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Old 08/07/12, 2:59 PM   #121
Serivola
Von Kaiser
 
Goblin Warrior
 
Nathrezim (EU)
Heroic Throw is still missing ("actions+=/heroic_throw,if=!talent.storm_bolt.enabled" as found in my first post).
Under Abilities it says Recklessness was used 3.4 times (as expected with 4pT14) while under Dynamic Buffs it only counts 2 (as expected without 4pT14), but I probably just misinterpret those charts.
The DPS Distribution looks weird, how many iterations are this?
In the Damage Sources pie chart Bloodbath may colored red.

Also during DC HS is better than a Non-Bloodsurge-WS so I improved the action list for HS and DC considering this aspect.

Last edited by Serivola : 08/07/12 at 3:21 PM.

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Old 08/07/12, 3:03 PM   #122
Derkthar
Glass Joe
 
Tauren Warrior
 
Darkspear
Originally Posted by Berthold View Post
Dragon Roar / Battle_shout problems also fixed

Here is the level 90 result using Serivolas action and item list:
Simulationcraft Results

Keep the feedback coming, you are helping us a lot.

The numbers for RB and WS seem too high, I can't find a specific problem but they should not be hitting harder than execute if I understand correctly.

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Old 08/07/12, 6:37 PM   #123
Dots
Don Flamenco
 
Pandaren Warrior
 
Dentarg (EU)
Noticed a few things after taking a closer look. Some of these could be caused by the low number of iterations I guess.

- Rage generation from autoattacks should be twice as high. Maybe Battle Stance is not working correctly.
- Main hand auto attacks are doing way less damage than Bloodthirst. BT does 90% weapon damage +25% from 2 piece bonus (normalized) while auto attacks do 100% + 40% from Crazed Berserker (not normalized), so that can't be right. Perhaps still an issue with Crazed Berserker.
- Colossus Smash is doing less damage than expected compared to other special attacks. Regular hit should be roughly around 100k I think.
- All specials seem to have a really high crit damage modifier. As far as I can see, Skull Banner is not being used at all, so I have no idea where that is coming from.

Another thing about Colossus Smash that is fairly important. I don't know how SimCraft handles this, but with the ability queue in WoW, I am reliably able to get 4 GCDs worth of special attacks into a single Colossus Smash debuff. It seems the debuff is lagging a bit. I don't believe it works with Enrage though, but that is also much harder to verify. Maybe someone else has tried this as well and can comment.
By the way, will Arms spec also be working in SimCraft once the warrior module is available?

Edit: Seems I was also slightly mistaken about Berserker Rage. As Ghostcrawler pointed out on the class balance thread, you also don't get the 10 rage when using Berserker Rage if you already had the Enrage buff. Basically it only resets the buff duration if you were already enraged, nothing else. Sorry about that!

Originally Posted by Derkthar View Post
The numbers for RB and WS seem too high, I can't find a specific problem but they should not be hitting harder than execute if I understand correctly.
Average non-critical hits seem fine to me:
Execute 407k
Raging Blow MH 126k
Raging Blow OH 79k
Wild Strike 80k

Last edited by Dots : 08/07/12 at 7:33 PM.

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Old 08/07/12, 11:24 PM   #124
Starfox
King Hippo
 
Starfox's Avatar
 
Tauren Druid
 
Destromath (EU)
Originally Posted by Dots View Post
Noticed a few things after taking a closer look. Some of these could be caused by the low number of iterations I guess.

- Rage generation from autoattacks should be twice as high. Maybe Battle Stance is not working correctly.
- Main hand auto attacks are doing way less damage than Bloodthirst. BT does 90% weapon damage +25% from 2 piece bonus (normalized) while auto attacks do 100% + 40% from Crazed Berserker (not normalized), so that can't be right. Perhaps still an issue with Crazed Berserker.
Rage generation is 1.75 * weapon speed
Battle stance is +100% rage gained
Defensive stance is -100% rage gained

Problem with auto attacks was that they did not deal physical damage, so things like enrage, mastery etc did not apply.
Enrage was giving +100% instead of 10% (using effect#2 or effect#1 in spelldata can make a difference)
Fixed now
HTML report
SimulationCraft 504-3 for World of Warcraft 5.0.4 Live (build level 15929)

Simulating... ( iterations=9999, max_time=450, vary_combat_length=0.20, optimal_raid=1, fight_style=Patchwerk )

 * Beta! Beta! Beta! Beta! Beta! Beta!
 * Not All classes are yet supported.
 * Some class models still need tweaking.
 * Some class action lists need tweaking.
 * Some class BiS gear setups need tweaking.
 * Some trinkets not yet implemented.
 * Constructive feedback regarding our output will shorten the Beta phase dramatically.
 * Beta! Beta! Beta! Beta! Beta! Beta!

DPS Ranking:
  92012 100.0%  Raid
  92012  100.0%  Warrior_Fury_2h_T14H

HPS Ranking:
      0 100.0%  Raid

Player: Warrior_Fury_2h_T14H orc warrior fury 90
  DPS: 92012.5  DPS-Error=73.0/0.1% HPS: 0.0 HPS-Error=0.0/0.0% DPS-Range=14888/16.2%  DPS-Convergence=70.8%  DPR=13161.4  RPS-Out=7.0 RPS-In=7.0  Resource=(rage) Waiting=6.8 ApM=43.6
  Origin: http://mop.chardev.org/profile/191-Warrior_Fury_2h_T14H.html
  Talents: http://us.battle.net/wow/en/game/mists-of-pandaria/feature/talent-specification#ZZ!112011
  Core Stats:    strength=22724|20277(19103)  agility=221|210(80)  stamina=25055|22777(22588)  intellect=984|937(901)  spirit=149|149(80)  mastery=22.95|17.95(5971)  health=497173|465281  mana=0|0
  Spell Stats:   power=0|0(0)  hit=15.12%|15.12%(2560)  crit=18.24%|13.23%(7883)  haste=9.99%|4.75%(2019)  mp5=0|0(0)
  Attack Stats:  power=50235|40774(0)  hit=7.53%|7.53%(2560)  crit=23.16%|18.16%(7883)  expertise=7.59%/7.59%|7.59%/7.59%(2241)  haste=4.75%|4.75%(2019)  speed=15.23%|4.75%(2019)
  Defense Stats: armor=34327|34327(34327) miss=0.00%|0.00%  dodge=0.00%|0.00%(0)  parry=11.47%|10.83%(0)  block=5.00%|5.00%(0) crit=0.00%|0.00%
  Glyphs: unending_rage
  Priorities (actions.precombat):
    flask,type=winters_bite/food,type=black_pepper_ribs_and_shrimp/snapshot_stats
    stance,choose=battle/mogu_power_potion
  Priorities:
    auto_attack
    use_item,name=jade_charioteer_figurine,if=(cooldown.recklessness.remains>=60|buff.recklessness.up)|(target.health.pct>=20&(target.time_to_die<=162|(target.time_to_die<=312&!set_bonus.tier14_4pc_melee))&target.time_to_die>70)
    blood_fury,if=(cooldown.recklessness.remains>=120|buff.recklessness.up)|(target.health.pct>=20&(target.time_to_die<=162|(target.time_to_die<=312&!set_bonus.tier14_4pc_melee))&target.time_to_die>130)
    mogu_power_potion,if=(target.health.pct<20&buff.recklessness.up)|target.time_to_die<=25
    deadly_calm,if=(buff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&rage>=80
    recklessness,if=(buff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>310|(target.time_to_die>160&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up))
    bloodbath,if=talent.bloodbath.enabled&((cooldown.recklessness.remains>=60|buff.recklessness.up)|(target.health.pct>=20&(target.time_to_die<=162|(target.time_to_die<=312&!set_bonus.tier14_4pc_melee))&target.time_to_die>70))
    berserker_rage,if=!(buff.enrage.up|(buff.raging_blow.stack=2&target.health.pct>=20)|rage>=100),use_off_gcd=1
    heroic_leap,use_off_gcd=1,if=buff.colossus_smash.up
    heroic_strike,use_off_gcd=1,if=(((buff.colossus_smash.up&rage>=70)|(rage>=100))&target.health.pct>=20)
    bloodthirst/colossus_smash/execute
    wild_strike,if=buff.bloodsurge.up&target.health.pct>=20
    raging_blow,if=buff.raging_blow.stack=2&target.health.pct>=20
    storm_bolt,if=talent.storm_bolt.enabled/shockwave,if=talent.shockwave.enabled
    dragon_roar,if=talent.dragon_roar.enabled
    battle_shout,if=(rage<70)&!buff.colossus_smash.up
    raging_blow,if=buff.raging_blow.react&target.health.pct>=20
    bladestorm,if=talent.bladestorm.enabled&(rage<=60&cooldown.colossus_smash.remains>=5&cooldown.bloodthirst.remains>=2)
    wild_strike,if=target.health.pct>=20&!(cooldown.colossus_smash.remains<=6&(rage<=60))
    battle_shout,if=rage<70
  Actions:
    battle_shout      Count=  7.3| 64.80sec  DPE=     0| 0%  DPET=     0  DPR=    0.0  pDPS=    0  Miss=0.00%
    berserker_rage    Count= 13.9| 33.53sec  DPE=     0| 0%  DPET=     0  DPR=    0.0  pDPS=    0  Miss=0.00%
    bladestorm        Count=  3.2|134.69sec  DPE=383253| 3%  DPET= 61674  DPR=    0.0  pDPS= 2714  Miss=0.00%  TickCount=22  UpTime=4.2%
    bladestorm_mh     Count= 22.1| 14.15sec  DPE= 33849| 2%  DPET=     0  DPR=    0.0  pDPS= 1670  MissTick=0.0%  Tick=27858|25422|60272  CritTick=57467|52369|128532|20.2%
    bladestorm_oh     Count= 22.1| 14.15sec  DPE= 21159| 1%  DPET=     0  DPR=    0.0  pDPS= 1044  MissTick=0.0%  Tick=17407|15889|38733  CritTick=35953|32731|80333|20.2%
    blood_fury        Count=  3.4|147.98sec  DPE=     0| 0%  DPET=     0  DPR=    0.0  pDPS=    0  Miss=0.00%
    bloodbath         Count=  6.7| 74.95sec  DPE=255219| 4%  DPET=     0  DPR=    0.0  pDPS= 3864  Miss=0.00%  TickCount=111  MissTick=0.0%  Tick=15517|548|93402  UpTime=24.8%
    bloodthirst       Count= 89.1|  5.05sec  DPE= 54570|12%  DPET= 35539  DPR=    0.0  pDPS=10892  Miss=0.00%  Hit=35388|24823|60614  Crit=76930|51135|128168|46.2%
    bloodthirst_heal  Count= 89.1|  5.05sec  DPE=     0| 0%  DPET=     0  DPR=    0.0  pDPS=    0  Miss=0.00%
    colossus_smash    Count= 21.7| 21.14sec  DPE= 64610| 3%  DPET= 42078  DPR=    0.0  pDPS= 3135  Miss=0.00%  Hit=48406|37348|63889  Crit=106484|76937|131612|27.9%
    deadly_calm       Count=  2.6|119.80sec  DPE=     0| 0%  DPET=     0  DPR=    0.0  pDPS=    0  Miss=0.00%
    deep_wounds       Count= 89.1|  5.05sec  DPE= 20630| 4%  DPET=     0  DPR=    0.0  pDPS= 4114  Miss=0.00%  TickCount=104  MissTick=0.0%  Tick=17669|12765|26778  UpTime=69.8%
    execute           Count= 14.6|  4.00sec  DPE=353872|13%  DPET=230474  DPR=11795.7  pDPS=11611  Miss=0.00%  Hit=250978|150284|460827  Crit=596414|309586|949304|29.8%
    heroic_strike     Count=  5.4| 61.95sec  DPE= 52486| 1%  DPET=     0  DPR= 1937.2  pDPS=  634  Miss=0.00%  Hit=39160|21537|50719  Crit=83637|44367|104480|30.0%
    melee_main_hand   Count=158.7|  2.81sec  DPE= 46184|18%  DPET= 17381  DPR=    0.0  pDPS=16429  Miss=18.89%  Hit=47872|30727|78096  Crit=98639|63297|160877|20.2%  Glance=35895|24.1%
    melee_off_hand    Count=158.6|  2.81sec  DPE= 28828|11%  DPET= 10849  DPR=    0.0  pDPS=10248  Miss=19.03%  Hit=29931|19204|48810  Crit=61603|39561|100548|20.2%  Glance=22441|23.9%
    raging_blow       Count= 40.1|  9.68sec  DPE=150000|15%  DPET= 97690  DPR=15000.0  pDPS=13483  Miss=0.00%
    raging_blow_mh    Count= 40.1|  9.68sec  DPE= 92269| 9%  DPET=     0  DPR=    0.0  pDPS= 8295  Miss=0.00%  Hit=70652|42370|103991  Crit=152785|87281|214221|26.3%
    raging_blow_oh    Count= 40.1|  9.68sec  DPE= 57731| 6%  DPET=     0  DPR=    0.0  pDPS= 5188  Miss=0.00%  Hit=44142|26481|64994  Crit=95562|54551|133888|26.4%
    recklessness      Count=  3.4|169.11sec  DPE=     0| 0%  DPET=     0  DPR=    0.0  pDPS=    0  Miss=0.00%
    wild_strike       Count=101.4|  3.77sec  DPE= 65516|16%  DPET= 49954  DPR= 3113.7  pDPS=14889  Miss=0.00%  Hit=51656|35288|88657  Crit=111445|72694|182633|23.2%
  Constant Buffs: attack_haste/attack_power_multiplier/critical_strike/honor_among_thieves/mastery/spell_haste
  Constant Buffs: spell_power_multiplier/stamina/str_agi_int
  Dynamic Buffs:
    berserker_rage           : start=13.9 refresh=  0.0 interval= 33.5 trigger= 33.5 uptime=18%
    blood_fury               : start= 3.4 refresh=  0.0 interval=152.4 trigger=147.9 uptime=11%
    bloodbath                : start= 6.7 refresh=  0.0 interval= 72.5 trigger= 75.0 uptime=18%  benefit=18%
    bloodlust                : start= 1.0 refresh=  0.0 interval=  0.0 trigger=  0.0 uptime= 9%  benefit=12%
    bloodsurge               : start=16.3 refresh=  1.5 interval= 26.2 trigger= 24.1 uptime=19%  benefit=45%
    dancing_steel            : start=12.5 refresh=  8.9 interval= 35.4 trigger= 20.1 uptime=44%  benefit=43%
    dancing_steel_oh         : start=10.9 refresh=  6.5 interval= 38.3 trigger= 23.3 uptime=38%  benefit=38%
    darkmist_vortex          : start= 4.0 refresh=  0.0 interval=124.8 trigger=124.8 uptime=18%
    deadly_calm              : start= 2.6 refresh=  0.0 interval=119.6 trigger=119.6 uptime= 5%  benefit=29%
    enrage                   : start=31.5 refresh= 29.5 interval= 14.4 trigger=  7.6 uptime=65%  benefit=63%
    flurry                   : start=42.2 refresh= 30.2 interval= 10.5 trigger=  6.1 uptime=46%  benefit=43%
    jade_charioteer_figurine : start= 6.7 refresh=  0.0 interval= 72.5 trigger= 75.0 uptime=22%
    mogu_power_potion        : start= 2.0 refresh=  0.0 interval=415.4 trigger=  0.0 uptime= 9%
    raging_blow              : start=42.1 refresh= 18.9 interval= 10.2 trigger=  7.6 uptime=40%
    raging_wind              : start= 1.0 refresh= 39.1 interval=  0.0 trigger=  9.7 uptime=99%
    recklessness             : start= 3.4 refresh=  0.0 interval=165.0 trigger=169.3 uptime= 9%  benefit= 9%
  Benefits:
      0.0% : rage_cap                      
  Up-Times:
      0.0% : Rage Cap                      
  Gains:
       145.8 : battle_shout    (rage)
       890.5 : bloodthirst     (rage)
       610.1 : enrage          (rage)
       999.7 : melee_main_hand (rage)
       491.8 : melee_off_hand  (rage)


 *** Targets *** 


Target: Fluffy_Pillow humanoid enemy unknown 93
  DPS: 0.0  DPS-Error=0.0/0.0% HPS: 0.0 HPS-Error=0.0/0.0% DPS-Range=0/0.0%  DPS-Convergence=0.0%
  Core Stats:    strength=0|0(0)  agility=0|0(0)  stamina=0|0(0)  intellect=0|0(0)  spirit=0|0(0)  mastery=8.00|8.00(0)  health=0|32977933  mana=0|0
  Spell Stats:   power=0|0(0)  hit=0.00%|0.00%(0)  crit=-1.#J%|-1.#J%(0)  haste=0.00%|0.00%(0)  mp5=0|0(0)
  Attack Stats:  power=0|0(0)  hit=0.00%|0.00%(0)  crit=-1.#J%|-1.#J%(0)  expertise=0.00%/0.00%|0.00%/0.00%(0)  haste=0.00%|0.00%(0)  speed=0.00%|0.00%(0)
  Defense Stats: armor=24835|24835(0) miss=0.00%|0.00%  dodge=0.00%|0.00%(0)  parry=0.00%|0.00%(0)  block=5.00%|5.00%(0) crit=0.00%|0.00%
  Priorities (actions.precombat):
    snapshot_stats
  Priorities:

  Actions:
  Constant Buffs: attack_haste/attack_power_multiplier/bleeding/critical_strike/honor_among_thieves/magic_vulnerability
  Constant Buffs: mastery/mortal_wounds/physical_vulnerability/ranged_vulnerability/slowed_casting/spell_haste
  Constant Buffs: spell_power_multiplier/stamina/str_agi_int/weakened_armor/weakened_blows
  Dynamic Buffs:
    Health Decade (0 - 10)   : start= 1.0 refresh=  0.0 interval=  0.0 trigger=  0.0 uptime= 7%
    Health Decade (10 - 20)  : start= 1.0 refresh=  0.0 interval=  0.0 trigger=  0.0 uptime= 6%
    Health Decade (20 - 30)  : start= 1.0 refresh=  0.0 interval=  0.0 trigger=  0.0 uptime=12%
    Health Decade (30 - 40)  : start= 1.0 refresh=  0.0 interval=  0.0 trigger=  0.0 uptime=11%
    Health Decade (40 - 50)  : start= 1.0 refresh=  0.0 interval=  0.0 trigger=  0.0 uptime=11%
    Health Decade (50 - 60)  : start= 1.0 refresh=  0.0 interval=  0.0 trigger=  0.0 uptime=11%
    Health Decade (60 - 70)  : start= 1.0 refresh=  0.0 interval=  0.0 trigger=  0.0 uptime=10%
    Health Decade (70 - 80)  : start= 1.0 refresh=  0.0 interval=  0.0 trigger=  0.0 uptime=12%
    Health Decade (80 - 90)  : start= 1.0 refresh=  0.0 interval=  0.0 trigger=  0.0 uptime=12%
    Health Decade (90 - 100) : start= 1.0 refresh=  0.0 interval=  0.0 trigger=  0.0 uptime= 8%
    colossus_smash           : start=21.7 refresh=  0.0 interval= 21.1 trigger= 21.1 uptime=29%  benefit=26%

Waiting:
     6.8% : Warrior_Fury_2h_T14H

Baseline Performance:
  TotalEvents   = 87343173
  MaxEventQueue = 34
  TargetHealth  = 32977933
  SimSeconds    = 4470450
  CpuSeconds    = 37.180
  SpeedUp       = 120238

RNG global: Actual ( Confidence Interval ): Roll=0.499926( [ 0.499244, 0.500756] ) Range=nan Gauss=0.000036( [ -0.000995, 0.000995] )

Last edited by Starfox : 08/08/12 at 1:17 AM.

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Old 08/08/12, 2:43 AM   #125
Berthold
Don Flamenco
 
Berthold's Avatar
 
Pandaren Warrior
 
Madmortem (EU)
Added Berserker Rage. After taking a closer look, CS is hitting correctly. What you are seeing is 1.75% weapon dmg versus 1.4% weapon damage( crazed berserker) * CS debuff for the main hand. Thanks starfox :-)

Last edited by Berthold : 08/08/12 at 4:15 AM.

SimulationCraft starter guide: https://code.google.com/p/simulation.../StartersGuide
Please do not PM me about things you wouldn't put in the respective threads. Just post them there, others might learn stuff from your questions.

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Old 08/08/12, 4:49 AM   #126
Serivola
Von Kaiser
 
Goblin Warrior
 
Nathrezim (EU)
Does the orange instead of red coloring of Bloodbath mean it is reduced by armor? If yes it should not.
Heroic Leap is not used even though your action list includes it.

Impending Victory should be a DPS-gain using it in free GCDs.

Click Here ← Click Here
warrior="Warrior_Fury_2h_T14H"
origin="unknown"
level=90
race=orc
spec=fury
role=attack
position=back
professions=enchanting=600/alchemy=600
talents=http://us.battle.net/wow/en/game/mists-of-pandaria/feature/talent-specification#ZZ!122011!YcNKIH
actions.precombat=flask,type=winters_bite
actions.precombat+=/food,type=black_pepper_ribs_and_shrimp
actions.precombat+=/snapshot_stats
actions.precombat+=/stance,choose=battle
actions.precombat+=/mogu_power_potion
actions+=/auto_attack
actions=use_item,name=jade_charioteer_figurine,if=(cooldown.recklessness.remains>=60|buff.recklessness.up)|(target.health.pct>=20&(target.time_to_die<=162|(target.time_to_die<=312&!set_bonus.tier14_4pc_melee))&target.time_to_die>70)
actions+=/blood_fury,if=(cooldown.recklessness.remains>=120|buff.recklessness.up)|(target.health.pct>=20&(target.time_to_die<=162|(target.time_to_die<=312&!set_bonus.tier14_4pc_melee))&target.time_to_die>130)
actions+=/mogu_power_potion,if=(target.health_pct<20&buff.recklessness.up)|target.time_to_die<=25
actions+=/deadly_calm,if=rage>=60
actions+=/recklessness,if=(buff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health_pct<20|target.time_to_die>310|(target.time_to_die>160&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up))
actions+=/avatar,if=talent.avatar.enabled&((cooldown.recklessness.remains>=180|buff.recklessness.up)|(target.health.pct>=20&target.time_to_die>195)|(target.health.pct<20&set_bonus.tier14_4pc_melee)
actions+=/bloodbath,if=talent.bloodbath.enabled&((cooldown.recklessness.remains>=60|buff.recklessness.up)|(target.health.pct>=20&(target.time_to_die<=162|(target.time_to_die<=312&!set_bonus.tier14_4pc_melee))&target.time_to_die>70))
actions+=/berserker_rage,if=!(buff.enrage.up|(buff.raging_blow.stack=2&target.health_pct>=20)|rage>=100|(rage>=80&!glyph_of_unending_rage),use_off_gcd=1
actions+=/heroic_leap,use_off_gcd=1,if=buff.colossus_smash.up
actions+=/heroic_strike,use_off_gcd=1,if=((buff.colossus_smash.up&(rage>=70|(rage>=50&!glyph_of_unending_rage)))|(rage>=100|(rage>=80&!glyph_of_unending_rage))|buff.deadly_calm.up)&target.health_pct>=20
actions+=/bloodthirst
actions+=/colossus_smash
actions+=/execute
actions+=/wild_strike,if=buff.bloodsurge.up&target.health_pct>=20
actions+=/raging_blow,if=buff.raging_blow.stack=2&target.health_pct>=20
actions+=/storm_bolt,if=talent.storm_bolt.enabled
actions+=/shockwave,if=talent.shockwave.enabled
actions+=/dragon_roar,if=talent.dragon_roar.enabled
actions+=/heroic_throw,if=!talent.storm_bolt.enabled
actions+=/battle_shout,if=(rage<70|(rage<90&glyph_of_unending_rage))&!buff.colossus_smash.up
actions+=/raging_blow,if=buff.raging_blow.react&target.health_pct>=20
actions+=/bladestorm,if=talent.bladestorm.enabled&(rage<=60&cooldown.colossus_smash.remains>=5&cooldown.bloodthirst.remains>=2)
actions+=/wild_strike,if=target.health_pct>=20&buff.colossus_smash.up
actions+=/impending_victory,if=talent.impending_victory.enabled&target.health_pct>=20
actions+=/wild_strike,if=target.health_pct>=20&!(cooldown.colossus_smash.remains<=6&(rage<=60|(rage<=80&glyph_of_unending_rage)))
actions+=/battle_shout,if=rage<70|(rage<90&glyph_of_unending_rage)
head=helmet_of_resounding_rings,id=87192,gems=reverberating_primal_80str_160hit_180str,reforge=hit_crit
neck=shackle_of_eversparks,id=90508,reforge=exp_crit
shoulders=shoulderpads_of_misshapen_life,id=86986,gems=160str_60str,enchant=200str_100crit,reforge=hit_crit
chest=breastplate_of_resounding_rings,id=87193,gems=80str_160crit_80str_160crit_120crit,enchant=80all,reforge=haste_mastery
waist=waistplate_of_overwhelming_assault,id=86955,gems=80str_160crit_80str_160hit_160str_120haste,reforge=haste_crit
legs=legplates_of_resounding_rings,id=87195,gems=160str_60str,enchant=285str_165crit,reforge=mastery_crit
feet=impaling_treads,id=86979,gems=80str_160crit_60hit,enchant=140mastery,reforge=haste_crit
wrists=bracers_of_defiled_earth,id=90506,enchant=170str,reforge=hit_crit
hands=gauntlets_of_resounding_rings,id=87194,enchant=170str,reforge=exp_mastery
finger1=ring_of_the_bladed_tempest,id=86957,enchant=160str,reforge=haste_crit
finger2=dread_shadow_ring,id=87158,enchant=160str,reforge=hit_mastery
trinket1=darkmist_vortex,id=87172
trinket2=jade_charioteer_figurine,id=87082
back=cloak_of_overwhelming_corruption,id=90512,enchant=180crit,reforge=haste_crit
main_hand=shinka_execution_of_dominion,id=87176,gems=500str,enchant=dancing_steel,reforge=mastery_exp
off_hand=shinka_execution_of_dominion,id=87176,enchant=dancing_steel

Last edited by Serivola : 08/08/12 at 10:15 AM.

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Old 08/08/12, 5:20 AM   #127
Starfox
King Hippo
 
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Tauren Druid
 
Destromath (EU)
Originally Posted by Serivola View Post
Does the orange instead of red coloring of Bloodbath mean it is reduced by armor? If yes it should not.
Heroic Leap is not used even though your action list includes it.

Impending Victory should be a DPS-gain using it in free GCDs.
The issue was there are two spells at work
  1. The talent which you activate, which is physical, because if it's nothing else wow will default back to physical
  2. The dot (which is a different spell), which is a bleed just fine
Problem was the stats of #2 being merged into #1, the sim will always display the colors for the main spell. We changed bloodbath to bleed, this did not affect the damage of the bleeds.

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Old 08/08/12, 9:26 AM   #128
Berthold
Don Flamenco
 
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Pandaren Warrior
 
Madmortem (EU)
Heroic Throw now working. Leap is now dealing damage, and used in the list (CS is now a target debuff, not a personal buff any longer)
Apart from improvements to the priority list, do you still see strange things?:

Now with scalefactors!
Simulationcraft Results

p.s. A less sophisticated cooldown management with a similar action priority list gives 99% of dps of the smart list used for the report.

Last edited by Berthold : 08/08/12 at 11:17 AM.

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Old 08/08/12, 10:03 AM   #129
Serivola
Von Kaiser
 
Goblin Warrior
 
Nathrezim (EU)
I still can't see any Heroic Leap in your report.

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Old 08/08/12, 10:12 AM   #130
Berthold
Don Flamenco
 
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Pandaren Warrior
 
Madmortem (EU)
Leap is in the upcoming version with the scalefactors. Regarding Arms, that would be up next. Prot.. we'll see:-)

Last edited by Berthold : 08/08/12 at 10:21 AM.

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Old 08/08/12, 10:55 AM   #131
Abbys
Glass Joe
 
Orc Warrior
 
Burning Legion (EU)
deep_wounds 4126 4.4% 89.4 5.03sec 20605 0 0 0 0 0.0% 0.0% 0.0% 0.0% 104.2 17684 0 17684 0.0% 0.0% 69.9%
since the average time between executions is 5.03 seconds, how does it come up with 69.9% uptime ?

its still strange that bloodbath is making more dmg than deep wounds and it's quite strange that it's average time between executions is 74.25sec with the total uptime of 25% - how is that possible ?

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Old 08/08/12, 11:14 AM   #132
Berthold
Don Flamenco
 
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Pandaren Warrior
 
Madmortem (EU)
Regarding blood bath: It gives all our special attacks 30% more damage when it is up (12 out of 60 secs). ~70% of our damage are special attacks, so bb should do 70%*30%*12/60 = 4.2% more damage, which it does. As the uptime counts for the length of dot being active, anything between 12 to 18 secs per 60 secs is reasonable, i.e. anything between 20 to 30%.

I will take a look at deep wounds uptime as it should be up ~ 100%.

Scalefactors are in (see upper post):

Wdps > Hit > WOHdps = Exp > Crit > Str > Mastery > AP > InvHit > Haste > Agi

Crit is incredibly strong!

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Old 08/08/12, 12:44 PM   #133
Serivola
Von Kaiser
 
Goblin Warrior
 
Nathrezim (EU)
New itemlist considering those statweights (even if I'm sure it will be changed that crit isn't that strong), including being worgen and blacksmith (for even more crit):
Click Here ← Click Here
warrior="Warrior_Fury_2h_T14H"
origin="unknown"
level=90
race=worgen
spec=fury
role=attack
position=back
professions=jewelcrafting=600/blacksmithing=600
talents=http://us.battle.net/wow/en/game/mists-of-pandaria/feature/talent-specification#ZZ!122111!YcNKIH
actions.precombat=flask,type=winters_bite
actions.precombat+=/food,type=black_pepper_ribs_and_shrimp
actions.precombat+=/snapshot_stats
actions.precombat+=/stance,choose=battle
actions.precombat+=/mogu_power_potion
actions+=/auto_attack
actions+=/mogu_power_potion,if=(target.health_pct<20&buff.recklessness.up)|target.time_to_die<=25
actions+=/deadly_calm,if=rage>=60
actions+=/recklessness,if=(buff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health_pct<20|target.time_to_die>310|(target.time_to_die>160&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up))
actions+=/avatar,if=talent.avatar.enabled&((cooldown.recklessness.remains>=180|buff.recklessness.up)|(target.health.pct>=20&target.time_to_die>195)|(target.health.pct<20&set_bonus.tier14_4pc_melee)
actions+=/bloodbath,if=talent.bloodbath.enabled&((cooldown.recklessness.remains>=60|buff.recklessness.up)|(target.health.pct>=20&(target.time_to_die<=162|(target.time_to_die<=312&!set_bonus.tier14_4pc_melee))&target.time_to_die>70))
actions+=/berserker_rage,if=!(buff.enrage.up|buff.raging_blow.stack=2|rage>=100|(rage>=80&!glyph_of_unending_rage),use_off_gcd=1
actions+=/heroic_leap,use_off_gcd=1,if=buff.colossus_smash.up
actions+=/heroic_strike,use_off_gcd=1,if=((buff.colossus_smash.up&(rage>=70|(rage>=50&!glyph_of_unending_rage)))|(rage>=100|(rage>=80&!glyph_of_unending_rage))|buff.deadly_calm.up)&target.health_pct>=20
actions+=/bloodthirst
actions+=/colossus_smash
actions+=/execute
actions+=/wild_strike,if=buff.bloodsurge.up&target.health_pct>=20
actions+=/raging_blow,if=buff.raging_blow.stack=2
actions+=/storm_bolt,if=talent.storm_bolt.enabled
actions+=/shockwave,if=talent.shockwave.enabled
actions+=/dragon_roar,if=talent.dragon_roar.enabled
actions+=/heroic_throw
actions+=/battle_shout,if=(rage<70|(rage<90&glyph_of_unending_rage))&!buff.colossus_smash.up
actions+=/raging_blow,if=buff.raging_blow.react
actions+=/bladestorm,if=talent.bladestorm.enabled&rage<=60&cooldown.colossus_smash.remains>=5&!buff.colossus_smash.up&cooldown.bloodthirst.remains>=2&target.health_pct>=20
actions+=/wild_strike,if=buff.colossus_smash.up&target.health_pct>=20
actions+=/impending_victory,if=talent.impending_victory.enabled&target.health_pct>=20
actions+=/wild_strike,if=!(cooldown.colossus_smash.remains<=6&(rage<=60|(rage<=80&glyph_of_unending_rage)))&target.health_pct>=20
actions+=/battle_shout,if=rage<70|(rage<90&glyph_of_unending_rage)
head=helmet_of_resounding_rings,id=87192,gems=reverberating_primal_160crit_160hit_180str,reforge=hit_crit
neck=necklace_of_congealed_weaknessess,id=86967,reforge=mastery_exp
shoulders=shoulderpads_of_misshapen_life,id=86986,gems=320crit_60str,enchant=200str_100crit,reforge=mastery_hit
chest=breastplate_of_resounding_rings,id=87193,gems=320crit_320crit_120crit,enchant=80all,reforge=haste_hit
waist=patrollers_girdle_of_endless_spring,id=87186,gems=320crit_320crit,reforge=hit_exp
legs=legplates_of_resounding_rings,id=87195,gems=320crit,enchant=285str_165crit,reforge=mastery_crit
feet=jasper_clawfeet,id=87015,gems=320crit_60crit,enchant=140mastery,reforge=mastery_hit
wrists=bracers_of_defiled_earth,id=90506,gems=480crit,enchant=170str,reforge=mastery_crit
hands=gauntlets_of_resounding_rings,id=87194,gems=480crit,enchant=170str,reforge=exp_mastery
finger1=ring_of_the_bladed_tempest,id=86957,reforge=haste_crit
finger2=dread_shadow_ring,id=87158
trinket1=corens_cold_chromium_coaster,id=87574
trinket2=malevolent_gladiators_insignia_of_victory,id=84937
back=cloak_of_paecock_feathers,id=87026,enchant=180crit,reforge=exp_mastery
main_hand=shinka_execution_of_dominion,id=87176,gems=500str,enchant=dancing_steel,reforge=mastery_exp
off_hand=shinka_execution_of_dominion,id=87176,enchant=windsong

I hope Relic of Xuen (new DMC) is implemented, Chardev doesn't even know this trinket exists.

Last edited by Serivola : 08/09/12 at 9:53 AM.

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Old 08/08/12, 1:59 PM   #134
Dots
Don Flamenco
 
Pandaren Warrior
 
Dentarg (EU)
Originally Posted by Starfox View Post
Rage generation is 1.75 * weapon speed
Battle stance is +100% rage gained
Defensive stance is -100% rage gained
Unless I am missing something or looking in the wrong place, it is still not working. Resource gains shows the main hand at 6.3 average, that's 1.75 x 3.6 (weapon speed). Expected: 1.75 x 3.6 x 2 = 12.6

Originally Posted by Berthold View Post
Added Berserker Rage. After taking a closer look, CS is hitting correctly. What you are seeing is 1.75% weapon dmg versus 1.4% weapon damage( crazed berserker) * CS debuff for the main hand. Thanks starfox :-)
Right, I forgot to check the spell details where it actually says 1.75. I only compared the damage to other special attacks, but I guess that difference might just be coming from the fact that all other specials will sometimes benefit from the Colossus Smash debuff while CS itself does not.

Originally Posted by Berthold View Post
Regarding blood bath: It gives all our special attacks 30% more damage when it is up (12 out of 60 secs). ~70% of our damage are special attacks, so bb should do 70%*30%*12/60 = 4.2% more damage, which it does. As the uptime counts for the length of dot being active, anything between 12 to 18 secs per 60 secs is reasonable, i.e. anything between 20 to 30%.

Scalefactors are in (see upper post):

Wdps > Hit > WOHdps = Exp > Crit > Str > Mastery > AP > InvHit > Haste > Agi

Crit is incredibly strong!
In fact Blood Bath DoT should always be 17-18 seconds long since the DoT still runs for another 6 seconds after the buff duration of 12 seconds has run out.

Can't say the scalefactors are a surprise, crit does a lot for Fury. Good to finally have some SimC numbers to back it up though.

Originally Posted by Berthold View Post
Leap is in the upcoming version with the scalefactors. Regarding Arms, that would be up next. Prot.. we'll see:-)
That would be awesome. At least a lot of the Arms abilities overlap with Fury. Thanks to all the guys working on this stuff.

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Old 08/08/12, 2:34 PM   #135
Starfox
King Hippo
 
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Tauren Druid
 
Destromath (EU)
Originally Posted by Dots View Post
Unless I am missing something or looking in the wrong place, it is still not working. Resource gains shows the main hand at 6.3 average, that's 1.75 x 3.6 (weapon speed). Expected: 1.75 x 3.6 x 2 = 12.6
21156 was not in the spelldata, which is the battle stance passive +100% rage bonus, argh :|

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