raid against. IIRC, it has an "estimated armor" field. So, with that, you should be able to use the armor formula to determine what % increase in damage you will see from a -AC item and compare it to damage increse from Haste, AP, etc.
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See you, auntie.
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08/08/07, 4:14 PM
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#659
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King Hippo
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I don't know if this was already posted in another thread, so if it was...feel free to delete this post.

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08/08/07, 5:00 PM
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#660
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Piston Honda
Orc Death Knight
Black Dragonflight
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It's been seen in other threads Graul, but I'm kinda excited about it....might finally be something worth while instead of mongoose, which is clearly a rogue enchant.
I think they kinda over-looked a DPS warrior enchants in TBC...or we were spoiled with Crusader in original. Either way, i hope this doesn't suck.
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08/08/07, 5:01 PM
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#661
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Don Flamenco
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I have a more specific question regarding my build and gear.
(Note: Following would be all about pve DPS, PvP is out of the concern here)
I have a choice between using Axe (Gorehowl) and Mace (World Breaker) (both are enchanted with savagery), I know that Mace spec isn't strong in pve boss fight, But considering the bigger DPS (and damage range) World Breaker provides, and the extra rage Mace spec procs give me, What should I go with?
My armory link : The Armory.
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08/08/07, 5:33 PM
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#662
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Glass Joe
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Originally Posted by lazerpewpew
I have a more specific question regarding my build and gear.
(Note: Following would be all about pve DPS, PvP is out of the concern here)
I have a choice between using Axe (Gorehowl) and Mace (World Breaker) (both are enchanted with savagery), I know that Mace spec isn't strong in pve boss fight, But considering the bigger DPS (and damage range) World Breaker provides, and the extra rage Mace spec procs give me, What should I go with?
My armory link : The Armory.
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I went from Axe of the Gron to WB. WB is slower and better for us with slam due to higher top end. The WB's proc almost made up for not having axe spec as well. From my use of the two WB was a small upgrade until you can get your hands on one of the 130dps weapons which will really up your dps.
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08/08/07, 7:00 PM
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#663
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Bald Bull
Night Elf Warrior
Sargeras
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Originally Posted by Graul
I don't know if this was already posted in another thread, so if it was...feel free to delete this post.

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Yeah, definately a drooltastic enchant. unfortunately we won't see it for 2 more patches.
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08/08/07, 7:22 PM
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#664
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Don Flamenco
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Originally Posted by Emeraude
Yeah, definately a drooltastic enchant. unfortunately we won't see it for 2 more patches.
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Yes it does look good for Warriors. Hopefully it wont be lottery loot like some of the other TBC enchants. We have 50-75 Illhoof kills and no Soulfrost...only like 2 on our faction.
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08/09/07, 4:24 AM
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#665
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King Hippo
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On second glance, I'm not sure how good that will really be over the current enchants. Initially I thought it procced an over time effect, but it seems to only apply to "a hit". If you consider the average proc rate, it may end up being anywhere between 84 - 42 passive armor evasion.
*edit it's late.
Last edited by Graul : 08/09/07 at 7:21 AM.
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08/09/07, 5:28 AM
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#666
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Glass Joe
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I would hope it would apply to all of those attacks
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08/09/07, 8:49 AM
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#667
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Von Kaiser
Night Elf Warrior
Kul Tiras (EU)
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Originally Posted by TotemLover
I went from Axe of the Gron to WB. WB is slower and better for us with slam due to higher top end. The WB's proc almost made up for not having axe spec as well. From my use of the two WB was a small upgrade until you can get your hands on one of the 130dps weapons which will really up your dps.
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I have both and i chose to use the axe from prince, The proc on world breaker simply does'nt work.. at least i've never seen it ever increase the crit chance of my attacks. Neither have i noticed a increased crit chance during the entire duration of a raid using the mace.
The axe is worth 6.3% crit (or more i forget) in raids, I would consider that crit alone to beat the slightly higher damage on world breaker.
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08/09/07, 9:31 AM
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#668
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Piston Honda
Undead Warlock
Dunemaul (EU)
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Sorry if this has been covered already but its such a long thread to read through.
After killing our "dps" warrior guildleader on meters for a while, he yesterday muttered something about going fury.
We have cleared SSC for a while and are currently on KT. Im wondering if at some point fury specc will outdamage ms specc, and if yes, at what level of gear?
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08/09/07, 10:57 AM
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#669
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Von Kaiser
Worgen Priest
Lightbringer (EU)
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I'd say that (Dual Wield) Fury should usually outdamage MS in single target fights from a pretty moderate gear level, or even all the time (really hard to say when, since it's different models and styles of skill usage between the specs), and also has the upside of benefitting from Hit even when all your specials hit as well as getting the most of Haste without worrying for Slam.
The drawback of it compared to Arms is mainly the lack of Blood Frenzy and the power of Arms in AoE situations.
It also depends a bit on what the best weapon available to him is, in the short perspective. Also I might've overlooked some aspects of the differences between the specs so anyone feel free to correct me.
Last edited by Avin : 08/09/07 at 11:43 AM.
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08/09/07, 11:40 AM
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#670
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Don Flamenco
Orc Death Knight
Stormrage (EU)
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Originally Posted by Paa
I have both and i chose to use the axe from prince, The proc on world breaker simply does'nt work.. at least i've never seen it ever increase the crit chance of my attacks. Neither have i noticed a increased crit chance during the entire duration of a raid using the mace.
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I read somewhere (can't remember where so no link, sorry) that the proc was bugged. It procs, but the proc wears off before your next swing, so you never see the effect.
Originally Posted by exog
Sorry if this has been covered already but its such a long thread to read through.
After killing our "dps" warrior guildleader on meters for a while, he yesterday muttered something about going fury.
We have cleared SSC for a while and are currently on KT. Im wondering if at some point fury specc will outdamage ms specc, and if yes, at what level of gear?
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Fury, 2h or DW, will almost always outdamge MS if you only look at personal dps. The only reason I raid as 33/28 is for the BF debuff.
Edit: Although it's also nice to be able to PvP, but if he as access to t5 etc he probably doesn't need any PvP items.
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08/09/07, 12:02 PM
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#671
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Piston Honda
Orc Death Knight
Black Dragonflight
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I got a world breaker last night to play around with in PvP...and the proc seems to be working to some extent. It does the little Tclap animation when it procs, I see my crit rate spike up to like 75% or so as well. Now, if it's actually increasing my crit chance and working properly...i have no idea.
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08/09/07, 1:03 PM
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#672
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Great Tiger
Orc Death Knight
Blutkessel (EU)
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I have one. The proc rarely works. It is fixed on the PTR.
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08/09/07, 2:12 PM
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#673
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Glass Joe
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Originally Posted by Calgar
I got a world breaker last night to play around with in PvP...and the proc seems to be working to some extent. It does the little Tclap animation when it procs, I see my crit rate spike up to like 75% or so as well. Now, if it's actually increasing my crit chance and working properly...i have no idea.
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I was getting about ~3% more crit then my paper doll showed when I used it briefly. If it was the mace or just dumb luck could be debated.
Edit: I used the mace for about 6 boss fights.
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08/09/07, 2:21 PM
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#674
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King Hippo
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Originally Posted by Avin
I'd say that (Dual Wield)
The drawback of it compared to Arms is mainly the lack of Blood Frenzy and the power of Arms in AoE situations.
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Blood Frenzy seems to be the new flavor of the month bandwagon build now. Many, if not most DPS Warriors in SSC+ raiding guilds initially were Fury, and I don't know if it's just some of the comments people have read from certain Warriors in some of the top guilds have said that caused this sudden explosion of "Blood Fury is the best" or what, but it's silly.
Blood Fury is reliant on how good the physical damage of the rest of your raid is. If you bring many high DPS Rogues and Hunters, then it's probably going to be better for your raid than what a DW Fury build would be. It also depends on your own level of gear and how much you find yourself threat capped. I'm sure when people are in BT gear, threat is more of an issue than ever before, plus the two handers are so good that you are going to be doing similar damage to what you could do pre BT DW, if not more. If your raids are typically caster heavy and you aren't seeing weapons like a Soul Cleaver yet, Blood Frenzy is probably not going to make up for the DPS you will lose switching to a 2h build, which while still competetive, isn't quite as good for overall raid DPS. It also depends on whether or not you have a second Warrior there to TC/Demo for the MT. Blood Frenzy also does not add "4% more threat" to the Warrior tanks, regardless of what some other Warrior might claim.
It's all situational depending on how your own guild operates.
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08/09/07, 2:23 PM
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#675
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Von Kaiser
Orc Death Knight
Cho'gall
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Question for Slam warriors: what swing timers do you use and when do you start your slam during that timer? When there is 0.3-0.4 seconds remaining? Correct me if I'm wrong but it doesn't reset your swing timer until it actually goes off, right? Haven't really tried a slam spec yet, so I wanted to give it a shot. I have quartz but it is fairly annoying because I cant seem to get rid of that thing in the middle of my screen that says "dead zone" or "out of range." So I downloaded Attackbar as a replacement
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