I'm very surprised about this too (especially Zeliek's). How about hitrating on this BIS-setup? I have some times misstreaks that I not really like, losing them along wouldn't bother me. My problem is now, I miss the helm + chest for your Setup, was actually waiting for Blue Aspect (+35) and especially Frosted Adroit (+75) to drop (missed Darkmoon Card due to Darkmoon Faire simply not beeing there ). Don't really like Leather either, but I thought for a long time it's a lot ahead on BIS-plate gear.
To poster above: The 4PC T7 bonus is very unreliable and offers only a small DPS gain (about 20 DPS). Don't has a hidden CD, but doesn't proc frequently either.
K well i am a lvl 80 night elf TG warrior. Fairly well geared except for a few epic lvl 70 pieces i am wearing. My rotation is BT, WW, slam on crit, and heroic strike as a rage dump. My problem is I am not able to pull off more than about 1900 to 2k dmg in 10man naxx and no more than 2.5k in 25 man naxx. I have seen other fury warrior putting out twice my numbers and i cannot seem to figure out how. Any help would be very appreciative. Thanks alot.
Your Armory link appears to be broken - maybe your name has special characters in it, but I don't see that name/server combination doing a search, so it will be hard to give any advice.
Is the link for Landsoul's spreadsheet still working. When I click on it I am taken to the Filefront main page and not to a download? I have tried searching by file name on file front and by downloads for World of Warcraft and I cannot find it anywhere.
Here is the page I found the link for the download on, that doesn't seem to be working.
Searches here by thread title and posts do not show any problems like this, so I must be doing something wrong.
As a guild, mainly the warrior tanks and me, we've been wondering what we could do to increase survivability with dragon-type bosses. Mainly focusing on their breath attacks. The question we came upon is whether or not their breath attack is affected by the increased miss chance that improved spell reflection provides. We were unsure if it functions as a spell or just another type of ability. I know from experience, or least I know might have just been unlucky when I used spell reflect, that the breath attack can not be reflected back at the drake. So that's not what I'm asking about.
To reiterate, I'm asking if the buff to the tank which decreases the chance to be hit by a spell affects the chance for the breath attack to land on the tank. IE breath attack has a 10% chance of landing, does the talent make the breath attack have a 6% chance of landing if fully specced?
a) Most boss-abilities cannot be reflected.
b) The talent provides a passive 4% spell avoidance (activating Spell Reflect is not required).
c) Regarding your problem, your best bet is stacking Stamina and usage of cooldowns (both your own and outside help if we are talking about Sartharion 3D). Alternatively you could use a Feral Druid for the job, which is part of the reason why the warrior community feels a bit at a disadvantage at such encounters. This is a very concerning topic that got a lot of attention lately.
My guild has cleared all content now besides os 2 and 3d which we are currently working on. I've been somewhat lucky with drops lately managed to get the plate legs from maly and the chest piece from os.
I currently site at about 5-7k threat generally sitting at about 6k, I however do not have the 2 piece bonus from the warrior set, due to having replaced my chest and legs and have no intention to get the shoulders or head. I'v got good hit and expertise and avoidance. Just wondering how much of a differance this 10% extra slam will help. Am i really loosing out on alot ?
After a brief amount of searching the forums, I was unable to find an answer to a question I have about the Shield Block ability. The tooltip on Shield Block says that it "increases your chance to block and block value by 100% for 10 seconds". My question is:
When is the 100% block value applied and what is it applied to?
-Is it simply doubling the block value of your shield or your total block value after additions from gear, trinket, etc?
Simple examle: Titansteel shield wall has 211 block and Levanthor's talisman has an equip bonus of 74 block with a use bonus of 440. If I use the trinket then use shield block, am I only getting 211x100% or do I get the (211+74)100% or [the best of all possible worlds] (211+74+440)x100%???
I am currently unable to experiment with this on a dummy and it was floating around in my head so I thought I would toss this out to the forums and see what people say. I plan on testing later today and if I find an answer to my questions I will put it in here for the benefit of others.
Shield block doubles your total shield block value -- amount from your shield, items, strength, whatever. Yes, if you pop Lavanthor's Talisman with it, it doubles the 440 that you're getting from the trinket. Note, though, that the 74 passive on the trinket is block *rating*, not block *value*. This only affects your chance to block (which is >100% for the duration of shield block, anyway).
OK, thanks for the quick answer and also for correcting me on the Trinket. Now, one more question: Does it matter what order things are used in?
For example, if I pop shield block and then use Levanthor's Talisman will the 100% block value be applied or is this a /facepalm moment?
I am going to guess that order matters and you should use any +block abilities before using shield block. The only reason I ask this is because I saw a highly rated warrior posting macros in an arena pvp forum and he had:
/cast Shield Block
/use 13 **had levanthors talisman in his top trinket slot**
/cast Shield Slam
I've recently started tanking heroics, my guild mates have been 80 for some time and are putting out around 3k dps on average. On boss's and single mobs I have no problem holding threat but on 3+ mobs occasionally they will pull agro from me, I typically use HT, charge, TC, SS, then tab target, dev, SS, rev when it pops. Is there something else I could be doing for multi target agro? Also between Deep Wounds and Cruelty would having Deep wounds help holding agro on multiple mobs?