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04/02/09, 4:17 PM
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#766
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Von Kaiser
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Every single week, come Loatheb time, I get my damage killed by our other fury warrior.
His deep wounds does significantly more damage than mine did during the course of the fight, consistently week after week. It's generally around 250k(me) vs 350k(him) from deep wounds.
That said, non-deep-wounds attacks I did more damage and had a higher crit rate than him for the fight across all categories. (my gear is a lil better) Additionally, my HS damage is almost double my white damage on that fight, where his white damage exceeds his HS damage.
Near as I can tell, I'm doing something that's cutting short my deep wounds, due to some vagary of how deep wounds calculates on fights where crit% approaches 100%. I mean, all the abilities that aren't deep wounds are doing more damage, so shouldn't deep wounds be doing more damage unless something is bugged?
For reference, I'm using BoH / Armageddon, and I think he uses BoH / Jawbone. Is the matching 3.4 speeds my problem?
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04/02/09, 5:28 PM
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#767
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Piston Honda
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Originally Posted by dysent
Every single week, come Loatheb time, I get my damage killed by our other fury warrior.
His deep wounds does significantly more damage than mine did during the course of the fight, consistently week after week. It's generally around 250k(me) vs 350k(him) from deep wounds.
That said, non-deep-wounds attacks I did more damage and had a higher crit rate than him for the fight across all categories. (my gear is a lil better) Additionally, my HS damage is almost double my white damage on that fight, where his white damage exceeds his HS damage.
Near as I can tell, I'm doing something that's cutting short my deep wounds, due to some vagary of how deep wounds calculates on fights where crit% approaches 100%. I mean, all the abilities that aren't deep wounds are doing more damage, so shouldn't deep wounds be doing more damage unless something is bugged?
For reference, I'm using BoH / Armageddon, and I think he uses BoH / Jawbone. Is the matching 3.4 speeds my problem?
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I'm not aware of any DW bug for using weapons with the same attack speed. Jawbone will cause bigger deep wounds than Armageddon due to it's slower attack speed though, but that shouldn't amount a ~100k difference over the course of the fight though, especially as they are OH DW ticks.
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04/02/09, 7:40 PM
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#768
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Glass Joe
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Originally Posted by Citygrl23
My current rotaion is WW, BT, HS with 50+ rage and Slam only on bloodsurge procs.
Im full t7.5 with Death's bite and Armageddon. My best on Patchwerk was 4.4k. Im told I dont do enough dps for the gear I have. Is my rotation wrong? Im using Recklessness with Deaths wish and Loaethebs shadow on boss fights as well as haste potions when heroism is used. I experimented using BT before WW when starting my rotaion but I dont think it made that much of a difference.
Any advice would be appreciated.
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I died on patchwerk this week ( lol ) but on Grand Widow i did 5.2k. The only thing i chnaged was putting 3 pnts into Imp Cleave and then using cleave instead of HS. is this un heard of? or do lots of ppl use cleave over HS
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04/02/09, 7:54 PM
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#769
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Everybody knows that the bird is the word
Birdemani
Orc Warrior
No WoW Account
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Originally Posted by Citygrl23
I died on patchwerk this week ( lol ) but on Grand Widow i did 5.2k. The only thing i chnaged was putting 3 pnts into Imp Cleave and then using cleave instead of HS. is this un heard of? or do lots of ppl use cleave over HS
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As a main attack? No. Was she being tanked near the adds so you were hitting more than one target with your cleave?
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04/02/09, 8:20 PM
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#770
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Just an excitable boy
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Originally Posted by Citygrl23
I died on patchwerk this week ( lol ) but on Grand Widow i did 5.2k. The only thing i chnaged was putting 3 pnts into Imp Cleave and then using cleave instead of HS. is this un heard of? or do lots of ppl use cleave over HS
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I think wasting 3 talent points to use in a skill that costs significantly more rage and does significantly less damage on a single target is a phenomenal idea.
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04/03/09, 12:06 PM
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#771
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Von Kaiser
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Originally Posted by Gellor
I'm not aware of any DW bug for using weapons with the same attack speed. Jawbone will cause bigger deep wounds than Armageddon due to it's slower attack speed though, but that shouldn't amount a ~100k difference over the course of the fight though, especially as they are OH DW ticks.
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I'll have to get a WWS from the next raid or screenshot my recount. It seriously is just strange. By every metric I had available except deep wounds damage, I was outperforming, but when DW damage is included my numbers were lower by a significant amount.
Loatheb is a gimmick anyhow, but if there is some kind of basic thing I'm doing that's screwing up DW, I want to iron it out before Ulduar.
Is it possible that I need to stop attacking the boss at like 5% to make sure DW ticks to completion because I'm constantly overwriting the buff and the boss is dying with 100k of DW left on it? I never see DW tick at 5 digits, so it seems unlikely.
Either way, I'm surprised other warrs haven't encountered this on Loatheb.
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04/03/09, 3:19 PM
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#772
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Piston Honda
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Originally Posted by dysent
I'll have to get a WWS from the next raid or screenshot my recount. It seriously is just strange. By every metric I had available except deep wounds damage, I was outperforming, but when DW damage is included my numbers were lower by a significant amount.
Loatheb is a gimmick anyhow, but if there is some kind of basic thing I'm doing that's screwing up DW, I want to iron it out before Ulduar.
Is it possible that I need to stop attacking the boss at like 5% to make sure DW ticks to completion because I'm constantly overwriting the buff and the boss is dying with 100k of DW left on it? I never see DW tick at 5 digits, so it seems unlikely.
Either way, I'm surprised other warrs haven't encountered this on Loatheb.
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Have you compared the number of DW ticks each of you have been getting? Are they comparable? Or does he have more and ticking for more? It could just be the OH, but I can't see it making that much of a difference a small percintle maybe, but not 40%.
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04/04/09, 9:46 AM
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#773
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Glass Joe
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Quick question,
whats the best mod to alert a warrior when sunders are about to fade? (possibly 10 seconds before)
I'm a fury warrior, however we dont have any prot warriors in our guild.
I currently have power auras to alert me when other events happen, but sadly I couldn't figure out how to configure it to tell me when a debuff on target is about to fade.
Any help would be greatly appreciate!
Thanks.
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04/04/09, 2:19 PM
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#774
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Take what ye can;
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SpellReminder tracks every debuff and buff you want it to (from every source).
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04/04/09, 6:34 PM
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#775
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Glass Joe
Night Elf Warrior
Coilfang
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As a Tank the "protection gear quick reference" thread was helpful knowing which instances, etc. to go to get the best pieces for my set. Especially since dual spec is coming, is anyone working on similar Fury and Arms "quick reference" threads?
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04/04/09, 8:28 PM
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#776
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Glass Joe
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Originally Posted by Birdemani
As a main attack? No. Was she being tanked near the adds so you were hitting more than one target with your cleave?
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Wow Web Stats
Perhaps one was close enough to get struck by the cleave but as fas as i could see at the time they were taken down and off the stage and we tank Grand Widow at the back of the stage.
As for the 3 points in Improved Cleave...the 8 extra rage isnt a big deal in a 25 man raid and look what it did for me on that one particular fight. Id rather have the 3 points in it than have points in something as useless as Commanding Presence ( for raiding spec )
And also, on Thaddius, the most ive ever done is about 4.8. This past week, using the improved cleave, i did 6.8.
Wow Web Stats
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04/05/09, 12:57 AM
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#777
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King Hippo
Tauren Druid
Destromath (EU)
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Hi, I'm one of the guys who work on simulationcraft - Google Code
I started a warrior module a few days ago and there is a few questions regard deep wounds that I could not find exact sources about : - Deep Wounds is 16/32/48% of weapon damage on crit as DoT, does this mean normalized or unnormalized weapon damage?
- Bloodthirst, am I right that it just uses the main hand for calculations? Nothing special to care about? Does it even trigger DW?
- Deep Wounds was doubledipping from damage modifiers, am I right that right now the only modifier that effects the DW-DoT is the Mangle/Trauma +30% bleed debuff?
Right now in my first ad hoc implementation I do something like this
On every crit, be it autoattack or a style:
Take the NORMALIZED weapondamage from the weapon involved in the attack (if none, assume mainhand)
Modify it to 16/32/48% according to the points in the DW talent, apply the DW DoT
The "rolling" mechanic of the DoT is already taken care off.
Ignite/PiercingShots-3.1 were way easier to do, because those only depend on the damage the critical hit dealt.
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Hello.
Light the fuse.
For all my homies.
Do not run, we are your friends.
SimulationCraft Druid Guy
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04/05/09, 2:31 AM
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#778
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Never, Mags. Never!
Human Death Knight
Turalyon (EU)
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Originally Posted by Citygrl23
Wow Web Stats
Perhaps one was close enough to get struck by the cleave but as fas as i could see at the time they were taken down and off the stage and we tank Grand Widow at the back of the stage.
As for the 3 points in Improved Cleave...the 8 extra rage isnt a big deal in a 25 man raid and look what it did for me on that one particular fight. Id rather have the 3 points in it than have points in something as useless as Commanding Presence ( for raiding spec )
And also, on Thaddius, the most ive ever done is about 4.8. This past week, using the improved cleave, i did 6.8.
Wow Web Stats
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You did better damage with cleave on Faerlina because you managed to hit one of their adds nearly full time. It makes sense to cleave there but it should never be your main attack on single target mobs. Heroic Strike does more damage and is cheaper. The fact that you got more DPS on Thaddius is not related to you cleaving because there is only one mob. It is related to better a) RNG b) better raid buffs c) faster kill time or d) all of the above.
Also, why would you call Commanding Presence a waste if you only run 1 Warrior for improved Commanding Shout?
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04/05/09, 11:36 AM
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#779
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Glass Joe
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Originally Posted by Liar
You did better damage with cleave on Faerlina because you managed to hit one of their adds nearly full time. It makes sense to cleave there but it should never be your main attack on single target mobs. Heroic Strike does more damage and is cheaper. The fact that you got more DPS on Thaddius is not related to you cleaving because there is only one mob. It is related to better a) RNG b) better raid buffs c) faster kill time or d) all of the above.
Also, why would you call Commanding Presence a waste if you only run 1 Warrior for improved Commanding Shout?
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I asked if they wanted me to keep commanding up and they said it wasnt neccesary. Why? I don't know, but thats why i put the points in Imp Cleave
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04/05/09, 11:50 AM
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#780
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Never, Mags. Never!
Human Death Knight
Turalyon (EU)
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Originally Posted by Citygrl23
I asked if they wanted me to keep commanding up and they said it wasnt neccesary. Why? I don't know, but thats why i put the points in Imp Cleave
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I suggest you do it anyway since it will be important in harder content so might as well practice it now (and imp Cleave really is a garbage talent since it only affects the bonus damage).
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