i've been already searching the in-depth fury dps discussion, and I know i've read it somewhere...but I can't find it
There was some action or macro on how to de-sync your weapons. My current weapons are 2x 3,5 speed and this gives tremendous rage bursts, usually doing it over the top when I both crit, and thus, a rage loss. And thats something we don't want !!
From what I've already read in this same thread, sword spec is still not as good as the others, due to the internal cooldown. Arms is still great for PVE, I'm doing 5-6k in togc.
I've spent the last 48 hours going over all the threads here about Arms and ARP and Swords/Axes. My head is spinning.
A quick question
Is there a number for ARP Softcap? I do not have Grim or Runestone, but I have T9 2piece set and have gemmed all ARP. I do not have access to excell to check the spreadsheet to see if I should gem STR over ARP.
My current stats are AP 4884
Hit 362
Crit 33.5
Exp 1/1
ArPen 44.87
I have 3/3 in Precision.
I was recently on a level 80 test dummy doing auto attacks while standing behind it and noticed some misses. I checked recount a few times and noticed that on my melee i had an 11% miss rating, 7% Glancing, 2% Dodge, 40% Hit and 40% Crit.
My miss rate concerns me.
I am gemmed and enchanted into strength and crit. I did enchant precision and hit onto gloves and bracers but the results were much the same.
I thought i was hit capped but now this has me a bit concerned. Am i not hit capped ? And if not what should i be ?
Also what is the recommended expertise level.
Las thing is i have an Edge Of Ruin and a Betrayer Of Humanity, i did manage to pick up a second EoR and i was wondering if that would be a better duel wield option due to the strength on the weapon.
Hoping to get some straight yet simple answers back.
Thx in advance for any answers and your time. Good luck.
What should i stack with my gems?(i am a JC) What should i be farming for gear?
Thanks again.
I'm no top-end Warrior - which you'd know, of course, the moment you clicked on my Armory link - but I can tell you that first off, Arms could still possibly give you better numbers at your current gear level. Might be a toss-up? I'm really not too sure. If you really want to go Fury, though... well, you can drop close to 60 points of hit rating, thanks to the awesomeness that is Precision. In addition, if I'm not mistaken, you'd be stacking Strength all the way.
Having some issues with importing Armoury details into the spreadsheet, so I can't give you numbers from those.
Anyone know at what point, if at all, agility gems become better overall than dodge gems, considering diminishing returns and the armor bonus from agility?
Even so, does the armor bonus alone make up for it? I've seen some people use agility gems instead of dodge nowadays.
Hmm, I thought it wouldn't even come close but when looking at things in the tank spreadsheet it seems that agility gems are about 5-10% better than dodge gems. This is assuming that you have BoK, without BoK they are about equal. Also, it is in my gear with than 24.5% dodge (fully buffed including DR), with a standard 0.4 time-to-live, 0.4 burst survival, 0.2 threat weighting. If you use a pure mitigation weight (i.e. no threat) dodge gems are the better option. Not that it changes a lot of things, in principle it's only one gem that need to be red/purple.
Disclaimer: this is only spreadsheet findings so you may want to wait for a more experienced raid tank to give their comments.
edit: Clarified what weights were used, see Resheet's and my comment further down for a more detailed discussion.
What in your opinion is the best DPS rotation for a Prot warrior, OH-weapon and shield spec ?
You can't devastate with an OH weapon anymore, so the best dps rotation is the same as the best tanking rotation. Maybe with a slow weapon, 2-set T8 and 2-set T9 it might be more dps to prioritise Devastate more but that's just speculation.
My current stats are AP 4884
Hit 362
Crit 33.5
Exp 1/1
ArPen 44.87
I have 3/3 in Precision.
I was recently on a level 80 test dummy doing auto attacks while standing behind it and noticed some misses. I checked recount a few times and noticed that on my melee i had an 11% miss rating, 7% Glancing, 2% Dodge, 40% Hit and 40% Crit.
My miss rate concerns me.
I am gemmed and enchanted into strength and crit. I did enchant precision and hit onto gloves and bracers but the results were much the same.
I thought i was hit capped but now this has me a bit concerned. Am i not hit capped ? And if not what should i be ?
Also what is the recommended expertise level.
Las thing is i have an Edge Of Ruin and a Betrayer Of Humanity, i did manage to pick up a second EoR and i was wondering if that would be a better duel wield option due to the strength on the weapon.
Hoping to get some straight yet simple answers back.
Thx in advance for any answers and your time. Good luck.
First things first. You are not a rogue - don't worry about hitting the hard cap for your auto-attacks as hiting harder with your specials is your goal. You need to be at 5% plus 3/3 in precision. Anything over the 8% is 'almost useless'. I say this because you are better geming and enchanting your gear for AP, ArP or Strength. Extra hit on white attacks will always boost your rage and allow for more HS (to the point you can honestly spam HS between WW, slam procs, and BT), but is not necessary.
The Soft cap, hiting with all special attacks is 163 with 3 points in precision. This should be your goal, especially with higer end gear, as there is not a lot of hit rating on it regardless. As a fury Warrior - you also need to increase yoru Exp rating. 214, 26/26 is the hard cap - and should be another goal for you atm. Other than that - I don't know what else to tell you. These topics are discussed in depth on the Fury Warrior DPS section of these threads. It's all in there 100 times and should also help you further increase your toons capabilities.
Do both heroic and non-heroic death choice/death verdict trinkets still stack? from what i've been reading, they dont, and share the same ICD since some hotfix a while ago.
First things first. You are not a rogue - don't worry about hitting the hard cap for your auto-attacks as hiting harder with your specials is your goal. You need to be at 5% plus 3/3 in precision. Anything over the 8% is 'almost useless'. I say this because you are better geming and enchanting your gear for AP, ArP or Strength. Extra hit on white attacks will always boost your rage and allow for more HS (to the point you can honestly spam HS between WW, slam procs, and BT), but is not necessary.
The Soft cap, hiting with all special attacks is 163 with 3 points in precision. This should be your goal, especially with higer end gear, as there is not a lot of hit rating on it regardless. As a fury Warrior - you also need to increase yoru Exp rating. 214, 26/26 is the hard cap - and should be another goal for you atm. Other than that - I don't know what else to tell you. These topics are discussed in depth on the Fury Warrior DPS section of these threads. It's all in there 100 times and should also help you further increase your toons capabilities.
I've GoogleFu'd everywhere and I can't find the answer to this question.
I have a Grim Toll (43.72%) and the T9 2pc (16%). Did I overcap ArP? And is this bad and should I lower it with STR gemming? My dps went up despite being over the ArP 100% cap. I saw a 500 dps increase on 25-man Koralon from a few weeks ago. However, this could be due to luck, RNG, group make up, etc.
There is nothing wrong with going over the ArP cap with Grim's toll as GT only has a 30% uptime, so while it is down you will still gain benefit from the extra ArP rating. However, yes, regem to strength for maximum benefit. 20 strength>20 ArP when you are over the cap of 100% thoretically speaking (you can't go over the cap anymore).
Look at it this way - your 20 Strength will be 100% and your 20 ArP will only be good 70% of the time (while GT is down). You will notice a bigger increase if you drop to soft cap by gemming strength. And I've noticed the same thing on Kolo. Sometimes i can hit 11k and others I struggle to get over 9k. It all depends on who is doing what in the raid. Cleaving all 3 targets is great, but is better of you have some debuffs up on his arms. If there are no buffs, you will be lower than normal. Also, it depends on which attacks get parried. If a Bloodthirst gets parried more often than other attacks, your dps will be lower as well.
There is nothing wrong with going over the ArP cap with Grim's toll as GT only has a 30% uptime, so while it is down you will still gain benefit from the extra ArP rating. However, yes, regem to strength for maximum benefit. 20 strength>20 ArP when you are over the cap of 100% thoretically speaking (you can't go over the cap anymore).
Look at it this way - your 20 Strength will be 100% and your 20 ArP will only be good 70% of the time (while GT is down). You will notice a bigger increase if you drop to soft cap by gemming strength. And I've noticed the same thing on Kolo. Sometimes i can hit 11k and others I struggle to get over 9k. It all depends on who is doing what in the raid. Cleaving all 3 targets is great, but is better of you have some debuffs up on his arms. If there are no buffs, you will be lower than normal. Also, it depends on which attacks get parried. If a Bloodthirst gets parried more often than other attacks, your dps will be lower as well.
Hope that helps.
Thanks!
I just re-geared to 38.94% ArP from gear (40.27% cap, so I'm not far off). My AP (from being able to get more strength in there) and crit went up as a result of shifting stuff around.
You can't devastate with an OH weapon anymore, so the best dps rotation is the same as the best tanking rotation. Maybe with a slow weapon, 2-set T8 and 2-set T9 it might be more dps to prioritise Devastate more but that's just speculation.
The Soft cap, hiting with all special attacks is 163 with 3 points in precision.
Yes I'm nitpicking, but the soft hitcap is 164 with precision.
I also recommend posters in this thread to actually do a search (or scroll through the thread) to find the answers they look for. I posted a summary on warrior caps and stats a few pages back in this thread which could be useful for all people who are unsure about the caps. It's here. I also updated that post to include the current caps on ArP as well as a brief explanation of the crit cap.
My first post here so sorry if this is the wrong place for this question or anything like that. :P
Well, if you are having problems with threat, then i would recommend Glyph of Vigilance. Other then that, most glyph's are gonna depend on the fight and what cd's you are gonna need for that fight.
Hmm, I thought it wouldn't even come close but when looking at things in the tank spreadsheet it seems that agility gems are about 10-20% better than dodge gems. This is assuming that you have BoK, without BoK they are about equal. And this is in my gear with no more than 23% dodge (fully buffed including DR). So above that dodge using agility gems seems like a good idea. Not that it changes a lot of things, in principle it's only one gem that need to be red/purple.
Disclaimer: this is only spreadsheet findings so you may want to wait for a more experienced raid tank to give their comments.
This is exactly opposite of what I'm seeing in the spreadsheet. What are you looking at to say that agility is 10-20% better?
When I put in the numbers into the spreadsheet there's no achievable amount of dodge rating where agility becomes better than an equal amount of dodge rating in terms of time to live, effective health or stats weighting.