2) 4x slam, MS/WW simply means: MS -> Melee hit -> Slam -> WW -> Melee hit -> Slam
3) Swap out for two fast one handers at 20%, put executioner on one and mongoose on the off hand, pop a haste potion, recklessness, death wish and try not to cramp your hand mashing the execute button (it actually has happened before).
2) 4x slam, MS/WW simply means: MS -> Melee hit -> Slam -> WW -> Melee hit -> Slam
3) Swap out for two fast one handers at 20%, put executioner on one and mongoose on the off hand, pop a haste potion, recklessness, death wish and try not to cramp your hand mashing the execute button (it actually has happened before).
Afraid it's soulbound
Thanks for the advice I suppose I'll have a go at it tonight in Mount Hyjal.
Edit: Is there a certain point where I want to start casting Slam? I've heard people mention 0.5 seconds after the white hit lands to maximise dps.
As close as possiblie to the melee hit before the slam. If you hit it at the same time, it will hit 0.5 seconds into the melee swing timer which is the most efficient and therefore highest DPS. Of course, hitting it at the exact time the melee hits is essentially impossible due to lag, but as long as the slam hits within one second of your melee you're fine. That means you have an 0.5 second margin of error, including lag, which isn't much but possible to do nonetheless. Again, it requires a lot of concentration to keep it going every time with as little possible time between your melee and your slam but this is what you should aim for.
That's from a few Teron attempts, though we haven't killed him yet due to people who are unable to kill ghosts, which is beyond me, btw. Most slams are hitting between 0.7s - 1.5s after the melee swing, which I'm content with, though there's room for improvement.
Oh and another note, I usually let my healers know that I'm popping recklessness since in fights like Teron you WILL need more healing.
Looks to me like you rebuffed rampage alot for a 6minute fight. Maybe try rebuffing it when there's around 5-7 seconds left on the buff if you can, should save you rage for more heroic strikes.
Looks to me like you rebuffed rampage alot for a 6minute fight. Maybe try rebuffing it when there's around 5-7 seconds left on the buff if you can, should save you rage for more heroic strikes.
That is true, i tend to rebuff it sooner than later but that is because I want to avoid some unlucky streak of chainmiss/dodge/glancing etc, anything that could lead me to temporarily lose the five stack. Maybe I should try and refresh it later.
Unluckily enough my guild doesn't have an Enhancement Shaman, they didn't even have a dedicated Fury Warrior before me and sometimes melee group doesn't get a shaman at all....They prefer to run with three rogues. Trying to search for some raw data showing how much of a DPS gain it is really for the whole group...Hopefully they will understand then.
By the way, I didn't have Greaves of the Bloodwarder in that fight(took them from her very dead corpse); I used Warbringer Greaves without the enchant before.
That is true, i tend to rebuff it sooner than later but that is because I want to avoid some unlucky streak of chainmiss/dodge/glancing etc, anything that could lead me to temporarily lose the five stack. Maybe I should try and refresh it later.
Unluckily enough my guild doesn't have an Enhancement Shaman, they didn't even have a dedicated Fury Warrior before me and sometimes melee group doesn't get a shaman at all....They prefer to run with three rogues. Trying to search for some raw data showing how much of a DPS gain it is really for the whole group...Hopefully they will understand then.
By the way, I didn't have Greaves of the Bloodwarder in that fight(took them from her very dead corpse); I used Warbringer Greaves without the enchant before.
If I might make a suggestion to get you an enhancement shaman do the following.
Week 1# Run your usual content without a shaman, log all the data and create a WWS report.
Week 2# Run the same content (and same group setup) with a shaman dropping WF, again log the data and create a WWS report.
Present results
It should show an average gain of 200dps for you atleast, and possibly something in the same direction for rogue's.
The difference between melee dps in week 1 and week 2 should be enough to prove a point.
If I might make a suggestion to get you an enhancement shaman do the following.
Week 1# Run your usual content without a shaman, log all the data and create a WWS report.
Week 2# Run the same content (and same group setup) with a shaman dropping WF, again log the data and create a WWS report.
Present results
It should show an average gain of 200dps for you atleast, and possibly something in the same direction for rogue's.
The difference between melee dps in week 1 and week 2 should be enough to prove a point.
Good idea, will do.
And of course an Enhancement Shaman could provide an even greater benefit given Unleashed Rage, Imp SoE and Imp WF totem. Quite frankly the group would do a lot more total DPS than with a rogue, even if he has good gear.
To me it's staggering how much an enhancement shaman influences my DPS. I know it's more of a change for a 2h warrior but still... Going from 800-900 DPS to 1100-1200 is a huge dependency on another class.
"You are better than I am," Inigo admitted. "So it seems. But if that is true, then why are you smiling?"
"Because," Inigo answered, "I know something you don't know." "And what is that?" asked the man in black. "I'm not left-handed."
As close as possiblie to the melee hit before the slam.
Use a swing timer (quartz), or at the bare minimum watch for the white hit on SCTD or in a combat log. Don't go by the animation or by the floaty combat text over your targets head -- they look nice, but are crap for knowing when that instant that you actually "swing" is. At least on a tauren, the contact on the animation is a half second or more after the actual hit.
Thanks, I've been trying to find that for a while now
Originally Posted by stampy
Use a swing timer (quartz), or at the bare minimum watch for the white hit on SCTD or in a combat log. Don't go by the animation or by the floaty combat text over your targets head -- they look nice, but are crap for knowing when that instant that you actually "swing" is. At least on a tauren, the contact on the animation is a half second or more after the actual hit.
Using Quartz at the moment, doing Hyjal so my timing isn't spot on perfect (fps lag on the waves, and Kaz'rogal isn't the best boss to try rotations on )
I think I'll stick with this spec for a while though, it's certainly a change from 3xBT/2xWW -> HS, a lot more challenging to time slam to achieve higher dps.
To me it's staggering how much an enhancement shaman influences my DPS. I know it's more of a change for a 2h warrior but still... Going from 800-900 DPS to 1100-1200 is a huge dependency on another class.
This was true pre-hotfix but now only auto-attacks and heroic strikes/cleaves proc Windfury, which actually favors Fury.
Now the gain should be less evident in terms of DPS, it's a lot important for rage generation though.
This was true pre-hotfix but now only auto-attacks and heroic strikes/cleaves proc Windfury, which actually favors Fury.
Now the gain should be less evident in terms of DPS, it's a lot important for rage generation though.
Yep, it's mostly the rage benefit. Also, I'm sword specced and I tend to get these nifty strings of Melee -> Sword spec extra attack -> WF proc off of the extra attack -> sword spec extra attack off of the WF proc. :P They're awesome and happen more often than you'd think. Oh, we killed Teron for the first time yesterday; here's WWS with a resto shaman in group.
Well, I don't know if I missed the post you meant, I looked around post 3093 and the following pages but they don't explain why I'm missing on the boss itself. Take a look here:
Zalein I am no expert on WWS reports (I just look at pretty big numbers usually). Yet it looks like you switched over to DW for your execute spam. This would lead to a lot of attacks being made sub 20% and a reasonable amount missing which would skew your overall miss rate on melee to the high rate seen.
So to continue my comparison of MS and fury post 2.3, I had a pretty good set of boss kills yesterday as MS which I think further reinforces my earlier point that MS is vastly superior to fury as the first or only dps warrior in a given raid.
I'm interested to see if anybody has recorded attempts with higher dps on those bosses post wf/sword spec/dst nerfs, I certainly don't have the best possible gear but those beat my previous bests by a fair amount. I was using my current spec on the armory, and my gear was an optimal bt/hyjal ms setup.
I guess id have to agree with you, MS is better for the raid. I did 1940 dps on Anetheron, I can post wws later if people need but it hasn't been posted on our forums yet, dunno why. Teron I got screwed over this week, but Ill try next week as 33/28. I would assume Id do about the same dps as Anetheron, 1900's. DW fury I did 2066 dps on him, so for the benafit of the raid, MS is better. Only problem is, I really find DW fury more fun in raids, but if it comes down to a fight like loathab in sunwell where we need all the dps we can get, 33/28 it is.
Also 2 questions for you Modrack. Since coming to Drow, it has for the most part been a very positive experience, except for the fact that they want the dps warrior to have improved demo to debuff, which I noticed you don't have to do. I know many guilds have the dps war do it, some don't. improved demo comes at the loss of UW, and having to spam it because its resist 1/2 the time hurts rotations. Since we are on farm now and blast through hyjal/bt they are letting me just go all out and dps on some bosses rather then help debuff. My question is, how do you get out of having to do that? a prot warrior with imp demo, or you just go completely without it?
2nd question makes me feel dumb because you must know something neither BT guild I've been in knows, but how are you avoiding Kaz'rogal's constant stuns? even standing max melee range Im getting hit by it. to do the same dps on him your doing on teron you must not be getting interupted at all.
Well since we are on the topic, as for the future of the DPS warrior, should MS do more for a raid than Fury? If, and I havent yet seen a WWS with both MS and Fury so I wont claim to know, MS does more damage and brings blood frenzy, what should the role of fury be? Its a lot less defined what direction the trees are taking. Not so much in terms of getting raid spots, but in definition.
Also 2 questions for you Modrack. Since coming to Drow, it has for the most part been a very positive experience, except for the fact that they want the dps warrior to have improved demo to debuff, which I noticed you don't have to do. I know many guilds have the dps war do it, some don't. improved demo comes at the loss of UW, and having to spam it because its resist 1/2 the time hurts rotations. Since we are on farm now and blast through hyjal/bt they are letting me just go all out and dps on some bosses rather then help debuff. My question is, how do you get out of having to do that? a prot warrior with imp demo, or you just go completely without it?
2nd question makes me feel dumb because you must know something neither BT guild I've been in knows, but how are you avoiding Kaz'rogal's constant stuns? even standing max melee range Im getting hit by it. to do the same dps on him your doing on teron you must not be getting interupted at all.
1. Allof our main tanks have Improved Demo Shout, so that's their responsibility.
Someone mentioned earlier in this thread that swapping for 2 fast weapons for execute period is an option for MS warriors. Anyone got any experience (wws) on that? I've been avoiding execute at all (except during recklessness), as I don't have neither improved execute or the t6 bonus. In any case, it'll be testing it and posting my own WWS afterwards.
So I went to Maxdps.com and i input my stats for my fury warrior. What puzzled me is it said the third best mh in the game for me is talon of the phoenix. It says it produces better dps than a dragonstrike, syphon, rising tide. The only better mh's in the game it says are any of the s3 mh's or the warglaives. Thoughts opinions on this?
I even changed alot of stats around because i figured ok maybe its favoring hit. So i put my hit at 300 and it still said it was the third best mh in the game.
do words "Fist Weapon" above this table give you any clue? If no, there is another hint: there is a scroll bar!
I did this on our last (and only thus far) Teron kill. Here are the splits, although they are not exact, it's a fair estimate. I don't have improved execute or T6 2 piece bonus.
While we're on the subject, is there a way to split a report between exact seconds instead of the predefined splits given by WWS? If I could start counting from my first execute to 0% the DPS would be higher, I'm sure, since with the predefined splits, I don't have my recklessness/death wish/trinket/haste potion phase in there.