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Old 10/14/08, 4:23 PM   #3271
Soloman
Von Kaiser
 
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Blood Elf Priest
 
Silvermoon
Originally Posted by Alexplayswow View Post
Your rage is abundant in the expansion, no rage talents necessary as Protection. It's a waste. And that's even without using warbringer or zerker rage or regular BR. I'm not kidding when I say I'm never rage starved as a MT or OT.
This may be true for actual WotLK in WotLK gear, I'm not really sure as I'm not in the beta.

For 3.0 though there are many times in heroics and raids that I've been able to spend my rage much faster than I would like (ofc no threat issues but I just want boatloads of rage all the time )

Also for heroics I really like the stun from imp revenge, its handy and entertaining.

Same with Warbringer/imp charge, If you actively look for ways to make it useful (intervene a partymember instantly charge back to mob). You'd prolly end up like me and consider them practically mandatory. By that I mean it's one of those talents that once you get used to it, not having it around feels almost crippling (sure I could intercept like i used to, but i lose rage when i do that so why would i ever want to )

To each their own, I prefer imp revenge and imp charge. Some prefer imp SR, some can't live without cruelty..



On a side note:
Has anyone run dps numbers on imp tclap for an arms build?

Considering its an unlimited aoe dealing mediocre damage would it get a spot in an aoe pull rotation?

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Old 10/14/08, 4:27 PM   #3272
Alexplayswow
Glass Joe
 
Human Warrior
 
Sen'jin
Originally Posted by Soloman View Post
This may be true for actual WotLK in WotLK gear, I'm not really sure as I'm not in the beta.

For 3.0 though there are many times in heroics and raids that I've been able to spend my rage much faster than I would like (ofc no threat issues but I just want boatloads of rage all the time )

Also for heroics I really like the stun from imp revenge, its handy and entertaining.

Same with Warbringer/imp charge, If you actively look for ways to make it useful (intervene a partymember instantly charge back to mob). You'd prolly end up like me and consider them practically mandatory. By that I mean it's one of those talents that once you get used to it, not having it around feels almost crippling (sure I could intercept like i used to, but i lose rage when i do that so why would i ever want to )

To each their own, I prefer imp revenge and imp charge. Some prefer imp SR, some can't live without cruelty..



On a side note:
Has anyone run dps numbers on imp tclap for an arms build?

Considering its an unlimited aoe dealing mediocre damage would it get a spot in an aoe pull rotation?
I speak from beta experience regarding the endless rage

I love the idea that I can PvP as prot. 4 stuns: Shockwave, Endless charges, Concussion Blow and Revenge. Prot is the best Warrior spec as of now in terms of overall value.

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Old 10/14/08, 4:40 PM   #3273
Soloman
Von Kaiser
 
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Blood Elf Priest
 
Silvermoon
Originally Posted by Kysimir View Post
Excellent Question. I don't know
Main reason I ask is I know from a prot perspective with only mediocre pvp/dps gear I was able to pump out some pretty good numbers while i was testing a 38/8/15 pvp type arms build.

defensive + unrelenting assault's revenge can literally destroy most melee when they engage me. I suppose I could drop AttT for imp revenge and Last stand, or some other variation but I figured the version I was testing had most of the tools to get an idea.

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Old 10/14/08, 4:55 PM   #3274
ricked
Glass Joe
 
Human Warrior
 
Whisperwind
I havn't yet seen if there is going to be a new prot rotation for 3.0 and/or WoTLK. I probably missed it but if someone could point me in that direction...or tell me i'm dumb and that its the same + more aoe, that'd be awesome. thanks.

/edit

Last edited by ricked : 10/14/08 at 4:57 PM. Reason: misspoke

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Old 10/14/08, 5:20 PM   #3275
Soloman
Von Kaiser
 
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Blood Elf Priest
 
Silvermoon
Prot is actually moving more towards a priority system rather than a rotation.

From memory it'll be:

Shield slam
Revenge
Dev
Tclap

So a normal rotation barring S&B procs would be SS,Rev,dev,dev

If you get a S&B proc on anything it takes priority of the item normally in that spot.

Generally mine looks more like SS,rev,SS,dev,dev,SS,rev,dev,SS,dev,rev,SS etc..

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Old 10/14/08, 5:34 PM   #3276
ricked
Glass Joe
 
Human Warrior
 
Whisperwind
In terms of that rotation where would shockwave fit in? whenever its on CD (20 secs), or is TC a better aoe now?

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Old 10/14/08, 6:09 PM   #3277
Ambika
Piston Honda
 
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Undead Warrior
 
Earthen Ring
Originally Posted by ricked View Post
In terms of that rotation where would shockwave fit in? whenever its on CD (20 secs), or is TC a better aoe now?
I'd use shockwave after thunderclap since TC is all around you and Shockwave will stun mobs in a cone. I don't think I want everything stunned as it comes in as chances are your AOE DPS monkies will start casting right as soon as they are in range. DPS that's dumb starts to pull right before you have a chance to do any amount of threat.

I'd place TC in higher priority over SW and make sure you have that Glyph of Sunder(one that puts sunder on 2 targets) on at all times during massive trash pulls.


On a side note: has anyone found Vigilance to be of use yet or is it still on the "We hate this buggy ability" list? The guild wants me to spec it, but I've been hearing and reading that it's still not transferring the full amount of threat it's supposed to: 10%

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Old 10/14/08, 6:17 PM   #3278
Telomar
Glass Joe
 
Undead Warrior
 
Twisting Nether
Vigilance does work ok now. The use is questionable but given the loss of a lot of threat reduction tools your healer or main dps will probably still approve.

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Old 10/14/08, 6:57 PM   #3279
Writhe
Von Kaiser
 
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Human Death Knight
 
Die Aldor
Ambika, on vigilance is one talent point that hard to come by? It fits into most of my spec variants easily at 70 and 80.

I agree with not using shockwave off the bat. But I think the only reason for that is they aren't in range. I haven't been having any problems with early aoe dps regardless of what i use first, but you want to save sw until all mobs are around you in range and in the frontal cone.. The one you have to watch out for these days are the rogues and retribution paladins

I also would put TC at a higher priority over SW when taking on aoe tanking as that debuff makes an incredible difference (as does demo shout)

Soloman, after having a big rant about how you were wrong and we always had a priority system I wrote out the rotation and realised it wasn't a rotation it was a priority algorithm to be used EVERY global cooldown.

Algorithms:
Prot Spec with SnB:
1: Thunderclap if timer <= 12seconds
2: Demo. shout if timer <= 3 gcd
3: Shield Slam
4: Revenge
5: Devastate

Non SnB:
1: Thunderclap if timer <= 12seconds
2: Demo. shout if timer <= 3 GCD
3: Revenge
4: Shield Slam
5: MS/BT (Spec dependant) -> replace with Sunder/Devastate if < 5 stacks or rage starved.

Notes:
-Each Global Cooldown should start from line 1
-Each line is use where CD is free
-Block, Bash, Spell reflect and others should be considered reactional and used when necessary
-Heroic Strikes and other spells not covered by the gcd including those above, should be used where rage allows or the need is there.
-Could be a good move to throw in SW around revenge if the mob is stunable and you have the rage free to the point it won't stunt your rotation during or after the stun.
-Bloodrage could be used on CD with higher priority than SS/Revenge if rage staring is occurring.
-Start of encounters should use a snap aggro combo for initial threat like always (HS queued and requed, SS -> Dev)

Last edited by Writhe : 10/14/08 at 8:41 PM. Reason: TC/Demo moved to the top as there is a theoretical lock out of ss->revenge->ss->revenge... even if it is unlikely.

Who pulled the surger with the core hound?

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Old 10/14/08, 7:59 PM   #3280
Warstehgnome
Von Kaiser
 
Troll Druid
 
Skywall
Originally Posted by Writhe View Post
Algorithms:
Prot Spec with SnB:
1: Shield Slam
2: Revenge
3: Thunderclap if timer <= 12seconds
4: Demo. shout if timer <= 3 gcd
5: Devastate



Notes:
-Each Global Cooldown should start from line 1
-Each line is use where CD is free
-Block, Bash, Spell reflect and others should be considered reactional and used when necessary
-Heroic Strikes and other spells not covered by the gcd including those above, should be used where rage allows or the need is there.
-Could be a good move to throw in SW around revenge if the mob is stunable and you have the rage free to the point it won't stunt your rotation during or after the stun.
-Bloodrage could be used on CD with higher priority than SS/Revenge if rage staring is occurring.
-Start of encounters should use a snap aggro combo for initial threat like always (HS queued and requed, SS -> Dev)
This is absolutely true and should really be every warriors situation and thinking. We have to prioritize, not just keep shield slam and revenge on cooldown. If shield slam is on cooldown and revenge is not, use revenge. Then if shield slam pops up, start it over.

Really there is not much of a rotation atm, just a series of priorities in an ideal situation.

Long-time Tankspot.com member Wars

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Old 10/14/08, 8:06 PM   #3281
7Sam
Von Kaiser
 
Tauren Warrior
 
Darksorrow (EU)
Originally Posted by Warstehgnome View Post
This is absolutely true and should really be every warriors situation and thinking. We have to prioritize, not just keep shield slam and revenge on cooldown. If shield slam is on cooldown and revenge is not, use revenge. Then if shield slam pops up, start it over.

Really there is not much of a rotation atm, just a series of priorities in an ideal situation.

Any chance that this is also the situation of Arms PVE DPS?

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Old 10/14/08, 8:39 PM   #3282
Writhe
Von Kaiser
 
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Human Death Knight
 
Die Aldor
I haven't been following the changes. But I assume so, hearing about the crit stacking and overpower spam.

Just put the gcd restricted abilities in order. Highest damage per rage (dpr) at the top.

If you're playing as buff bitch put TC/demo in the same way it was in the prot list.

more on demo/TC: depending on the situation I would probably debate tc/demo being top priorities even above SS/Revenge. - tanking isn't all about threat and demoshout/thunderclap do some OP amounts of mitigation.

Prot Spec with SnB:
1: Thunderclap if timer <= 12seconds
2: Demo. shout if timer <= 3 gcd
3: Shield Slam
4: Revenge
5: Devastate

edited orig post to reflect

Who pulled the surger with the core hound?

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Old 10/14/08, 9:34 PM   #3283
landsoul
Myrmidon Champion
 
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Worgen Warrior
 
Alterac Mountains
As promised, I got a usable sheet ready
FURY DPS, classic or TG style, TADA:

http://elitistjerks.com/f31/t23083-w..._a/#post677532

Has most of the things that you could want to play around with.

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Old 10/14/08, 9:36 PM   #3284
Ambika
Piston Honda
 
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Undead Warrior
 
Earthen Ring
did they change demo shout to provide more aggro or are we using it mostly for the debuff? I use demo shout rarely due to it's low aggro vs other abilities.

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Old 10/14/08, 9:49 PM   #3285
Fedaykin
Glass Joe
 
Night Elf Warrior
 
Kazzak (EU)
nvm silly post

Last edited by Fedaykin : 10/14/08 at 10:14 PM.

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