Originally Posted by landsoul
This should be 6.2% to reflect the mechanic of 5% + .4% per level for mob 3+ levels higher. However it is correct that this cap can only be erached with 6.25% worth of -dodge things
|
Where do you get the "5% + .4% per level for mob 3+ levels" mechanic from? Has anyone done detailed testing of this vs lv 71 and 72 mobs? People used to say it was 5.6 vs boss mobs, making it 5 + 0.2 per lvl difference. This has been proven wrong. Any +0.4 dodge per level mechanic needs to be tested before putting it into the compendium.
For that matter 6.2% dodge is rejected at a 95% confidence level by the statistics made of Caveins logs.
|
6.32% dodge with 95% confidence to be within [6.27%,6.44%]
|
(from my post with the statistics)
6.25% is ok, since it's gearwise the closest thing to aim for. But it's most likely not the cap.
Also, similarly to how weapon skill worked before Expertise was introduced, it could be that it's not a linear scale. Well, Expertise is for sure, but the base dodge chances could very well be something like 70 - 5%, 71 - 5.6%, 72 -6.0 %, 73 -6.4%. There is no way of knowing until people do the tests.