Originally Posted by Recab
weapon extra charge of flurry
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If I'm not mistaken, this is not the case. Even with identical speed weapons, you will end up having MH/OH swings split. Even with a 2.7/2.7 setup (for example), you will not retain a simultaneous strike over the course of a boss fight.
The main advantages to slow/slow MH/OH setup are: bigger WW values, Deep Wounds is worth more and potentially ticks for longer, and extra Flurry *when* MH/OH speeds are matched.
None of the 3 listed truly boost your dps by more than a couple pennies.