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Old 11/25/08, 7:40 PM   #121
Rocco
Von Kaiser
 
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Tauren Warrior
 
Ravencrest (EU)
is it just me who think that speccing for recuded CD on DeathWish + 6% 2handed weap damage is better then speccing Slam 0 sec cast time on crits?



And any good ideas what to aim for with my current gear, general tips of easy accessed loots/good upgrades i should do? Im fairly new to Pve warrior and especialy fury, but I've downed the whole 10 and 25 wotlk dungeons atm, and got access to all loot. What to aim for except better weaps ofc?


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Old 11/25/08, 9:45 PM   #122
Gurlock
Von Kaiser
 
Orc Warrior
 
Nathrezim
I haven't really seen it stated yet in this thread or others, but is the general consensus that TG outperforms Arms at 80? Are they about equal? Is there even enough data compiled yet to support either being superior? I'm 74, specced Arms, and loving the dynamic playstyle; it's so much more engaging than the TG rotation.

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Old 11/25/08, 11:22 PM   #123
nossid
Glass Joe
 
Tauren Warrior
 
Outland (EU)
Originally Posted by CKaz View Post
Can Thunderclap and Shockwave [crits] proc Deep Wounds?
They can. Damage Shield can as well.

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Old 11/25/08, 11:30 PM   #124
aylene
Von Kaiser
 
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Human Warrior
 
Frostmane (EU)
Originally Posted by Gurlock View Post
I haven't really seen it stated yet in this thread or others, but is the general consensus that TG outperforms Arms at 80? Are they about equal? Is there even enough data compiled yet to support either being superior? I'm 74, specced Arms, and loving the dynamic playstyle; it's so much more engaging than the TG rotation.
From my personal experience:

Although I'm biased through disliking the slow arms playstyle, we usually bring two DPS-warriors since WotLK hit due to the high amount of damage TG is currently doing. The other DPS-warrior in the guild used to be Arms specced with way better gear (the 220+ dps axe from KT 25, 80 epics where I wear 70 epics and so on), whereas I still had my blue Knights of the Ebon Blade swords and yet I was able to outperform not only the other warrior but everyone else in that 25-man raid by at least a few hundred the moment I specced TG. And not on just one fight, actually on every single encounter (Nax).

The reset before when I still had an Arms spec I had been pretty much in the middle of the meters, doing about 2.3k dps when critting somewhat synced on static fights. With the TG spec the reset after with the same gear (regemmed) I managed to hit an actual DPS off almost 4.2k on Patchwerk without any Hysteria-buff (PM me if you want a link to a damagereport).

This is anecdotal only but ever since I specced TG I have every raid hit the top of the meters on pretty much every fight. For me TG currently outperforms Arms in a raid setting any day of the week, any boss. I recommend you try it out when you hit 80.

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Old 11/26/08, 1:04 AM   #125
Kilj
Glass Joe
 
Night Elf Warrior
 
Bonechewer
Originally Posted by Rocco View Post
is it just me who think that speccing for recuded CD on DeathWish + 6% 2handed weap damage is better then speccing Slam 0 sec cast time on crits?



And any good ideas what to aim for with my current gear, general tips of easy accessed loots/good upgrades i should do? Im fairly new to Pve warrior and especialy fury, but I've downed the whole 10 and 25 wotlk dungeons atm, and got access to all loot. What to aim for except better weaps ofc?


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There's no reason you can't have both! Right now I'm specced TG with: 3/3 2h weapon spec + 2 minute deathwish cooldown + 0 cast time slams on bloodthirst crits.

I've been through naxx twice now, downing everything except 4h sapph and KT both times and I'm topping the dmg meter on nearly every fight... I worked on my gear a lot harder then most of my fellow raiders, and the main contender is a ret paladin friend who has comparable gear. Still, I find that slam is a substantial portion of dmg, especially raid buffed and especially on gimmick fights like loatheb where it is useable every bloodthirst... Not only that, but having deathwish on a 2 minute cooldown effectively increases my net dps by 5% (or more if I manage time it properly for the encounter).

I remember going through the fury tree thinking "Man that would be nice... but this one is simply better" I know I gave up the healing debuff, enrage, imp exe, commanding presence, imp zerker rage and imp cleave but I think my overall dps is better because of it.

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Old 11/26/08, 1:35 AM   #126
KrunkMcGrunk
Glass Joe
 
Human Warrior
 
Durotan
Originally Posted by KrunkMcGrunk View Post
Does anyone know if Dual Wield Specialization in the Fury tree would apply to Shield-based damage (Shield Slam, Damage Shield, etc)?
Anyone have a clue? I've been looking around, and still haven't really found an answer.

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Old 11/26/08, 2:09 AM   #127
LodeRunner
Just an excitable boy
 
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Undead Warrior
 
Mal'Ganis
Originally Posted by Gurlock View Post
I haven't really seen it stated yet in this thread or others, but is the general consensus that TG outperforms Arms at 80? Are they about equal? Is there even enough data compiled yet to support either being superior? I'm 74, specced Arms, and loving the dynamic playstyle; it's so much more engaging than the TG rotation.
There aren't many impressive Arms WWS on any Naxx encounter. Almost every high parse, including my own, are of Titan Grip. Titan Grip is an utterly dominant spec.

Wow Web Stats This is one of the few high Arms logs I've seen. If you're looking through WWS, Patchwerk is usually a good DPS benchmark fight.


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Old 11/26/08, 4:58 AM   #128
Rocco
Von Kaiser
 
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Tauren Warrior
 
Ravencrest (EU)
Originally Posted by Kilj View Post
There's no reason you can't have both! Right now I'm specced TG with: 3/3 2h weapon spec + 2 minute deathwish cooldown + 0 cast time slams on bloodthirst crits.

I've been through naxx twice now, downing everything except 4h sapph and KT both times and I'm topping the dmg meter on nearly every fight... I worked on my gear a lot harder then most of my fellow raiders, and the main contender is a ret paladin friend who has comparable gear. Still, I find that slam is a substantial portion of dmg, especially raid buffed and especially on gimmick fights like loatheb where it is useable every bloodthirst... Not only that, but having deathwish on a 2 minute cooldown effectively increases my net dps by 5% (or more if I manage time it properly for the encounter).

I remember going through the fury tree thinking "Man that would be nice... but this one is simply better" I know I gave up the healing debuff, enrage, imp exe, commanding presence, imp zerker rage and imp cleave but I think my overall dps is better because of it.
err well then you can't pick up enrage and you gimp your damage severly on most fights since there is a lot of damaging elements in wotlk...


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Old 11/26/08, 6:25 AM   #129
Xerophyte
King Hippo
 
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Awnh
Tauren Warrior
 
No WoW Account (EU)
Originally Posted by KrunkMcGrunk View Post
Does anyone know if Dual Wield Specialization in the Fury tree would apply to Shield-based damage (Shield Slam, Damage Shield, etc)?
No. Just 1-hand Specialization and, if TG-specked and tanking with a 2h presumably 2-hand Specialization. Shield Slam, Shield Bash and so on are just regular special attacks, they're not related to off hand strikes in any way.

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Old 11/26/08, 8:48 AM   #130
LodeRunner
Just an excitable boy
 
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Undead Warrior
 
Mal'Ganis
Originally Posted by Rocco View Post
err well then you can't pick up enrage and you gimp your damage severly on most fights since there is a lot of damaging elements in wotlk...
I would argue your damage is more severely gimped if you take enrage on fights like Patchwerk where there is no extra damage thrown around. Why should we take talents that only work some of the time when we can take talents that work all of the time?


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Old 11/26/08, 10:31 AM   #131
CKaz
Glass Joe
 
Blood Elf Paladin
 
Aegwynn
Originally Posted by nossid View Post
They can. Damage Shield can as well.
Really? Sweet... I got the opposite response from a poster on Tankspot, but if this in fact the case, what do you think about this?

Obviously 1h weapons don't add a big bang with DW but -

With Thunder Clap and Shockwave and Damage Shield [crits] also proc'ing Deep Wounds does this add [enough] relevant 'ticking and sticking' threat help to tanks, outpacing Cruelty?

Obviously not anything stellar and could in fact reduce CC efforts, but if AoE tanking was even more of a focus, I wonder if this would be enough to warrant snagging DW?

e.g my 'build in progress' with only slight variation from a core one on Tankspot [+deepwounds,-cruelty,+concblow]
Talent Calculator - World of Warcraft [15/3/53]

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Old 11/26/08, 10:33 AM   #132
Kilj
Glass Joe
 
Night Elf Warrior
 
Bonechewer
Rocco, you make a good point with the myriad of various damaging elements on big boss fights these days... To be perfectly honest, I haven't taken a close look at all the boss fights that I'll be up against to weigh my talents and see if enrage would be worth it over the course of a full naxx clear and I probably should. One of the bigger reasons I passed up on enrage (admittedly) is because I am simply out of buttons with z, x, f, g, q, e, `, t, alt+1, alt+2, alt+3, and alt+4 all bound to different abilities, I just don't see where I could put enraged regneration... and if I had the ability to use it then I would feel compelled :P Instant slams keep the dmg from getting boring and 2 minute deathwish seems to fit really well into the duration of most boss fights these days allowing me to pop it twice on the short fights and three times on the longer ones.

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Old 11/26/08, 11:28 AM   #133
Rub
Glass Joe
 
Human Warrior
 
Tichondrius
You don't need enrage itself to make use of enraged regen...it can eat up berserker rage, bloodrage or deathwish to activate it.
I often pop zerker rage when I need to turn it on to heal myself, just be careful you don't accidentally eat your deathwish buff, I did this before on accident.

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Old 11/26/08, 12:49 PM   #134
Toots Hepcat
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Troll Shaman
 
Llane
Originally Posted by gijoe_fx View Post
... why STR is better than HIT when specced TG Fury, even if you're not at 361 hit rating ...
This is something I had to deal with for years as an Enhancement shaman.

First, you get a lot out of each point of AP: damage from the main hand and the offhand, Whirlwind, Bloodthirst and Slam and it's all multiplied by 10% for kings and another 10% for Imp 'Zerker Stance.

Second, when you spec TG, you're essentially increasing the multiplier of AP's value to both Whirlwind and slam because neither is normalized, and their proc rates are (relatively) static. Moving from a 2.6s weapon to a 3.5s weapon is a 34% increase in damage from AP from these talents, with only a 5% penalty in total damage due to missed hit rating. Thus, for these two talents, AP will always be better than hit rating.

Third, you aren't getting as much out of hit rating as you think. Adding 1% hit doesn't add 1% damage, it adds a little less than that, as the white damage attack table means that damage from crits is unaffected by your hit chance.

When you gem or 'chant for hit, you're sacrificing one source of potential damage (bigger hits) for another (more hits). As it turns out, you get more benefit from big hits then you lose from the misses. Yeah it's a shame to miss a 6k Bloodthirst, but it's even more of a shame to have a lot of pussy little bloodthirsts that hit all the time.

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Old 11/26/08, 1:24 PM   #135
Symphonia
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Worgen Warrior
 
Dalvengyr
Originally Posted by Rub View Post
You don't need enrage itself to make use of enraged regen...it can eat up berserker rage, bloodrage or deathwish to activate it.
I often pop zerker rage when I need to turn it on to heal myself, just be careful you don't accidentally eat your deathwish buff, I did this before on accident.
This is actually something I had a question about. I tested this a few times, but enraged regen also seems to be able to be used with Rampage, but doesn't actually eat the buff or prevent it from reapplying again. Is this a bug?

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