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Old 11/03/08, 11:01 AM   #126
Larsiak
Glass Joe
 
Orc Warrior
 
Destromath (EU)
I had a quick glance at your sim in version 1.91, and it seems to me that it doesn't take into account any armor penetration other than Executioner enchant.

I equipped [Cataclysm's Edge] and [Leggings of Divine Retribution] and "Ignore Armor" in the main screen stayed at 0%.

Next i calculated dps with [Shuriken of Negation] vs [Ancient Amani Longbow] equipped. There was hardly any difference.


On the other hand your sim finally works with a 2h-arms setup. Keep up the good work.
 
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Old 11/03/08, 1:43 PM   #127
dr_AllCOM3
Great Tiger
 
dr_AllCOM3's Avatar
 
Orc Death Knight
 
Blutkessel (EU)
Originally Posted by Larsiak View Post
I had a quick glance at your sim in version 1.91, and it seems to me that it doesn't take into account any armor penetration other than Executioner enchant.
Seems like Arp had been renamed in the library. Edit: Oh, wow. They f**d up the german translation, there are two different Arp versions.
Also, thanks.

Last edited by dr_AllCOM3 : 11/03/08 at 2:57 PM.

 
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Old 11/03/08, 3:37 PM   #128
 landsoul
Didn't reroll DK
 
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Night Elf Warrior
 
Alterac Mountains
I tried it again today. Gave me really low crit% was like 27% or so and this is when I almost have 50% self buffed. Are you calculating the conversions at the 80 level?

Loading the gear, gems, and enchants was pretty easy. Good job on that. Everything else... so far kinda useless. Needs more fixing.
 
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Old 11/03/08, 4:43 PM   #129
dr_AllCOM3
Great Tiger
 
dr_AllCOM3's Avatar
 
Orc Death Knight
 
Blutkessel (EU)
Originally Posted by landsoul View Post
I tried it again today. Gave me really low crit% was like 27% or so and this is when I almost have 50% self buffed. Are you calculating the conversions at the 80 level?

Loading the gear, gems, and enchants was pretty easy. Good job on that. Everything else... so far kinda useless. Needs more fixing.
It's for Lv80 only. I kicked the lv70 part when I was reorganizing the code. I've updated the page with a red lv80 .
Unfortunately I get very little feedback, but it's working fairly correctly.

 
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Old 11/05/08, 10:15 AM   #130
Tankietka
Piston Honda
 
Human Warrior
 
Shadowsong (EU)
DPSSim updated to level 80

Added:
- Human and Orc racials.
- "above 75% HP" buff for Rend's new "feature"

All abilities damage values updated to level 80.
 
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Old 11/05/08, 10:55 AM   #131
Mode
Piston Honda
 
Tauren Warrior
 
The Venture Co
Tankietka,

I played around with your simulator today. A few feature requests:

-Change stat input to take straight percentages or ratings. The decimal point input system is really unintuitive.

-Change the way to input weapon damage to be you input the minimum and maximum damage, then it figures out the average damage on its own. Yeah, yeah, it takes 3 seconds to figure it out on your own.

-Add a BS>MS>WW>Execute>Slam cycle.

-An input for 'average number of targets present'. It would be for figuring out how DPS changes on fights like moroes or muru and on trash. Maybe add Sweeping Strikes as a buff too?

-I'd like to know which specs are 'more RNG' than others, if any. The best way I can think of to implement this would be to allow us to run X number of simulations of Y seconds, then the sim spits out a line graph.
 
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Old 11/07/08, 8:17 PM   #132
Tankietka
Piston Honda
 
Human Warrior
 
Shadowsong (EU)
Originally Posted by Mode View Post
-Change stat input to take straight percentages or ratings. The decimal point input system is really unintuitive.
I think it is rather personal preference. But if there will be more people requesting this I can change it. Or maybe I will add option for "mode" switching :-).

-Change the way to input weapon damage to be you input the minimum and maximum damage, then it figures out the average damage on its own. Yeah, yeah, it takes 3 seconds to figure it out on your own.
Well, you said it yourself, 3s.

-Add a BS>MS>WW>Execute>Slam cycle.
Added to TODO list.

-An input for 'average number of targets present'. It would be for figuring out how DPS changes on fights like moroes or muru and on trash. Maybe add Sweeping Strikes as a buff too?

-I'd like to know which specs are 'more RNG' than others, if any. The best way I can think of to implement this would be to allow us to run X number of simulations of Y seconds, then the sim spits out a line graph.
I will definitely think about those when I will be adding new features in the future.

Thanks for sugestions :-).
 
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Old 11/07/08, 10:33 PM   #133
 landsoul
Didn't reroll DK
 
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Night Elf Warrior
 
Alterac Mountains
Originally Posted by dr_AllCOM3 View Post
Unfortunately I get very little feedback, but it's working fairly correctly.
I'm sure you'll get some more feedback once we hit 80
 
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Old 11/12/08, 8:20 AM   #134
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
I've updated my sim, it's now ready for WotLK.
Some minimap button changes, nothing major.

 
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