Elitist Jerks The Protection Guide

 12/03/07, 8:40 AM #16 Dots Don Flamenco   Dots Pandaren Warrior   Dentarg (EU) Very nice guide. You can fix the broken links by using the item id instead of the name, those usually work: [Bonefist Gauntlets] And something for the mod section, I strongly recommend using Debuff Filter for any tanking warrior to time your debuffs and shouts.
12/03/07, 8:45 AM   #17
Mem
King Hippo

Orc Shaman

Blackrock (EU)
 Originally Posted by Borodin Actually his Devastate figures are correct just expressed in a new and convenient way which actually come close to those on TankSpot (if not exact, only checked it for 5 Sunders :P) I think it's worth stressing the point that for the first 5 Devastate you also gain the +301 Threat from Sunder Armour and thus it is absolutely better than Heroic Strike in the initial stages of an encounter. I know it was mentioned but it's a really important factor I think. Great post, when I read Roguecraft the other day I wished for a post like this for us Protection Warriors.
Ah yes. I stand corrected. I was just too irritated from seeing 106 as a value :P

Something very minor: what I found very useful as a blacksmith was that I was able to craft my own resist stuff. In fact as one of three blacksmithes in our raid I built virtually every Hydross kit as well as a lot of shadow resist stuff.

12/03/07, 9:10 AM   #18
Deliverance
Von Kaiser

Night Elf Druid

Tarren Mill (EU)
Great post in and of itself, in addition the major parts on mitigation and avoidance provide good basic information for all tank classes.

One minor typo, in section VII a. Weapon Expertise:
 Each point of expertise reduces your chance to dodge or parry your target by 0.25%.
This should be replaced with what you wrote in IV. Basic Stats:
 Each point of Expertise will reduce the target's chance to dodge and parry your attacks by 0.25%.

 12/03/07, 9:21 AM #19 Reliknom Piston Honda     Laodike Draenei Shaman   Bloodscalp (EU) Great guide, I will tell the OT warrior of my guild to read it through. By the way, do you have anything against the [Praetorian's Legguards] from Shade of Akama? I might be alone with this opinion, but 120 stamina combined with 18 hit rating, and the nice dodge and parry makes this my standard gear choice over the T6 legs. "Morituri Nolumus Mori!"
12/03/07, 9:28 AM   #20
Zurgat
King Hippo

Troll Rogue

Aszune (EU)
Great post, i'll link it trough to our guild forums as well.

Small bug :
 Haste rating: 15.2 hit rating = 1% weapon haste

-= Random Ravings - RSS Feed =- Rogue and Hunter stuff here. As well as guides to get you trough your spare time.

12/03/07, 9:53 AM   #21
Mjollnir
Don Flamenco

Pojung

No WoW Account
 Originally Posted by Kirion
I suppose I'm guilty of not following up on patch notes. Mods, feel free to delete.

12/03/07, 10:11 AM   #22
Kannala
Glass Joe

Tauren Warrior

<VoS>
Sargeras
 Originally Posted by Quigon 1 defense skill increases the following by 0.04%:Chance to block Chance to dodge Chance to parry Chance to be crit Chance to be missed Chance to be dazed
Should say 1 defense skill reduces the chance to be crit and dazed by 0.04%.

 12/03/07, 11:12 AM #23 D4vE Von Kaiser     Cole Tauren Warrior   Magtheridon (EU) One of the most useful mods I found for tanking is debuff filter. It is highly configurable and shows the debuffs you want in a very convenient way, including timers, if you are the first to apply the debuff. The only drawback is, that it's not an ace mod. I prefer it over pdebuff list because of the much better visibility. Kudos for this complete and even more important very up-to-date compendium, this work will be highly appreciated by many raiding warriors.
 12/03/07, 11:15 AM #24 Sepulture Piston Honda   Lesterman Human Rogue   Arathor An excellent guide. I'd suggest adding the following items to your Aggro itemization area. X. Maximizing your Aggro – The Aggressive Style d. Rings and Trinkets Shapeshifter's Signet - Items - World of Warcraft This often overlooked gem has 20 expertise on it, giving the user 5 expertise or the equivalent of 2.5% hit (26 tps making it the second best threat ring in the game, assuming dodge reduction isn't capped out on the target). Icon of Unyielding Courage - Items - World of Warcraft The "poor man's" poison vial. 19 tps + the proc.
12/03/07, 11:34 AM   #25
Fellwraith
It'll take a lot more than rage and muscle...

Mulack
Orc Warrior

No WoW Account
 Parry rate is not as certain. I’m not sure that it is known what the base parry % for a boss is. One guess is that the base parry rate of a boss is 10.6%, but I have no evidence or numbers to back this up other than thousands of WWS parses where tanks were parried roughly 10% of the time. Some people claim that boss parry is as high as 15%. The threat calculator by Punscho assumes parry is 5.6%*2 or 11.2%. If the boss parry rate is 10.6%, you will need 42.4 weapon expertise, or 168 expertise rating to become parry-immune.
I probably need another couple weeks of data to say for certain, but it could vary from boss to boss. Most encounter mechanics also make it very difficult to tell from a WWS parse whether the boss was facing you at all times or if you managed to sneak in an attack when he turned to cast.

I have a total of -8% to mob dodge and -8% to mob parry, several bosses are above 6% parry in the parses I'm looking at. Azgalor and Teron Gorefiend are particularly high at 7% across all special attacks, which might indicate a 15% parry rate (I have 893 attacks from parses of Azgalor and 630 attacks on Teron Gorefiend). Archimonde has a turn to cast mechanic on the air bursts, but he's also over 6% parry across 2,863 attacks. Dodge is completely removed from the table for me, parry appears to be cut in half.

12/03/07, 11:39 AM   #26
Edgewalker
Piston Honda

Tauren Warrior

Kil'Jaeden
 Originally Posted by Reliknom Great guide, I will tell the OT warrior of my guild to read it through. By the way, do you have anything against the [Praetorian's Legguards] from Shade of Akama? I might be alone with this opinion, but 120 stamina combined with 18 hit rating, and the nice dodge and parry makes this my standard gear choice over the T6 legs.

Onslaught Legguards
Binds when picked up
Legs Plate
1597 Armor
+24 Agility
+78 Stamina
Red Socket
Socket Bonus: +3 Stamina
Durability 120 / 120
Classes: Warrior
Requires Level 70
Equip: Increases defense rating by 40 (17 @ L70).
Equip: Increases your parry rating by 41 (1.73% @ L70).
Equip: Increases the block value of your shield by 42.

Praetorian's Legguards
Binds when picked up
Legs Plate
1544 Armor
+75 Stamina
Yellow Socket
Yellow Socket
Red Socket
Socket Bonus: +6 Stamina
Durability 120 / 120
Requires Level 70
Equip: Increases your dodge rating by 35 (1.85% @ L70).
Equip: Increases your parry rating by 43 (1.82% @ L70).
Equip: Improves hit rating by 18 (1.14% @ L70).

Onslaught Vs. Praetorian's (Assuming +15 Stamina in every socket)

-27 Stamina (~300 life w/kings and vitality)
-.37 DOdge (Factoring Agility and Defense, the dodge rating difference becomes much lower)
+.6 Parry
+.73 Crit (From Agility)
+155 Armor
+.68% Chance to be missed
+.68% Chance to Block
+.42 block value

Overall you get 125 armor, .91% avoidance, .73% crit, and 42 block value (not to mention set bonuses and looks ^^) at the cost of 27 stamina and 1.15% hit rating. Praetorian's could be considered better as you are just reaching Akama, or for an offtank, but for a MT with hit capped in other slots Onslaught are a definite giant mitigation and agro upgrade.

 12/03/07, 12:33 PM #27 Malan Mike Tyson     Malan Tauren Shaman   No WoW Account Quigon, in your LaTeX code you can throw a \text { } around your variables so that they look more like normal font. $ bad LaTeX font$ $ \text {better LaTeX font}$
12/03/07, 12:37 PM   #28
Nite_Moogle
I prefer the term treasure hunting

Orc Death Knight

Mal'Ganis
Sweet Christmas you were not lying about the size. Thank you so much for posting this.

Typos & etc:
Section IV:
 Haste rating: 15.2 hit rating = 1% weapon haste
Hit = Haste here.

IV b
 Bosses also gain 15% chance to crush when they are effectively 3 levels above you. The new table becomes: Versus a Boss: Miss: 4.4% Dodge: 4.4% Parry: 4.4% Block: 4.4% Crushing Blow: 15% Critical Hit: 5.6% Hit: 62.4%
Everything that is 4.4% should be 5.6% -- the math is inverted on this section.

 Expertise = . Each point of expertise reduces your chance to dodge or parry your target by 0.25%.
This should reuse the wording from the first mention of expertise.

Last edited by Nite_Moogle : 12/03/07 at 12:54 PM.

 Originally Posted by CheshireCat Eh, my nostalgia goggles aren't as good as they used to be.

 12/03/07, 12:39 PM #29 Tauftamir Still not crusading     Verily Night Elf Warrior   Silvermoon (EU) Quigon - you seem to have the Tier 5 Destroyer token almost exclusively in the gear listing instead of the Tier 6 Onslaught token? Is this an oversight? For example, the [Onslaught Legguards] should be a superior choice to [Destroyer Legguards] in your maximum threat setup, unless you are specifically looking to make use of the Tier 5 Bonuses. Personally I find that wearing gear a Tier below the current standard isn't necessary even in a situation where you want to produce maximum threat, and having a list of items as an alternative in the same manner as you have a range of choices for max-mitigation would be the most prudent. Off topic - this thread has been an excellent read. Great work. Last edited by Tauftamir : 12/03/07 at 12:45 PM.
 12/03/07, 12:40 PM #30 Malan Mike Tyson     Malan Tauren Shaman   No WoW Account Also, Prat does not change the unit nameplates, you are thinking of the mod Aloft available at wowace.

 Elitist Jerks The Protection Guide