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Old 12/14/12, 9:29 PM   #376
Darkroman
Glass Joe
 
Human Warrior
 
Anvilmar
Originally Posted by Diwata View Post
I just updated the latest Warrior profiles on the SimCraft SVN with these. It should now take effect on the latest build.
Hi Diwata, I've been lurking on the Elitist Jerks forums for quite some time now, and I love the theorycrafting that goes on here. I'd like to ask a few questions regarding the arms warrior sim.

First I noticed the sample sequence (which I'm not sure if that was the ACTUAL DPS sequence used in the actual results), but I noticed mortal strike came before colossus smash on it (5 7 9 A B F G). Shouldn't the sim be setup to do G F? I notice that it seems to be pretty consistent through the sample sequence. I was always under the impression that CS has the most priority if it's not already up.

Also, just a question of berserker rage in general. Should it be used at the start anyway, or wait to do CS and MS to see if you get it, and if you don't get enrage, then you pop it? Or just whenever it's off CD regardless if your next attacks are gonna be a CS and MS. And what about smoothing rage income?

A question about heroic leap as well. Would it be best to use that when both heroic throw and impending victory are on CD, or in between GCDs right after a colossus smash? I also don't see it much at all on the time spent pie graph, even though I see it on the sample sequence.

How about slam? I was under the impression you use that whenever you have the rage for it and everything else is on CD. I always thought impending victory and heroic throw were last ditch efforts if you had <=10 rage.

One last question and it's about battle shout. Why <70 rage? I tend to use battle shout when both impending victory and heroic throw are on CD and I have no rage left for a slam - or if the buff is about to drop.

I'm sorry if these questions have been asked before, unfortunately I don't have much time to skim through 25 pages. . I'm hoping someone could provide me with insight, or if the questions I've asked have been already answered with simming.

I'm also not claiming that the way I DPS is set in stone, either. I realize there's gotta be a whole lot of iterations to average out the results. That's why I'm asking these questions.

EDIT: I answered my own questions by simming my own action priority list, and then trying out the sim's default action priority list. I get about a 3k DPS increase with the default over my own. I also get about 2-5k more DPS in the real game using the same set of rules (so far), but I have one last question which I couldn't figure out how to do on the sim. What about opening up with charge, or a pre-combat shout?

Last edited by Darkroman : 12/15/12 at 4:20 AM.

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Old 12/15/12, 12:42 PM   #377
karfhud
Glass Joe
 
Orc Warrior
 
Nordrassil (EU)
So, if RNG every stops being a cruel mistress, I'll have four piece one day. In the mean time though, I'm wondering...are warriors with four piece finding it to be more dps to delay Recklessness 30 seconds to line up with Skull Banner? Or is it better to just pop Reck on the 2.5 minute cooldown?
As long as the fight is longer than what, 5.5-6 mins - most are - then I guess delaying is a dps increase.

I've got a question, though. I checked your gear, found you on WoL and compared dps on Feng heroic.

Your logs: Damage Done - 11-12 20:20 - Casual Scrubs - World of Logs
My logs: Damage Done - 13-12 20:45 - Bane - World of Logs

I'm aware that your ilvl is higher, but then, on the other hand, I've got the 4-piece set, and both 489 weapons (though one of them is a fist weapon). A question to you, and all warriors - why is my dps over 10k lower? I noticed that I should spam more HS, but is that it? I'm not used to SMF, the MSV HC run linked above was my first one with two 1-handers (switched from [Starshatter] (489) and [Shin'ka, Execution of Dominion] (483)).

Simcraft gives you a 5k DPS increase over me, on a Patchwek-style encounter.

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Old 12/15/12, 1:08 PM   #378
Junlex
Piston Honda
 
Worgen Warrior
 
Anachronos (EU)
Originally Posted by Moophisto View Post
So, if RNG every stops being a cruel mistress, I'll have four piece one day. In the mean time though, I'm wondering...are warriors with four piece finding it to be more dps to delay Recklessness 30 seconds to line up with Skull Banner? Or is it better to just pop Reck on the 2.5 minute cooldown?
As has been mentioned, it depends entirely on the fight length:

5:00 fight: Reck + banner on pull, reck + banner execute range

5:30-6:00 fight: Reck + banner on pull, reck around 2:30 (covering a CS window), reck + banner execute range (around 5:00 to line up with bloodbath)

6:20+ fight: Reck + banner on pull, reck + banner 3:00, reck + banner 6:00

8:30: Reck + banner on pull, reck + banner 3:00, reck 5:30, reck+banner 8:00

So basic rule, fit as many recks and banners into a fight as possible while trying to overlap them with each other and other CDs as much as possible.

Originally Posted by karfhud View Post
A question to you, and all warriors - why is my dps over 10k lower? I noticed that I should spam more HS, but is that it?
One reason is fight length. His is 1:45 shorter, so higher proportional uptime of CDs, notably heroism, pots and (if you didn't have 4pc) reck + banner.

His raid only had to kill one wave of fragments compared to your two, though if anything that should favour you as warriors are comparatively strong on those - you can see his dps spike substantially whereas yours doesn't when the fragments spawn which points to weakness in your aoe rotation. You only hit 1 fragment with heroic leap for instance. Edit: though if you're SMF which you appear to be, then that's somewhat understandable.

You didn't stack your last recklessness with execute range, and you could have fit one more recklessness in overall if you hadn't left such a big gap between your second and third recks.

The heroism timing coincided with his execute range but not yours, allowing him to fill a higher proportion of gcds in execute range with execute (your execute ranged lasted a lot longer so you did more total executes, but also had more non-execute gcds).

Your opener was comparatively weak - you popped everything on the pull, but then you did CS -> Dragon Roar, which is a waste of a CS gcd as Dragon Roar bypasses all armor anyway. The ideal opener has your Dragon Roar buffed by bloodbath and skullbanner and enrage, but not reck or CS, so that you don't waste a reck+CS gcd on an ability that gets no benefit from them. You also did no heroic strikes during your first, most heavily buffed colossus smash window - if you charge, BT, skull banner + bb + dragon roar and then pop everything else (including deadly calm) you should be able to fit 2-3 heroic strikes in that first CS window.

You only heroic leaped 3 times compared to his 11. Edit: as you're smf and heroic leap scales with AP rather than weapon damage it's even more important for you to be maximising the number of heroic leaps you do.

You're heroic striking a lot outside of CS windows and not that much during them, which suggests you're not pooling rage for CS as well as you could. Remember that abilities hit approximately 40% harder during CS window than outside it. Likewise 30 rage spent on a non-procced wild strike outside a CS window would be better spent on a heroic strike during the CS window as long as you're not going to cap rage by not spending that 30 rage. Edit: actually, for SMF I'm not certain that's true - it is for TG definitely - you should probably check that for yourself.

You only heroic throwed twice and battle shouted 4 times, suggesting again that you're not trying to build rage for CS duration as well as you could - better to heroic throw and battleshout outside of CS windows than spend 30 rage on a non-proc wild strike, as that'll allow you to do nearly two heroic strikes during CS window, each of which will have much better damage and damage per rage than that non-proc wild strike (edit: again, at least for TG - the general principle of using shout and heroic throw more stands regardless).

You only berserker raged 9 times compared to his 13, meaning you're missing out on raging blows, rage and enrage uptime.

Think that's the main points.

Last edited by Junlex : 12/15/12 at 1:51 PM.

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Old 12/16/12, 7:23 AM   #379
karfhud
Glass Joe
 
Orc Warrior
 
Nordrassil (EU)
Wow, thanks a lot, that's an exhaustive answer. Loads to improve

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Old 12/22/12, 4:15 PM   #380
Tekkommo
Glass Joe
 
Tekkommo's Avatar
 
Pandaren Warrior
 
Kazzak (EU)
I was wondering whether to get the new trink from the new dailies.

I currently use Relic of Xuen and the CCCC trinks.

I don't have access to any heroic raiding trinks and I don't expect to anytime soon either :/

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Old 12/23/12, 6:39 AM   #381
karfhud
Glass Joe
 
Orc Warrior
 
Nordrassil (EU)
Hey Tekkommo,

Generally, [Coren's Cold Chromium Coaster] is considered to be quite bad. [Skullrender Medallion], on the other hand, is among the BiS trinkets, along with [Relic of Xuen] and [Lei Shen's Final Orders]. It basically comes down to whether you want to spend a lot of Valor Points - which you could otherwise spend on a weapon upgrade, for instance - or not, whether you'll have a chance to obtain the trinket off Will of the Emperor soon, or not. Plus, bear in mind, that [Carbonic Carbuncle] is still a very viable option.

It would be a lot easier to answer having seen your armory first, though.

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Old 12/23/12, 9:16 AM   #382
Tekkommo
Glass Joe
 
Tekkommo's Avatar
 
Pandaren Warrior
 
Kazzak (EU)
Originally Posted by karfhud View Post
Hey Tekkommo,

Generally, [Coren's Cold Chromium Coaster] is considered to be quite bad. [Skullrender Medallion], on the other hand, is among the BiS trinkets, along with [Relic of Xuen] and [Lei Shen's Final Orders]. It basically comes down to whether you want to spend a lot of Valor Points - which you could otherwise spend on a weapon upgrade, for instance - or not, whether you'll have a chance to obtain the trinket off Will of the Emperor soon, or not. Plus, bear in mind, that [Carbonic Carbuncle] is still a very viable option.

It would be a lot easier to answer having seen your armory first, though.
Thanks, I was under the impression that Lei Shen's Final Orders was bad until the heroic version, I do have access to the normal version, but probably not until after the holidays now.

Apologies, I thought my armoury would of been connected to my profile, will see if I can set it up now.

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Old 12/23/12, 11:33 AM   #383
karfhud
Glass Joe
 
Orc Warrior
 
Nordrassil (EU)
Woah, you have pretty sweet gear there. Here's a link I'd recommend - Collision has simmed all the trinkets and these are the results: Fury of Pandaria: PvE Fury in MoP - Forums - World of Warcraft.

For instance, I bought the 5.1 trinket and am using it paired up with Relic of Xuen, since Lei Shen's never dropped for me. It's handy, having followed the advice of guys from here I pair it up with BB and DR, which produces a nice damage output.

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Old 01/02/13, 6:47 AM   #384
Rubim
Glass Joe
 
Orc Death Knight
 
Azralon
What "use_off_gcd=1" means?

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Old 01/03/13, 9:17 AM   #385
Berthold
Don Flamenco
 
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Pandaren Warrior
 
Madmortem (EU)
As a warrior you have two gcds: The main one where most of your abilites work such as mortal strike and the other one where cleave and heroic strike wait. off_gcd is the latter one.


Also, the upcoming simcraft release has PTR support for the new taste for blood behavior. All in all it looks like no change from a PVE perspective, but there might be improvements in the priority list. Give it a try as soon as it is available.

If it stays as it is, I'd love to see some increase to Arms Mastery. Some % base increase as well as the conversion factor wouldn't really add too much burst to PVP and will give PVE warriors a second viable spec.

Last edited by Berthold : 01/03/13 at 12:12 PM.

SimulationCraft starter guide: https://code.google.com/p/simulation.../StartersGuide
Please do not PM me about things you wouldn't put in the respective threads. Just post them there, others might learn stuff from your questions.

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Old 01/08/13, 5:03 PM   #386
Elvinar
Glass Joe
 
Worgen Warrior
 
Страж смерти (EU)
What is better [Starshatter] or [Shin'ka, Execution of Dominion] with addition socket from Eye in OH?

P.S. Sorry for bad language.

*лвинар @ Deathguard - Community - World of Warcraft

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Old 01/09/13, 11:51 AM   #387
Bluson
Glass Joe
 
Orc Warrior
 
Burning Legion (EU)
Hi. I was just wondering if any1 of u guys got some compilation of trinkets ? im bis geared and im wondering what trinkets are bis. Is it the Lei She + relic of xuen or lei she + darkmist ? Can any1 of u help ?

my armory just in case : Bluson @ Burning Legion - Community - World of Warcraft

Best regards

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Old 01/09/13, 1:14 PM   #388
galvin
Glass Joe
 
Night Elf Warrior
 
Stormrage
Originally Posted by Elvinar View Post
What is better [Starshatter] or [Shin'ka, Execution of Dominion] with addition socket from Eye in OH?

P.S. Sorry for bad language.

�*лвинар @ Deathguard - Community - World of Warcraft
For titangrip offhand. [Shin'ka, Execution of Dominion] with socket and prismatic is better than heroic Starshatter based on simcraft. Again this is for offhand only.

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Old 01/15/13, 5:09 AM   #389
Berthold
Don Flamenco
 
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Pandaren Warrior
 
Madmortem (EU)
Upcoming simcraft release has 2pc and 4pc support for t15. . 2pc gives ~2k for Arms and ~2.5 for Fury. 4pc brings about 4k for each spec. The doubling of haste in 5.2 brings it close to mastery.

Last edited by Berthold : 01/15/13 at 5:29 AM.

SimulationCraft starter guide: https://code.google.com/p/simulation.../StartersGuide
Please do not PM me about things you wouldn't put in the respective threads. Just post them there, others might learn stuff from your questions.

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Old 01/17/13, 11:43 AM   #390
Moophisto
Von Kaiser
 
Worgen Warrior
 
Turalyon
Originally Posted by Zyphear View Post
Greetings fellow warriors! I seek your wisdom in my selection of weps.

I have just got Elegon's HC axe and my offhander is sha-touched sword with sha-gem and prismatic socket.
My question is, IF i get another Elegon's hc axe do i use it as OH? or keep the sword? i am aware of the
post above that compared Shinka and elegon's sword, but dont know if it is different for SMF or not.

Any help will be most appreciated.
My gut inclination is that the normal version Sha-touched in the offhand would be better, but really you'd need to sim it for yourself.

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