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08/10/07, 1:01 AM
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#701
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King Hippo
Troll Rogue
Blackrock (EU)
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Does anyone have an up-to-date Warrior Spreadsheet?
Today I got a [Bloodsea Brigand's Vest] and don't know how to socket it yet, using Hit gems I could get the socket bonus and get my low hit a bit higher, but from what I've heard pure AP(meaning 8 Strength sockets) should be king.
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08/10/07, 1:43 AM
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#702
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Piston Honda
Human Death Knight
Turalyon
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Originally Posted by Emeraude
Definitely should make the suggestion to switch Blood Frenzy and Imp Intercept or some other Fury Talent during WotLK beta when they're listening about talent suggestions, it's silly that the PvE DPS tree is being marginalized by the PvP tree.
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Problem with this is that Deep Wounds would need to move, or BF would need a different "trigger." I do think it's a good idea though, because BF's apparent purpose was to make an Arms warrior worth bringing to raids, but they just utterly neutered Arms DPS with the WF change, so it's really a rather pointless talent now, beyond 4% more personal burst in PvP.
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08/10/07, 5:31 AM
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#703
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Glass Joe
Human Warrior
Emerald Dream
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After the change to WF im wondering how this will affect a warriors DPS roll. I know arms was alot more reliant on WF, slam's procing it for the rage to slam more.
Now with the Changes to WF will this lead to more warriors returning to 17-44?
formyself i have found 17-44to be better then 33-28 for the simple reason we dont have any enhancment shamans. makes me sad but our recruiter wont take one.
Would be interesting to see the replies to this.
as to the question about the breastplate linked above, i was planning 2 x +4str +4crit gems and 1 4str 6 stam
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08/10/07, 6:16 AM
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#704
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Bald Bull
Night Elf Warrior
Sargeras
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33/28 has the same role, providing +4% Physical DPS. That role however will not compete with pure DPS classes/specs on a personal DPS level, and it shouldn't.
You either take the plunge and be the debuff bot while enjoying your PvP, or you spec full fury for DPS, as it should be. Having the one spec to rule them all was silly.
I am rather concerned about the state of 2-hand PvE with this change, 2-hand Fury Warriors or otherwise.
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08/10/07, 9:03 AM
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#705
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Glass Joe
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Looking for some advice from other Warriors on using an Improved Slam DPS build ...
I'm running this build currently, a DPS/PvP build if you will. I'm wondering what type of DPS rotation will put out the best DPS, along with which weapon I should be using.
I'm also looking at what weapon I should use as well, right now the 2H Axe options I have are ...
[Gorehowl] + Savagery
[Lunar Crescent] + Savagery
[Ethereum Nexus-Reaver] + Savagery with +8 STR gem, and x2 +8 Critical Strike gems.
Thanks!
Last edited by Nurg : 08/10/07 at 9:10 AM.
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08/10/07, 9:31 AM
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#706
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Don Flamenco
Orc Death Knight
Stormrage (EU)
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Why not [Mooncleaver] rather than Lunar Crescent? 8 nethers aren't hard to get.
Mooncleaver > Ethereum Nexus-Reaver > Gorehowl.
Assuming the gems you mentioned and factoring the AP into the weapon's dps:
MC - 126.2dps. 2.35crit
nexus reaver. 124.6dps. 2.1 crit.
GH - 126.9dps. 1.3crit
GH has a slight higher dps, but a lower damage range, less crit and is slightly faster so worse for non-normalised attacks.
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08/10/07, 9:41 AM
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#707
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Glass Joe
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Originally Posted by Darkrenown
Why not [Mooncleaver] rather than Lunar Crescent? 8 nethers aren't hard to get.
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Working on it, if I had it now, I'd be using it. Trust me. 
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08/10/07, 10:33 AM
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#708
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POWER = MEAT + OPPORTUNITY = BATTLEWORMS
ChickenArise
Night Elf Warlock
No WoW Account
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I haven't played with a 2h in a while - might Endless Rage assist in mitigating the rage loss from WF on yellow hits? Obivously it's a big trade off in other areas.
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See you, auntie.
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08/10/07, 11:17 AM
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#709
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Glass Joe
Tauren Warrior
Tichondrius
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Originally Posted by Apate
I haven't played with a 2h in a while - might Endless Rage assist in mitigating the rage loss from WF on yellow hits? Obivously it's a big trade off in other areas.
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To get the 41 points for endless rage your going to going sacrifice, deathwish, flurry and Imp slam. Which will defeat the point of having the fotm build. The windfury hit will be bad regardless of how people try to spec around it.
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08/10/07, 11:27 AM
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#710
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Von Kaiser
Human Warrior
Skullcrusher
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Just as a note on the windfury nerf for warriors:
It only affects BT/MS/WW/Hamstring. For 33/28 it's barely an issue in relation to rage as if you're keeping a rotation going 2 out of every 3 swings can still proc it.
White (can proc) -> Slam (can proc) -> Instant (can't proc) -> repeat
Doing Azgalor last night I still managed to stay rage capped, though there is a VERY noticable loss in the proc rate which I'm sure will translate to lost DPS as I was only able to sustain about 1200 on him.
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08/10/07, 12:30 PM
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#711
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Glass Joe
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Originally Posted by Kiranat
Just as a note on the windfury nerf for warriors:
It only affects BT/MS/WW/Hamstring. For 33/28 it's barely an issue in relation to rage as if you're keeping a rotation going 2 out of every 3 swings can still proc it.
White (can proc) -> Slam (can proc) -> Instant (can't proc) -> repeat
Doing Azgalor last night I still managed to stay rage capped, though there is a VERY noticable loss in the proc rate which I'm sure will translate to lost DPS as I was only able to sustain about 1200 on him.
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I'm sorry but that's incorrect. Slam can't proc windfury right now. Through this shouldn't be the case, it's a bug in the hotfix.
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08/10/07, 12:36 PM
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#712
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Von Kaiser
Human Warrior
Skullcrusher
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Yep, just found that out too (haven't logged on yet today) and just came back to edit my post
Also, not a bug.
Ok, all. Here's a bit more for you all as far the reasoning why this fix wasn't in sooner and to clarify that this also is intended to affect Slam:
With the release of The Burning Crusade, we had intended Windfury Totem to only work with normal auto-attacks and “on next swing” abilities such as Heroic Strike and Cleave. We uncovered the reason this fix did not work, and it was corrected with the Windfury Totem hotfix this week. At this time, Slam is intended to not work with Windfury Totem. We have no plans to return it to working with Windfury Totem.
We just weren't as clear as we would have liked in our original statement so hopefully this clears things up for people a bit more.
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WoW Forums -> Windfury nerf pulled?
Thanks for killing my spec Blizzard.
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08/10/07, 12:42 PM
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#713
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Glass Joe
Orc Warrior
Magtheridon (EU)
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Sorry it isnt a bug just now a blue posted in europian warrior forums stating that slam will not proc windfury.Have fun slamming.
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08/10/07, 12:50 PM
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#714
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Don Flamenco
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Originally Posted by Kaytor
I'm sorry but that's incorrect. Slam can't proc windfury right now. Through this shouldn't be the case, it's a bug in the hotfix.
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Its not a bug in the hotfix
WoW Forums -> Windfury nerf pulled?
Read all the blue responses there.
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08/10/07, 12:53 PM
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#715
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Von Kaiser
Human Death Knight
Malygos
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So is it pretty safe to say MS/Slam 2h warriors are just a dead raid spec now? Will lesser geared warriors (Kara gear, etc) be better of going DW Fury?
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08/10/07, 1:02 PM
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#716
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Von Kaiser
Human Warrior
Skullcrusher
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Originally Posted by Althir
So is it pretty safe to say MS/Slam 2h warriors are just a dead raid spec now? Will lesser geared warriors (Kara gear, etc) be better of going DW Fury?
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Probably. If this is as bad as people are saying it's going to cross the line where Blood Frenzy made up for the marginal DPS loss from going 2h.
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08/10/07, 1:05 PM
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#717
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Von Kaiser
Human Warrior
Arathi (EU)
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So, with the WF change, if you crit often enough to keep Flurry up, there isn't any reason to use harmstring at all then, right ?
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08/10/07, 1:09 PM
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#718
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Von Kaiser
Human Warrior
Skullcrusher
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Originally Posted by Zakath
So, with the WF change, if you crit often enough to keep Flurry up, there isn't any reason to use harmstring at all then, right ?
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Pretty much.
Edit: In reference to 2h.
Last edited by Kiranat : 08/10/07 at 1:14 PM.
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08/10/07, 1:09 PM
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#719
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Don Flamenco
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Originally Posted by Zakath
So, with the WF change, if you crit often enough to keep Flurry up, there isn't any reason to use harmstring at all then, right ?
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Well if you have a DST and a Dragonstrike its still worth it I am sure.
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08/10/07, 1:12 PM
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#720
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POWER = MEAT + OPPORTUNITY = BATTLEWORMS
ChickenArise
Night Elf Warlock
No WoW Account
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Originally Posted by Hozz
Well if you have a DST and a Dragonstrike its still worth it I am sure.
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Just procs in general can tip the tides. There's not really much sense in making a laundry list; you'd have to include mongoose, skyfire diamond, etc.
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See you, auntie.
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08/10/07, 1:43 PM
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#721
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Piston Honda
Human Death Knight
Turalyon
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Yeah, I run with Dragonstrike, Mongoose, and Thundering Skyfire Diamond (WTB DST drop  ), so I was still using hamstring about as much as ever last night. As 17/44, the nerf didn't feel huge, maybe 70 dps or so pre-execute, I guess the execute range dps loss will be far higher though, due to the fact that you're basically using an instant every GCD <20%, and the fact that 100% of the extra WF rage gets converted to more dmg via execute in that range.
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08/10/07, 1:50 PM
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#722
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POWER = MEAT + OPPORTUNITY = BATTLEWORMS
ChickenArise
Night Elf Warlock
No WoW Account
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Execute range DPS was pretty disgusting, so that part is easy to deal with. I've become accustomed to dying at 15% or so on the fights where we're trying to push DPS, and it goes without saying that surviving to the end with a lower avg DPS would do more damage overall.
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See you, auntie.
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08/10/07, 2:16 PM
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#723
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Glass Joe
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Ok, all. Here's a bit more for you all as far the reasoning why this fix wasn't in sooner and to clarify that this also is intended to affect Slam:
With the release of The Burning Crusade, we had intended Windfury Totem to only work with normal auto-attacks and “on next swing” abilities such as Heroic Strike and Cleave. We uncovered the reason this fix did not work, and it was corrected with the Windfury Totem hotfix this week. At this time, Slam is intended to not work with Windfury Totem. We have no plans to return it to working with Windfury Totem.
We just weren't as clear as we would have liked in our original statement so hopefully this clears things up for people a bit more.
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Bummer.
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08/10/07, 2:36 PM
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#724
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Take what ye can;
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Originally Posted by Kiranat
Pretty much.
Edit: In reference to 2h.
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What else are you going to use in your swing/slam, instant rotation? Every 4th set both MS and WW will be down. Obviously it's less tempting now so maybe the debuff lackey will be easier and just cast demo every 4th, and some battle shout every once in a while too.
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/ 人◕ ‿‿ ◕人 \
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08/10/07, 5:32 PM
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#725
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Don Flamenco
Tauren Warrior
Tichondrius
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With the new WF change, I am facing a dilema.
Because instant attacks no longer proc windfury, there is no difference in windfury damage between a fast or slow MH weapon.
Overpower, Whirlwind, and Cleave will still benefit from a slower MH weapons. Heroic strike +hit bonus also benefits a slower weapon more, since the +hit bonus you gain from it being a special attack produces less TPS on a slow weapon.
However, using two fast weapons (1.5) of equal speed is tempting me with a few advantages:
1) This will provide 4 hasted swings instead of 3, increasing white damage and rage
2) Better execute damage (However, I can always swap the faster weapon in at 19%)
3) Prism of Inner Calm - Items - World of Warcraft will benefit more from faster attacks. Currently I am still using a fetish of the sand reaver with 2.6/1.5 speed weapons. With two 1.5 weapons, I will have 1/3rd more MH swings, increasing the use of the threat proc. Previously, I've found the fetish to be more valuable because it is front-loaded and can be paired with cooldowns.
4) With the WF nerf, spamstring is less valuable. It can still improve flurry uptime, but the WF proc is gone. This means more rage spent using heroic strike, and a 1.5 speed weapon can dump it more quickly than 2.6 in situations where threat is not an issue.
Let me know what you guys think.
Edit: The particular weapons I am considering are (speeds fixed):
[Swiftsteel Bludgeon]
[Tracker's Blade]
[Rising Tide]
Last edited by Natural : 08/11/07 at 2:08 PM.
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