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Old 09/20/10, 11:03 AM   #1651
Muspel
Piston Honda
 
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Human Warrior
 
Korgath
Originally Posted by Gulvak View Post
So essentially at the ridiculous amounts of HP ICC enables I'm not seeing a return from having like 80k on Marrowgar? Good to know, I'll have to get some armor trinkets.
Well, if you're doing fights that mostly revolve around magic damage, then stamina trinkets are a better bet. Sindragosa would be the best example, though Lich King also fits the bill (except perhaps on heroic, which I don't know much about).

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Old 09/21/10, 9:46 AM   #1652
Ivanvenove
Von Kaiser
 
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Orc Death Knight
 
Azralon
In a Fury Rotation(BT-WW-Slam in damage priority), if I press the button who is off cooldown and in damage order will be wrong because the delay on BT-WW-BT pattern in a Bloodsurge Slam usage. In a optimal rotation, I don't delay my BT-WW-BT with Bloodsurge Slams only if it are about to expire.
In a real scenario using the optimal rotation, the risk on loss of Bloodsurge Slam and overwrite it is higher than the wrong way, because I need to wait on a Bloodthirst to become off cooldown and more a GCD of it and then I use a Slam saved for this, considering the latency and human reaction this slam has serious risk on it loss or become overwrite.
But in a wrong rotation I use slams when it's off cooldown and my BT and WW are on cooldown disregards of how much time they will be off cooldown or delay the BT-WW-BT pattern, like a damage priority, I think this way is more safe than the optimal described above, because the chance of a lost/overwrite slam is less than the optimal, but the BT-WW-BT will be delayed in some situations(considering in a proper described optimal usage we can delay a BT or BT-WW to use an expiring slam), what will be the penalty by using the wrong but the more safe rotation?

Last edited by Ivanvenove : 09/21/10 at 9:58 AM.

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Old 09/21/10, 11:28 AM   #1653
Sonrisa
Von Kaiser
 
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Blood Elf Monk
 
C'Thun (EU)
The penalty is less DPS, how much of a DPS loss however I couldn't say for sure since it depends on many factors. However I'm pretty sure that it's a more noticable DPS loss than for example not weaving rend.

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Old 09/23/10, 11:45 PM   #1654
bjtmage
Water vendor
 
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Troll Mage
 
Jaedenar
On Heroic LK, during the P1 to P2 transition the raging spirits seem to go after our fury warrior even if our tanks taunt and have a small threat lead over the warrior. On some pulls the warrior isn't even in range to the dps the newly spawned raging spirit but it will turn around away from the tanks and walk over the warrior to attack him.

Has anyone else noticed this happening to their warriors?

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Old 09/23/10, 11:55 PM   #1655
Sentia
Glass Joe
 
Night Elf Warrior
 
Hyjal
Originally Posted by bjtmage View Post
Has anyone else noticed this happening to their warriors?
Yes, I run away when ever they are spawning untill they are controlled.

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Old 09/24/10, 6:18 PM   #1656
Sonrisa
Von Kaiser
 
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Blood Elf Monk
 
C'Thun (EU)
Originally Posted by bjtmage View Post
On Heroic LK, during the P1 to P2 transition the raging spirits seem to go after our fury warrior even if our tanks taunt and have a small threat lead over the warrior. On some pulls the warrior isn't even in range to the dps the newly spawned raging spirit but it will turn around away from the tanks and walk over the warrior to attack him.

Has anyone else noticed this happening to their warriors?
Tell your warriors not to Cleave or WW when a raging spirit is about to spawn.

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Old 09/24/10, 7:28 PM   #1657
keseph
Von Kaiser
 
Orc Warrior
 
Arthas
On some pulls the warrior isn't even in range to the dps the newly spawned raging spirit
Heroic Throw is a phenomenal way for over-eager warriors to steal aggro on newly spawned spirits that aren't in melee.

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Old 09/25/10, 12:45 PM   #1658
Devlin1991
Glass Joe
 
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Troll Warrior
 
Twisting Nether (EU)
Originally Posted by bjtmage View Post
<snip>

Has anyone else noticed this happening to their warriors?

From experience yes, I normally see bosses aggro me for a split second before the MD/tricks/tanks land hits on fights like Saurfang and Lich King with delayed starts. I have a feeling its from popping lots of self buffs as combat starts cause a tiny bit of aggro, Bloodrage etc. I make a point of always being a good 5-10 yard from Lick King,saurfang or any new adds spawning so I won't get gibbed, from what ever causes the aggro on me.

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Old 10/15/10, 9:20 PM   #1659
draconisorion
Glass Joe
 
Orc Warrior
 
Sisters of Elune
No more Defense.....Now what

Ok...so no more Defense. With 4.0.1 it was switched to Dodge, and in part Parry, correct? So how do I figure out what I should be "capping out" to for each? Prior to the patch I had 513 Defense, now I have Dodge 17.28%, Parry 10.21%, Block 20%...Im only level 73 with base gear, our guild does instances, but no raids as we only have 8 people in our guild. But as a Protection Tank, I want to make sure my survival and a minimum work load on the healer is done....I have been using the suggested Protection build in the other thread, but I havent seen anything else regarding these items.

Thanks in Advance!!

Draco

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Old 10/15/10, 9:48 PM   #1660
Nimchip
Glass Joe
 
Human Warrior
 
Black Dragonflight
Originally Posted by draconisorion View Post
Ok...so no more Defense. With 4.0.1 it was switched to Dodge, and in part Parry, correct? So how do I figure out what I should be "capping out" to for each? Prior to the patch I had 513 Defense, now I have Dodge 17.28%, Parry 10.21%, Block 20%...Im only level 73 with base gear, our guild does instances, but no raids as we only have 8 people in our guild. But as a Protection Tank, I want to make sure my survival and a minimum work load on the healer is done....I have been using the suggested Protection build in the other thread, but I havent seen anything else regarding these items.

Thanks in Advance!!

Draco
You will not get crit by anything if you have the talent Bastion of Defense I believe. Unless of course you try to tank something that is beyond a certain level (i.e. 3 levels higher than yours -> 73 a 77 mob will most likely crit you but not anything at 76 or lower). As far as Dodge/Parry goes you should be fine for 5 mans.

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Old 10/15/10, 11:04 PM   #1661
draconisorion
Glass Joe
 
Orc Warrior
 
Sisters of Elune
Originally Posted by Nimchip View Post
You will not get crit by anything if you have the talent Bastion of Defense I believe. Unless of course you try to tank something that is beyond a certain level (i.e. 3 levels higher than yours -> 73 a 77 mob will most likely crit you but not anything at 76 or lower). As far as Dodge/Parry goes you should be fine for 5 mans.
Cool thanks that helps alot! And yes, I do have BoD.

Draco

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Old 10/16/10, 8:19 PM   #1662
Runtime
Piston Honda
 
Troll Warrior
 
Hyjal
With the loss of AP on gear it makes all Agi items pretty much useless. Because of this and the fact there are no Str dps ranged weapons from ICC, would it be a dps gain to switch [Fal'inrush, Defender of Quel'thalas](i have the normal version) for a tanking range weapon such as [Rowan's Rifle of Silver Bullets] and reforge the dodge or parry for a dps stat.

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Old 10/16/10, 10:37 PM   #1663
mastiferwoo
Glass Joe
 
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Orc Warrior
 
Bloodhoof (EU)
Originally Posted by Runtime View Post
With the loss of AP on gear it makes all Agi items pretty much useless. Because of this and the fact there are no Str dps ranged weapons from ICC, would it be a dps gain to switch [Fal'inrush, Defender of Quel'thalas](i have the normal version) for a tanking range weapon such as [Rowan's Rifle of Silver Bullets] and reforge the dodge or parry for a dps stat.
Wouldn't the pvp ranged slot be to prefer over a tanking weapon?
They can be bought by everyone and the throw weapon is pretty cheap, like 250 honor points.

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Old 10/19/10, 5:11 AM   #1664
Pugageddon
Glass Joe
 
Orc Warrior
 
Dawnbringer
concerning rowan's versus the PvP weapon, for most gear setups rowans should be superior since it's a 3 green stat item and hence has the inflated stat budget that made leather so attractive before the patch. After reforging you end up with an item with more strength and more hit plus a dash of whichever other stat you're reforging to with rowan's. The fact that you can't reforge away the resil only pushes things further into rowan's court as you can take your pick of avoidance stat to reforge.

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Old 10/19/10, 7:28 AM   #1665
mastiferwoo
Glass Joe
 
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Orc Warrior
 
Bloodhoof (EU)
Originally Posted by Pugageddon View Post
concerning rowan's versus the PvP weapon, for most gear setups rowans should be superior since it's a 3 green stat item and hence has the inflated stat budget that made leather so attractive before the patch. After reforging you end up with an item with more strength and more hit plus a dash of whichever other stat you're reforging to with rowan's. The fact that you can't reforge away the resil only pushes things further into rowan's court as you can take your pick of avoidance stat to reforge.
Yes resilience can't be reforged, but since you can only reforge an item once you will be stuck with 2 practically useless stats on Rowan's, reforging either parry or dodge gives you 13 raiting of a stat of your choosing, reforging the crit on the pvp weapon also gives you 13 raiting, this means that they both will give 2 dps stats.
Just going by AP the pvp weapon gives 20 more AP then Rowan after the plate spec takes place, so unless you need those extra 13 hit, I really don't see a point in reforging a tank weapon for dps purpose, with the exception of Dreamhunter's Carbine which gives you less stats but more AP with a str gem.

Last edited by mastiferwoo : 10/20/10 at 9:34 AM.

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