Quote:
Originally Posted by Muspel
(Post 2034408)
Yes, but it hasn't really had any implications even in its current form for fury. Prot's DPS isn't really a big deal, and unless Arms becomes a competitive PvE spec, it's not really relevant.
*shrug*
I just don't really think it'll matter in the big picture beyond "all other things being equal, the warrior should do interrupts", which is basically the same as now, at least for Fury.
Personally, I'm curious about exactly how much of a damage boost "Enrage" is (from Death Wish and whatever that charge talent is that I'm too lazy to look up).
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From my testing on the PTR, I've so far determined that Arms and Fury damage has been rather close to equalized in 4.3, at least for my personal style of play with both specs. I would, however, like to see some testing from someone who is more familiar with the Fury spec than I am before I make the claim that Arms is once again viable.
And the only reason I brought it up in the first place is because the other two Talents in that tier don't currently seem to have any value for PvE whatsoever, outside of trash pulls.
As for the Enrage mechanics (Bull Rush is the talent you're thinking of, with allows Charge and Intervene to Enrage the Warrior for 6 seconds), Fury's current Enrage mechanic is 10% for 9 seconds. No word from Blizzard yet on whether they will carry this mechanic over to MoP or redesign it to be more reasonable for all specs, though I suspect the latter.
Quote:
Originally Posted by Vulmio
(Post 2034542)
From the first tier (about charge) : I suspect 3 things :
-Charge will be useable in combat, baseline (because there aren't talents allowing this anymore for prot or arms)
-Intercept is gone (since there wouldn't be any talent for the fury spec and in combat charge + intercept would be too much)
-Charge will probably be useable in all stances
The charge/intercept diversity would be replaced by the charge talent diversity.
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I would agree with your second point as being the most logical, but the other two are still more speculation than anything else. We don't know yet if Blizzard is completely removing Glyphs from the game, or is simply redesigning them for the new talent trees. All they've said definitively so far is that they're revisiting Prime Glyphs because they're not happy with how Prime Glyphs were working from a balance perspective.
So, while your first and last point might be possible, it's still just as likely at this point that those things could be redesigned into Glyphs.
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