Wdps > Hit > Exp > Str > Crit > AP > Mastery > Haste > Agi
Looks like they should buff Mastery / Haste benefits as they scale bad and Arms dmg isn't too great overall. Although better gear/action lists may alleviate some of the problems. That's it from my side until we have a binary release ready for you guys to fiddle around with.
You should also take Glyph of Death from Above as that would be a dps increase. I'm also not seeing Skull Banner in that priority list and I should mention it's off the GCD as of the last build.
Also I have a question about Blood Bath and damage munching, has there been any confirmation that's indeed happening and does SimCraft account for that? Do other classes that have similar mechanics (haven't followed all class changes, but I'm guessing Fire Mages) still have this issue?
There have been multiple reports of damage loss. Here are a few logs I did:
Even small bosses have a large enough hitbox to allow the use of Heroic Leap. Anyways in the current build simcraft doesn't use Heroic Leap even if it is in the priority list.
Glyph of Death from Above is used, the reduced cooldown is applied.
I'm not using skull banner cause it's a raid cooldown and as far as I can see the simulations of other classes don't include it so it would make it difficult for comparison (should be included the same way as bloodlust).
Heroic Leap does work, *but* you have to use debuff.colossus_smahs instead of buff.colossus_smash as it this is now stored at the target. We need to make sure that buff.colossus_smash is not working so others don't run into the same issue.
Updated the list accordingly->120,7k dps and now using it as the official profile.
Regarding the PvP trinket: It seems that the tooltip is broken, and digging into client data and the spell procs makes it more likely that it gives 1452 on the 483 level and 1287 on the 464 level. By chance, this makes it exactly on par with the Xuen trinket :-)
Will ask someone more senior about the bloodbath dot munching *sigh*.