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Old 05/19/09, 9:54 AM   #946
Influxreptile
Von Kaiser
 
Night Elf Warrior
 
Frostmane (EU)
Originally Posted by DrChem View Post
But I think we can agree it's not the normal tanking spec. Still, re-reading the post I misunderstood it first time so my post was pretty redundant. My apologies.
It was actually my fault. I meant that the imp demo spec is the rare one these days, which wasn't very clear in the way I wrote it.

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Old 05/19/09, 10:37 AM   #947
metaltanker
Glass Joe
 
Tauren Warrior
 
Antonidas
I have been PvE as arms since the onset of the TG nerf. I have been getting better at arms DPS the more that I have run with my spec. Unfortunately I am still not doing as much DPS as I would like to be doing in 10 or 25 man raids and was wondering if certain abilities are better to use then others. I have been told by numerous arms warriors that Slam is a better attack to use then MS. I usually don't use MS unless I have over 60 rage. So a few questions

1) Is this correct or does MS do more dmg on average then slam does?

2) Since slam has a casting time (even though it is only .5secs wit improved slam) does that have an effect on your DPS?

3) I know that making effective use of your GCD as arms is a must but would like to know if there is a rotation that is proven to have higher DPS results?

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Old 05/19/09, 12:03 PM   #948
Slafsinator
Von Kaiser
 
Night Elf Warrior
 
Stormscale (EU)
Originally Posted by Mansch View Post
Has anyone figured out if Shattering Throw does stack? If not I will test it tonight.
It stacks multiplicatively with other armor debuffs -- using Sunder and Shattering Throw will result in a 36% armor reduction.

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Old 05/19/09, 1:41 PM   #949
Vitalstatistix
Von Kaiser
 
Vitalstatistix's Avatar
 
Orc Warrior
 
Shadow Council
I think he was asking whether Shattering Throw stacks with itself. I'll double check it myself tonight, but I think there was some discussion in the Arms thread that it does. However with all the armor debuffs plus your own ArP a second stack might be wasted, and its probably better to chain the debuffs, preferably during lust or burn phases.

Also of note, I believe one of the undocumented patch 3.1.2 changes is that Shattering Throw no longer costs rage.

[Edit] My bad. It still costs rage. It seems they were fixing a bug where it consumed an extra 25 rage.

Last edited by Vitalstatistix : 05/19/09 at 8:02 PM.

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Old 05/19/09, 4:45 PM   #950
Latham
Von Kaiser
 
Human Warrior
 
Tichondrius
I know Whirlwind hits all three targets on Kologarn but does cleave also hit an extra target?

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Old 05/19/09, 9:38 PM   #951
Influxreptile
Von Kaiser
 
Night Elf Warrior
 
Frostmane (EU)
Originally Posted by Latham View Post
I know Whirlwind hits all three targets on Kologarn but does cleave also hit an extra target?
Yes, I'm fairly sure that cleave hits all kologarn parts (or 2 out of 3 when not using glyph of cleave). As main tank I usually sunder/dps the right arm along with the rest of the raid while cleaving to get some initial threat on the main body aswel.

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Old 05/19/09, 10:41 PM   #952
Repeek
Great Tiger
 
Repeek's Avatar
 
Repeek
Night Elf Warrior
 
No WoW Account
Just did Kologarn, Cleave was not hitting the other parts, but Whirlwind (Bladestorm) was.

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Old 05/20/09, 12:08 PM   #953
Opzz
Glass Joe
 
Orc Warrior
 
Dethecus
Originally Posted by Maddette View Post
Can anyone please explain to me what GC is getting at with this quote "Stacking armor pen at the expense of all other stats is not a reasonable or intended way for warriors to “catch up” to rogues. It’s still a good stat for warriors."

From my interpretation, I believe he's saying that we DONT need to stack ArP, but it is a good enough stat.

If I'm wrong please inform.
In my opinion, it sounds like he's saying that we shouldn't be taking ArP over everything else, but we should be stacking it until we hit the cap. I believe the soft cap is illustrated in this post by hellord.

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Old 05/20/09, 1:52 PM   #954
soullink
Glass Joe
 
Worgen Warrior
 
Krag'jin (EU)
Yes, cleave also hits an additional target.
If you stand in front of the body, you can even hit both arms and the body with the Glyph of Cleaving.

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Old 05/20/09, 5:16 PM   #955
NobleHelium
Von Kaiser
 
Night Elf Warrior
 
Uther
I don't think this has been mentioned in the thread, so does anyone have any recommendations on a mod to keep track of the Taste for Blood cooldown? I see PowerAuras recommended for keeping track of the proc itself, but I'm more interested in knowing how long I have left until the cooldown finishes.

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Old 05/20/09, 6:29 PM   #956
Feryar
Glass Joe
 
Undead Warrior
 
Deathwing (EU)
Elkano's BuffBars - Addons - Curse

tracks buffs/debuffs on you/target

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Old 05/20/09, 8:16 PM   #957
Fex
Piston Honda
 
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Human Mage
 
Azgalor
Originally Posted by NobleHelium View Post
I don't think this has been mentioned in the thread, so does anyone have any recommendations on a mod to keep track of the Taste for Blood cooldown? I see PowerAuras recommended for keeping track of the proc itself, but I'm more interested in knowing how long I have left until the cooldown finishes.
PowerAuras has the ability to display a timer.

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Old 05/21/09, 2:01 AM   #958
NobleHelium
Von Kaiser
 
Night Elf Warrior
 
Uther
Perhaps I'm not explaining myself so well. I'm not interested in tracking the actual "Taste for Blood" buff - I'm interested in tracking the cooldown. As far as I can tell, both PowerAuras and Elkano's BuffBars will track the buff and how much time is left in it, but I'm interested in tracking the time left on the cooldown. For example, if Taste for Blood procs and I overpower immediately, I want the mod to be able to track the remaining ~6 seconds on the cooldown before another proc occurs. The suggested mods will not do that, unless I'm totally stupid and missed some way to configure them.

An analogous situation would be tracking the Eclipse cooldown for a Moonkin, which is separate from tracking the Eclipse buff.

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Old 05/21/09, 6:21 AM   #959
TheGhost305
Glass Joe
 
Undead Warrior
 
Garrosh (EU)
I got a question about the AP...i read the last pages but it didn´t really explained it to me...
But now the question..
When is AP>Str...when should i use AP Gems?Whats the Cap...and the formula for Str-Ap=Dps...and when gets AP better than Str...

I hope someone can help me!

MFG

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Old 05/21/09, 8:07 AM   #960
Origence
Von Kaiser
 
Draenei Warrior
 
Argent Dawn (EU)
Originally Posted by soullink View Post
Yes, cleave also hits an additional target.
If you stand in front of the body, you can even hit both arms and the body with the Glyph of Cleaving.
Can you show evidence of that? I tried a few times and Cleave never hit anything else than what I was targetting. And that's standing right in the middle while whirlwind was hitting all 3. I can show a part of the combat log including these abilities:

0:00'25.005 Left Arm suffers 142 Physical damage from Xedria Deep Wounds. #365659
0:00'25.355 Xedria melee swing hits Right Arm #1 for 2773 Physical. (Critical) #365719
0:00'25.531 Right Arm #1 suffers 2686 Physical damage from Xedria Deep Wounds. #365728
0:00'25.766 Xedria Cleave hits Right Arm #1 for 2478 Physical. #365751
0:00'26.014 Left Arm suffers 142 Physical damage from Xedria Deep Wounds. #365801
0:00'26.188 Xedria Bloodthirst hits Right Arm #1 for 3568 Physical. #365836
0:00'26.188 Xedria gains Bloodthirst. #365837
0:00'26.557 Right Arm #1's Deep Wounds is refreshed. #365898
Cleave only hit the Right Arm which was my target.

0:00'30.610 Xedria Whirlwind hits Kologarn for 6215 Physical. (Critical) #366593
0:00'30.610 Xedria Whirlwind hits Left Arm for 2256 Physical. #366594
0:00'30.610 Xedria Whirlwind hits Right Arm #1 for 5595 Physical. (Critical) #366595
0:00'30.612 Xedria Whirlwind hits Kologarn for 1596 Physical. #366596
0:00'30.613 Xedria Whirlwind hits Left Arm for 1334 Physical. #366597
0:00'30.614 Xedria Whirlwind hits Right Arm #1 for 1592 Physical.
And Whirlwinds hits all the targets.

It might be possible with some special positioning to hit all targets with Cleave but show proof and more details please.

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