Hi all,
next simcraft release has support for the latest PTR Changes. Arms Warrior looks as exciting as always (~105k dps): Still too much things to do in too short time span. We have MS -> OP->OP-> X and X is 50% CS, and the rest is split between Execute/Slam etc.
Apart from number changes, they have several options to make the rotation more exciting and take care of the bad scaling.
- reduce the OP GCD to 1 sec, this would give us ~120k dps, i.e., a solid spot in the middle and additionally make us use some more of our buttons.
- Another option would be the fury route: Let MS (aka BT) only proc 1 OP (aka RB) and make it hit double as hard.
- They could remove the boring mastery and change it to a slghtly less boring mastery that empowers the deep wounds dot which also (for ARMS only) scales double with haste and crit.
- SD procs could increase the duration of the next CS debuff instead of resetting it reducing the number of times we need to press CS.
There a lot of options, they just have to pick one that fits their idea of arms and does not totally ruin Arms for PvP: I would assume none of the above would nerf the warrior, and 1) should be okay-ish as a burst phase, but this depends on the numbers.
Does somebody else have some interesting ideas? I might even implement them for testing in simcraft if they are too hard to estimate with napkin math.