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08/14/07, 12:23 PM
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#751
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King Hippo
Draenei Shaman
Frostwolf (EU)
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The desync will still happen though since WF won't stop proccing altogether  Therefore you won't have a sync after the first procc from an non instant attack swing.
A rather bland question I must ask (though I don't dps in raids in general, being the MT - but knowing the other side of the business never hurts): is it right to assume that after this modification to WF the best rage dump for DW is spamming HS/Cleave, depending on threat and rage situation?
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08/14/07, 12:51 PM
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#752
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Von Kaiser
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Originally Posted by Mem
The desync will still happen though since WF won't stop proccing altogether  Therefore you won't have a sync after the first procc from an non instant attack swing.
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WF procs on instant-attack swings shouldn't modify the attack timer at all, since it's resetting the swing timer from 0 to... 0. If there's a bit of lag before the game recognizes the proc, sure, but it should in theory stay perfectly synched.
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A rather bland question I must ask (though I don't dps in raids in general, being the MT - but knowing the other side of the business never hurts): is it right to assume that after this modification to WF the best rage dump for DW is spamming HS/Cleave, depending on threat and rage situation?
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Good question. I'm trying to run up some quick math to figure it out either way, but the answer is probably going to rely heavily on if you're relying on DST/Mace procs and how much +hit you already have.
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08/14/07, 2:10 PM
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#753
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Glass Joe
Undead Warrior
Destromath
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rampage needs to have a threat addition to it like for each stack of it it's 2% less threat obviously going to 10% at 5 stacks of rampage. Even with salv I find myself having to stop dps or just auto attack for a while because i'm so close on threat.
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08/14/07, 2:36 PM
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#754
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Piston Honda
Human Death Knight
Turalyon
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I have to make our enhancement shaman run TA totem instead of WF fairly often due to threat issues. And our MT is very good with his TPS, it's just that on any fight where he needs to use avoidance/stam stacked gear instead of Block Value stuff for threat gen, I end up being pretty easily threat-capped, and I don't even have a DST, which I'm sure would increase my DPS and thus TPS by a non-insignificant amount. Reference last night's Gorefiend kill: WWS. I had to ask for TA totem for the first 10% of the fight, again for around 10-15% of the right around 60%, and again at 14%.
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08/14/07, 2:58 PM
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#755
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Von Kaiser
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It seem like if you are so threat capped you actually have to just auto attack you would do more damage by using HS less and just waste rage. Seems like your goal should be to always keep BT and WW on cooldown, as these rage using attacks don't generate any bonus rage. Then, and only then, HS as your threat allows.
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08/14/07, 3:16 PM
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#756
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Von Kaiser
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Originally Posted by Davia
I have to make our enhancement shaman run TA totem instead of WF fairly often due to threat issues. And our MT is very good with his TPS, it's just that on any fight where he needs to use avoidance/stam stacked gear instead of Block Value stuff for threat gen, I end up being pretty easily threat-capped, and I don't even have a DST, which I'm sure would increase my DPS and thus TPS by a non-insignificant amount. Reference last night's Gorefiend kill: WWS. I had to ask for TA totem for the first 10% of the fight, again for around 10-15% of the right around 60%, and again at 14%.
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Interesting. Have you considered not using Heroic Strike? It produces increased threat out of proportion to the damage output it provides, especially at your current hit rating, and it might let you sustain Windfury longer. Point for point, if you're going to be threat capped anyway you should probably simply forgo Heroic Strike and possibly even Hamstring and just push as much possible damage without taking the increased threat modifiers on those abilities, even if it means sitting at 100 Rage quite for a lot of the time.
Also, have you tried using the Prism a few people have mentioned in this thread? On that WWS you provided you got 193 Critical Hits. Using the Prism, that should erase 28,950 damage worth of threat (converting into threat numbers is worthless, as the threat reduction on the Prism is also reduced by Salv/Tranquil Air/Battle Stance), which would be about 5% of your overall threat output ignoring the bonus threat from Heroic Strike (so, perhaps 4% is the better number). Not by any means an ideal solution, but far better than having to scale down damage.
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08/14/07, 4:15 PM
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#757
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Piston Honda
Human Death Knight
Turalyon
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Yeah, I'd love to get a Prism to try, but we rarely clear SSC and it has yet to drop.
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08/14/07, 7:09 PM
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#759
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A Confusing Choice, For Confusing Times
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Originally Posted by Barmbul
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Why would you get 3 points in 2h spec and then 5 points in dw spec?
Those points would be better served in parry or imp rend for all it matters.
Secondly, the loss of Rampage, improved execute and imp zerk stance cannot possibly be made up for by sword spec.
Its neat in theory, but no, just no.
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We don't use words like that...St. Louise is listening!
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08/14/07, 7:23 PM
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#760
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Glass Joe
Orc Shaman
Steamwheedle Cartel
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When facing conditions of being threat capped to the point of being able to do little beyond BT/WW, I wonder if stacking +Hit may be an alternative method of gaining DPS. Since Heroic Strike and Hamstring both have some additional built in threat, stacking +Hit to increase white damage without the additional threat component could might prove beneficial.
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08/14/07, 7:29 PM
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#761
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A Confusing Choice, For Confusing Times
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Honestly one of your only choices is trying to get WF on the tank. This will help you dps higher moreso then any other solution.
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We don't use words like that...St. Louise is listening!
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08/14/07, 8:31 PM
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#762
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Glass Joe
Orc Warrior
Shadowsong (EU)
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Originally Posted by Davia
I have to make our enhancement shaman run TA totem instead of WF fairly often due to threat issues.
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My shaman had to do the same during Teron, but without WF I did no longer need it. So he started toggling the totems giving the group both. That worked wonders and he's been doing it in several fights since allowing me to do that more DPS.
Toggling GoA/WF is old news, but this was a new combo for me. And a lot more beneficial.
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08/15/07, 5:51 AM
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#763
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Piston Honda
Human Warrior
Ravencrest (EU)
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Originally Posted by Davia
I had to ask for TA totem for the first 10% of the fight, again for around 10-15% of the right around 60%, and again at 14%.
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Does your group's DPS loss (unless you are were threat capped) justify the gain of your personal DPS? You should stop using Cleave as it's worse than HS in terms of threat. It's generally better to simply stop using specials instead of using Cleave/HS/Hams since they have innate threat modifiers. Also, ask Hamsterboat why he didn't execute at all (unless he was dead the last 20%).
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08/15/07, 7:41 AM
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#765
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King Hippo
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Personally, I would think the comparisons should be between a Swift Skyfire Diamond and the Thundering Skyfire. Unless the Relentless is actually turning melee critical strikes into 209% damage instead of just 206% or even 203%.
This is also in the wrong thread, even if this thread seems to have lost it's own identity along the way.
Last edited by Graul : 08/15/07 at 8:00 AM.
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08/15/07, 10:36 AM
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#766
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Glass Joe
Gnome Warrior
Neptulon (EU)
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I'm wondering if anybody could get a WWS posted up of some bosses pre-WF nerf and post-nerf. *Points at Celebrity warriors*. I know you guys run with a Fury Warrior and an Arms warrior so I'm kinda curious and would like to do some comparisons. I would do it myself but we wont be raiding next reset...
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08/15/07, 10:52 AM
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#767
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Debleated
@ChickenArise
Night Elf Warlock
No WoW Account
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Originally Posted by NayNay
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The spreadsheet models these, iirc. If not, that thread would have been a better place to ask for gear advice. Alternatively, it's not hard to work out the differences in those two based on gear. You probably know your crit rate, and % damage from crits. The skyfire diamond is ~1PPM.
Personaly, I went with the latter.
Originally Posted by Jamm
I'm wondering if anybody could get a WWS posted up of some bosses pre-WF nerf and post-nerf. *Points at Celebrity warriors*. I know you guys run with a Fury Warrior and an Arms warrior so I'm kinda curious and would like to do some comparisons. I would do it myself but we wont be raiding next reset...
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See the thread on the WF nerf for plenty of those.
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See you, auntie.
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08/15/07, 11:04 AM
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#768
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Von Kaiser
Blood Elf Death Knight
Warsong
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good idea Jamm, I'd like to see some WWS from the people who used slam for DPSing and those who used spamstring, just to see what has changed.. cannings, serida, chocula, skru...
Wow Web Stats
Anetheron, chocula gets 1311 dps, slamming
1113 for skru with spamstring
Wow Web Stats
Serida gets 1301 with spamstring in gurtogg
pre-nerf
edit: eee... posted at the same time as Apate.. anyway Ill leave it here =/ but Ill check the other thread
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08/15/07, 11:05 AM
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#769
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King Hippo
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08/15/07, 11:17 AM
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#770
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Piston Honda
Human Death Knight
Turalyon
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Does anyone know for a fact if Pummel has any hidden threat? If not I might start using it instead of hamstring whenever it's up as my "proc" instant. It doesn't have any listed threat in the Threat module, but that might just be an oversight.
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08/15/07, 11:21 AM
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#771
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King Hippo
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Delete, wrong thread 
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08/15/07, 11:35 AM
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#772
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Piston Honda
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Okay may aswell do this in depth, here is comparisons between akama - illidan the week before and the week after the nerf
I don't like showing Akama wws's as it only shows the final stage but for comparison at least
Akama Pre: Loading...
Akama Post: Wow Web Stats
Gorefiend Pre: Loading...
Gorefiend Post: Wow Web Stats
Threat Capped Pre and Post on bloodboil so no change there
Bloodboil Pre: Wow Web Stats
Bloodboil Post: Wow Web Stats
No Point in doing ROS as WWS is the Anti-ROS
Shahraz Pre: Wow Web Stats
Shahraz Post: Wow Web Stats
Council Pre: Wow Web Stats
Council Post: Our WWS recorder swapped out this reset so haven't got a parse of post nerf
Again not a great fight to really test it on as theres no totems in phase 2 at all
Illidan Pre: Wow Web Stats
Illidan Post: Waiting for WWS recorder (DUKES PULL FINGER OUT) to upload the parse
To sum it up I felt like I was never a threat on threat (oO) except obviously on bloodboil where its just a warriors job to bite it @ 10%, if I didn't crit on my white autohit I found myself getting rage starved, windfury attacks actually suprised me when they happened and weren't part of my damage anymore. Personally I hate it, before the nerf I felt arms dps was a very niche skill, it took a lot of timing co-ordination and ability to be able to pull off a high sustained dps over a fight and when you did pull it off you felt good.
Now I look at my damage and i'm pretty ashamed, dropping down from top 5ish most the time to around 10th, i'm thinking of giving this dual swiftsteel bludgeon spec a try if they ever drop for us again, as I don't think the dps I lose as arms now is any longer justified by the 4% blood frenzy debuff, or I could just reroll a lock!
Last edited by Cannings : 08/15/07 at 11:43 AM.
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08/15/07, 12:07 PM
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#773
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Don Flamenco
Tauren Druid
Cenarion Circle
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Hey guys,
This is a bit offtopic from where the thread currently has led itself(hate teh WF nerf...), however I have some questions for a lot of you fury warriors. How do you guys deal with "rogue" weapons? (I.E. Slow MH daggers, swords, and fist weapons, and very fast OH weapons.)
Recently its come up in our guild and created some rogue drama. As GM I see both sides of the story and was wondering how other guilds deal with it.
Rogues:
Rogues are committed to one spec that favors one spefic type of weapon.
Rogues face a much higher dps increase from a slow MH, fast OH.
Rogue instants are based on MH dmg
With the WF nerf a slow MH isnt as important for a fury warrior anymore.
Warriors:
Still participate just as much in raids
Are still expected to bring huge dps numbers
Provide rogues with battle shout(yeah, its their job, but figure I'd list it)
So I was wondering how other fury warriors deal with "rogue weapons". Do you guys mainly look for maces and axes? Do you pass swords to sword rogues and daggers to dagger rogues always? Does the rogues attendance and history with the guild come in to play at all in your decisions? And are these personal views or guild loot enforced rules?
Thanks for your answers.
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08/15/07, 12:12 PM
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#774
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Debleated
@ChickenArise
Night Elf Warlock
No WoW Account
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This is probably not helpful because we don't do much for drama, but on a personal level I usually let our rogues have a go first. That means even if I would feel justified rolling on a weapon with the rogues, if the upgrade to each of us is comparable, I pass. The main reason for this is that our rogues kick ass and I like to see them kick more ass.
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See you, auntie.
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08/15/07, 12:20 PM
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#775
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Don Flamenco
Tauren Druid
Cenarion Circle
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We've actaully been fairly drama free until this incident. The older rogues and warriors get along fine, and usually chat about loot before hand. And the older rogues have their arena MHs already so dont care much. However the new rogues seem to be of the "rogue weapons are for rogue mindset." So its a new dynamic I'm dealing with in guild.
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