Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Warriors

Closed Thread
 
LinkBack Thread Tools
Old 04/26/09, 1:34 AM   #876
jozga
Von Kaiser
 
Orc Warrior
 
Runetotem (EU)
Does anyone have any tips on when Spell Reflect - or talented Spell Reflect, is worth using in Ulduar, on bosses? I'm worried I am missing a trick here.

Offline
Old 04/26/09, 5:35 PM   #877
Kinx|U
Glass Joe
 
Gnome Mage
 
Jaedenar (EU)
My simple question, which probably has been answered 20 times allready. For this I apologize.
Im TG fury. I use berserking enchant in mainhand. Im trying to figure out what is best for offhand, 110 ap or zerk.

I have read that zerk proc has 1.2 PPM which apparently yeilds 35% uptime or so. The source I read it from (wowhead) doesnt specify if this uptime is for mainhand or offhand. The uptime should be diffrent, right? As zerk should proc on instant attacks too.

Is 1.2 PPM for mainhand or offhand or both?
If its for mainhand only, whats the uptime for offhand?
If its for offhand, what is the uptime for mainhand?

Offline
Old 04/26/09, 10:11 PM   #878
atilla
Glass Joe
 
Gnome Warlock
 
Vashj (EU)
Originally Posted by Kinx|U View Post
My simple question, which probably has been answered 20 times allready. For this I apologize.
Im TG fury. I use berserking enchant in mainhand. Im trying to figure out what is best for offhand, 110 ap or zerk.

I have read that zerk proc has 1.2 PPM which apparently yeilds 35% uptime or so. The source I read it from (wowhead) doesnt specify if this uptime is for mainhand or offhand. The uptime should be diffrent, right? As zerk should proc on instant attacks too.

Is 1.2 PPM for mainhand or offhand or both?
If its for mainhand only, whats the uptime for offhand?
If its for offhand, what is the uptime for mainhand?
It have been answered several times, including here.

2nd post of this threat:
SimulationCraft - S(t)imulating your inner rage
gives pretty much clear answer. If you have difficulties reading theory, will summarize it:

In raid environment, ideal conditions, no lag, with all buffs applied, Flurry uptime ~90% and your haste from gear 150 or more Berserking is better for OH. With less buffs - specially the speed ones - WF, Bloodlust or less than 150 haste from gear 110 AP is better.

In short - don't bother to reenchant already enchanted weapon - aka Swapping MH with berserk to OH due MH upgrade. Or if your gold is problem. The difference never will be more than 10-15 AP up or down.

Offline
Old 04/27/09, 10:37 AM   #879
Vitalstatistix
Von Kaiser
 
Vitalstatistix's Avatar
 
Orc Warrior
 
Shadow Council
Is anyone still using Indestructible Potion before pulls for the AP buff from Armored to the Teeth? I had been for a while, but last night after chugging one and checking my paper doll stats, my armor went up but there was no effect on either attack power or weapon damage. None of the tooltips for my AP-based instants changed either. I had never checked before so I'm not sure it was even ever working.
This was a nice pot for the 2min duration. I'll probably switch to rage pots before the pull and save the speed one for the fight, but it feels like a waste of a 15 sec buff.

Offline
Old 04/28/09, 3:56 AM   #880
Melons
Glass Joe
 
Melons's Avatar
 
Tauren Warrior
 
Dentarg (EU)
Originally Posted by Vitalstatistix View Post
Is anyone still using Indestructible Potion before pulls for the AP buff from Armored to the Teeth? I had been for a while, but last night after chugging one and checking my paper doll stats, my armor went up but there was no effect on either attack power or weapon damage. None of the tooltips for my AP-based instants changed either. I had never checked before so I'm not sure it was even ever working.
This was a nice pot for the 2min duration. I'll probably switch to rage pots before the pull and save the speed one for the fight, but it feels like a waste of a 15 sec buff.
AttT doesn't update instantly, after a short while you should see an increase in AP.

edit: atleast that's what I understood from the Berserking discussion (it lowers your armor)

Offline
Old 04/28/09, 4:23 AM   #881
songster
Chief Passenger
 
Gnome Rogue
 
Earthen Ring (EU)
Over in the rogue section we're having a discussion about the Major Armor debuff, here
The Major Armor debuff

It would be very helpful if some of the warrior theorycrafters could chip in with an estimate of the DPS cost of using Sunder armor. Doesn't have to be exact, just a ballpark estimate for how much damage you would do with that 15 rage if you didn't spend it on a sunder. Separate figures for Arms and Fury would be good (if it's different).

Great Britain Offline
Old 04/28/09, 6:27 AM   #882
Vitalstatistix
Von Kaiser
 
Vitalstatistix's Avatar
 
Orc Warrior
 
Shadow Council
Originally Posted by Melons View Post
AttT doesn't update instantly, after a short while you should see an increase in AP.
You're right, I feel like an idiot.
It updates every 30 seconds and the buff then lasts for 30 seconds.

Offline
Old 04/28/09, 10:42 PM   #883
saha
Glass Joe
 
Orc Warrior
 
Dragonmaw (EU)
Originally Posted by songster View Post
Over in the rogue section we're having a discussion about the Major Armor debuff, here
The Major Armor debuff

It would be very helpful if some of the warrior theorycrafters could chip in with an estimate of the DPS cost of using Sunder armor. Doesn't have to be exact, just a ballpark estimate for how much damage you would do with that 15 rage if you didn't spend it on a sunder. Separate figures for Arms and Fury would be good (if it's different).
It is not about rage only, you must consider that warrior will be loosing GCD too, not to mention that you will most likely want those sunders to be up as soon as possible = loosing 5 GCD at start.
But if this is about EA vs Sunder & Rogue vs Warrior then it should be Warrior-Sunder. I rather loose some DPS for 5GCD starters and 1GCD/30sec routine then to leave it to Rogue loosing those precious 5CP on EA (playing both).

Offline
Old 04/29/09, 2:03 AM   #884
Kampfschaf
Von Kaiser
 
Tauren Warrior
 
Un'Goro (EU)
Originally Posted by saha View Post
It is not about rage only, you must consider that warrior will be loosing GCD too, not to mention that you will most likely want those sunders to be up as soon as possible = loosing 5 GCD at start.
But if this is about EA vs Sunder & Rogue vs Warrior then it should be Warrior-Sunder. I rather loose some DPS for 5GCD starters and 1GCD/30sec routine then to leave it to Rogue loosing those precious 5CP on EA (playing both).
We combine it: A rogue sets up 1CP EA to get the buff up asap, and meanwhile a warrior sets up full SA.

Offline
Old 04/29/09, 6:59 PM   #885
teatew
Glass Joe
 
Tauren Warrior
 
Executus
where are people finding time to squeeze in shattering throw? do we want to keep it up 100% of the time (just on boss fights really)?

Offline
Old 04/30/09, 3:12 AM   #886
Infuria
Von Kaiser
 
Troll Shaman
 
Cenarion Circle
I'd really like to hear the input of a couple more seasoned tanks than myself. This is a fundamental question, or guideline that might help others out as well. Basically, is it worth sacrificing a good portion of dodge & parry in order to increase your health, armor, expertise, and hit rating? Thanks very much for taking the time, I hope the answer(s) help(s) others as well!

option a:

Health 31141
Armor 23840
Mitigation 61.01%
Defense 546
Miss 9.42%
Dodge 25.09%
Parry 20.16%
Block 20.35%
Normal 24.98%
Crit 0.00%
Avoidance 54.67%
Expertise 19
Hit Rating 183


option b:

Health 31441
Armor 23892
Mitigation 61.07%
Defense 547
Miss 9.44%
Dodge 24.40%
Parry 19.60%
Block 20.39%
Normal 26.16%
Crit 0.00%
Avoidance 53.45%
Expertise 20
Hit Rating 218

Offline
Old 04/30/09, 6:51 AM   #887
DrChem
Glass Joe
 
Draenei Warrior
 
Silvermoon (EU)
@Infuria - that's a seriously small change, but you should always be tailoring your gear for the fight and what will be required of you - if you'll be having threat issues (maybe Hodir), slap on a bit more hit/expertise. Otherwise make it easier on your healers and stack your survivability stats. There's no one-outfit-suits-all.

Offline
Old 04/30/09, 6:16 PM   #888
Rawrior
Glass Joe
 
Human Rogue
 
Kel'Thuzad
I just picked up the repelling charge. Is it worth it to re-enchant my items with +defense, or is it better to keep my defense rating uber high? Talking from an avoidance POV.

Rawr

Offline
Old 04/30/09, 11:50 PM   #889
kylekas
Glass Joe
 
Human Warrior
 
Onyxia
I think you should be using BT first then WW...doesn't BT give you a crit buff?

Offline
Old 05/01/09, 10:46 AM   #890
Infuria
Von Kaiser
 
Troll Shaman
 
Cenarion Circle
Originally Posted by Rawrior View Post
I just picked up the repelling charge. Is it worth it to re-enchant my items with +defense, or is it better to keep my defense rating uber high? Talking from an avoidance POV.
That's something with which i struggle, too. Sometimes, gear changes or swaps can lead to 560+ defense. Is it wise to absolutely remove the defense & add elsewhere, truly? Defense directly increasing parry, block, and dodge can't be all that bad...

Offline
Old 05/01/09, 11:15 AM   #891
Haphnet
King Hippo
 
Haphnet's Avatar
 
Gnome Warlock
 
Earthen Ring
Originally Posted by Infuria View Post
That's something with which i struggle, too. Sometimes, gear changes or swaps can lead to 560+ defense. Is it wise to absolutely remove the defense & add elsewhere, truly? Defense directly increasing parry, block, and dodge can't be all that bad...
I wouldn't call it bad, but it's certainly sub-optimal. If you hit 560+ defense and still have defense enchants and gems (unless going for socket bonuses) it's time to change them.

Originally Posted by Fellwraith View Post
[Y]ou will tank 3 mobs, and only 3 mobs. 5 shalt thou not tank, nor shalt thou tank 4. Thou shalt not tank 2 mobs unless it is on the way to tanking 3 mobs.

United States Offline
Old 05/01/09, 1:28 PM   #892
Infuria
Von Kaiser
 
Troll Shaman
 
Cenarion Circle
Originally Posted by Haphnet View Post
I wouldn't call it bad, but it's certainly sub-optimal. If you hit 560+ defense and still have defense enchants and gems (unless going for socket bonuses) it's time to change them.
So it's safe to say that if your defense is 545, and in your belt's bonus prismatic socket is a thick autumn's glow (+16 defense), it's unquestionably better to replace it. You could use a solid sky sapphire or a regal twilight opal, or a subtle scarlet ruby, and any of them are better?

Breaking it down more finitely, assuming over the cap, +16 dodge is superior to +16 defense rating. Is this accurate? It seems about the same overall, unless you value one or two of the three avoidance stats over others. (Meaning block %, parry %, and dodge %).

Offline
Old 05/01/09, 4:08 PM   #893
trissy
Glass Joe
 
Human Paladin
 
Moon Guard
Alright warriors I have a question for you taking into account the changed with armor pen and (I heard somewhere) they changed the scaling of STR, my question is!

for an Arms warrior PVE which is better and why

[Ironsoul] with Mace Specialization - Spell - World of Warcraft

OR [Betrayer of Humanity] with Poleaxe Specialization - Spell - World of Warcraft

and by how much

Offline
Old 05/01/09, 6:31 PM   #894
Kaan
Piston Honda
 
Kaan's Avatar
 
Orc Warrior
 
Blackrock (EU)
Use the Spreadsheet.

Betrayer is most times better, but it depends on your equip.

Last edited by Kaan : 05/01/09 at 7:00 PM.

Germany Offline
Old 05/01/09, 6:45 PM   #895
Mågius
Glass Joe
 
Human Warrior
 
Maelstrom
Originally Posted by trissy View Post
Alright warriors I have a question for you taking into account the changed with armor pen and (I heard somewhere) they changed the scaling of STR, my question is!

for an Arms warrior PVE which is better and why

[Ironsoul] with Mace Specialization - Spell - World of Warcraft

OR [Betrayer of Humanity] with Poleaxe Specialization - Spell - World of Warcraft

and by how much
That depends on how much ARP you have right now.

I have 649 with gear so that mace will outperform my Betrayer.

Offline
Old 05/01/09, 11:29 PM   #896
tmacismagic
Glass Joe
 
Tauren Warrior
 
The Venture Co (EU)
What is the expertise rating needed for arms pve without talent or racial?

Offline
Old 05/03/09, 5:43 AM   #897
Audane
Glass Joe
 
Orc Warrior
 
Bloodhoof (EU)
Hello. I've searched the forums for any lengthy and in-depth theorycraft about Blade Ward and Blood Draining vs Mongoose ( or vice versa) and seem unable to find much - if any - information on the subject. What comes closest is a single post in this thread Tanking Spreadsheet . Is this it so far in terms of theorycrafting in Blade Ward?
I find it hard to derive if it's worth using or trivial compared to Mongoose which adds a static avoidance.

Offline
Old 05/03/09, 11:26 AM   #898
Irulan
Glass Joe
 
Night Elf Warrior
 
Aszune (EU)
Originally Posted by Audane View Post
Hello. I've searched the forums for any lengthy and in-depth theorycraft about Blade Ward and Blood Draining vs Mongoose ( or vice versa) and seem unable to find much - if any - information on the subject. What comes closest is a single post in this thread Tanking Spreadsheet . Is this it so far in terms of theorycrafting in Blade Ward?
I find it hard to derive if it's worth using or trivial compared to Mongoose which adds a static avoidance.
There's some threads on tankspot.com about it, you might be able to find something useful there.

Offline
Old 05/03/09, 8:20 PM   #899
Thrones
Glass Joe
 
Orc Rogue
 
Silvermoon
Simple question on Arms dps: Mace spec VS Poleaxe. If you have a decent armour pen stat I would presume mace would be better in conjunction with Battle stance, though admittedly I am fairly uninformed on Arms dps. Any links to particular threads on it would also be greatly appreciated, haven't found much while looking

Offline
Old 05/03/09, 9:06 PM   #900
Haphnet
King Hippo
 
Haphnet's Avatar
 
Gnome Warlock
 
Earthen Ring
Originally Posted by Thrones View Post
Simple question on Arms dps: Mace spec VS Poleaxe. If you have a decent armour pen stat I would presume mace would be better in conjunction with Battle stance, though admittedly I am fairly uninformed on Arms dps. Any links to particular threads on it would also be greatly appreciated, haven't found much while looking
In-Depth Arms DPS Discussion two threads below this one at the time of this posting.

Originally Posted by Fellwraith View Post
[Y]ou will tank 3 mobs, and only 3 mobs. 5 shalt thou not tank, nor shalt thou tank 4. Thou shalt not tank 2 mobs unless it is on the way to tanking 3 mobs.

United States Offline
Closed Thread

Go Back   Elitist Jerks » Warriors

Thread Tools