 |
10/15/12, 3:11 AM
|
#316
|
|
Don Flamenco
Pandaren Warrior
Madmortem (EU)
|
It would be great if you all would attach your profile or at least link to the character that you were simulating plus any odd settings so we might be able to learn whether there is a specific threshold when crit>str. Otherwise those posts are rather useless.
|
|
|
|
10/15/12, 3:58 AM
|
#317
|
|
Glass Joe
|
I actually used the t14N BiS gear set for that last run. I got these errors when I tried to import my toon from the armory tonight.
Player Fearnot has unknown 'addon=' token 'goblin' at slot back
Unable to initialize item 'cloak_of_failing_will' on player 'Fearnot'
Simulation has been canceled during player setup! (thread=0)
Player Fearnot has no weapon equipped at the Main-Hand slot.
**Edit** Apparently you guys released a new simcraft a little bit ago. I was still using 505-1. With 505-2 using the default rotation that loads, I get the following.
Str - Exp - Hit - Crit - Haste - Mastery
Scale Factors 2.36 - 2.92 - 3.22 - 2.11 - 0.62 - 1.18
Normalized 1.00 - 1.23 - 1.36 - 0.90 - 0.26 - 0.50 With my current gear, and simcraft setup.
 ← Click Here
|
#!./simc
warrior="Fearnot"
origin="http://us.battle.net/wow/en/character/hellscream/Fearnot/advanced"
level=90
race=human
spec=fury
role=attack
position=back
professions=engineering=600/jewelcrafting=600
talents=http://us.battle.net/wow/en/tool/talent-calculator#ZZ!012001
glyphs=raging_wind/unending_rage/death_from_above/bloody_healing/blazing_trail/burning_anger
head=nullification_greathelm,id=85984,gems=reverberating_primal_160crit_160hit_180cri t,reforge=haste_hit
neck=cloudstrike_pendant,id=81180,reforge=hit_exp
shoulders=stonetoe_spaulders,id=89345,gems=320crit_60str,enchant=200str_100crit
back=cloak_of_failing_will,id=81129,enchant=180crit,addon=goblin_glider,reforge=maste ry_hit
chest=ghost_reavers_breastplate,id=82975,gems=480crit_160crit_160hit_120str,enchant=8 0all,reforge=mastery_hit
shirt=precious_ribbon,id=52019
wrists=commanding_bracers,id=81694,enchant=170mastery
hands=ghost_reavers_gauntlets,id=82976,gems=320crit_60str,enchant=170str,addon=synaps e_springs_mark_ii,reforge=mastery_hit
waist=cord_of_crazed_strength,id=90456,gems=160exp_160crit_320crit_60crit,addon=frag_ belt,reforge=mastery_exp
legs=legplates_of_resounding_rings,id=85330,gems=160exp_160crit_60str,enchant=285str_ 165crit,reforge=mastery_crit
feet=jasper_clawfeet,id=85925,gems=480crit_60crit,enchant=140mastery,reforge=mastery_ exp
finger1=blade_trap_signet,id=81251,reforge=exp_hit
finger2=ring_of_the_golden_stair,id=89069,reforge=crit_hit
trinket1=corens_cold_chromium_coaster,id=87574
trinket2=relic_of_xuen,id=79327
main_hand=goresoaked_headreaper,id=82824,enchant=windsong
off_hand=the_gleaming_ravager,id=81697,enchant=windsong,reforge=haste_hit
# Gear Summary
# gear_strength=12596
# gear_agility=80
# gear_stamina=16869
# gear_intellect=80
# gear_spirit=80
# gear_expertise_rating=2560
# gear_hit_rating=2550
# gear_crit_rating=10690
# gear_haste_rating=717
# gear_mastery_rating=2323
# gear_armor=31616
# meta_gem=reverberating_primal
# back=cloak_of_failing_will,addon=goblin_glider
# hands=ghost_reavers_gauntlets,addon=synapse_springs_mark_ii
# waist=cord_of_crazed_strength,addon=frag_belt
# main_hand=goresoaked_headreaper,weapon=axe2h_3.60speed_9462min_14193max,enchant=winds ong
# off_hand=the_gleaming_ravager,weapon=axe2h_3.60speed_9462min_14193max,enchant=windson g
|
Str - Exp - Hit - Crit - Haste - Mastery
Scale Factors 2.59 - 3.92 - 4.22 - 2.78 - 0.74 - 1.58
Normalized 1.00 - 1.51 - 1.63 - 1.07 - 0.29 - 0.61 With the t14N TG BiS import and default rotation.
 ← Click Here
|
#!./simc
warrior="Warrior_Fury_2h_T14N"
origin="http://mop.chardev.org/profile/485-Warrior_Fury_2h_T14N_2.html"
level=90
race=night_elf
spec=fury
role=attack
position=back
talents=http://us.battle.net/wow/en/tool/talent-calculator#ZZ!122211
glyphs=unending_rage/recklessness/death_from_above
head=helmet_of_resounding_rings,id=85333,gems=reverberating_primal_160crit_160hit_180 str,reforge=hit_crit
neck=necklace_of_congealed_weaknesses,id=86177,reforge=mastery_exp
shoulders=shoulderpads_of_misshapen_life,id=86213,gems=160exp_160crit_60str,enchant=2 00str_100crit,reforge=mastery_exp
back=cloak_of_peacock_feathers,id=85985,enchant=180crit,reforge=exp_hit
chest=battleplate_of_resounding_rings,id=85332,gems=320crit_320crit_120crit,enchant=8 0all,reforge=haste_hit
wrists=bracers_of_defiled_earth,id=86230,enchant=180str,reforge=mastery_crit
hands=gauntlets_of_resounding_rings,id=85331,enchant=170str,reforge=exp_hit
waist=patrollers_girdle_of_endless_spring,id=86385,gems=160crit_160hit_320crit_60crit ,reforge=hit_mastery
legs=legplates_of_resounding_rings,id=85330,gems=160exp_160crit_60str,enchant=285str_ 165crit,reforge=mastery_crit
feet=jasper_clawfeet,id=85925,gems=320crit_60crit,enchant=140mastery
finger1=ring_of_the_bladed_tempest,id=86162,reforge=haste_crit
finger2=dread_shadow_ring,id=86322,reforge=hit_mastery
trinket1=darkmist_vortex,id=86336
trinket2=relic_of_xuen,id=79327
main_hand=shinka_execution_of_dominion,id=86386,enchant=dancing_steel,reforge=mastery _hit
off_hand=shinka_execution_of_dominion,id=86386,enchant=dancing_steel,reforge=mastery_ exp
# Gear Summary
# gear_strength=15878
# gear_agility=80
# gear_stamina=19667
# gear_intellect=80
# gear_spirit=80
# gear_expertise_rating=2616
# gear_hit_rating=2587
# gear_crit_rating=9919
# gear_haste_rating=689
# gear_mastery_rating=3882
# gear_armor=32750
# meta_gem=reverberating_primal
# tier14_2pc_melee=1
# tier14_4pc_melee=1
# main_hand=shinka_execution_of_dominion,weapon=axe2h_3.60speed_12868min_19302max,encha nt=dancing_steel
# off_hand=shinka_execution_of_dominion,weapon=axe2h_3.60speed_12868min_19302max,enchan t=dancing_steel
|
Last edited by Fearnot : 10/15/12 at 6:08 AM.
|
|
|
|
|
10/15/12, 2:21 PM
|
#318
|
|
Piston Honda
Pandaren Warrior
Windrunner
|
I just committed some changes to the latest SVN build to reflect the new warrior changes on SimulationCraft. Will need more testing, but it seems to put us now more in the range of other melee classes. I'm slightly iffy on my Execute implementation, but we'll see.
Below were commited changes:
- Mortal Strike now does 175% weapon damage (down from 185%)
- Overpower now does 105% weapon damage (down from 120%)
- Slam now does 190% weapon damage (down from 215%)
- Raging Blow now does 190% weapon damage (down from 215%)
- Bloodthirst now does 90% weapon damage (down from 100%)
- Wild Strike now does 230% weapon damage (up from 220%)
- Execute damage has been decreased by 7%.
See results below. Note that I can't account for any hotfixes for other classes, if any, that haven't been reflected in the latest SVN build yet, just the Warrior changes.
Simulationcraft Results
|
“Sleep is the most moronic fraternity in the world, with the heaviest dues and the crudest rituals."
|
|
|
10/15/12, 7:54 PM
|
#319
|
|
Von Kaiser
|
The current sims on simulationcraft show that Dragon Roar is our second highest DPE ability, yet the action priority list lists it quite low. How should Dragon Roar be used?
|
|
|
|
|
10/16/12, 5:21 AM
|
#321
|
|
Glass Joe
Orc Warrior
Ясеневый лес (EU)
|
Apparently +1% hit is better then +1% haste, but i failed to find correct formulas to calculate ratings
|
|
|
|
|
10/16/12, 10:04 AM
|
#322
|
|
Von Kaiser
|
Originally Posted by FearMeMortals
The current sims on simulationcraft show that Dragon Roar is our second highest DPE ability, yet the action priority list lists it quite low. How should Dragon Roar be used?
|
I agree with you. I would think that a fury warrior would want to use Bloodbath during every third CS to optimize it's bleed damage, and once you've blown as many hard hitting attacks as possible during CS/BB, and once the CS debuff expires on your target but BB is still active, that's the point you'd want to use Dragon Roar since it doesn't hit any harder under CS, but Bloodbath benefits from the big crit DR produces especially since DR isn't mitigated by armor.
|
|
|
|
|
10/21/12, 10:53 PM
|
#324
|
|
Glass Joe
|
Originally Posted by Voxxel
|
My question is how do you have a Heroic Patroller's Girdle of Endless Spring from raid that's not even out yet?
|
|
|
|
|
10/22/12, 3:59 AM
|
#325
|
|
Glass Joe
|
Originally Posted by pizz
My question is how do you have a Heroic Patroller's Girdle of Endless Spring from raid that's not even out yet?
|
Same way I have the heroic bracers from Protectors of the Endless. Black Market Auction House.
|
|
|
|
|
10/23/12, 6:08 AM
|
#326
|
|
Glass Joe
Human Warrior
Arathor (EU)
|
Originally Posted by Fearnot
Same way I have the heroic bracers from Protectors of the Endless. Black Market Auction House.
|
This way.
However its still unclear to me if the excess hit (from 7.5% to hard cap) is better than haste and mastery. Many sites updated their stat weight for the recent changes and are still listing that Hit (7.5 to 26.5) is better than Haste or Mastery for reforging.
Examples:
Icy-Veins:
1. Hit Rating (until 7.5%);
2. Expertise Rating Rating (until 7.5%);
3. Critical Strike Rating;
4. Strength;
5. Hit Rating (until 26.5%);
6. Mastery Rating;
7. Haste Rating.
Fury Warrior DPS Statistics Priority and Reforging (WoW MoP 5.0.5) - Icy Veins
AskMrRobot:
1. Exp = Hit (7.5%)
2. Crit
3. Strength
4. Mastery
5. Hit (26.5%)
6. Haste
http://www.askmrrobot.com/wow/gear/warriorfury2h
Should I really reforge to hit (up to 26.5%) over mastery or haste?
__
Last edited by Voxxel : 10/23/12 at 6:24 AM.
|
|
|
|
|
10/26/12, 4:27 AM
|
#327
|
|
Glass Joe
Pandaren Warrior
Frostmane (EU)
|
Hello. I am also wandering if hit(7.5%) = exp(7.5%) > crit > str > hit(26.5%) > mastery > haste are correct stat weights for fury warrios atm. I mean we sometimes get rage starving if we land a few misses in a row, what happens from time to time and delaying CS in order to get as much rage as possible to perform after CS as many attacks as possible in this 6 sec window is a DPS waste. I wonder if droping 2-3% mastery (thats how much I can get off of my gear not sacrificing crit) and rising my hit to 10,5% will result in higher rage generation. Will more frequent heroic strikes provide the DPS i lost from lack of mastery i reforged into hit?
Another thing is BiS trinkets for us in this content. Looks like Relic of Xuen (darkmoon card) and Lei Shin's Final Orders (Will of the Emperor heroic) will be the best trinkets for fury warrs. While Relic of Xuen is a no brainer, Im still thinking about Lei Shin's Final Orders... It gives 1218 haste - 487 haste can be reforged into crit and 3,653 strength for 20 sec on proc with uptime of around 40%. While the other trinket worth consideration is Darkmist Vortex 1,300 strength and 7,796 haste for 20 sec on proc with up time of around 20%. Both uptimes calculated on a 7min30sec fight. This means we got around 1,461 stationary strength and 487 crit from Lei Shin's Final Orders and 1,300 stationary strength and 1,559 haste from Darkmist Vortex. What do You guys think? With crit having almost 4x higher value then haste and considering higher stationary strength Lei Shin's Final Orders seems to be 2nd BiS trinket besides Relic of Xuen. Correct me if I am wrong.
Edit.: Sorry for my english, it's not my native language.
Last edited by Waryat : 10/26/12 at 4:39 AM.
|
|
|
|
|
10/26/12, 7:31 PM
|
#329
|
|
Glass Joe
Goblin Death Knight
Anetheron (EU)
|
Originally Posted by Lord_Spaztic
So I've seemed to have noticed a pretty serious bug with the Fury model.
It seems that Raging Blow consumes all charges of the Raging Blow! buff.
|
i can confirm that. If you have 2 charges of Raging Blow! and perform a raging blow simcraft will use both charges. Sucks, because i can't sim stacking raging blows for cs phases.
Another note: i'm simming more than 3k dps ahead of the provided Warrior Fury 1h t14h bis profile, with this profile:
warrior fury bis sim - Pastebin.com
basically i changed the darkmist vortex trinket for lei shin's orders, the 2nd sha weapon offhand for the weapon with the gem slot and made simcraft line all cooldowns with bloodbath (including engineering spec instead of jewelcrafting) and using dragon roar with bloodbath+cd's active before applying cs or after cs debuff drops off.
Because of the bug above, i couldn't try to sim keeping 1 raging blow buff for cs, if it procc's on a bs <6 sec before cs is off cd, but i think it'll be a dps gain.
The profile may not be perfect, but it definitly sim's way better than the current "bis" profile, so i wanted to share my results.
|
|
|
|
|
10/28/12, 3:38 AM
|
#330
|
|
Von Kaiser
|
Originally Posted by Lord_Spaztic
So I've seemed to have noticed a pretty serious bug with the Fury model.
It seems that Raging Blow consumes all charges of the Raging Blow! buff.
|
Fixed in r14501 - simulationcraft - World of Warcraft DPS Simulator - Google Project Hosting . Great that you found out about it.
Unless there will be a dedicated Warrior SimulationCraft developer in the future who actively reads threads like this, I can highly recommend filing a ticket on the project page even for such minor bugs. It helps both the class community with the problem since it will get fixed a lot quicker, and the core developers who in the end will have to fix it if there's no active class developer around.
While we're at it: SimC is always looking for more developers. Editing small things on a already developed class module is very very simple, so it would be great to have more people for example like Diwata who can keep the warrior module up to date.
|
|
|
|
|
|