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Old 10/17/08, 9:17 AM   2 links from elsewhere to this Post. Click to view. #3351
ZeTodu
Von Kaiser
 
Human Warrior
 
Neptulon (EU)
Talent Calculator - World of Warcraft

Did someone know if i have 2 spec. at time, will they work together or not?
 
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Old 10/17/08, 1:06 PM   #3352
 Ugato
Fun Sponge
 
Orc Shaman
 
Mal'Ganis
Originally Posted by ZeTodu View Post
Talent Calculator - World of Warcraft

Did someone know if i have 2 spec. at time, will they work together or not?
I assume you're referring to weapon specs. As with fist/sword spec'd rogues - yes, they will both work, but only for the weapon type. With a MH Axe/OH sword, you will proc MH hits with your OH, and the MH hits will have +5% crit(and crit damage).

Well, the offhand proc'ing the main hand is something I remember from a while ago. People can correct me on that point if I'm wrong.
 
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Old 10/17/08, 1:26 PM   #3353
belenusuo
Glass Joe
 
Undead Warrior
 
Aegwynn (EU)
Long time lurker, first time poster

Last night I decided to test the enrage talent, figuring it would be up pretty much the whole time in sunwell, but I was quickly disappointed. It seems (whether or not this is intended) this talent only procs from a fraction of the ae damage in sunwell. Let me give you a few examples:

Brutallus burn
starts at 18:37'27 => not a single enrage proc from burn (its possible but very unlikely to be that unlucky).


Felmyst
starts at 19:02'56 => the only enrage procs were the ones I got from offtanking skeletons in the air phase. Not a single gasnova, noxious fumes or encaps enrage proc.


Twins
starts at 19:35'35 => the only thing proccing enrage in this fight is dark flame and it only procced 3 times (still decent compared to the other fights).


Muru
starts at 20:34'12 => the only procs in this fight occured due to void spawn's ae volley attacks.



As long as this is not fixed I can only advice to avoid the enrage talent because its not even slightly doing what it's supposed to be doing.
 
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Old 10/17/08, 2:30 PM   #3354
Ambika
Piston Honda
 
Ambika's Avatar
 
Undead Warrior
 
Earthen Ring
I went for the 5/4/52 spec and decided to explore most of the old world dungeons solo like I did on my paladin.

I'm finding that the shield feedback (they hit you and you damage themselves like a shield spike) works absolutely wonderful on tearing through all those dungeons like I did on my paladin. I rounded up 1/3 of RFK and Thunderclapped, Shockwaved, and cleaved them all down. Reminded me of my paladin and brought a tear to my eye that I could finally compete with him in regards to mass pulling.

Overall it's fun to have lots of ways to AoE mobs down like the paladins can.
 
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Old 10/17/08, 2:51 PM   #3355
Dralmoo
Don Flamenco
 
Orc Hunter
 
Shadowmoon
Originally Posted by Hyyde View Post
Ive tested all specs on beta, and put in many hours working on what will be best for my gear set right now. Yesterday i ran a 52/9 spec you can dump the 1 extra point in arms if you want it really didn't matter much. I put muramasa in my mh, and the grip of mannoroth in the oh. Ill throw the link to the wws parse from last nights raid, i was 2nd on brut just over 3500 dps. I think in terms of how deep wounds is currently working, hands down dual wield arms/fury spec is going to push max dps especially if you do not have optimal 2handers for tg or slam spec. My threat was not an issue for most of the fights, i also hit 3k on kj. Once they finals the arms tree i'm not sure how well this setup will perform but for now those are my thoughts. I am interested to hear how glaive warriors that ran this spec did in sunwell this week in comparison.

And yes i agree having axes is hands down the way to go for this spec as the last person posted.

Wow Web Stats
Can you link the spec? Armory doesn't work right at the moment, and it seems like arms is 50% useless talents if you're not using overpower/rend stuff.
 
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Old 10/17/08, 4:18 PM   #3356
Duranthor
Von Kaiser
 
Night Elf Warrior
 
Kilrogg
Okay Shaa, I'm gonna do it. I have the gear to get 24% hit without gimping myself at all really. I'm Gonna Go with my Blade of the Harbingers and probubly Zin'Roc for now until I can get a second Blade of the Harbingers. I've been doing the arms thing, and I really like it, but I'm gonna give TG a whirl for our raids next week and let you guys know what happens. My guild has decided to try and finish sunwell before the expantion hits, so I should get a ton of good data to share. I know I've been slow to come around, but I think I'm starting to agree with you. This doesn't change my opinion that the bottom of the Fury tree should really be reworked, but I'm gonna jump on the TG band wagon. YEEEHHHAAA!
 
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Old 10/17/08, 5:37 PM   #3357
Stink
Glass Joe
 
Stink's Avatar
 
Dwarf Warrior
 
Black Dragonflight
Originally Posted by Duranthor View Post
Okay Shaa, I'm gonna do it. I have the gear to get 24% hit without gimping myself at all really. I'm Gonna Go with my Blade of the Harbingers and probubly Zin'Roc for now until I can get a second Blade of the Harbingers. I've been doing the arms thing, and I really like it, but I'm gonna give TG a whirl for our raids next week and let you guys know what happens. My guild has decided to try and finish sunwell before the expantion hits, so I should get a ton of good data to share. I know I've been slow to come around, but I think I'm starting to agree with you. This doesn't change my opinion that the bottom of the Fury tree should really be reworked, but I'm gonna jump on the TG band wagon. YEEEHHHAAA!
We did a full BT clear last night with 2 TG warriors. Here is the WWS: Wow Web Stats

My armory hasn't updated since we killed KJ on Wednesday, but I have Apolyon MH and BOH OH. The report is anonymized, but I am Sifr. I got myself killed on Council and screwed up on Akama, but other than that it's a good sample.

TG can be a bit painful when BT doesn't crit. Sitting on 100 rage and just hitting heroic strike while waiting for BT or WW to come off cooldown is really frustrating. I look forward to the shorter BT cooldown and hopefully another instant attack to work into my rotation sometime in the future. I'm also extremely disappointed in Enrage and will be respeccing into Intensify Rage instead.

Last edited by Stink : 10/17/08 at 5:44 PM.
 
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Old 10/17/08, 11:20 PM   #3358
gia
Don Flamenco
 
gia's Avatar
 
Orc Death Knight
 
Crushridge (EU)
Originally Posted by MMO-Champion
  • Rend bas damage has been slightly lowered, additional damage changed - originally took 15% of base weapon damage, now takes 50%, originally took 2.14% from weapon attack power damage, now takes 7.14%.
  • Shield Bash now dazes your target.
  • Sudden Death now has a 3/6/9% chance to proc on melee hits. (Old - 10/20/30% chance to proc on critical hits)
  • Improved Rend now increases the bleed damage done by Rend by 10/20%. (Down from 25/50%)
  • Titan's Grip now reduces your chance to hit with damage-dealing abilities that require a weapon by 12%. (Down from 15%)
  • Bloodthirst cooldown has been changed to 5 seconds. (Down from 6 seconds)
I just logged on to beta to check out the rend changes, rend is now ticking for 861 on my premade warrior with 2h gladiator axe, 3237 ap, improved rend, trauma, wrecking crew, blood frenzy.

http://i35.tinypic.com/v2zfp5.jpg

The tooltip is also different, ranks 9 and 10 of rend say they do 42% more damage if the target is above 90% health, but the tooltip on the actual debuff is different (see the screenshot). I wonder which one is right.
 
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Old 10/18/08, 2:53 AM   #3359
Ryo Saeba
Glass Joe
 
Tauren Warrior
 
Darkspear (EU)
I don't understand if Sudden Death will turn out in a good change or not: 30% chance of proccing off criticals, with a 50% crit chance, is 15% if I'm correct, now it's 9% on all melee hits, that is sure handy when you don't have some crits in a row (it happens even with 50% crit) so it could turn better than the previous one when that happens.
Basically it's a good boost for PvP, probably.
I'm also interested (more at 70, than 80) in BT/TG changes, this will sure boost your DPS and will be easier to be capped for specials.
Tell me if I'm wrong or not: with 12% chance to miss with TG, 9% hit required to hit with specials (on boss targets) does it mean that I need 331~ Hit Rating (21%) to be capped with specials, right?
I don't know if the changes will apply soon or a bit before the WOTLK, but this will help TG warriors to catch up if not surpass Arms I think, haven't done tests on the beta yet.
 
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Old 10/18/08, 3:32 AM   #3360
Emeraude
Bald Bull
 
Emeraude's Avatar
 
Night Elf Warrior
 
Sargeras
You need 284 Hit to cap @ 70 with TG, assuming you don't skip precision in the Fury tree.

http://www.megaupload.com/?d=CX81UJZ8
For the lurking Phoenix Wright faithful.
What is the most important thing to you? Won't you grant me the pleasure of taking it away.
 
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Old 10/18/08, 5:54 AM   #3361
Ryo Saeba
Glass Joe
 
Tauren Warrior
 
Darkspear (EU)
Originally Posted by Emeraude View Post
You need 284 Hit to cap @ 70 with TG, assuming you don't skip precision in the Fury tree.
True, forgot about Precision =)
 
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Old 10/18/08, 9:28 AM   #3362
Shha
King Hippo
 
Night Elf Warrior
 
Scilla
Originally Posted by Emeraude View Post
You need 284 Hit to cap @ 70 with TG, assuming you don't skip precision in the Fury tree.
Actually 268 for alliance - and since its not a big loss i count it as 248 + 20 from food (lower hit rating on gear and using hit food helps if you decide to switch specs).

248 is really not that bad given how most warriors had ~150-190 before for DW (i had less though).
 
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Old 10/18/08, 2:51 PM   #3363
JTLJudoMan
Glass Joe
 
Undead Priest
 
Crushridge
Originally Posted by Stink View Post
We did a full BT clear last night with 2 TG warriors. Here is the WWS: Wow Web Stats

My armory hasn't updated since we killed KJ on Wednesday, but I have Apolyon MH and BOH OH. The report is anonymized, but I am Sifr. I got myself killed on Council and screwed up on Akama, but other than that it's a good sample.

TG can be a bit painful when BT doesn't crit. Sitting on 100 rage and just hitting heroic strike while waiting for BT or WW to come off cooldown is really frustrating. I look forward to the shorter BT cooldown and hopefully another instant attack to work into my rotation sometime in the future. I'm also extremely disappointed in Enrage and will be respeccing into Intensify Rage instead.
I think at level 70 a 15/56 build is more dps... Deep wounds in a raid setting is amazing and will probably account for 30-40% of your dps. So if ya've got decent 1 handers bust em out! A fury warrior in TSR was hitting around 4100 dps.
 
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Old 10/18/08, 8:23 PM   #3364
Kyrsa
Glass Joe
 
Kyrsa's Avatar
 
Draenei Warrior
 
Darkspear
So whats the hit cap going to be at 80 then for tgrip warriors
600 some?
and with thirst for blood unrelenting assault and sudden death are pve arms warriors speccing for imp slam anymore?

also what would be the optimal glyphs for a Pve Arms warrior, i was thinking rend execution and i cant think of a third

im pretty sure for Pve Tgrip glyphs would be execution heroic and third one open minor glyphs are kinda down to personal preference.
so yea with 12% tgrip miss 9% base for a total of 21% miss whats the number for hit cap? and would it be worth it to just cap for 24% for whites or stop at 21% for specials?

also from my raid in sunwell and bt this past week. i noticed that heroic and whirlwind seem to crit a lot but blood thirst not nearly as much anyone else noticed this?
 
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Old 10/19/08, 1:09 AM   #3365
evilpigking
Glass Joe
 
Human Warrior
 
Illidan
With the change to Sudden Death moving to the 9% chance on hit, isn't the further pushing the use of two 1H weapons over a two hander or is it normalized making it about the same ppm with regard to either weapon choice?
 
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Old 10/19/08, 2:39 AM   #3366
Alexplayswow
Glass Joe
 
Human Warrior
 
Sen'jin
Originally Posted by Stink View Post
We did a full BT clear last night with 2 TG warriors. Here is the WWS: Wow Web Stats

My armory hasn't updated since we killed KJ on Wednesday, but I have Apolyon MH and BOH OH. The report is anonymized, but I am Sifr. I got myself killed on Council and screwed up on Akama, but other than that it's a good sample.

TG can be a bit painful when BT doesn't crit. Sitting on 100 rage and just hitting heroic strike while waiting for BT or WW to come off cooldown is really frustrating. I look forward to the shorter BT cooldown and hopefully another instant attack to work into my rotation sometime in the future. I'm also extremely disappointed in Enrage and will be respeccing into Intensify Rage instead.
I also would like to skip enrage for intensify, but how do you make up the 3 extra talent points to get into the next tier and then so on to get to IR?

Something like this: http://talent.mmo-champion.com/?warr...12052120501051
 
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Old 10/19/08, 7:05 AM   #3367
Wolvynskye
Glass Joe
 
Human Warrior
 
Misha
I was looking at a possible spec in light of the new changes to sudden death and I would like some thoughts and opinions on it. Since Sudden Death is now on a ( 3/3 talented) 9% chance for proc, to me it makes sense for anybody considering arms as a pve spec go DW Swords. Without having flurry to worry about, would it be practical to have a faster OH Sword?

DW Swords in theory will give you a 18% chance (unless it is going to be based on main hand hits) + procs from sword specialization is higher than the 15% from the old version of sudden death if you was running with 50% critical striking. With the possibility of a faster OH even makes this more desirable. I have noticed that on a lot of occasions, execute is coming out higher than Mortal Strike on some bosses in Hyjal this weekend. The only problem that I am thinking about is if it will be a significant change to Mortal Strike since it is based on your main hand weapon damage. I will be able to test this once the new patch comes out on live servers since I am not currently in beta.

Here is the spec that I thought of:

http://talent.mmo-champion.com/?warr...00000000000000

What this will bring to the table is still stacking enough crit to keep up deep wounds 100% and be able to focus on other stats such as strength. I am interested in trying this out, what do you guys think about this?
 
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Old 10/19/08, 11:56 AM   #3368
 landsoul
Didn't reroll DK
 
landsoul's Avatar
 
Night Elf Warrior
 
Alterac Mountains
I think the philosophy of trying to maximize sudden death by going dual wield is rather silly when the tree maximizes on 2-handed use... Doesn't execute still have a 125% threat modifier?
 
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Old 10/19/08, 5:44 PM   #3369
Alexos
Glass Joe
 
Orc Warrior
 
Ragnaros
to SSlanfear

hey bro when you have a chance could you put your spec on wowhead or mmo, im having some issues with armory dunno if anyone else too, if anyone else knows it can you post it XD its the 16/45/0 spec
 
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Old 10/19/08, 6:19 PM   #3370
SSLanfear
Glass Joe
 
Human Warrior
 
Skullcrusher
Originally Posted by Alexos View Post
hey bro when you have a chance could you put your spec on wowhead or mmo, im having some issues with armory dunno if anyone else too, if anyone else knows it can you post it XD its the 16/45/0 spec
It's just the pretty normal old 17/44 build with 1 extra point in fury..... nothing special most of the fury is pretty self explainatory. All the extra talents are just to personal taste. It's mainly that with sunwell leathers and the warrior baseline crit buffage, deep wounds is >>>> TG for 70 raiding. Without really stacking crit i'm running upwards of 60% crit with raid buffs and mongoose.

Deepwounds will probably get nerfed(I know i'm being pessimistic)... some people don't like so much of our damage coming from that. I just hope they buff the rest of our Dps tree's before they nerf(if they nerf Deepwounds). Without that dps warriors would be pretty pitiful.

Need to get back on Murmur to test raiding TG with new fury changes.
 
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Old 10/19/08, 7:36 PM   #3371
Indris
Glass Joe
 
Indris's Avatar
 
Night Elf Warrior
 
Kazzak (EU)
Haven't really played TG nor 'normal' dualwield Fury in a raid setting yet, but after slicing through Hyjal as dualwield Sudden Death today I've been pleasantly impressed. The raid comp was pretty lackluster, with no Enh Shaman or MM hunter for the 10% ap buff, and I think at some point we lost lotp as well, still overall my dps was sky high. Didn't grab a WWS, but on Rage I've done close to 4k - 3900something, on Anetheron I was running around 3400 at the start, then got chainsleeped so finished with 3k overall which is still quite decent, and kept up a solid 3300 at Archimonde all the way until I got gibbed by overaggro at 30%.

This is with full Sunwell gear, missing KJ helm & cloak, and M'uru trinket, rest of it is pretty much best available; still, don't think other specs can match it. Dual glaives work great with this spec, the haste proc and 1.4 speed offhand giving tons of Sudden Death procs, most of the time I'd be able to execute every other GCD, sometimes just spamming it for 6-7 GCDs straight. Wish I had a pair of 100+ dps 1.4 speed axes to try this spec out with, imagine it'd be even better.

Looking forward to playing this spec and hopefully getting some WWS logs from BT / Sunwell come reset; 2h arms while very strong, I found to be lacking due to a number of issues. I found myself running out of GCDs to effectively use up all my rage, using executes at the wrong time, rend dropping off etc - it's sort of fun to play when you've got more than a couple things to keep track of, but I found it very frustrating at times, especially during heroisms, sitting at 100 rage with no solid way of spending it effectively. Still yet to try TG in a raid, but unbuffed on training dummies it just doesn't compete with normal fury or DW arms, or so it seemed to me, and I don't think it would be able to catch up in a raid either. 3k+ deep wound ticks are just sick.
 
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Old 10/19/08, 7:41 PM   #3372
Alexos
Glass Joe
 
Orc Warrior
 
Ragnaros
hey lan but im having a bit of a issue :p Talent Calculator - World of Warcraft theres the spec and i dunno were to get the 4 points left if you can give me a link or a tip of choices :P
 
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Old 10/19/08, 7:45 PM   #3373
DarthGreg
Von Kaiser
 
DarthGreg's Avatar
 
Orc Warrior
 
Mug'thol
This is the 1h Fury build you're looking for: Talent Calculator - World of Warcraft
 
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Old 10/20/08, 6:36 AM   #3374
Akai_Kage
Glass Joe
 
Gnome Warrior
 
C'Thun (EU)
First of all, I want to say that I've lurking here for like 1 year and have posted like nothing at this time ^_^

Originally Posted by Shha View Post
TG is seriously overpowered at this stage. I hit 3082 dps on brutallus without optimized gear yet, and i could go for 3200-3300 with few tweaks.
You should try with Arms spec and same iLvl gear. I think you should perform better as I hit those numbers with BT/Guardian gear and Cataclysm

Originally Posted by Khab View Post
But what about Arm DPS. Any Arm Warrior with 8/8T6 and have 3k or over 3k DPS out there ?
Yep, I did 3100: WOW Meter Online - More logs!!!!!!
My gear is not optimal and I missed some rotations (some addons I got used to play with are yet not working in 3.0).
My current gear is 4t6, S4 helm, akama gloves, S4 boots, angelista+S4 rings, hard khorium choker and Cataclysm and sunwell thrown as weapons. I gemmed with STR/Crit or pure crit gems, hitting 38% unbuffed (again as sword spec).

I'm sure that when I get my last two pieces of T6 and a good axe (15 BoJs to go) I will hit better numbers than those.

Btw, are Arms 2x1H really that high? I could get two S3 axes but I would prefer to spend those arena points in something bigger (if I manage to get 2050 rat :P)
 
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Old 10/20/08, 7:05 AM   #3375
ZeTodu
Von Kaiser
 
Human Warrior
 
Neptulon (EU)
Originally Posted by Akai_Kage View Post
Btw, are Arms 2x1H really that high? I could get two S3 axes but I would prefer to spend those arena points in something bigger (if I manage to get 2050 rat :P)
Yes! I have S4 sword and try all the spec - TGr, Arms with 2H, arms with 2x1H - with my BT and some Sunwell gear, 2xMerciless axe i do around 3500 dps - can hit more but have some agrro problems.....

For 3 min fight on Archimonde and 3 airbursts, my recount show's me 65 Executes
 
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