Elitist Jerks
Register
Blogs
Urban Rivals
Forums
New Posts


Go Back   Elitist Jerks > Public Discussion > Class Mechanics > Warriors
Elitist Jerks Login

gamerDNA Login

Welcome to Elitist Jerks
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!

If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.

Closed Thread
 
LinkBack (368) Thread Tools
Old 05/22/08, 1:22 PM   #501
 landsoul
Didn't reroll DK
 
landsoul's Avatar
 
Night Elf Warrior
 
Alterac Mountains
The gates were opened like yesterday. Once the data is available in the patch file, it can be mined out / confirmed.
 
User is offline.
Old 05/22/08, 4:17 PM   #502
Apate
Debleated
 
Apate's Avatar
 
@ChickenArise
Night Elf Warlock
 
No WoW Account
Originally Posted by zeux View Post
I'm not 100% sure about this but I think Bloodthirst yields more dps than execute does IF you got more than 3500AP buffed or close to that.

edit: Now I saw you're slam specced, but what I said should apply to fury specc atleast. For slam specc execute probably would be better, anyone can confirm any of this that I'm saying, 'cause I just remember hearing it somewhere.
If you are slam specced, I might recommend the other spreadsheet. This is (was? - last I checked) the fury DPS sheet.

See you, auntie.
 
User is offline.
Old 05/22/08, 6:51 PM   #503
 landsoul
Didn't reroll DK
 
landsoul's Avatar
 
Night Elf Warrior
 
Alterac Mountains
I got everything on the KJ table working, also got a working model of [Blackened Naaru Sliver] but I ran out of time and I have to go to work. The polished release with it will be later tonight.
 
User is offline.
Old 05/22/08, 11:36 PM   #504
 landsoul
Didn't reroll DK
 
landsoul's Avatar
 
Night Elf Warrior
 
Alterac Mountains
Version released.
 
User is offline.
Old 05/23/08, 6:57 AM   #505
Easyfrag
Glass Joe
 
Undead Warrior
 
Kazzak (EU)
Missing the plate gloves from KJ, [Borderland Paingrips] from what i could tell v.1.316.
 
User is offline.
Old 05/23/08, 12:28 PM   #506
 landsoul
Didn't reroll DK
 
landsoul's Avatar
 
Night Elf Warrior
 
Alterac Mountains
Yeah I missed it, ill put it in this afternoon.
 
User is offline.
Old 05/23/08, 6:43 PM   #507
 landsoul
Didn't reroll DK
 
landsoul's Avatar
 
Night Elf Warrior
 
Alterac Mountains
New V is out. Made off-hand executioner available after seeing trends of very high armor penetration on dream setups. It may be possible to push 7700 armor bosses closer to 0. Tell me thoughts / concerns.
 
User is offline.
Old 05/23/08, 8:07 PM   #508
Easyfrag
Glass Joe
 
Undead Warrior
 
Kazzak (EU)
I'm sorry if someone else asked this already, i was wondering if it was possible to add Expose Armor (and improved) to the buffs list? I just added it as a manual stat addition so far, works fine but just a minor thing.
 
User is offline.
Old 05/23/08, 11:27 PM   #509
 landsoul
Didn't reroll DK
 
landsoul's Avatar
 
Night Elf Warrior
 
Alterac Mountains
Yeah I can do it next build.
 
User is offline.
Old 05/24/08, 9:34 PM   #510
Xai
Glass Joe
 
Human Death Knight
 
Bronzebeard
I noticed on this most recent spreadsheet, FuryDPS1.317, offhand Executioner is modeled as significantly superior to offhand mongoose. Is this intended? Only reason I wonder is I was under the impression optimal layout for best dps was mainhand executioner and offhand mongoose. Has something changed or something new been discovered that I was unaware of?
 
User is offline.
Old 05/25/08, 1:27 AM   #511
Mushsl
Glass Joe
 
Night Elf Warrior
 
Firetree
Fury Rotation...17/44

Fury Rotation

--------------------------------------------------------------------------------

okay, so I know this is probably posted somewhere but due to the amount of posts, I've been looking everywhere and just haven't been able to find it...these are pretty basic questions and any help would be much appreciated..

So I am a fury warrior in a decent raiding guild(3/9 BT in our first week in it - guild is less than 3 months old) and I felt as if I had my skill/rotation down pat as a fury warrior. This was until I ran into another fury warrior in the same group in a heroic with good gear but not fully up to par with mine and he was keeping up with me and I wasn't sure how so I came up with these questions..

1) I am under the assumption that while fighting a group of mobs(more than 1), bloodthirst is still better than using cleave as bloodthirst will do more damage on a single target than cleave would do 2 targets. Is this correct? I think I may be spamming cleave while WW is on GCD when i should be using bloodthirst before i worry about cleave/HS.

2) While both bloodthirst and WW are on GCD, (again fighting more than 1 mob) would it be better to use cleave or heroic strike if I have enough rage.

The only difference between mine and the other warrior's spec was I had Imp Demo shout and he had Unbridled Wrath so he would generate slightly more rage, but I dont believe that would make up the difference in our gear (I had about 130 more AP and 20-30 more hit with the same amount of crit). Here is my normal rotation:

Single Target:

Bloodrage(if available)--->Bloodthirst--->WW--->Rampage(if target is going to take a while to kill and worth putting up aka a boss most likely)--->Heroic Strike when Bloodthirst and WW are on GCD if I have enough rage available

Multiple Target:
Bloodrage(if available)--->Bloodthirst--->Sweeping Strikes(and then whenever available if fight lasts that long for it to come up again and is worth using depending on multiple targets health)--->WW--->Rampage(refresh when possible-usually when it has under 10 seconds left)--->Cleave(when bloodthirst and WW are on GCD and rampage/battle shout have > 10 seconds left)

Any help would be much appreciated. Thank you.
 
User is offline.
Old 05/25/08, 1:34 AM   #512
issei
Von Kaiser
 
Orc Warrior
 
Kalecgos
When I'm running ZA with a melee-heavy group (2-3 dps warriors, enhancement shaman, feral tank), or on Hyjal trash packs, I usually keep up or pass the warlock(s) with the following prioritization in mind: Sweeping Strikes, Cleave, Whirlwind, Bloodthirst. When everything's on CD, I refresh buffs; Battle Shout if under 10 seconds, Rampage if under 5. I don't know if this is necessarily the optimal system, but when the raid is trying to get the most damage output, rather than kill something before everything else, it seems to work well for me.
 
User is offline.
Old 05/25/08, 3:41 AM   #513
DarthGreg
Von Kaiser
 
DarthGreg's Avatar
 
Orc Warrior
 
Mug'thol
Any chance you can add [Gauntlets of Rapidity] to the next build?
 
User is offline.
Old 05/25/08, 3:57 AM   #514
Acy
Glass Joe
 
Acy's Avatar
 
Human Warrior
 
Dentarg
[Thalassian Ranger Gauntlets] and [Coif of Alleria]
They are overpowered!
Add them to our sheet please!
 
User is offline.
Old 05/26/08, 1:34 AM   #515
 landsoul
Didn't reroll DK
 
landsoul's Avatar
 
Night Elf Warrior
 
Alterac Mountains
Originally Posted by Mushsl View Post
Fury Rotation
-------------------------------------------------------------------------------
Multiple Target:
Bloodrage(if available)--->Bloodthirst--->Sweeping Strikes(and then whenever available if fight lasts that long for it to come up again and is worth using depending on multiple targets health)--->WW--->Rampage(refresh when possible-usually when it has under 10 seconds left)--->Cleave(when bloodthirst and WW are on GCD and rampage/battle shout have > 10 seconds left)

Any help would be much appreciated. Thank you.

Shout, whirlwind (to lightup rampage), rampage, Sweeping strikes, BT, cleave, cleave, cleave. When SS is used up, can use WW again.

Don't use whirlwind with sweeping strikes. It eats off too many charges and its per hit damage is weak. Bloodthirst is the strongest attack to use with sweeping strikes ahead of cleave. But seriously, this isnt the forum thread to post this in.



You can see a new version with all these items and Imp EXP weakness tomorrow sometime. You can thank American Memorial Holiday!

Last edited by landsoul : 05/26/08 at 1:45 AM.
 
User is offline.
Old 05/26/08, 5:49 AM   #516
Opteron
Glass Joe
 
Night Elf Warrior
 
Dentarg (EU)
Im not sure if this is modelled right, but when a boss is debuffed to 500 armor, does the executioner enchant removes 500 armor during its uptime, or does the 500 armor get reduced by the average arp for executioner (350 or something)? I think it is the last one and therefore the SEP values might be incorrect. This could be interesting to find the point where MH mongoose > MH executioner.
 
User is offline.
Old 05/26/08, 2:46 PM   #517
 landsoul
Didn't reroll DK
 
landsoul's Avatar
 
Night Elf Warrior
 
Alterac Mountains
I modded DBL executioner model.

I changed the OH uptime (since testing it for a couple days and confirmed it doesnt stack yet refreshes) to this:

Sum of:
Full worth based on a factor of the Main Hand's downtime (1-uptime)
Partial worth (1/2) based on the Main Hand's Uptime. (1+.5*uptime)

=(Uptime)*(1-MainHandUptime)*(1+0.5*MainHandUptime)

It is working very well as far as I am concerned, it even adjusts properly to when executioner is only in the offhand.

I rigged it with a bunch of tests:
2512 Pen, 7700 armor boss: OH Mongoose by 0.2 DPS
1218 Pen, 6200 armor boss: OH Mongoose by 0.4 DPS
1218 Pen, 7700 armor boss: OH Mongoose by 3.7 DPS
0 Pen, 6200 armor boss: OH Mongoose by 5.0 DPS
0 Pen, 7700 armor boss: OH Mongoose by 8.2 DPS

Bu tit still seems that with the more accurate model, Mongoose OH is better, even though there might be a setup somewhere where double Executioner would pull forward very slightly, but not often enough to bother with it.

The new version is out also with items and this change.

Last edited by landsoul : 05/26/08 at 4:54 PM.
 
User is offline.
Old 05/26/08, 6:35 PM   #518
Lapp
Von Kaiser
 
Lapp's Avatar
 
Undead Rogue
 
Medivh
I think you're modeling Executioner slightly incorrectly once you have more than (BossArmor - 840) passive ArPen. Prior to this value, approximating its overall contribution as Uptime% * 840 is correct. However, once you have the aforementioned amount of passive ArPen, Executioner contributes approx. Uptime% * (BossArmor - PassiveArP), not Uptime% * 840 still, as you've modeled.

I don't think this would be a hard to change to implement, and it would help give more accurate comparisons of gear at high levels of passive penetration (approaching Boss Armor, that is), seeing as currently, in your spreadsheet, items with passive penetration on them are heavily favored (whereas in reality, passive penetration becomes ExecUptime% less effective once you have more than BossArmor-840 passive penetration).

Hope you look into this--sorry if any of all that was confusing.
 
User is offline.
Old 05/26/08, 7:32 PM   #519
Kaoz
Von Kaiser
 
Kaoz's Avatar
 
Human Warrior
 
Drak'Tharon
Originally Posted by landsoul View Post
I modded DBL executioner model.

I changed the OH uptime (since testing it for a couple days and confirmed it doesnt stack yet refreshes) to this:

Sum of:
Full worth based on a factor of the Main Hand's downtime (1-uptime)
Partial worth (1/2) based on the Main Hand's Uptime. (1+.5*uptime)

=(Uptime)*(1-MainHandUptime)*(1+0.5*MainHandUptime)

It is working very well as far as I am concerned, it even adjusts properly to when executioner is only in the offhand.

I rigged it with a bunch of tests:
2512 Pen, 7700 armor boss: OH Mongoose by 0.2 DPS
1218 Pen, 6200 armor boss: OH Mongoose by 0.4 DPS
1218 Pen, 7700 armor boss: OH Mongoose by 3.7 DPS
0 Pen, 6200 armor boss: OH Mongoose by 5.0 DPS
0 Pen, 7700 armor boss: OH Mongoose by 8.2 DPS

Bu tit still seems that with the more accurate model, Mongoose OH is better, even though there might be a setup somewhere where double Executioner would pull forward very slightly, but not often enough to bother with it.

The new version is out also with items and this change.
What gear setup did you use? High-end dps should favor Executioner right? Like 2250+ dps
 
User is offline.
Old 05/27/08, 1:03 AM   #520
 landsoul
Didn't reroll DK
 
landsoul's Avatar
 
Night Elf Warrior
 
Alterac Mountains
But High end dps would favor mongoose at the same rate.

The comparison only changes greatly with differing ArP values.
 
User is offline.
Old 05/27/08, 2:56 AM   #521
zeux
Glass Joe
 
Orc Warrior
 
Al'Akir (EU)
Would it be possible to implement the sapphiron shoulders enchant into the sheet?
 
User is offline.
Old 05/27/08, 5:02 PM   #522
funkydrummer
Glass Joe
 
Human Mage
 
Norgannon (EU)
Can you update Fool's Bane to show col L70 'dps/spd' field correctly? I updated field O70 as follows to correct it:

"=IF(C70="Fool's Bane";87.5;IF(C70="Talon of the Phoenix";96.5;IF(C70="Blazefury";97.5;IF(C70="Talon of Azshara (Unique)";96.5;IF(C70="Netherbane";96.5;IF(C70="Heartrazor (Unique)";96.4;IF(C70="Claw of the Phoenix";96.7;IF(C70="Umbral Shiv";95.6;IF(C70="Black Planar Edge";91.1;IF(C70="Prowler's Strikeblade (Unique)";95.7;IF(C70="Heartless";95.6;IF(C70="Rage";95.6;IF(C70="Fury";95.6;IF(C70=" Dagger of Bad Mojo";95.6;IF(C70="Akil'zon's Talonblade";95.7;IF(C70="The Decapitator";92.1;IF(C70="Quickening Blade of the Prince";92;IF(C70="Malchazeen (Unique)";91.9;IF(C70="Breeching Comet";92.1;IF(C70="Gladiator's 2.6";91.2;IF(C70="Gladiator's Shanker";91.1;IF(C70="Gladiator's 1.5";91;IF(C70="Gladiator's Shiv";91.1;IF(C70="Blazeguard";91.3;IF(C70="Dragonmaw";91.1;IF(C70="Big Bad Wolf's Paw";87.6;IF(C70="Hope Ender";89.8;IF(C70="Spiteblade";87.6;IF(C70="Edge of Opression";87.3;IF(C70="Blade of the Unrequited (Unique)";87.5;IF(C70="Searing Sunblade";85.4;IF(C70="Feltooth Eviscerator (Unique)";85.4;IF(C70="Fireguard";84.4;IF(C70="Vileblade of the Betrayer (Unique)";83.6;IF(C70="Runic Hammer";83.5;IF(C70="Felsteel Longblade";83.4;IF(C70="Fel Edged Battleaxe";83.4;IF(C70="Dirge";1.7;0))))))))))))))))))))))))))))))))))))))"

Also, I noticed that choosing gear with "Sockets: None" doesn't reset Socket fields to 0 (or ignore the value in Overall DPS). Does this need to be manually changed each time to remove the sockets (set value to Socket 1: None, etc) from being included in the dps results or is there a way to ignore the socket values if the "Sockets: None" is chosen?

Thanks for a very helpful tool!

Edit: I put quotes around the code to display it correctly.
 
User is offline.
Old 06/02/08, 11:26 AM   #523
Gellor
Von Kaiser
 
Human Warrior
 
Stormrage
Is there ever a time, when you would be better off using a trinket other than SoC?

e.g DW glaives, being a human, and having the T6 belt (19 expertise with WM).

I have no mathematical proof that it would, but i just have a feeling you might gain more dps from using 2 dps trinkets. The other scenario is you could put 1 point in WM, and put one point into Imp execute while using the SoC, and would still be at the expertise cap.

Any thoughts.
 
User is offline.
Old 06/02/08, 12:52 PM   #524
zeux
Glass Joe
 
Orc Warrior
 
Al'Akir (EU)
Originally Posted by Gellor View Post
Is there ever a time, when you would be better off using a trinket other than SoC?

e.g DW glaives, being a human, and having the T6 belt (19 expertise with WM).

I have no mathematical proof that it would, but i just have a feeling you might gain more dps from using 2 dps trinkets. The other scenario is you could put 1 point in WM, and put one point into Imp execute while using the SoC, and would still be at the expertise cap.

Any thoughts.

if you with all those items (and talents) reach ~6.5% you might just be better off with naru silver (name?) and DST.
 
User is offline.
Old 06/02/08, 3:41 PM   #525
Draskyl
Glass Joe
 
Human Warrior
 
Laughing Skull
Originally Posted by Gellor View Post
Is there ever a time, when you would be better off using a trinket other than SoC?

e.g DW glaives, being a human, and having the T6 belt (19 expertise with WM).

I have no mathematical proof that it would, but i just have a feeling you might gain more dps from using 2 dps trinkets. The other scenario is you could put 1 point in WM, and put one point into Imp execute while using the SoC, and would still be at the expertise cap.

Any thoughts.
In the case of being a human, I am not 100% sure if this is accurate but I almost think it would be better to mainhand a Muramasa, offhand the sword from Kalec, essentially getting you back to the 17 expertise (4.25% reduction) that you would normally have with a shard and the T6 belt without having to wear the shard at all. Basically you remain completely capped on your dodge rate and can use a DST and Sliver, In the setup that I have modeled which can be seen here: chardev.org - A World of Warcraft character planner v.3.a.

This build, which I find to be pretty attractive on paper keeps you at dodge cap, a very comfortable armor pen rating (1200) 34.5 crit, and 2268 ap completely buffless, that's not to mention the 17% passive haste. The only loss in my eyes is not being able to use the mainhand from Kil'Jaeden, which needless to say the weapon is incredible, but does it really yield the loss of not being able to use a DST or Sliver? I'd be interested to hear some thoughts or ideas reguarding this, for us over powered humans, .

Edit: I forgot to mention, this is assuming the fact that you do NOT have access to Warglaives, just for clarity!
 
User is offline.
Closed Thread

Go Back   Elitist Jerks > Public Discussion > Class Mechanics > Warriors

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Fury Maks Class Mechanics 1 04/04/07 6:48 PM
Reasonably Attainable Fury MH/OH Shocktar Class Mechanics 1 03/06/07 2:41 PM
Role of Fury in TBC Taja Public Discussion 51 01/06/07 2:20 AM
12/39 Fury worth it? haz313 The Dung Heap 1 09/14/06 4:54 AM
Please prove fury > ms for pve dps xpriest Public Discussion 50 08/27/06 9:32 PM