Are there any up-to-date SEP-ish addons out there? ItemValue doesn't read armor penetration properly and has string hashindex problems with adding new gems with no update in sight.
Unless I'm terribly mistaken, impale affects prot abilities, correct? I've noticed that a lot of warriors are not specced into it. With the amount of crit to our abilities, it only makes sense to have this talent.
With my spec, I only trade off puncture and I guess the crit I would have from cruelty. In return I have imp hs, imp charge, and impale.
Please tell me if I missed the memo about impale not affecting prot, but I'm pretty sure (infact almost positive) that it does.
It does, Talent Calculator - World of Warcraft is what I'll eventually be settling into, with maybe Cruelty->Shield Specialization for early content.
Originally Posted by Vaeflare on things you still can't do today
Way back then, you also couldn’t step up and challenge another guild on your own faction to an all-out War Game in Warsong Gulch, either, because War Games didn’t even exist until shortly after Cataclysm launched.
Unless I'm terribly mistaken, impale affects prot abilities, correct? I've noticed that a lot of warriors are not specced into it. With the amount of crit to our abilities, it only makes sense to have this talent.
With my spec, I only trade off puncture and I guess the crit I would have from cruelty. In return I have imp hs, imp charge, and impale.
Please tell me if I missed the memo about impale not affecting prot, but I'm pretty sure (infact almost positive) that it does.
It affects prot abilities. But you need to calculate at what point 2/2 Impale is better than 5/5 Cruelty. If yellow damage while tanking is 80% by using heroic strike frequently.. At Around 39% crit 2 points of Impale start to be better than 5 in cruelty. I don't know how much % yellow damage prot tanks do or how much crit do they have. What I dont see is Impale being better than Cruelty so easily.
With the amount that bosses hit for now, rage isn't really an issue. I suppose once people get better gear and avoidance gets back to previous numbers it will change. However, for now at least, rage isn't much of an issue. Its to the point where all of a prot warrior's damage can be yellow, through HS spam.
Are there any up-to-date SEP-ish addons out there? ItemValue doesn't read armor penetration properly and has string hashindex problems with adding new gems with no update in sight.
I believe most people use Pawn for SEP/AEP nowadays.
Ori -- James' spec takes both Impale and Cruelty (but not Deep Wounds). He gets there by dumping Puncture and Imp Revenge, and by taking only 2/5 Shield Spec.
Bold choices all. But I don't think you can go wrong with any of these talents, they're all substantial buffs to substantial damage producers and a lot of it's going to come down to your choice of glyphs and your raid's pain points. I don't think I'll be speccing into Vigilance for a while -- my threat at the moment is enough to keep single target aggro from everybody I tank for -- but I assume the time will come when i use it every fight.
I see vigilance as a potential Off tank necessity. Fights like bloodboil or voidreaver where the tanks will likely alternate. There's also the 3% reduction in damage. If an MT's threat is high enough that's more % reduction in damage.
Just some quick questions about itemization and spec for 80 prot warrior.
Here is my current build, Talent Calculator - World of Warcraft
I know all the mix opinions of vigilance but for 1 point I figured at least the 3% dmg reduction is nice specifically if whatever boss has some aoe dmg that melee get caught in.
As for glyphs
Blocking - seems obviously one of the most valuable
Heroic Strike - with the 20%+ crit chance of heroic strike 10 rage procs rather often
Here is where I'm a bit stuck
Revenge - not horrible but one free heroic strike every few seconds doesn't seem to be really game-breaking
Last Stand - Since I usually just use last stand as a holy shit i need another 10k hp so a heal can land on me, seems that 20% would be enough to allow a few heals to hit and being able to use it 2-4 times during a boss fight is pretty spiffy :P.
Gemming
I've been through the OMFG STACK STAM phase and was only moderately impressed. Is this still the norm or do most people stack things like stam and str gems for more threat, hp and block?
Using this build currently. I'm still trying to get a feel for my guilds threat and what the general composition will look like before I make any alterations. I chose to take improved revenge for low rage situations.
So far in wotlk I've noticed that single target threat is a joke. Last night on Sartharion I was about double the next highest person in threat. True it is a fight that requires some dps to be jumping between adds and the boss but we had a death knight who was around 1600-1800 dps that was on the boss the entire time and I was very nearly double his threat.
With that being said, my main focus has fallen out of things like puncture and focused rage and has spilled into things such as maxing out cruelty and other talents that increase dps. On typical heroic bosses I'm usually hovering around 1100 dps and 3000 to 4000 tps depending on if I have rage to spam heroic strike. Doing damage isn't exactly our role but with so few damage reduction talents the only other way to go besides threat is more damage.
So far avoidance hasn't been a real big issue we did sartharon with 2 healers and basically had one staying on me and one staying on the group aoe'ing and the one healer didn't have too much of an issue keeping me alive. Making me think that using something like stam/str hybrid gems would be a better choice than just stam gems.
Ori -- James' spec takes both Impale and Cruelty (but not Deep Wounds). He gets there by dumping Puncture and Imp Revenge, and by taking only 2/5 Shield Spec.
Bold choices all. But I don't think you can go wrong with any of these talents, they're all substantial buffs to substantial damage producers and a lot of it's going to come down to your choice of glyphs and your raid's pain points. I don't think I'll be speccing into Vigilance for a while -- my threat at the moment is enough to keep single target aggro from everybody I tank for -- but I assume the time will come when i use it every fight.
Your threat really doesn't matter anymore. The only threat issue I've seen in current raid content is on Malygos in P1 with your dps in double sparks. Our Enhancement Shaman had Vigilance and got 2 Hand of Salvs, and dps warriors were getting close. Other than that, you'll be a mile ahead on threat unless you spec into something really weird.
It's hard to justify not picking up Vigilance with it only being one point though--It's probably a bigger threat boost for a single point than anything else in the tree (and it doesn't cost you a GCD/rage in combat, ever). 10% of your highest threat producing dpser is a lot of TPS for one talent point.
The only real threat issues I've seen is from feral druids in cat form. They don't have additional threat reduction talents like most dps classes and they do some incredible damage now. Aside from that, I'm usually able to push 5-6.5k tps according to omen. Our top dps puts out about 3k tps. Nothing to worry about now, but I expect it willl change once dps has full naxx gear.
Don't get me wrong -- Vigilance looks very nice, but unlike most other talents it has no direct damage output or survivability component for the tank. The damage reduction is a nice bonus for the recipient, but not really enough to keep a player alive in most conditions. As such, until threat becomes a real issue (which it will, I know my dps), I'll probably use that point elsewhere.
Gemming
I've been through the OMFG STACK STAM phase and was only moderately impressed. Is this still the norm or do most people stack things like stam and str gems for more threat, hp and block?
Thanks for the input
I'm socketing for stam in blue slots, def in yellow, and it's a crapshoot what I'm putting in red. My biggest issue this week was getting to 540 defense, so there was a lot of yellow gemming going on.
With tank threat being as high as it is right now, I don't think I'll be gemming for strength anytime soon, but expertise/dodge are the two on my short list.
Not yet hit Naxx yet, as there are not many 80's in the guild. Basically im doing about 1300-1400 dps on the heroic target dummys, and 1800-2000 on the level 80 ones. I think its my rotation. BT and WW always on Cooldown, when critting BT, hit slam, and when enough rage, time a heroic strike in there. Any tips would be appreciated.
is it just me who think that speccing for recuded CD on DeathWish + 6% 2handed weap damage is better then speccing Slam 0 sec cast time on crits?
And any good ideas what to aim for with my current gear, general tips of easy accessed loots/good upgrades i should do? Im fairly new to Pve warrior and especialy fury, but I've downed the whole 10 and 25 wotlk dungeons atm, and got access to all loot. What to aim for except better weaps ofc?
I haven't really seen it stated yet in this thread or others, but is the general consensus that TG outperforms Arms at 80? Are they about equal? Is there even enough data compiled yet to support either being superior? I'm 74, specced Arms, and loving the dynamic playstyle; it's so much more engaging than the TG rotation.
I haven't really seen it stated yet in this thread or others, but is the general consensus that TG outperforms Arms at 80? Are they about equal? Is there even enough data compiled yet to support either being superior? I'm 74, specced Arms, and loving the dynamic playstyle; it's so much more engaging than the TG rotation.
From my personal experience:
Although I'm biased through disliking the slow arms playstyle, we usually bring two DPS-warriors since WotLK hit due to the high amount of damage TG is currently doing. The other DPS-warrior in the guild used to be Arms specced with way better gear (the 220+ dps axe from KT 25, 80 epics where I wear 70 epics and so on), whereas I still had my blue Knights of the Ebon Blade swords and yet I was able to outperform not only the other warrior but everyone else in that 25-man raid by at least a few hundred the moment I specced TG. And not on just one fight, actually on every single encounter (Nax).
The reset before when I still had an Arms spec I had been pretty much in the middle of the meters, doing about 2.3k dps when critting somewhat synced on static fights. With the TG spec the reset after with the same gear (regemmed) I managed to hit an actual DPS off almost 4.2k on Patchwerk without any Hysteria-buff (PM me if you want a link to a damagereport).
This is anecdotal only but ever since I specced TG I have every raid hit the top of the meters on pretty much every fight. For me TG currently outperforms Arms in a raid setting any day of the week, any boss. I recommend you try it out when you hit 80.
is it just me who think that speccing for recuded CD on DeathWish + 6% 2handed weap damage is better then speccing Slam 0 sec cast time on crits?
And any good ideas what to aim for with my current gear, general tips of easy accessed loots/good upgrades i should do? Im fairly new to Pve warrior and especialy fury, but I've downed the whole 10 and 25 wotlk dungeons atm, and got access to all loot. What to aim for except better weaps ofc?
There's no reason you can't have both! Right now I'm specced TG with: 3/3 2h weapon spec + 2 minute deathwish cooldown + 0 cast time slams on bloodthirst crits.
I've been through naxx twice now, downing everything except 4h sapph and KT both times and I'm topping the dmg meter on nearly every fight... I worked on my gear a lot harder then most of my fellow raiders, and the main contender is a ret paladin friend who has comparable gear. Still, I find that slam is a substantial portion of dmg, especially raid buffed and especially on gimmick fights like loatheb where it is useable every bloodthirst... Not only that, but having deathwish on a 2 minute cooldown effectively increases my net dps by 5% (or more if I manage time it properly for the encounter).
I remember going through the fury tree thinking "Man that would be nice... but this one is simply better" I know I gave up the healing debuff, enrage, imp exe, commanding presence, imp zerker rage and imp cleave but I think my overall dps is better because of it.